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MobileGL/MobileGL/MG_State/GLState/ErrorState/Error.h
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// MobileGL - MobileGL/MG_State/GLState/ErrorState/Error.h
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#pragma once
#include <Includes.h>
#include "ErrorCode.h"
#include "ErrorInfo.h"
namespace MobileGL {
struct Error {
ErrorCode code;
SharedPtr<ErrorInfo> info;
};
namespace MG_State {
namespace GLState {
class ErrorState {
public:
void RecordError(ErrorCode code, SharedPtr<ErrorInfo> info = nullptr);
Bool HasNonGLError() const;
Optional<const Error> PeekNonGLError() const;
Optional<Error> PopNonGLError();
Bool HasGLError() const;
Optional<const Error> PeekGLError() const;
Optional<Error> PopGLError();
void Clear();
private:
Vector<Error> m_errors;
Vector<Error> m_nonGLErrors;
};
} // namespace GLState
} // namespace MG_State
} // namespace MobileGL