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15 lines
253 B
C++
15 lines
253 B
C++
//
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// Created by BZLZHH on 2025/3/15.
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//
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#ifndef MOBILEGL_GL_FRAMEBUFFER_H
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#define MOBILEGL_GL_FRAMEBUFFER_H
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#include "../../../Includes.h"
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namespace MG_GL::GL {
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GLenum CheckFramebufferStatus(GLenum target);
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}
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#endif //MOBILEGL_GL_FRAMEBUFFER_H
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