mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-09 12:48:32 +09:00
24 lines
735 B
C++
24 lines
735 B
C++
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/BufferSlice.h
|
|
// Copyright (c) 2025-2026 MobileGL-Dev
|
|
// Licensed under the GNU Lesser General Public License v3.0:
|
|
// https://www.gnu.org/licenses/gpl-3.0.txt
|
|
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
|
// SPDX-License-Identifier: LGPL-3.0-only
|
|
// End of Source File Header
|
|
|
|
#pragma once
|
|
|
|
#include "../VkIncludes.h"
|
|
#include <Includes.h>
|
|
|
|
namespace MobileGL::MG_Backend::DirectVulkan {
|
|
struct BufferSlice {
|
|
VkBuffer buffer = VK_NULL_HANDLE;
|
|
VkDeviceSize offset = 0;
|
|
VkDeviceSize size = 0;
|
|
void* mapped = nullptr;
|
|
|
|
Bool IsValid() const { return buffer != VK_NULL_HANDLE; }
|
|
};
|
|
} // namespace MobileGL::MG_Backend::DirectVulkan
|