mirror of
https://github.com/MobileGL-Dev/MobileGL
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773 lines
49 KiB
C++
773 lines
49 KiB
C++
// MobileGL - MobileGL/MG_Remote/Client/EmitTables.cpp
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// Copyright (c) 2025-2026 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v3.0:
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// https://www.gnu.org/licenses/gpl-3.0.txt
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// https://www.gnu.org/licenses/lgpl-3.0.txt
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// SPDX-License-Identifier: LGPL-3.0-only
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// End of Source File Header
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// P5 package c1: the 71-slot emit table.
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//
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// THE PARTITION IS CONTRACT-P5.md §7's AND IS NOT RE-DERIVED HERE (R-15, ID-12):
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// class A 2 slots answered locally from the caps mirror, never emitted, never Fatal
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// class B 5 slots emitted
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// class C 64 slots Fatal{UnmigratedVerb, "<slot>"}
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// The three counts are static_asserted to sum to kRemoteEmitSlotCount below, so a slot that
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// changes class without changing the arithmetic is a build break rather than a behaviour
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// change nobody reviewed.
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//
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// THE PRE-VERB HOOKS RUN BEFORE THE RECORD, NEVER AFTER (b1, ID-18). PushPersistentMapsBeforeVerb
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// publishes the bytes an application wrote through a coherent map with no API call at all, and
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// MarkGpuWritesForDraw builds the conservative GPU-write set the client now owns. Both describe
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// the work the record is ABOUT TO START, so a hook deferred past its own record is the C-1
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// regression re-committed at the transport layer.
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#include "EmitTables.h"
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#include "ClientSession.h"
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#include "GpuWritePending.h"
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#include "PersistentMapTracker.h"
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#include <MG_Util/Converters/GLToMG/TextureEnumConverter.h>
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#include <MG_Util/Debug/Log.h>
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#include <MG_Util/Metrics/TextureMetrics.h>
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#include <MG_State/GLState/BufferState/BufferObject.h>
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#include <MG_State/GLState/Core.h>
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#include <cstdlib>
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#include <cstring>
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#include "WireTables.h"
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namespace MobileGL::MG_Remote::Client {
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// The slot arithmetic, asserted rather than commented. GlobalBackendFunctionsTable is
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// GLFunctionsTable plus Present plus SetSwapInterval; GLFunctionsTable is 69 function
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// pointers plus one Bool (PrefersCpuXfbPrimitiveAccounting, BackendObject.h:274). A slot
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// added to either without a decision here is a build break, which is the point: R-4 forbids
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// a null slot, so a new slot needs an owner on the day it appears.
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static_assert(sizeof(MG_Backend::GlobalBackendFunctionsTable) ==
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sizeof(MG_Backend::GLFunctionsTable) + 2 * sizeof(void (*)()),
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"GlobalBackendFunctionsTable is no longer GLFunctionsTable + Present + SetSwapInterval");
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static_assert(sizeof(MG_Backend::GlobalBackendFunctionsTable) ==
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kRemoteEmitSlotCount * sizeof(void (*)()) + sizeof(void (*)()),
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"the emit table's 71 slots plus the packed Bool no longer describe the table");
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[[noreturn]] void UnmigratedVerbFatal(const char* slot) {
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// The same shape as MGPipeInputPoisonFatal (generated/PipeFilled.inc:407-413): names the
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// slot, live at every log level, aborts. Deliberately NOT MOBILEGL_ASSERT, which is
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// inert in an INFO build - and INFO is what every device lane runs.
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MGLOG_F("MGPipe: Fatal{UnmigratedVerb, \"%s\"}", slot);
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std::abort();
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}
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namespace {
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Bool g_dropClearEmission = false;
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Uint64 g_droppedClearEmissions = 0;
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// E2's control has to be armable from OUTSIDE the process that runs the replay, because
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// the statement it makes is about a trace lane and not about a unit case: "drop one
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// Clear emission and OpenRA's SSIM falls below 0.99". A recompile would make the control
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// arm against source text, which is ID-22(a)'s defect.
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//
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// READ WITH getenv RATHER THAN THROUGH MG_Config, DELIBERATELY AND TEMPORARILY. Config.h
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// is c0's and a new MOBILEGL_IPC_* knob goes through the integrator; this is a
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// NEGATIVE-CONTROL switch no operator may ever set, and it announces itself at warning
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// level every time it arms so it cannot be on by accident. Flagged for adoption into
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// IpcTable if the integrator wants it there.
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Bool ReadDropClearFromEnvironment() {
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const char* value = std::getenv("MOBILEGL_IPC_E2_DROP_CLEAR");
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const Bool armed = value != nullptr && value[0] == '1' && value[1] == '\0';
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if (armed) {
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MGLOG_W("MG_Remote client: MOBILEGL_IPC_E2_DROP_CLEAR=1 - E2's NEGATIVE CONTROL is "
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"armed and every glClear will be DROPPED on the wire. This arm is expected "
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"to fail its SSIM threshold; a lane that stays green with it set is not "
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"going through the wire at all");
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}
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return armed;
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}
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// ID-49's two halves, in one place so the emitter and its control read the same
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// arithmetic.
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//
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// GL 4.6 8.4.4, pack side: the destination row stride is ROW_LENGTH (or the width)
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// pixels rounded UP to PACK_ALIGNMENT, the first written byte is offset by SKIP_ROWS
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// whole strides plus SKIP_PIXELS pixels, and only `width * bytesPerPixel` bytes of each
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// stride are written - the gaps belong to the application and are never touched. That
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// last clause is what the control checks with a sentinel.
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Bool ReadbackPackStateIsTight(GLsizei width, Uint64 bytesPerPixel,
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const PixelStoreParameters& pack) {
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// SKIP_IMAGES (and IMAGE_HEIGHT) are NOT consulted: glReadPixels is a 2-D read and GL
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// ignores the image-level pack parameters for it, exactly as the monolith conversion
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// path does at DirectGLES.cpp:10905 (honorPackImageParams=false). A non-zero
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// SkipImages therefore does not make the layout non-tight (codex 6).
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if (pack.SkipRows != 0 || pack.SkipPixels != 0) return false;
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if (pack.RowLength != 0 && pack.RowLength != width) return false;
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const Uint64 alignment = pack.Alignment > 0 ? static_cast<Uint64>(pack.Alignment) : 1ull;
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const Uint64 rowBytes = static_cast<Uint64>(width) * bytesPerPixel;
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return (rowBytes % alignment) == 0;
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}
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// ---- the session, demanded rather than assumed --------------------------------
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//
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// Every class-B slot needs one. A null session here is NOT the monolith answer - the
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// monolith answer is that this table was never installed at all, because
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// MG_Backend::Init() only reaches BackendObject_Remote when the transport resolved. So
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// a null one is a Fatal by name and not a fall-through to the driver: a pass-through
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// slot is the "split lane ran monolith and went green" shape that every gate in this
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// phase exists to prevent (R-4).
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ClientSession& RequireSession(const char* slot) {
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RequireClientTablesInstalled(slot);
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ClientSession* session = ClientSession::Active();
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if (session == nullptr) {
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MGLOG_F("MGPipe: Fatal{NoClientSession, \"%s\"} - the remote emit table is "
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"installed but no ClientSession is active. A slot may not fall through "
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"to a driver this role does not have",
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slot);
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std::abort();
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}
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return *session;
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}
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// The two hooks b1 wrote and deliberately left with no caller, because the call site is
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// this file's. ORDER: the push first (it produces resource_subdata records that must
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// precede the verb on SEG_CMD), then the mark walk, then the verb record.
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void BeforeDrawVerb() {
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PushPersistentMapsBeforeVerb();
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MarkGpuWritesForDraw();
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}
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// A verb that reads buffers but starts no shader: clear, blit, readback, present. The
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// push still has to run - a coherent map is read by the GPU on any of them - but there
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// is no shader that could write one, so no mark walk.
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void BeforeReadOnlyVerb() { PushPersistentMapsBeforeVerb(); }
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// =============================================================================
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// CLASS B - the five slots the verb census measured (CONTRACT-P5.md §7)
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// =============================================================================
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void EmitClear(GLbitfield mask) {
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ClientSession& session = RequireSession("Clear");
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BeforeReadOnlyVerb();
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if (g_dropClearEmission) {
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// E2's negative control. Everything above still ran, so the only difference
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// between this arm and the live one is the record - which is exactly the
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// statement "the picture comes from the wire" that E2 exists to prove.
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++g_droppedClearEmissions;
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return;
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}
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MG_Pipe::MGPClear record{};
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// The DRAW framebuffer is whatever the server's own SyncRenderState resolves from
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// gPipeInputs, which the client's MGP_FILL(Clear) at GL_Drawing.cpp:534 has just
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// written and the verb barrier keeps still (R-1). Naming a handle here would be a
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// SECOND statement of the binding, and the second one is the one that goes stale.
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record.Fbo = MG_Pipe::kMGPipeNullHandle;
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record.Kind = kRemoteClearWhole;
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record.DrawBufferIndex = -1;
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record.BufferMask = static_cast<Uint32>(mask);
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record.ValueClass = 0;
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session.EmitAndWait(MG_Pipe::MGPWireOp::Clear, &record, sizeof(record), nullptr, 0,
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nullptr, 0, nullptr);
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}
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void EmitDrawArrays(GLenum mode, GLint first, GLsizei count) {
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ClientSession& session = RequireSession("DrawArrays");
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BeforeDrawVerb();
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MG_Pipe::MGPDrawInfo info{};
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info.Mode = static_cast<Uint32>(mode);
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info.IndexSize = 0; // arrays
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info.Flags = 0; // NO kDrawHasUserIndices: the reduced path draws from a VBO
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info.InstanceCount = 1;
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info.StartInstance = 0;
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info.RestartIndex = 0;
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info.DrawIdOffset = 0;
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info.IndexResource = MG_Pipe::kMGPipeNullHandle;
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info.MinIndex = ~0u; // "unknown", MGPipeTypes.h:1330
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info.MaxIndex = ~0u;
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info.XfbCpuCapturedVertices = 0;
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info.NumDraws = 1;
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const MG_Pipe::MGPDrawRange range{static_cast<Uint32>(first), static_cast<Uint32>(count), 0};
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// One tail of exactly NumDraws entries. w1's encoder recomputes that from the
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// payload and Fatals on a disagreement, on THIS side - so a NumDraws that drifted
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// from the tail is a producer-side abort rather than a corrupt stream a peer has to
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// diagnose.
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session.EmitAndWait(MG_Pipe::MGPWireOp::DrawVbo, &info, sizeof(info), &range,
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sizeof(range), nullptr, 0, nullptr);
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}
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void EmitBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
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GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask,
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GLenum filter) {
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ClientSession& session = RequireSession("BlitFramebuffer");
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BeforeReadOnlyVerb();
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MG_Pipe::MGPBlit record{};
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// Same reasoning as Clear's Fbo: the read and draw bindings are gPipeInputs', set
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// by MGP_FILL(BlitFramebuffer) at GL_Framebuffer.cpp:660 and held still by the
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// barrier. glBlitNamedFramebuffer, which DOES name two framebuffers, is class C.
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record.ReadFbo = MG_Pipe::kMGPipeNullHandle;
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record.DrawFbo = MG_Pipe::kMGPipeNullHandle;
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record.SrcX0 = srcX0;
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record.SrcY0 = srcY0;
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record.SrcX1 = srcX1;
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record.SrcY1 = srcY1;
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record.DstX0 = dstX0;
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record.DstY0 = dstY0;
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record.DstX1 = dstX1;
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record.DstY1 = dstY1;
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record.Mask = static_cast<Uint32>(mask);
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record.Filter = static_cast<Uint32>(filter);
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session.EmitAndWait(MG_Pipe::MGPWireOp::Blit, &record, sizeof(record), nullptr, 0,
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nullptr, 0, nullptr);
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}
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// How many bytes glReadPixels will pack for this rectangle, from the PACK half of the
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// pixel-store state.
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//
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// ID-49: THE PACK STATE NEVER CROSSES FOR A READ, AND DstSize IS THE TIGHT EXTENT.
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// The first version of this computed GL 4.6 8.4.4's PACKED size - row length, skips,
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// alignment - and handed it over as DstSize. v1's server allocates exactly DstSize and
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// the real backend honours the live pack state, so a 4x3 RGBA8 read with
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// PACK_ROW_LENGTH=8, SKIP_ROWS=1, SKIP_PIXELS=2 allocated 80 bytes and the driver wrote
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// to byte 120. That is the shape of the joint inproc lane's two
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// DepthReadbackHonoursThePackPixelStoreParameters SEGFAULTs, on both backends.
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//
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// So the wire carries a RECTANGLE and not a layout: the server reads with NEUTRAL pack
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// state into a tight w*h*bytesPerPixel run that IS the reply payload, and the CLIENT -
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// which is the side that holds the application's pack state, and the only side that
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// can - scatters those rows into the application's pointer. "OnReadPixels writes
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// exactly DstSize bytes" still holds; DstSize is now a number both sides derive from
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// the same three values instead of one side deriving it from state the other cannot
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// see.
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//
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// IT IS FORMAT-AGNOSTIC ON PURPOSE. The depth and depth-stencil reads the 21 split
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// entries touch take the same rule with no special case, because the rule is about the
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// LAYOUT and not about the component: bytesPerPixel is whatever the format sizes to.
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Uint64 ReadbackBytesPerPixel(GLenum format, GLenum type) {
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const TextureInputFormat inputFormat =
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MG_Util::ConvertGLEnumToTextureInputFormat(format);
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const TexturePixelDataType dataType = MG_Util::ConvertGLEnumToTexturePixelDataType(type);
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const SizeT bytesPerPixel = MG_Util::GetInputBytesPerPixel(inputFormat, dataType);
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if (bytesPerPixel == 0) {
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// NOT a guess and not a zero-length reply. A format this build cannot size is a
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// readback whose answer would be silently truncated, which is the one failure a
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// picture comparison cannot see.
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MGLOG_F("MGPipe: Fatal{UnsizedReadback, \"read_pixels\"} format=0x%04x type=0x%04x "
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"- the client must declare MGPReadbackInfo::DstSize and cannot size this "
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"pair; P5's reduced path reads RGBA/UNSIGNED_BYTE",
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static_cast<unsigned>(format), static_cast<unsigned>(type));
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std::abort();
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}
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return static_cast<Uint64>(bytesPerPixel);
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}
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Uint64 TightReadbackBytes(GLsizei width, GLsizei height, GLenum format, GLenum type) {
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if (width <= 0 || height <= 0) return 0;
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return static_cast<Uint64>(width) * static_cast<Uint64>(height) *
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ReadbackBytesPerPixel(format, type);
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}
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// M2 / codex 11: the reply the server posted is COMPLETE and OK. A short OK reply, and a
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// DECLINED or ERROR reply with a zero payload, both leave the destination full of stale
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// bytes; scattering or returning it is the silently truncated picture ID-47's own comment
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// says an SSIM comparison cannot see, arriving through the status field rather than
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// through truncation. `expected` is the record's own DstSize (CONTRACT-P5 row 23: the
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// reply's exact extent). The predicate is at namespace scope (below) and exposed for the
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// control, so R-16's "drive the production predicate" holds rather than a second copy of
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// the rule in the test.
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// The same predicate at the call site, with the named Fatal each failure mode owns.
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// status > expected cannot reach here: EmitAndWait already aborts Fatal{ReplyTooLarge} on
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// an oversize reply, so the only failures left are a wrong status or a SHORT one.
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void RequireReadbackReplyComplete(Int32 status, Uint64 replySize, Uint64 expected) {
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if (status == Wire::ReplySink::kStatusError) {
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MGLOG_F("MGPipe: Fatal{ReplyError, \"ReadPixels\"} - the readback answered ERROR; "
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"the destination is left untouched rather than filled with stale bytes");
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std::abort();
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}
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if (status == Wire::ReplySink::kStatusDeclined) {
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MGLOG_F("MGPipe: Fatal{ReadbackDeclined, \"ReadPixels\"} - the server has no "
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"GL.ReadPixels and DECLINED; a decline is a real answer for an acceptance "
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"row (R-5) but a blocking readback has no pixels to return, so it is a "
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"Fatal here rather than a buffer of stale bytes");
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std::abort();
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}
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if (replySize != expected) {
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MGLOG_F("MGPipe: Fatal{ReadbackReplyShort, \"ReadPixels %llu < %llu\"} - the OK "
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"reply carried fewer bytes than the read's own DstSize (CONTRACT-P5 row "
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"23's exact extent); the missing rows would otherwise be scattered as "
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"whatever the destination held",
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static_cast<unsigned long long>(replySize),
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static_cast<unsigned long long>(expected));
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std::abort();
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}
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}
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void EmitReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
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GLenum type, void* pixels) {
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ClientSession& session = RequireSession("ReadPixels");
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// ID-57 / M8: A PACK-PBO DESTINATION IS REFUSED BY NAME, BEFORE ANY EMISSION AND
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// BEFORE `pixels` IS TOUCHED. With GL_PIXEL_PACK_BUFFER bound, the frontend permits
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// `pixels` to be a byte OFFSET into that buffer, not an address (GL_Framebuffer.cpp:
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// 3055 aligns it to the type size, one byte for UNSIGNED_BYTE) - and this emitter has
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// no PBO branch: it sets DstOffset = 0, hands the offset to EmitAndWait as a host
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// buffer, and the reply is memcpy'd to CPU address <offset>. Under monolith the
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// backend maps the PBO and writes the reply into the buffer (unchanged). The real
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// split form - the server writes the reply into the buffer resource and the client
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// marks it GPU-written (b1's MarkReadPixelsPackBuffer becoming the producer contract
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// §3 names) - is a P6 ROADMAP item. In P5 it is class C's shape (R-4), refused here.
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if (MG_State::pGLContext != nullptr &&
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MG_State::pGLContext->GetBufferBindingSlot(::MobileGL::BufferTarget::PixelPack)
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.GetBoundObject()) {
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UnmigratedVerbFatal("ReadPixels+PACK_BUFFER");
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}
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BeforeReadOnlyVerb();
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// THE PBO HALF IS b1's DESIGN AND b1 ALREADY WIRED ITS MARK, at
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// GL_Framebuffer.cpp:3109 - immediately after this table call returns, inside
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// ReadPixels_Backend itself. So this emitter deliberately does NOT call
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// MarkReadPixelsPackBuffer(): a second call there would be the "wire it twice"
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// shape, and the per-row counter b1's unit cases assert on would then count one
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// read as two. (In P5 the refusal above means no PBO read reaches here at all; the
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// note stays for the P6 form.)
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if (width <= 0 || height <= 0) return;
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const Uint64 bytesPerPixel = ReadbackBytesPerPixel(format, type);
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// ONE tight-size function for production AND the control (M3 / codex 10a). The first
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// cut computed this inline here while the test drove TightReadbackByteCount, so a
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// `+16` on the production line stayed green - the test observed a different number.
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// Now the number the server allocates and the number the test asserts come from the
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// same body.
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const Uint64 tight = TightReadbackBytes(width, height, format, type);
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MG_Pipe::MGPReadbackInfo info{};
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info.Res = MG_Pipe::kMGPipeNullHandle; // "the bound read surface answers"
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info.Box = MG_Pipe::MGPBox{x, y, 0, static_cast<Uint32>(width),
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static_cast<Uint32>(height), 1};
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info.Format = static_cast<Uint32>(format);
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info.Type = static_cast<Uint32>(type);
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info.Target = 0;
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info.Level = 0;
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info.DstOffset = 0;
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info.DstSize = tight;
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// CHECKED BEFORE THE EMISSION, not after the answer (ID-47), and through S1's
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// HELPER rather than a copy of it here. A reply bigger than a slot is Fatal on the
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// SERVER too, and s1 keeps that as the last line of defence - but it fires on the
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// apply thread with the record already on the wire, where all the client sees is a
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// hang. This one names the read, at the call site that knows what the read was.
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//
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// THE NUMBER IS ID-49's TIGHT EXTENT and not the packed one: the pack state never
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// crosses, so the answer that has to fit a slot is w*h*bytesPerPixel. The cap is
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// the pool's own, read live, so s1's growth of SEG_REPLY to 16 MiB / eight 2 MiB
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// slots needed no edit in this file - only the merge.
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session.RequireReadPixelsReplyFits(static_cast<Uint32>(width),
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static_cast<Uint32>(height),
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static_cast<Uint32>(format),
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static_cast<Uint32>(type), tight);
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PixelStoreParameters pack{};
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if (MG_State::pGLContext != nullptr) {
|
|
pack = MG_State::pGLContext->GetPixelStoreParameters(/*isUnpack=*/false);
|
|
}
|
|
|
|
Int32 status = 0;
|
|
Uint64 replySize = 0;
|
|
if (ReadbackPackStateIsTight(width, bytesPerPixel, pack)) {
|
|
// THE COMMON CASE, AND IT KEEPS THE ZERO-COPY. A neutral pack state means the
|
|
// destination layout IS the tight layout, so the reply lands straight in the
|
|
// application's buffer and there is no bounce at all. It is a fast path for the
|
|
// SAME bytes, not a second rule: ScatterTightReadback below is a memcpy of the
|
|
// whole run in exactly this case, and the control drives that function.
|
|
session.EmitAndWait(MG_Pipe::MGPWireOp::ReadPixels, &info, sizeof(info), nullptr, 0,
|
|
pixels, tight, &status, &replySize);
|
|
// M2 / codex 11: an OK reply that arrived short, or a DECLINE/ERROR, must not be
|
|
// handed back as pixels. The Fatal aborts before the application reads the buffer,
|
|
// so the bytes EmitAndWait already copied into `pixels` are never observed.
|
|
RequireReadbackReplyComplete(status, replySize, tight);
|
|
return;
|
|
}
|
|
|
|
// The bounce is the price of the application having asked for a layout. It is the
|
|
// tight size and never more, and it is freed before this returns - R-11's rule one
|
|
// level out: nothing here outlives the call.
|
|
Vector<Uint8> bounce(static_cast<SizeT>(tight));
|
|
session.EmitAndWait(MG_Pipe::MGPWireOp::ReadPixels, &info, sizeof(info), nullptr, 0,
|
|
bounce.data(), tight, &status, &replySize);
|
|
// BEFORE THE SCATTER, so a short or non-OK reply never reaches the application's
|
|
// pointer at all (the bounce is the only thing that held the partial bytes).
|
|
RequireReadbackReplyComplete(status, replySize, tight);
|
|
ScatterTightReadbackIntoPackState(bounce.data(), pixels, width, height, bytesPerPixel,
|
|
pack);
|
|
}
|
|
|
|
void EmitPresent() {
|
|
ClientSession& session = RequireSession("Present");
|
|
BeforeReadOnlyVerb();
|
|
|
|
MG_Pipe::MGPPresent record{};
|
|
// FrameSerial 0 = "the server stamps its own". P5 has no client-side present credit
|
|
// (MOBILEGL_IPC_PRESENT_CREDIT is P6's), so a client-minted serial would be a second
|
|
// id space with no consumer.
|
|
record.FrameSerial = 0;
|
|
session.EmitAndWait(MG_Pipe::MGPWireOp::Present, &record, sizeof(record), nullptr, 0,
|
|
nullptr, 0, nullptr);
|
|
|
|
// R-12's invalidation edge, drained at the one boundary every target crosses. A
|
|
// second CapsSnapshot IS the invalidation; nothing else on the client can see that
|
|
// the server re-ran InitCapabilities, because GLContext::GetCompileEnv()'s memo is
|
|
// keyed on pActiveBackendObject.get() (Core.cpp:34) and that pointer never changes
|
|
// under split.
|
|
session.PumpControlPlane();
|
|
}
|
|
|
|
// =============================================================================
|
|
// CLASS A - answered locally from the caps mirror (R-15). NO RECORD, EVER.
|
|
// =============================================================================
|
|
|
|
void AnswerGetIntegeri_v(GLenum target, GLuint index, GLint* data) {
|
|
if (data == nullptr) return;
|
|
const MG_Backend::DynamicBackendParameters& dynamic = CapsMirrorInstance().Dynamic();
|
|
// The ONLY two indexed pnames the device owns; every other indexed pname names
|
|
// frontend state and is answered in GL_Getter::GetIntegeri_v before any table is
|
|
// consulted (BackendObject.h:196-205). The existing gate is
|
|
// AdvertisedLimitsScenario.ComputeWorkGroupLimitsAreTheCapsBlocksAnswer, which pins
|
|
// that this answer and the caps copy are ONE number.
|
|
switch (target) {
|
|
case GL_MAX_COMPUTE_WORK_GROUP_COUNT:
|
|
if (index < 3) *data = static_cast<GLint>(dynamic.MaxComputeWorkGroupCount[index]);
|
|
return;
|
|
case GL_MAX_COMPUTE_WORK_GROUP_SIZE:
|
|
if (index < 3) *data = static_cast<GLint>(dynamic.MaxComputeWorkGroupSize[index]);
|
|
return;
|
|
default:
|
|
// Not a Fatal: the slot's own contract is "whatever pname the frontend has no
|
|
// case for at all", and the monolith backends answer such a pname by leaving
|
|
// the driver's own default in place. Answering a wrong number would be worse
|
|
// than answering none.
|
|
MGLOG_W_ONCE("MG_Remote client: GetIntegeri_v(0x%04x, %u) is not one of the two "
|
|
"device-owned indexed pnames and has no caps-mirror answer",
|
|
static_cast<unsigned>(target), static_cast<unsigned>(index));
|
|
return;
|
|
}
|
|
}
|
|
|
|
Bool AnswerIsTimerQuerySupported() {
|
|
// A capability predicate, not a call. Today a null slot means COUNTER_BITS == 0
|
|
// (GL_Query.cpp:792) - which is precisely the null check R-4 forbids, so it moves
|
|
// here, to the bit the server published.
|
|
return CapsMirrorInstance().HasCap(MG_Pipe::kCapTimerQuery);
|
|
}
|
|
|
|
// =============================================================================
|
|
// CLASS C - Fatal{UnmigratedVerb}. 64 slots: 63 in GLFunctionsTable + SetSwapInterval.
|
|
// =============================================================================
|
|
//
|
|
// PARTITIONED BY THE P5b PACKAGE THAT OWNS THE FLIP (MG_Remote/CONTRACT-P5B.md,
|
|
// ~/w7/notes/p5b/BRIEF-P5B.md), so that four packages migrating in parallel edit four
|
|
// DISJOINT lists and four DISJOINT counts rather than one list and one number. To flip a
|
|
// slot a package (1) removes its X row from ITS list, (2) assigns the real emitter in
|
|
// BuildRemoteEmitTable's class-B block, (3) raises ITS kEmittedSlots* by one. The
|
|
// per-package ownership assertions below then still hold, the totals stay arithmetic,
|
|
// and a slot that changes class without changing the arithmetic is a build break. The
|
|
// X-macro shape is kept so the DEFINITION and the ASSIGNMENT cannot drift apart. Three
|
|
// slots carry a body the macro cannot (DispatchCompute, DispatchComputeIndirect,
|
|
// SetSwapInterval) and are written out by hand below.
|
|
//
|
|
// d1 indexed / instanced / multi-draw / indirect draws -> draw_vbo (59), its
|
|
// kDrawIsIndirect tail and its kDrawHasUserIndices span
|
|
// i1 image bind, compute, barriers, copy-image, storage block -> bind_shader_image
|
|
// (72), launch_grid (60), memory_barrier (61), resource_copy_region (53),
|
|
// set_storage_block_binding (75)
|
|
// t2 the XFB spans and object bind, the patch parameter -> begin/end/pause/resume_
|
|
// stream_output (62..65), bind_stream_output (74), patch_parameter (73)
|
|
// f1 the clear family, the framebuffer-sourced copies, mips -> clear (57),
|
|
// copy_framebuffer_to_texture (76), generate_mipmap (54)
|
|
// tail the wave-3 remainder nothing measured: queries, syncs, the texture readbacks,
|
|
// the DSA blit, the swap interval (census-classC.md "static cross")
|
|
|
|
#define MGR_UNMIGRATED_D1_SLOTS(X) \
|
|
X(DrawElements, void, (GLenum, GLsizei, GLenum, const void*)) \
|
|
X(DrawElementsBaseVertex, void, (GLenum, GLsizei, GLenum, const void*, GLint)) \
|
|
X(MultiDrawArrays, void, (GLenum, const GLint*, const GLsizei*, GLsizei)) \
|
|
X(MultiDrawElements, void, (GLenum, const GLsizei*, GLenum, const GLvoid* const*, GLsizei)) \
|
|
X(MultiDrawElementsBaseVertex, void, \
|
|
(GLenum, const GLsizei*, GLenum, const GLvoid* const*, GLsizei, const GLint*)) \
|
|
X(MultiDrawElementsIndirect, void, (GLenum, GLenum, const void*, GLsizei, GLsizei)) \
|
|
X(MultiDrawArraysIndirect, void, (GLenum, const void*, GLsizei, GLsizei)) \
|
|
X(MultiDrawElementsIndirectCount, void, (GLenum, GLenum, const void*, GLintptr, GLsizei, GLsizei)) \
|
|
X(MultiDrawArraysIndirectCount, void, (GLenum, const void*, GLintptr, GLsizei, GLsizei)) \
|
|
X(DrawRangeElementsBaseVertex, void, \
|
|
(GLenum, GLuint, GLuint, GLsizei, GLenum, const void*, GLint)) \
|
|
X(DrawRangeElements, void, (GLenum, GLuint, GLuint, GLsizei, GLenum, const void*)) \
|
|
X(DrawElementsInstancedBaseVertexBaseInstance, void, \
|
|
(GLenum, GLsizei, GLenum, const void*, GLsizei, GLint, GLuint)) \
|
|
X(DrawElementsInstancedBaseVertex, void, (GLenum, GLsizei, GLenum, const void*, GLsizei, GLint)) \
|
|
X(DrawElementsInstancedBaseInstance, void, \
|
|
(GLenum, GLsizei, GLenum, const void*, GLsizei, GLuint)) \
|
|
X(DrawElementsInstanced, void, (GLenum, GLsizei, GLenum, const void*, GLsizei)) \
|
|
X(DrawArraysInstancedBaseInstance, void, (GLenum, GLint, GLsizei, GLsizei, GLuint)) \
|
|
X(DrawArraysInstanced, void, (GLenum, GLint, GLsizei, GLsizei)) \
|
|
X(DrawElementsIndirect, void, (GLenum, GLenum, const void*)) \
|
|
X(DrawArraysIndirect, void, (GLenum, const void*))
|
|
|
|
// DispatchCompute and DispatchComputeIndirect are i1's too; they are hand-written below
|
|
// because they carry b1's dispatch hook before the Fatal.
|
|
#define MGR_UNMIGRATED_I1_SLOTS(X) \
|
|
X(BindImageTexture, void, (GLuint, GLuint, GLint, GLboolean, GLint, GLenum, GLenum)) \
|
|
X(CopyImageSubData, void, \
|
|
(const MG_Backend::CopyImageEndpoint&, GLenum, GLint, GLint, GLint, GLint, \
|
|
const MG_Backend::CopyImageEndpoint&, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, \
|
|
GLsizei)) \
|
|
X(MemoryBarrier, void, (GLbitfield)) \
|
|
X(MemoryBarrierByRegion, void, (GLbitfield)) \
|
|
X(ShaderStorageBlockBinding, void, (GLuint, const GLchar*, GLuint))
|
|
|
|
#define MGR_UNMIGRATED_T2_SLOTS(X) \
|
|
X(PatchParameteri, void, (GLenum, GLint)) \
|
|
X(BeginTransformFeedback, void, (GLenum)) \
|
|
X(EndTransformFeedback, void, ()) \
|
|
X(PauseTransformFeedback, void, ()) \
|
|
X(ResumeTransformFeedback, void, ()) \
|
|
X(BindTransformFeedback, void, (GLuint)) \
|
|
X(DeleteTransformFeedback, void, (GLuint))
|
|
|
|
#define MGR_UNMIGRATED_F1_SLOTS(X) \
|
|
X(ClearBufferfi, void, (GLenum, GLint, GLfloat, GLint)) \
|
|
X(ClearBufferfv, void, (GLenum, GLint, const GLfloat*)) \
|
|
X(ClearBufferuiv, void, (GLenum, GLint, const GLuint*)) \
|
|
X(ClearBufferiv, void, (GLenum, GLint, const GLint*)) \
|
|
X(ClearNamedFramebufferfv, void, \
|
|
(const SharedPtr<MG_State::GLState::FramebufferObject>&, GLenum, GLint, const GLfloat*)) \
|
|
X(ClearNamedFramebufferfi, void, \
|
|
(const SharedPtr<MG_State::GLState::FramebufferObject>&, GLenum, GLint, GLfloat, GLint)) \
|
|
X(ClearNamedFramebufferiv, void, \
|
|
(const SharedPtr<MG_State::GLState::FramebufferObject>&, GLenum, GLint, const GLint*)) \
|
|
X(ClearNamedFramebufferuiv, void, \
|
|
(const SharedPtr<MG_State::GLState::FramebufferObject>&, GLenum, GLint, const GLuint*)) \
|
|
X(CopyTexImage2D, void, (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)) \
|
|
X(CopyTexSubImage2D, void, (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) \
|
|
X(GenerateMipmap, void, (GLenum))
|
|
|
|
// The wave-3 tail. SetSwapInterval is hand-written below (it is not a GL.* slot).
|
|
#define MGR_UNMIGRATED_TAIL_SLOTS(X) \
|
|
X(BlitNamedFramebuffer, void, \
|
|
(const SharedPtr<MG_State::GLState::FramebufferObject>&, \
|
|
const SharedPtr<MG_State::GLState::FramebufferObject>&, GLint, GLint, GLint, GLint, GLint, \
|
|
GLint, GLint, GLint, GLbitfield, GLenum)) \
|
|
X(GetTexImage, void, (GLenum, GLint, GLenum, GLenum, GLvoid*)) \
|
|
X(GetTextureImage, void, \
|
|
(const SharedPtr<MG_State::GLState::ITextureObject>&, TextureUploadTarget, GLint, GLenum, \
|
|
GLenum, GLsizei, GLvoid*)) \
|
|
X(WaitSync, void, (MG_Backend::BackendSyncHandle, GLbitfield, GLuint64)) \
|
|
X(DeleteSync, void, (MG_Backend::BackendSyncHandle)) \
|
|
X(EndTimeElapsedQuery, void, (MG_Backend::BackendQueryHandle)) \
|
|
X(DeleteBackendQuery, void, (MG_Backend::BackendQueryHandle)) \
|
|
X(EndOcclusionQuery, void, (MG_Backend::BackendQueryHandle)) \
|
|
X(EndXfbPrimitivesQuery, void, (MG_Backend::BackendQueryHandle))
|
|
|
|
// The non-void ones, kept apart only because the macro body differs: a [[noreturn]]
|
|
// call is a complete body for a void slot and for a value-returning one alike, but a
|
|
// compiler that does not see UnmigratedVerbFatal's attribute through the macro would
|
|
// warn on the second. It does see it; they are split for readability. All ten are the
|
|
// wave-3 tail.
|
|
#define MGR_UNMIGRATED_TAIL_VALUE_SLOTS(X) \
|
|
X(FenceSync, MG_Backend::BackendSyncHandle, ()) \
|
|
X(ClientWaitSync, GLenum, (MG_Backend::BackendSyncHandle, GLbitfield, GLuint64)) \
|
|
X(GetSyncStatus, Bool, (MG_Backend::BackendSyncHandle)) \
|
|
X(BeginTimeElapsedQuery, MG_Backend::BackendQueryHandle, ()) \
|
|
X(QueryCounterTimestamp, MG_Backend::BackendQueryHandle, ()) \
|
|
X(IsQueryResultAvailable, Bool, (MG_Backend::BackendQueryHandle)) \
|
|
X(GetQueryResult64, Bool, (MG_Backend::BackendQueryHandle, Bool, Uint64*)) \
|
|
X(BeginOcclusionQuery, MG_Backend::BackendQueryHandle, ()) \
|
|
X(BeginXfbPrimitivesQuery, MG_Backend::BackendQueryHandle, (Bool)) \
|
|
X(GetGpuTimestampNs, Int64, ())
|
|
|
|
// The union, for the places that want every class-C row at once (the definitions and
|
|
// the assignments). A package never edits THIS; it edits its own list above.
|
|
#define MGR_UNMIGRATED_GL_SLOTS(X) \
|
|
MGR_UNMIGRATED_D1_SLOTS(X) \
|
|
MGR_UNMIGRATED_I1_SLOTS(X) \
|
|
MGR_UNMIGRATED_T2_SLOTS(X) \
|
|
MGR_UNMIGRATED_F1_SLOTS(X) \
|
|
MGR_UNMIGRATED_TAIL_SLOTS(X)
|
|
#define MGR_UNMIGRATED_GL_VALUE_SLOTS(X) MGR_UNMIGRATED_TAIL_VALUE_SLOTS(X)
|
|
|
|
#define MGR_DEFINE_UNMIGRATED(Name, Ret, Sig) \
|
|
Ret Name##_Unmigrated Sig { UnmigratedVerbFatal(#Name); }
|
|
|
|
MGR_UNMIGRATED_GL_SLOTS(MGR_DEFINE_UNMIGRATED)
|
|
MGR_UNMIGRATED_GL_VALUE_SLOTS(MGR_DEFINE_UNMIGRATED)
|
|
#undef MGR_DEFINE_UNMIGRATED
|
|
|
|
// THE TWO COMPUTE SLOTS CARRY b1's DISPATCH HOOK BEFORE THE FATAL, and this is stated
|
|
// rather than hidden. MarkGpuWritesForDispatch() belongs immediately before the
|
|
// dispatch record, and the dispatch record is class C until i1 lands - so the call site
|
|
// is here, in the right place, and is UNREACHABLE-IN-EFFECT: the abort follows it. The
|
|
// package that moves DispatchCompute into class B (i1: launch_grid, opcode 60) replaces
|
|
// the Fatal and inherits a call site that is already correct rather than discovering
|
|
// that the mark walk was never wired.
|
|
void DispatchCompute_Unmigrated(GLuint, GLuint, GLuint) {
|
|
PushPersistentMapsBeforeVerb();
|
|
MarkGpuWritesForDispatch();
|
|
UnmigratedVerbFatal("DispatchCompute");
|
|
}
|
|
void DispatchComputeIndirect_Unmigrated(GLintptr) {
|
|
PushPersistentMapsBeforeVerb();
|
|
MarkGpuWritesForDispatch();
|
|
UnmigratedVerbFatal("DispatchComputeIndirect");
|
|
}
|
|
|
|
void SetSwapInterval_Unmigrated(Int) { UnmigratedVerbFatal("SetSwapInterval"); }
|
|
|
|
// The counts, as arithmetic. MGR_COUNT_ONE expands to `+ 1` per row.
|
|
#define MGR_COUNT_ONE(Name, Ret, Sig) +1
|
|
constexpr Uint32 kUnmigratedD1 = 0 MGR_UNMIGRATED_D1_SLOTS(MGR_COUNT_ONE);
|
|
// + DispatchCompute, DispatchComputeIndirect, written out by hand.
|
|
constexpr Uint32 kUnmigratedI1 = 0 MGR_UNMIGRATED_I1_SLOTS(MGR_COUNT_ONE) + 2;
|
|
constexpr Uint32 kUnmigratedT2 = 0 MGR_UNMIGRATED_T2_SLOTS(MGR_COUNT_ONE);
|
|
constexpr Uint32 kUnmigratedF1 = 0 MGR_UNMIGRATED_F1_SLOTS(MGR_COUNT_ONE);
|
|
// + SetSwapInterval, written out by hand.
|
|
constexpr Uint32 kUnmigratedTail =
|
|
0 MGR_UNMIGRATED_TAIL_SLOTS(MGR_COUNT_ONE) MGR_UNMIGRATED_TAIL_VALUE_SLOTS(MGR_COUNT_ONE) + 1;
|
|
#undef MGR_COUNT_ONE
|
|
constexpr Uint32 kUnmigratedSlots =
|
|
kUnmigratedD1 + kUnmigratedI1 + kUnmigratedT2 + kUnmigratedF1 + kUnmigratedTail;
|
|
|
|
// The emitted counts, PER OWNER. P5's five are c1's; each P5b package raises its own.
|
|
constexpr Uint32 kEmittedSlotsP5 = 5; // Clear, DrawArrays, ReadPixels, Blit, Present
|
|
constexpr Uint32 kEmittedSlotsD1 = 0;
|
|
constexpr Uint32 kEmittedSlotsI1 = 0;
|
|
constexpr Uint32 kEmittedSlotsT2 = 0;
|
|
constexpr Uint32 kEmittedSlotsF1 = 0;
|
|
constexpr Uint32 kEmittedSlots =
|
|
kEmittedSlotsP5 + kEmittedSlotsD1 + kEmittedSlotsI1 + kEmittedSlotsT2 + kEmittedSlotsF1;
|
|
constexpr Uint32 kLocallyAnsweredSlots = 2; // GetIntegeri_v, IsTimerQuerySupported
|
|
|
|
// EACH PACKAGE'S OWNERSHIP, PINNED. A package that flips a slot removes one row and
|
|
// adds one to its emitted count; a package that touches another's list breaks the
|
|
// other's line, not its own. The four numbers are the census's package tables plus the
|
|
// unmeasured companions that share a wire row (BRIEF-P5B.md file-ownership table).
|
|
static_assert(kUnmigratedD1 + kEmittedSlotsD1 == 19, "d1 owns the 19 draw slots");
|
|
static_assert(kUnmigratedI1 + kEmittedSlotsI1 == 7, "i1 owns the 7 image/compute/barrier/copy/SSBO slots");
|
|
static_assert(kUnmigratedT2 + kEmittedSlotsT2 == 7, "t2 owns the 7 XFB/tessellation slots");
|
|
static_assert(kUnmigratedF1 + kEmittedSlotsF1 == 11, "f1 owns the 11 clear/copy/mip slots");
|
|
static_assert(kUnmigratedTail == 20, "the wave-3 tail is 20 slots and no P5b package owns one");
|
|
static_assert(kUnmigratedSlots == 64, "CONTRACT-P5.md §7 class C is 64 slots at the P5b contract commit");
|
|
static_assert(kLocallyAnsweredSlots + kEmittedSlots + kUnmigratedSlots == kRemoteEmitSlotCount,
|
|
"the three classes no longer partition the 71 slots");
|
|
|
|
MG_Backend::GlobalBackendFunctionsTable BuildRemoteEmitTable() {
|
|
g_dropClearEmission = ReadDropClearFromEnvironment();
|
|
MG_Backend::GlobalBackendFunctionsTable table{};
|
|
|
|
// ---- class C first, so that a slot forgotten below stays Fatal rather than null.
|
|
// Order matters for exactly this reason: if class B's assignment were first, a
|
|
// typo in class C would leave a NULL slot, and a null slot is 91 potential null
|
|
// calls with no diagnostic. This way the worst a mistake can do is name a verb
|
|
// that was supposed to be emitted, loudly.
|
|
#define MGR_ASSIGN_UNMIGRATED(Name, Ret, Sig) table.GL.Name = &Name##_Unmigrated;
|
|
MGR_UNMIGRATED_GL_SLOTS(MGR_ASSIGN_UNMIGRATED)
|
|
MGR_UNMIGRATED_GL_VALUE_SLOTS(MGR_ASSIGN_UNMIGRATED)
|
|
#undef MGR_ASSIGN_UNMIGRATED
|
|
table.GL.DispatchCompute = &DispatchCompute_Unmigrated;
|
|
table.GL.DispatchComputeIndirect = &DispatchComputeIndirect_Unmigrated;
|
|
table.SetSwapInterval = &SetSwapInterval_Unmigrated;
|
|
|
|
// ---- class A
|
|
table.GL.GetIntegeri_v = &AnswerGetIntegeri_v;
|
|
table.GL.IsTimerQuerySupported = &AnswerIsTimerQuerySupported;
|
|
// NOT A SLOT and not a verb: a Bool member of the table, whose one non-test client
|
|
// reader is GL_Query.cpp:221. It does NOT ride inside MGPCaps::Dynamic - it is a
|
|
// member of GLFunctionsTable, which is exactly the thing a split client never
|
|
// receives - so it is answered from kCapCpuXfbPrimitiveAccounting.
|
|
table.GL.PrefersCpuXfbPrimitiveAccounting =
|
|
CapsMirrorInstance().PrefersCpuXfbPrimitiveAccounting();
|
|
|
|
// ---- class B
|
|
table.GL.Clear = &EmitClear;
|
|
table.GL.DrawArrays = &EmitDrawArrays;
|
|
table.GL.ReadPixels = &EmitReadPixels;
|
|
table.GL.BlitFramebuffer = &EmitBlitFramebuffer;
|
|
table.Present = &EmitPresent;
|
|
|
|
return table;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
const MG_Backend::GlobalBackendFunctionsTable& RemoteEmitTable() {
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// Leaked at exit like every other MG_Remote singleton (ID-8): MG_Backend::Init()
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// copies it into gBackendFunctionsTable and MobileGL::Destroy() clears that copy from
|
|
// an exit handler, by which point a static destructor here would already have run.
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static const MG_Backend::GlobalBackendFunctionsTable& table =
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*new MG_Backend::GlobalBackendFunctionsTable{BuildRemoteEmitTable()};
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|
return table;
|
|
}
|
|
|
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Uint32 ImplementedVerbCount() { return kEmittedSlots; }
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|
Uint32 LocallyAnsweredSlotCount() { return kLocallyAnsweredSlots; }
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|
Uint32 UnmigratedSlotCount() { return kUnmigratedSlots; }
|
|
|
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void SetDropClearEmissionForNegativeControl(Bool drop) { g_dropClearEmission = drop; }
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Uint64 DroppedClearEmissions() { return g_droppedClearEmissions; }
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|
|
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Bool ReadbackPackStateIsTightForTest(GLsizei width, Uint64 bytesPerPixel,
|
|
const PixelStoreParameters& pack) {
|
|
return ReadbackPackStateIsTight(width, bytesPerPixel, pack);
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|
}
|
|
|
|
Uint64 TightReadbackByteCount(GLsizei width, GLsizei height, GLenum format, GLenum type) {
|
|
return TightReadbackBytes(width, height, format, type);
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|
}
|
|
|
|
// M2 / codex 11's predicate at namespace scope: the one RequireReadbackReplyComplete decides
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|
// on and the one the control drives. 0=OK / 1=DECLINED / 2=ERROR.
|
|
Bool ReadbackReplyIsComplete(Int32 status, Uint64 replySize, Uint64 expected) {
|
|
return status == Wire::ReplySink::kStatusOk && replySize == expected;
|
|
}
|
|
|
|
// ID-49's scatter. Exported for the same reason as the refusal above: the control drives
|
|
// THIS, which is what the emitter calls, rather than a second copy of 8.4.4's arithmetic.
|
|
void ScatterTightReadbackIntoPackState(const void* tight, void* destination, GLsizei width,
|
|
GLsizei height, Uint64 bytesPerPixel,
|
|
const PixelStoreParameters& pack) {
|
|
if (tight == nullptr || destination == nullptr || width <= 0 || height <= 0) return;
|
|
const Uint64 rowPixels =
|
|
pack.RowLength > 0 ? static_cast<Uint64>(pack.RowLength) : static_cast<Uint64>(width);
|
|
const Uint64 alignment = pack.Alignment > 0 ? static_cast<Uint64>(pack.Alignment) : 1ull;
|
|
const Uint64 strideBytes =
|
|
((rowPixels * bytesPerPixel + alignment - 1) / alignment) * alignment;
|
|
// m6: the client re-derives GL 4.6 8.4.4's pack layout, so it honours GL_PACK_ROW_LENGTH
|
|
// VERBATIM - including the ill-formed 0 < ROW_LENGTH < width, where the row stride is
|
|
// narrower than a written row and consecutive rows overlap. GL leaves that case to the
|
|
// implementation; the client reproduces exactly what the monolith backend's own scatter
|
|
// would do with the same state rather than clamping, so the two arms stay byte-identical.
|
|
// The fast path (ReadbackPackStateIsTight) already rejects any ROW_LENGTH != width, so
|
|
// this only runs on the scatter path the application asked for.
|
|
const Uint64 writtenPerRow = static_cast<Uint64>(width) * bytesPerPixel;
|
|
// SKIP_IMAGES and IMAGE_HEIGHT ARE IGNORED (codex 6). glReadPixels is a 2-D read; GL
|
|
// does not apply the image-level pack parameters to it, and the monolith conversion path
|
|
// says so explicitly with honorPackImageParams=false (DirectGLES.cpp:10905). Applying
|
|
// SKIP_IMAGES here shifted a read with SKIP_IMAGES=1 by a whole image and overran an
|
|
// application buffer sized for exactly `height` rows. Only SKIP_ROWS and SKIP_PIXELS -
|
|
// the 2-D skips - offset the first written byte.
|
|
auto* out = static_cast<Uint8*>(destination) +
|
|
static_cast<Uint64>(pack.SkipRows) * strideBytes +
|
|
static_cast<Uint64>(pack.SkipPixels) * bytesPerPixel;
|
|
const auto* in = static_cast<const Uint8*>(tight);
|
|
for (Uint64 row = 0; row < static_cast<Uint64>(height); ++row) {
|
|
std::memcpy(out + row * strideBytes, in + row * writtenPerRow,
|
|
static_cast<SizeT>(writtenPerRow));
|
|
}
|
|
}
|
|
|
|
} // namespace MobileGL::MG_Remote::Client
|