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MobileGL/docs/Disaggregated/notes/p5e/reports/device-verify-3cc4e1ec.md
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swung0x48 aba329cc53 [Docs] (Disaggregated): P6's plan and contract draft; the working notes move from a local directory into the repository
Two things land together: the plan and contract draft P6 needs before it starts, and the
working notes that until now existed on exactly one machine.

1. P6's plan and contract draft (neither started; not one line of code)

     docs/Disaggregated/P6-SPAWN-PLAN.md      the package plan
     docs/Disaggregated/P6-CONTRACT-DRAFT.md  the contract draft (moves to
                                              MG_Remote/CONTRACT-P6.md when c6 lands)

   The three findings that mattered, all written into the documents:

   a. P6 is SMALLER than its roadmap cell suggests. The transport primitives are already in
      the tree and already tested: SocketDoorbell including hangup detection and the two
      lost-wakeup fences (Doorbell.cpp:211-360, four cases in FdPassingTest), SCM_RIGHTS fd
      passing, ShmSegment::Adopt, and the SurfaceOp / WindowKind schema already defined in
      protocol.fbs. inproc uses a real second shm mapping rather than an alias, and
      SessionRings.h:22-28 says that was done so today is not the first time it runs. P6 is
      assembly plus a control plane plus a process, not "write a socket transport".

   b. The evidence for "P6 is only a transport swap" has EXPIRED. It was bought by P5c, whose
      audit found 59 direct memory accesses in a tree that already looked clean. P5e changed
      the tree again. So the first package, a6, is a read-only audit that writes no code, and
      every contract row that depends on it is marked PENDING a6 rather than decided in
      advance.

   c. P6 does not get a game running on the phone. ANativeWindow* is meaningless in the child,
      and protocol.fbs:186-196's own comment says Android transfers the window out of band -
      that band is P12. P6 lands pbuffer / surfaceless / offscreen, which is what HeadlessGL,
      the split-equivalent lane and trace replay need, and which is exactly what P6's own exit
      gate measures. A real window reaching the server is a named refusal. This gets its own
      section because "P6 is done" would otherwise read as "the game runs now".

   The contract adds rule G: a role may not name a process-local handle. It extends P5c's
   rule E (a role may not name the other role's memory) from memory to identity - EGLDisplay /
   EGLSurface / EGLContext / ANativeWindow* / fd number / pid / mapped address either cross as
   a token this contract defines or they do not cross, and a descriptor crosses only through
   SCM_RIGHTS, where the kernel renumbers it.

   What P5e left for P6 gets its own section. The latch semantics are already designed
   (ARCHITECTURE.md:504) and are copied unchanged. What is new is that after run-ahead the
   client no longer waits while the peer process can DIE: the client holds records that were
   published and will never be applied, and Android's freezer suspends the child without
   closing anything. So slow and dead must be distinguishable WITHOUT a timeout threshold.
   That is P6's only new design; everything else is carriage. It shares a predicate with E1's
   outstanding re-specification (ID-122), and the two should be designed together.

   Two gates carried over from P5e's lessons: G2 requires integration-spawn's test-name set to
   match integration-split's name for name, because a differing set means the lane is quietly
   running less; and the arm-proof gate requires every entry to record the child pid and
   transport=spawn in its OWN private log - ID-124 established that this kind of false green
   really happens, and a spawn lane that actually ran monolith would pass every other gate.
   S2's shape must be settled before it is written, and the document says why: E1 is the
   cautionary case.

2. The working notes move into the repository (docs/Disaggregated/notes/, 415 .md files)

   ROADMAP / CURRENT_STAGE_PROGRESS / MEASUREMENTS cite ruling numbers, audit line numbers and
   the provenance of gate figures from ~/w7/notes/, a directory that exists on one machine and
   is under no version control. A record cited hundreds of times that lives only locally is not
   a record, so it moves in whole, with its directory structure intact.

   Only .md moves. Scripts, run logs, census and gate result JSON, patches, APKs and nm dumps
   stay where they are: they are evidence DATA rather than documents - large, regenerated per
   run, and mostly carrying absolute paths and device serials that mean something only on the
   machine that produced them. The mapping and this split are written in
   docs/Disaggregated/notes/README.md.

   Two exceptions are recorded there too: P6's BRIEF has been promoted to a first-class
   document and keeps no copy under notes/, so the two cannot drift apart; and recovered/ holds
   material salvaged from failed workflow runs, which may duplicate the like-named phase
   directories and is kept because a few of those were the only complete version at the time.

   CI's citation lint takes docs/Disaggregated/*.md only (non-recursive), and notes/ is
   deliberately outside it: those notes' file:line citations were written against their own
   code heads, and resolving them against today's HEAD would fail wholesale - which is not an
   error, it is their correct state as a historical record. To check one, use the revision it
   declares (--rev).

3. Inconsistencies fixed in passing

   - README.md's status line still said P5e was in progress while the stage table already said
     closed.
   - CURRENT_STAGE_PROGRESS's next-step item 1 still listed the exit gate as pending, though
     (a) and (b) were run in the previous commit; rewritten to closed plus the one item that
     actually remains (E1).
   - ROADMAP's P6 row still had the pre-phase plan in three of its cells; it now carries the
     package order, the scope boundary and the two new gates.

Checked with check_doc_citations.py: 125 citations across docs/Disaggregated/*.md, 0 problems.
2026-09-18 23:31:39 -04:00

3.5 KiB
Raw Blame History

P5e 设备验证(头 3cc4e1ec,Redmi 2f7cbe2e)

结论:PASS。两条传输臂都能正常跑游戏。 上一轮设备验证发现的 monolith 启动即崩已修复并回归。

1. 被测物

  • MobileGL feat/disaggregated @ 3cc4e1ec(= wave2 44f91c74 + fix1 66621767 + ID-110)
  • FCL fordebug,./gradlew :FCL:assembleFordebug -Pmobilegl.buildDisaggregated=ON -Pmobilegl.buildDisaggregatedInproc=ON -Pmobilegl.pipePush=ON,BUILD SUCCESSFUL
  • Minecraft 26.3-rc-3,世界 test,VD12,DirectGLES
  • 版本身份以符号探针确认,不看游戏内 GIT@ 戳记(增量构建下它是旧的):APK 的 lib/arm64-v8a/libMobileGL.so 内含 texture-handle-arm、 was handed a NULL frontend texture for handle、the storage sync needs the frontend、 refusing to attach a renderbuffer with no storage 四个 fix1 新增字符串。

2. 三臂结果(进世界后 60 s 采样)

臂 进世界 fps draws/帧 进程 Fatal / crash buffer 截图
monolith 31 s 263.5 845 存活 无 世界正常(夜间地形、树、热键栏)
inproc 31 s 136.1 853 存活 无 同一视角同一世界
inproc 复跑 32 s 140.3 852 存活 无 同上

对照:修复前(44f91c74)同一臂 monolith 是 65 s 后进程消失,SIGSEGV 于 Lightmap.<init> → clearColorTexture → glClear → … → SyncMipmapsToBackend(空 SharedPtr)。

两点说明:

  • monolith 这一次未被 120 Hz vsync 封顶(与 P5d 记录的 205.8 那次同类),所以 263.5 与 inproc 的 136-140 不可直接比大小。本轮问的是"改完还能不能正常跑",不是配对性能。
  • inproc 的 136-140 与修复前记录的 140.0 / 144.9 同档。fix1 改的那行(臂选择本身)两臂都读, split 臂没有被拖慢。

3. 主机门(WSL ~/w7/p5e-int,split flavour)

门 44f91c74 3cc4e1ec
build rc=0 rc=0
unit 2250/2250 2250/2250
integration-split 113/113 116/116
integration-gpu(两条运行时臂) 1157/1294(137 SEGFAULT / 38 scenario) 1294/1294
integration-split-strict 7/116 7/116(预期红,逐数相同)
生成器 / include 闭包 / dirty-surface / doc 引用 绿 绿(只余 CONTRACT-P5.md:524 既有歧义行)

4. 两条裁定

  • ID-109:fix1 给 monolith lane 挂 integration-split 标签的读法接受(该标签指"门禁要跑 的集合",不是"跑 inproc")。并把 integration-gpu 升为集成分支的常设门禁步骤 (p5e_gate.sh gpu)。漏的不是某个用例,是整条运行时臂。
  • ID-110:fix1 报告 §3.5 留的那处"靠链条安全"的座(texBufferByRecord)改为自述式传输 测试。新增 MGB_TEXTURE_RECORD_ARM_SELECTED() 把"记录臂被选中"只说一次。有传输时该合取项 已被 pushedStorage != nullptr 蕴含,行为不变。

5. 阶段状态

P5e 未收官:kMGPipeP5eRunAheadReady 与 kMGPipeP5eClientWaitRuleLanded 仍为 false。 翻转它们的门是 BRIEF-P5E §3(strict 车道转硬绿,只余 §7 白名单 —— 当前 7/116,是本阶段剩下的 主要工作)与 §4(设备出口:fps ≥ lockstep、client 线程 CPU ms/帧 < lockstep、SSIM 不变、 逐 op 等待清单无 kWaitApplied 行与逐 draw reply 行)。

已推送 origin/feat/disaggregated @ 7c6f6886(含本轮文档写回)。