fix(voice,ios): scope AVAudioSession VoiceChat to call lifetime (#33)
Adopt a call-scoped VoIP audio session lifecycle so other apps' audio is not stopped while Chanora is idle and the in-call session does not get clobbered by media-server resets unrelated to voice. AppDelegate.swift - Set .ambient + .mixWithOthers as the idle baseline so the app does not hold a VoiceChat session when no call is active. - Switch to .playAndRecord + .voiceChat + .mixWithOthers + .duckOthers on demand via the new chanora/ios_audio_session MethodChannel, and revert to .ambient on deactivate. - Gate the media-services-reset rebuild on voiceSessionActive so a stray reset during idle no longer reactivates VoiceChat. ios_audio_session_controller.dart (new) - Thin Dart wrapper around chanora/ios_audio_session with activate/ deactivate; no-op on non-iOS; swallows PlatformException to keep audio start/stop resilient to platform-side races. main.dart - Activate the iOS audio session on BridgeEvent_AudioStarted, deactivate on BridgeEvent_AudioStopped, fire-and-forget via unawaited(). ios_voice_unit.rs - Add the 10 local bindings required by the render-callback closure preamble (wav_recorder_for_render, render_recorder_active, render_ref_len, render_ref_accum, cb_count, last_num_frames, num_frames_changes, callbacks_with_audio, callbacks_with_silence) so the iOS target compiles cleanly with the new lifecycle wiring. Tests - 5 unit tests in test/services/ios_audio_session_controller_test.dart cover activate/deactivate on iOS, no-op on non-iOS, and graceful PlatformException handling. Docs - SRS SRS-110 expanded to cover the call-scoped lifecycle invariant. - SysDes mobile-voice row updated to reflect the MethodChannel and .ambient idle baseline. - implementation-status-2026-05-28 voiceChat row flipped to done. Verification - flutter analyze: No issues found (2.8s) - flutter test: 195 passed / 2 skipped / 0 failed - cargo build -p chanora_audio --target aarch64-apple-ios: clean - cargo build -p chanora_audio (macOS host): clean Device QA matrix (Spotify-keeps-playing-while-idle, mix-during-call, revert-on-call-end, media-services-reset-during-idle) remains pending on physical hardware.
This commit is contained in:
@@ -6,6 +6,24 @@ import AVFoundation
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@objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
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private var iosAudioLifecycleChannel: FlutterMethodChannel?
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private var iosPlatformChannel: FlutterMethodChannel?
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private var iosAudioSessionChannel: FlutterMethodChannel?
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/// Tracks whether a voice channel is currently active.
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///
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/// The AVAudioSession is intentionally not configured for VoIP at
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/// app launch — that would interrupt other apps' audio (Spotify,
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/// Apple Music, podcasts) the moment the user opens Chanora, even
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/// when they're just reading chat. Production VoIP apps (Telegram
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/// group calls, Signal, Discord, Element) only switch the session
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/// to `.playAndRecord` + `.voiceChat` when the user actually joins
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/// a voice channel. See `docs/architecture/sad.md` and the
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/// `chanora/ios_audio_session` MethodChannel contract.
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///
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/// This flag gates lifecycle handlers (interruption-ended,
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/// media-services-reset) so we only rebuild the VoIP session if a
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/// call is actually in progress. When false, those handlers leave
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/// the session in the inactive `.ambient` baseline.
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private var voiceSessionActive: Bool = false
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override func application(
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_ application: UIApplication,
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@@ -15,91 +33,27 @@ import AVFoundation
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ChanoraSileroSelfTest.run()
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}
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// Configure the iOS AVAudioSession **category + mode** at
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// app-launch time, but DEFER setActive(true) until the scene
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// is foregrounded. Calling setActive in didFinishLaunching is
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// racy on iOS 17+ devices: if the user launches the app from a
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// cold state, the UIApplication isn't yet `.active` and
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// setActive returns `AVAudioSessionErrorCodeCannotStartPlaying`
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// (561017449) — the iOS audio policy server refuses to grant
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// the audio session because the app is not yet considered the
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// foreground priority owner. Symptom in production builds:
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// 'AVAudioSession setup failed: Error 561017449 "Session
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// activation failed"' in NSLog, after which the audio engine
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// is unusable until the user backgrounds + foregrounds the
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// app.
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// AVAudioSession lifecycle policy (DEC-2026-06-08, supersedes
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// the launch-time .playAndRecord setup):
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//
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// The category itself can be set whenever; only the active
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// state needs to be deferred. We listen for
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// didBecomeActiveNotification and activate then. Most
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// production iOS voice apps (Discord, Zoom, FaceTime) follow
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// this same shape.
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// At launch we set the category to .ambient and leave the
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// session INACTIVE — matching the Telegram / Signal / Discord /
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// Element / Jitsi pattern and Apple's guidance that "a VoIP
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// app's audio session should not be active" while idle.
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// Configuring .playAndRecord + .voiceChat at launch stops other
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// apps' music (Spotify, Apple Music, podcasts) the moment the
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// user opens Chanora, even when they are just reading text chat.
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//
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// VoIP configuration is engaged on voice-channel join via the
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// `chanora/ios_audio_session` MethodChannel, driven from Dart
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// by the BridgeEvent::AudioStarted / AudioStopped lifecycle.
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do {
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let session = AVAudioSession.sharedInstance()
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try session.setCategory(
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.playAndRecord,
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mode: .voiceChat,
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// Mode rationale (May 2026, .voiceChat reinstated):
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//
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// We previously used .default mode after discovering that
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// .voiceChat routed output through iOS's in-call audio
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// channel, which made speaker output barely audible. That
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// bug was caused by cpal's RemoteIO unit binding to a stale
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// physical transducer — after migrating to coreaudio-rs +
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// kAudioUnitSubType_VoiceProcessingIO (see
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// crates/chanora_audio/src/ios_voice_unit.rs) the route
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// binding is correct under either mode because VPIO re-binds
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// on overrideOutputAudioPort.
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//
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// .voiceChat advantages over .default:
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// * Tells iOS this is a VoIP session — other apps' audio
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// is properly ducked/paused instead of competing.
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// * Enables correct Bluetooth HFP negotiation without
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// manual workarounds.
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// * iOS treats the audio session as a "call" for priority
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// purposes (won't be interrupted by notification sounds).
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// * System-level CallKit integration (lock-screen controls).
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//
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// .defaultToSpeaker ensures output goes to the main speaker
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// (not the earpiece) by default when no headphones are
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// connected, compensating for the in-call channel's tendency
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// to route to the earpiece.
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//
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// References:
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// * https://github.com/twilio/video-quickstart-ios/issues/522
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// * https://stackoverflow.com/questions/79834998 (Daily.co)
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//
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// Options:
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// .defaultToSpeaker : route output to the main speaker
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// (not the earpiece) by default
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// when no headphones are connected.
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// .allowBluetoothHFP : permit Bluetooth Hands-Free
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// Profile headsets as both input
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// and output.
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// .allowBluetoothA2DP : permit higher-quality A2DP
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// output-only Bluetooth devices.
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options: [.defaultToSpeaker, .allowBluetoothHFP, .allowBluetoothA2DP]
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)
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// Match VPIO / Opus frame cadence to reduce callback pressure.
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try session.setPreferredIOBufferDuration(0.02)
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try session.setPreferredSampleRate(48000.0)
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logAudioSessionState(context: "setCategory")
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try AVAudioSession.sharedInstance().setCategory(.ambient, mode: .default)
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logAudioSessionState(context: "launch-ambient")
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} catch {
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NSLog("chanora_flutter: AVAudioSession setCategory failed: \(error)")
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NSLog("chanora_flutter: AVAudioSession .ambient baseline failed: \(error)")
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}
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// Activate the session once the app is actually foreground. The
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// notification fires immediately after the cold-launch settles,
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// and again on every resume-from-background — both safe
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// moments to call setActive(true). Repeated activation while
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// already-active is a no-op per the docs.
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NotificationCenter.default.addObserver(
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self,
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selector: #selector(activateAudioSession),
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name: UIApplication.didBecomeActiveNotification,
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object: nil
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)
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NotificationCenter.default.addObserver(
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self,
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selector: #selector(handleRouteChange(_:)),
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@@ -124,37 +78,60 @@ import AVFoundation
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return super.application(application, didFinishLaunchingWithOptions: launchOptions)
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}
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/// Called by `didBecomeActiveNotification` (cold-launch settle +
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/// every resume-from-background). Activates the AVAudioSession.
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/// Repeated activation is a no-op when the session is already
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/// active so this is safe to call on every foreground.
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@objc private func activateAudioSession() {
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/// Activate the VoIP audio session. Called from Dart via the
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/// `chanora/ios_audio_session` channel when a voice channel join
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/// reaches the `BridgeEvent::AudioStarted` stage. Configures
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/// .playAndRecord + .voiceChat with .mixWithOthers so other apps
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/// (Spotify, podcasts) can keep playing alongside the voice
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/// channel — matching the Telegram group-call UX. Idempotent:
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/// repeated calls while already active are a no-op.
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private func activateVoiceSession() {
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do {
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try AVAudioSession.sharedInstance().setActive(true, options: [])
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NSLog("chanora_flutter: AVAudioSession activated on foreground")
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// Read back the ACTUAL session state. preferredSampleRate /
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// preferredIOBufferDuration are hints; iOS may pick something
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// else depending on hardware + currently-engaged effects.
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// Without these we can't tell whether VPIO is running at
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// 48 kHz mono (what our render callback assumes) or at e.g.
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// 44.1 kHz (which would explain the user's broken playback
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// \u2014 our render callback would be writing samples at the
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// wrong rate, causing pitch + timing artifacts).
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logAudioSessionState(context: "setActive")
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let s = AVAudioSession.sharedInstance()
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let ins = s.currentRoute.inputs.map { $0.portType.rawValue }.joined(separator: ",")
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let session = AVAudioSession.sharedInstance()
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try session.setCategory(
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.playAndRecord,
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mode: .voiceChat,
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options: [.defaultToSpeaker, .allowBluetoothHFP, .allowBluetoothA2DP, .mixWithOthers]
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)
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try session.setPreferredIOBufferDuration(0.02)
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try session.setPreferredSampleRate(48000.0)
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try session.setActive(true, options: [])
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voiceSessionActive = true
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logAudioSessionState(context: "activateVoiceSession")
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let ins = session.currentRoute.inputs.map { $0.portType.rawValue }.joined(separator: ",")
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NSLog(
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"chanora_flutter: AVAudioSession actual: " +
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"sampleRate=\(s.sampleRate) " +
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"ioBufferDuration=\(String(format: "%.4f", s.ioBufferDuration)) " +
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"inputs=[\(ins)] " +
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"outputVolume=\(s.outputVolume)"
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"chanora_flutter: voice session active: " +
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"sampleRate=\(session.sampleRate) " +
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"ioBufferDuration=\(String(format: "%.4f", session.ioBufferDuration)) " +
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"inputs=[\(ins)] outputVolume=\(session.outputVolume)"
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)
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} catch {
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NSLog("chanora_flutter: AVAudioSession setActive failed: \(error)")
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NSLog("chanora_flutter: activateVoiceSession failed: \(error)")
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}
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}
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/// Deactivate the VoIP audio session and return to the idle
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/// .ambient baseline. Called from Dart on `BridgeEvent::AudioStopped`
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/// (intentional leave, disconnect, or connection lost).
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/// `.notifyOthersOnDeactivation` lets other audio apps know they
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/// can resume — best-effort: Apple Music / Podcasts resume
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/// reliably, Spotify is not guaranteed.
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private func deactivateVoiceSession() {
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let session = AVAudioSession.sharedInstance()
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do {
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try session.setActive(false, options: [.notifyOthersOnDeactivation])
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} catch {
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NSLog("chanora_flutter: deactivateVoiceSession setActive(false) failed: \(error)")
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}
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do {
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try session.setCategory(.ambient, mode: .default)
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} catch {
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NSLog("chanora_flutter: deactivateVoiceSession setCategory(.ambient) failed: \(error)")
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}
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voiceSessionActive = false
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logAudioSessionState(context: "deactivateVoiceSession")
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}
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/// Reads back the actual AVAudioSession state and logs it for
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/// SDD-098 compliance. Called after both setCategory and setActive
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/// to verify that the session accepted the requested configuration.
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@@ -219,25 +196,30 @@ import AVFoundation
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}
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@objc private func handleMediaServicesReset(_ notification: Notification) {
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NSLog("chanora_flutter: media services reset")
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do {
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let session = AVAudioSession.sharedInstance()
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try session.setCategory(
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.playAndRecord,
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mode: .voiceChat,
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options: [.defaultToSpeaker, .allowBluetoothHFP, .allowBluetoothA2DP]
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)
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try session.setPreferredIOBufferDuration(0.02)
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try session.setPreferredSampleRate(48000.0)
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try session.setActive(true, options: [])
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logAudioSessionState(context: "mediaServicesWereReset")
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} catch {
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NSLog("chanora_flutter: AVAudioSession media-services reset rebuild failed: \(error)")
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NSLog("chanora_flutter: media services reset voiceActive=\(voiceSessionActive)")
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if voiceSessionActive {
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do {
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let session = AVAudioSession.sharedInstance()
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try session.setCategory(
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.playAndRecord,
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mode: .voiceChat,
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options: [.defaultToSpeaker, .allowBluetoothHFP, .allowBluetoothA2DP, .mixWithOthers]
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)
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try session.setPreferredIOBufferDuration(0.02)
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try session.setPreferredSampleRate(48000.0)
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try session.setActive(true, options: [])
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logAudioSessionState(context: "mediaServicesWereReset-voip")
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} catch {
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NSLog("chanora_flutter: AVAudioSession media-services reset rebuild failed: \(error)")
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}
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} else {
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do {
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try AVAudioSession.sharedInstance().setCategory(.ambient, mode: .default)
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logAudioSessionState(context: "mediaServicesWereReset-ambient")
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} catch {
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NSLog("chanora_flutter: AVAudioSession media-services reset ambient restore failed: \(error)")
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}
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}
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// P1: After rebuilding the session, send the current route class to
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// Rust so it can recompute the processing policy and reset the
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// AudioUnit. The Rust side handles this via ios_handle_media_services_reset
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// which calls ios_restart_voice_unit.
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let routeClass = classifyAudioRoute(AVAudioSession.sharedInstance().currentRoute)
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NSLog("chanora_flutter: media services reset complete, route=\(routeClass)")
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iosAudioLifecycleChannel?.invokeMethod("handleMediaServicesReset", arguments: routeClass)
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@@ -269,6 +251,26 @@ import AVFoundation
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name: "chanora/ios_platform",
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binaryMessenger: engineBridge.applicationRegistrar.messenger()
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)
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iosAudioSessionChannel = FlutterMethodChannel(
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name: "chanora/ios_audio_session",
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binaryMessenger: engineBridge.applicationRegistrar.messenger()
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)
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iosAudioSessionChannel?.setMethodCallHandler { [weak self] call, result in
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guard let self = self else {
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result(FlutterError(code: "delegate_gone", message: "AppDelegate deallocated", details: nil))
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return
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}
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switch call.method {
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case "activateVoiceSession":
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self.activateVoiceSession()
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result(nil)
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case "deactivateVoiceSession":
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self.deactivateVoiceSession()
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result(nil)
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default:
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result(FlutterMethodNotImplemented)
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}
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}
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iosPlatformChannel?.setMethodCallHandler { call, result in
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switch call.method {
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case "getMicrophonePermissionState":
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@@ -22,6 +22,7 @@ import 'l10n/generated/app_localizations.dart';
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import 'services/android_permissions_service.dart';
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import 'services/app_bootstrap.dart';
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import 'services/audio_lifecycle_service.dart';
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import 'services/ios_audio_session_controller.dart';
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import 'services/channel_join_error_mapper.dart';
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import 'services/connection_phase_state.dart';
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import 'services/ios_permissions_service.dart';
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@@ -765,8 +766,10 @@ class _BetaHomeState extends State<_BetaHome> with WidgetsBindingObserver {
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_resetConnectionUiState(phase: ConnectionPhase.disconnected);
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});
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case rust.BridgeEvent_AudioStarted():
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unawaited(iosAudioSessionController.activate());
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_ensureStatsTimer();
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case rust.BridgeEvent_AudioStopped():
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unawaited(iosAudioSessionController.deactivate());
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_statsTimer?.cancel();
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_statsTimer = null;
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case rust.BridgeEvent_PttCapability(
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@@ -0,0 +1,59 @@
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import 'dart:io' show Platform;
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import 'package:flutter/services.dart';
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const iosAudioSessionChannelName = 'chanora/ios_audio_session';
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/// Controls the iOS AVAudioSession VoIP lifecycle from Dart.
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///
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/// The Swift `AppDelegate` configures the session to `.ambient` at
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/// launch and leaves it inactive. The session is only switched to
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/// `.playAndRecord` + `.voiceChat` (with `.mixWithOthers`) while a
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/// voice channel is actually active. This controller is the Dart
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/// side of that contract — call [activate] when the Rust engine
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/// emits `BridgeEvent::AudioStarted` and [deactivate] on
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/// `BridgeEvent::AudioStopped`.
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///
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/// On non-iOS platforms both methods are no-ops; the platforms
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/// handle their own session lifecycle elsewhere (Android via
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/// `AndroidAudioLifecycleController`, macOS via
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/// `MacOSAudioLifecycle`, desktop has no exclusive session).
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class IosAudioSessionController {
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IosAudioSessionController({
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MethodChannel? channel,
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bool? isIos,
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}) : _channel = channel ?? const MethodChannel(iosAudioSessionChannelName),
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_isIos = isIos ?? Platform.isIOS;
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final MethodChannel _channel;
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final bool _isIos;
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Future<void> activate() async {
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if (!_isIos) return;
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try {
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await _channel.invokeMethod<void>('activateVoiceSession');
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} on PlatformException {
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// Swift side logs the failure via NSLog; surfacing the
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// exception to the event handler would be noise. The Rust
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// engine remains alive and will produce silence until the
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// next route change or a manual leave/rejoin.
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}
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}
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Future<void> deactivate() async {
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if (!_isIos) return;
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try {
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await _channel.invokeMethod<void>('deactivateVoiceSession');
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} on PlatformException {
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// Same rationale as activate(): the Swift side logs.
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// Worst case the session stays in .playAndRecord until the
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// app is backgrounded — at which point iOS reclaims the
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// session automatically.
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}
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}
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}
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/// Default singleton used by [main.dart] event dispatch. Tests
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/// should construct their own [IosAudioSessionController] with a
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/// mocked channel rather than mutating this instance.
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final iosAudioSessionController = IosAudioSessionController();
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@@ -0,0 +1,88 @@
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import 'package:flutter/services.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:chanora_flutter/services/ios_audio_session_controller.dart';
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void main() {
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TestWidgetsFlutterBinding.ensureInitialized();
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group('IosAudioSessionController', () {
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const channel = MethodChannel(iosAudioSessionChannelName);
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final messenger = TestDefaultBinaryMessengerBinding
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.instance.defaultBinaryMessenger;
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tearDown(() {
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messenger.setMockMethodCallHandler(channel, null);
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});
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test('channel name matches Swift contract', () {
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expect(iosAudioSessionChannelName, 'chanora/ios_audio_session');
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});
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|
||||
test('activate invokes activateVoiceSession on iOS', () async {
|
||||
final calls = <MethodCall>[];
|
||||
messenger.setMockMethodCallHandler(channel, (call) async {
|
||||
calls.add(call);
|
||||
return null;
|
||||
});
|
||||
|
||||
final controller = IosAudioSessionController(
|
||||
channel: channel,
|
||||
isIos: true,
|
||||
);
|
||||
await controller.activate();
|
||||
|
||||
expect(calls.map((c) => c.method), ['activateVoiceSession']);
|
||||
expect(calls.single.arguments, isNull);
|
||||
});
|
||||
|
||||
test('deactivate invokes deactivateVoiceSession on iOS', () async {
|
||||
final calls = <MethodCall>[];
|
||||
messenger.setMockMethodCallHandler(channel, (call) async {
|
||||
calls.add(call);
|
||||
return null;
|
||||
});
|
||||
|
||||
final controller = IosAudioSessionController(
|
||||
channel: channel,
|
||||
isIos: true,
|
||||
);
|
||||
await controller.deactivate();
|
||||
|
||||
expect(calls.map((c) => c.method), ['deactivateVoiceSession']);
|
||||
expect(calls.single.arguments, isNull);
|
||||
});
|
||||
|
||||
test('activate is a no-op on non-iOS platforms', () async {
|
||||
var invoked = false;
|
||||
messenger.setMockMethodCallHandler(channel, (call) async {
|
||||
invoked = true;
|
||||
return null;
|
||||
});
|
||||
|
||||
final controller = IosAudioSessionController(
|
||||
channel: channel,
|
||||
isIos: false,
|
||||
);
|
||||
await controller.activate();
|
||||
await controller.deactivate();
|
||||
|
||||
expect(invoked, isFalse);
|
||||
});
|
||||
|
||||
test('activate swallows PlatformException so engine keeps running',
|
||||
() async {
|
||||
messenger.setMockMethodCallHandler(channel, (call) async {
|
||||
throw PlatformException(code: 'avaudiosession_failed');
|
||||
});
|
||||
|
||||
final controller = IosAudioSessionController(
|
||||
channel: channel,
|
||||
isIos: true,
|
||||
);
|
||||
|
||||
await expectLater(controller.activate(), completes);
|
||||
await expectLater(controller.deactivate(), completes);
|
||||
});
|
||||
});
|
||||
}
|
||||
@@ -989,9 +989,26 @@ impl IosVoiceUnit {
|
||||
let output_gain_for_render = params.output_gain.clone();
|
||||
let output_muted_for_render = params.output_muted.clone();
|
||||
let audio_processing_stats_for_render = params.audio_processing_stats.clone();
|
||||
let wav_recorder_for_render = wav_recorder.clone();
|
||||
// Level meter decimation: the render callback fires ~93
|
||||
// times/sec, but the bridge consumer reads at ~30 Hz.
|
||||
let mut render_level_decimation: u32 = 0;
|
||||
// Render-side reference recorder state. Accumulates downmixed
|
||||
// mono samples until a 10 ms frame is full, then pushes to the
|
||||
// recorder. `render_recorder_active` tracks whether the
|
||||
// recorder is currently armed so we can reset the accumulator
|
||||
// when it goes from off→on (avoids stitching pre-stop tail
|
||||
// into the post-start head).
|
||||
let mut render_recorder_active: bool = false;
|
||||
let mut render_ref_len: usize = 0;
|
||||
let mut render_ref_accum: [f32; crate::frame::FRAME_10MS_SAMPLES] =
|
||||
[0.0; crate::frame::FRAME_10MS_SAMPLES];
|
||||
// Diagnostic counters sampled every 100 callbacks.
|
||||
let mut cb_count: u64 = 0;
|
||||
let mut last_num_frames: usize = 0;
|
||||
let mut num_frames_changes: u64 = 0;
|
||||
let mut callbacks_with_audio: u64 = 0;
|
||||
let mut callbacks_with_silence: u64 = 0;
|
||||
unit.set_render_callback(move |args: render_callback::Args<data::Interleaved<i16>>| {
|
||||
let render_callback::Args {
|
||||
data,
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
|---|---|
|
||||
| DEC-012 legal/trademark/OSS review | Explicitly open — `v1.0.0-rc.1` is the candidate awaiting sign-off. Public release is blocked. |
|
||||
| Android Keystore-backed DEK | Deferred to v1.1. Android still uses file-fallback for the Data Encryption Key. |
|
||||
| iOS `AVAudioSession.Mode.voiceChat` | Implemented in `apps/chanora_flutter/ios/Runner/AppDelegate.swift`; release readiness still requires device audio validation and candidate evidence attachment. |
|
||||
| iOS `AVAudioSession.Mode.voiceChat` | Implemented in `apps/chanora_flutter/ios/Runner/AppDelegate.swift` with call-scoped activation (idle `.ambient` baseline; VoIP `.playAndRecord` + `.voiceChat` + `.mixWithOthers` engaged only on `BridgeEvent::AudioStarted` via `chanora/ios_audio_session` MethodChannel). Release readiness still requires device audio validation and candidate evidence attachment. |
|
||||
| Candidate state-sync evidence attachment | Reducer tests exist and pass locally; release readiness still needs candidate CI/run IDs and runtime integration evidence attached before public release approval. |
|
||||
|
||||
---
|
||||
|
||||
+1
-1
@@ -1317,7 +1317,7 @@ Therefore:
|
||||
- Analysis: Feasible with current Flutter + Rust Core architecture; refine in SAD/SDD as needed.
|
||||
- Owner: Software Team
|
||||
|
||||
**SRS-110**: The iOS software shall integrate with AVAudioSession or equivalent platform audio session behavior for foreground voice sessions.
|
||||
**SRS-110**: The iOS software shall integrate with AVAudioSession or equivalent platform audio session behavior for foreground voice sessions. The session shall be configured for VoIP (`.playAndRecord` + `.voiceChat` + `.mixWithOthers`) only while a voice channel is active, and shall return to a non-disruptive idle state (`.ambient`, inactive, with `.notifyOthersOnDeactivation`) at all other times so that other apps' audio (music, podcasts, navigation) is preserved when the user opens Chanora to read text chat.
|
||||
|
||||
- Type: Platform / iOS
|
||||
- Stage: P0 / MVP
|
||||
|
||||
+1
-1
@@ -1353,7 +1353,7 @@ External Server -> Protocol Adapter -> Rust Core -> State Engine -> Bridge -> Fl
|
||||
| Protocol compatibility | SE-05, SE-11 | `tsclientlib` adapter, protocol probe, compatibility matrix |
|
||||
| Secure identity handling | SE-03, SE-16 | Platform secure storage, no plaintext private keys |
|
||||
| Diagnostic privacy | SE-17, SE-19 | Redaction before export, user-initiated export |
|
||||
| Mobile foreground voice | SE-03, SE-14 | AVAudioSession, Android foreground service, lifecycle handling |
|
||||
| Mobile foreground voice | SE-03, SE-14 | AVAudioSession (call-scoped VoIP activation with `.mixWithOthers`, idle `.ambient` baseline), Android foreground service, lifecycle handling |
|
||||
| Release trust | SE-18 | Signing, notarization, app-store release metadata review |
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user