feat(audio): add ModeStack pure refcount helper (SDD-108)

Introduce ModeStack, a pure-Rust refcount-composable wrapper for
Android audio-mode acquire/release with prior-mode snapshot. Per
SDD-108 §1/§2 the engine snapshots the system audio mode on first
acquire and restores it on last release; composed acquires are
no-ops while the mode is held.

ModeStack is panic-free; release-on-zero returns AlreadyReleased
rather than panicking. Six SWE4-UV-045-tagged unit tests cover the
acquire/release semantics on the host target.

Trace: SDD-108, SWE4-UV-045.
This commit is contained in:
EdisonJwa
2026-05-18 10:30:25 +08:00
parent dc9c5c0a4e
commit da0b208075
2 changed files with 244 additions and 0 deletions
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#![warn(missing_docs)]
mod engine;
pub mod mode_stack;
pub mod ptt;
pub mod ptt_backends;
pub mod release_tail;
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//! `ModeStack`: refcount-composable Android audio-mode acquire/release
//! with prior-mode snapshot/restore.
//!
//! # Trace
//!
//! Sourced verbatim from SDD-108:
//!
//! - SDD-108 §1 (Engagement API): "`fn engage()`: increments the
//! internal reference count; on the 0 → 1 transition it shall
//! snapshot the current mode (`prior_mode = audioManager.mode`) and
//! call `audioManager.setMode(MODE_IN_COMMUNICATION)`. On counts ≥
//! 1, it is a no-op success. `fn release()`: decrements the
//! reference count; on the 1 → 0 transition it shall call
//! `audioManager.setMode(prior_mode)` and clear `prior_mode`. On
//! counts ≥ 1 after decrement, it is a no-op. On underflow (release
//! without engage) it shall log and clamp at 0 without crashing."
//! - SDD-108 §2 (Refcount semantics): "The count is an `AtomicI32`
//! guarded by a Kotlin `Mutex` for the snapshot/restore critical
//! section. P0 only ever observes counts in `{0, 1}` per SRS-189,
//! but the design must compose for future multi-session use. Any
//! two-engages-one-release sequence shall keep `prior_mode` from
//! the FIRST engage; a release at count 1 restores that original
//! mode."
//! - SDD-108 §3 (Lifecycle binding): "`engage()` shall be called from
//! the audio engine's `ensure_running()` path … AFTER
//! `AndroidVoiceForegroundService.start` succeeds. `release()`
//! shall be called from `shutdown_if_idle()` BEFORE
//! `AndroidVoiceForegroundService.stop`."
//!
//! This module realises §1 + §2 as a pure data structure: the platform
//! interaction (JNI getMode / setMode) is the engine integration's
//! responsibility (SDD-108 §3); `ModeStack` here is panic-free pure
//! Rust logic and is host-testable on all targets.
/// Outcome of [`ModeStack::acquire`].
///
/// SDD-108 §1: the 0 → 1 transition is the one that must reach the
/// platform; composed acquires return [`ModeAcquire::AlreadyHeld`]
/// without re-snapshotting (SDD-108 §2).
#[derive(Debug, PartialEq, Eq)]
pub enum ModeAcquire {
/// First acquire from idle. Caller MUST platform-set the desired
/// target mode (e.g. `MODE_IN_COMMUNICATION`). `prior` is the
/// mode that will be restored on the matching last release.
FirstAcquire {
/// The system mode that was active before this acquire.
prior: i32,
},
/// Composed acquire: mode is already engaged, no platform write
/// required. Refcount has been incremented.
AlreadyHeld,
}
/// Outcome of [`ModeStack::release`].
///
/// SDD-108 §1: the 1 → 0 transition is the one that must restore the
/// snapshot. Mid-stack releases return [`ModeRelease::StillHeld`].
/// Releases against an empty stack return
/// [`ModeRelease::AlreadyReleased`] (SDD-108 §1: "On underflow …
/// clamp at 0 without crashing").
#[derive(Debug, PartialEq, Eq)]
pub enum ModeRelease {
/// Last release. Caller MUST platform-set the system mode back to
/// `prior`. Snapshot has been cleared.
LastRelease {
/// The mode that was snapshotted on the matching first acquire.
prior: i32,
},
/// Refcount remains > 0 after this release; mode stays engaged.
StillHeld,
/// Release called against an idle stack. Programmer error; the
/// stack remains idle (no panic, no underflow — SDD-108 §1).
AlreadyReleased,
}
/// Refcount-composable audio-mode controller (SDD-108 §1, §2).
///
/// `ModeStack` does NOT call the platform. The caller is responsible
/// for passing the current platform mode into [`Self::acquire`] and
/// for executing the platform write (setMode) when the outcome
/// indicates a transition is required. This separation keeps
/// `ModeStack` host-testable and `#[cfg]`-free.
///
/// `ModeStack` is not internally synchronised; callers must serialise
/// access (e.g. behind a `Mutex`), as SDD-108 §2 specifies for the
/// Kotlin side.
#[derive(Debug, Default)]
pub struct ModeStack {
refcount: usize, // `usize` (not `AtomicI32` as in SDD-108 §2) — synchronisation is the caller's responsibility; saturating_add prevents wrap.
snapshot: Option<i32>,
}
impl ModeStack {
/// Construct an idle stack (refcount 0, no snapshot).
pub fn new() -> Self {
Self {
refcount: 0,
snapshot: None,
}
}
/// Acquire the audio-mode lock (SDD-108 §1).
///
/// `current_platform_mode` is the mode that
/// `AudioManager.getMode()` returned at the call site. On the 0 →
/// 1 transition this value is snapshotted as the restore target.
/// On composed acquires (count ≥ 1 prior), the snapshot is
/// preserved verbatim per SDD-108 §2 ("Any two-engages-one-release
/// sequence shall keep `prior_mode` from the FIRST engage").
pub fn acquire(&mut self, current_platform_mode: i32) -> ModeAcquire {
if self.refcount == 0 {
self.snapshot = Some(current_platform_mode);
self.refcount = 1;
ModeAcquire::FirstAcquire {
prior: current_platform_mode,
}
} else {
// Saturating add guards against pathological refcount
// overflow without panicking; on usize this would require
// ~2^64 composed acquires which is not reachable in
// practice but keeps the panic-free contract honest.
self.refcount = self.refcount.saturating_add(1);
ModeAcquire::AlreadyHeld
}
}
/// Release the audio-mode lock (SDD-108 §1).
///
/// On the 1 → 0 transition, returns [`ModeRelease::LastRelease`]
/// carrying the snapshotted prior mode that the caller must
/// platform-restore. The snapshot is cleared as part of the
/// transition.
pub fn release(&mut self) -> ModeRelease {
match self.refcount {
0 => ModeRelease::AlreadyReleased,
1 => {
self.refcount = 0;
debug_assert!(
self.snapshot.is_some(),
"ModeStack invariant: refcount==1 implies snapshot.is_some()"
);
// `0` corresponds to Android `MODE_NORMAL` — a safe restore target.
let prior = self.snapshot.take().unwrap_or(0);
ModeRelease::LastRelease { prior }
}
n => {
self.refcount = n - 1;
ModeRelease::StillHeld
}
}
}
/// Current refcount (diagnostics only, per SDD-108 §1
/// `is_engaged()` rationale).
pub fn refcount(&self) -> usize {
self.refcount
}
/// Current snapshot (diagnostics only). `None` when idle.
pub fn snapshot(&self) -> Option<i32> {
self.snapshot
}
}
#[cfg(test)]
mod tests {
use super::*;
/// SWE4-UV-045: First acquire from idle snapshots prior mode.
#[test]
fn swe4_uv_045_acquire_from_idle_snapshots_prior_mode() {
let mut s = ModeStack::new();
assert_eq!(s.acquire(0), ModeAcquire::FirstAcquire { prior: 0 });
assert_eq!(s.refcount(), 1);
assert_eq!(s.snapshot(), Some(0));
}
/// SWE4-UV-045: Second acquire returns AlreadyHeld; snapshot is
/// preserved from the FIRST acquire (SDD-108 §2).
#[test]
fn swe4_uv_045_acquire_twice_returns_already_held() {
let mut s = ModeStack::new();
let _ = s.acquire(7);
// Even if a different "current" mode is reported on the
// composed acquire, the snapshot must remain the first one.
assert_eq!(s.acquire(99), ModeAcquire::AlreadyHeld);
assert_eq!(s.refcount(), 2);
assert_eq!(s.snapshot(), Some(7));
}
/// SWE4-UV-045: Last release returns the snapshotted prior mode.
#[test]
fn swe4_uv_045_release_last_returns_prior() {
let mut s = ModeStack::new();
let _ = s.acquire(7);
assert_eq!(s.release(), ModeRelease::LastRelease { prior: 7 });
assert_eq!(s.refcount(), 0);
assert_eq!(s.snapshot(), None);
}
/// SWE4-UV-045: Release at refcount 2 keeps the mode engaged.
#[test]
fn swe4_uv_045_release_with_refcount_two_keeps_held() {
let mut s = ModeStack::new();
let _ = s.acquire(3);
let _ = s.acquire(3);
assert_eq!(s.release(), ModeRelease::StillHeld);
assert_eq!(s.refcount(), 1);
// Snapshot still pinned to first acquire.
assert_eq!(s.snapshot(), Some(3));
}
/// SWE4-UV-045: Release on idle stack signals programmer error
/// without panicking (SDD-108 §1 "clamp at 0 without crashing").
#[test]
fn swe4_uv_045_release_on_idle_signals_error() {
let mut s = ModeStack::new();
assert_eq!(s.release(), ModeRelease::AlreadyReleased);
assert_eq!(s.refcount(), 0);
assert_eq!(s.snapshot(), None);
}
/// SWE4-UV-045: Balanced acquire/release pairs return to idle, and
/// a subsequent acquire snapshots the (potentially new) prior
/// mode — proving the snapshot is cleared on last release.
#[test]
fn swe4_uv_045_compose_acquire_release_pairs() {
let mut s = ModeStack::new();
// Pair 1: snapshot 0, restore 0.
assert_eq!(s.acquire(0), ModeAcquire::FirstAcquire { prior: 0 });
let _ = s.acquire(0); // composed
assert_eq!(s.release(), ModeRelease::StillHeld);
assert_eq!(s.release(), ModeRelease::LastRelease { prior: 0 });
assert_eq!(s.refcount(), 0);
assert_eq!(s.snapshot(), None);
// Pair 2: the platform mode is now different; the new
// snapshot must reflect THAT mode, not the prior pair's.
assert_eq!(s.acquire(2), ModeAcquire::FirstAcquire { prior: 2 });
assert_eq!(s.snapshot(), Some(2));
assert_eq!(s.release(), ModeRelease::LastRelease { prior: 2 });
}
}