docs/codebase-analysis-and-cleanup
3
Commits
| Author | SHA1 | Message | Date | |
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a589ac953f |
fix(ios,macos): preserve Silero @_cdecl exports across Xcode Archive
The Apple CoreML Silero VAD backend resolves six @_cdecl Swift symbols
via dlsym(RTLD_DEFAULT) at runtime in the Rust audio crate. Local
flutter build paths preserved those symbols, but Xcode Archive (the
path used for TestFlight and App Store uploads) silently stripped them
through two independent mechanisms, causing Rust to fall back to
WebRTC VAD on every shipped build.
Both stripping mechanisms are now neutralised:
* ld dead-strip: OTHER_LDFLAGS now whitelists each of the six
chanora_silero_vad_* symbols via repeated `-Xlinker -exported_symbol`
pairs in ios/Flutter/{Release,Debug}.xcconfig and
macos/Flutter/Flutter-{Release,Debug}.xcconfig.
* install-time strip: STRIP_STYLE is set to `non-global` in the same
four xcconfigs so the post-link strip phase no longer drops exported
global text symbols from the Archive product. Cost: ~264 bytes per
binary; verified `xcrun strip` vs `xcrun strip -x` behaviour.
Self-test wired into both AppDelegates: at launch on a utility queue,
ChanoraSileroSelfTest resolves all six symbols through dlsym (the same
path the Rust runtime uses, not a direct call that would mask the bug
class) and exercises create → reset → process → destroy. Result is
logged via NSLog and surfaces in Console.app / idevicesyslog.
A post-link verify_silero_exports.sh build phase runs nm -gU on the
final Archive binary and fails the build if any of the six symbols are
missing. Empirically caught the original Archive regression that
flutter build --no-codesign did not.
CocoaPods bridge podspecs now emit a proper .dSYM via dsymutil so
TestFlight crash reports are symbolicated; Cargo.toml release profile
sets `debug = true` because dsymutil needs DWARF in the input dylib.
macOS chanora_bridge.podspec PATH inserts /opt/homebrew/opt/rustup/bin
ahead of /opt/homebrew/bin so rustup's cargo (which has the
x86_64-apple-darwin target installed) wins over the homebrew rust
formula that is aarch64-only.
iOS Podfile target renamed from `Runner` to `Chanora` to match the
Xcode target name shipped in the project (the workspace and scheme
already referenced Chanora; the Podfile mismatch produced lint
warnings during `pod install`).
ITSAppUsesNonExemptEncryption=false declared in both Info.plist files
so TestFlight and App Store Connect uploads skip the export-compliance
prompt; Chanora uses only platform-provided TLS.
.gitignore now covers Xcode archive bundles, IPA exports, dSYM
directories, the local macOS release zip, and agent/tooling state
directories so generated TestFlight artifacts no longer appear in
git status.
End-to-end verified by headless archive:
xcodebuild -workspace Runner.xcworkspace -scheme Runner \
-configuration Release -destination 'generic/platform=iOS' \
-archivePath /tmp/chanora.xcarchive archive CODE_SIGNING_ALLOWED=NO
nm -gU on the resulting .app/Chanora binary shows all six
chanora_silero_vad_* symbols present.
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d4c04b6a72 |
fix(ui,audio,ios,macos): eight P0 mobile fixes
User report from sideloaded iPhone build, in order of priority: #4 'Could not join channel: audio: audio backend: build_output_stream: The requested stream configuration is not supported by the device.' Cause: we forced cpal::BufferSize::Fixed(2048) on the output and input streams unconditionally on non-Linux. iOS CoreAudio RemoteIO units reject arbitrary buffer-size requests with that exact error. Windows WASAPI needs the pinning for shared-mode jitter, but macOS / iOS do not. Fix: cfg-gate Fixed(2048) to target_os = 'windows'; everywhere else use BufferSize::Default and let the platform HAL pick. crates/chanora_audio/src/engine.rs. #5 'Could not join channel: invariant violated: voice_in already taken' Cause: start_audio tore down the old engine BEFORE attempting to construct the new one, and consumed voice_in (an mpsc Receiver that can only be taken once) early. When the new engine failed mid-construction (e.g. because of #4 above) the session was left with: no audio engine, voice_in consumed, no way to retry without reconnect. The second voice_join attempt surfaced the invariant message. Fix: build the new engine BEFORE tearing down the old. Only swap state.audio if construction succeeded. crates/chanora_ core/src/lib.rs::ChanoraSession::start_audio. Additionally added a put_voice_in helper to the protocol adapter ( crates/chanora_protocol/src/adapter.rs) for a future broadcast-channel migration; the helper is unused on the immediate fix path but documents the intent. #3 'permission request would better on first open' Cause: AVAudioSession only triggers the mic-permission prompt the first time it tries to record. We never recorded until voice_join, so the prompt fired then. Fix iOS: AVAudioSession.sharedInstance().requestRecordPermission in AppDelegate.swift::application(_:didFinishLaunchingWithOptions:). Fix macOS: AVCaptureDevice.requestAccess(for: .audio) in macos/Runner/AppDelegate.swift::applicationDidFinishLaunching. Both run non-blocking; user can deny without crashing app launch, and voice_join then surfaces a clearer downstream error when the engine fails to open the input device. #1 + #2 'one-column upper takes too much space; Push to Talk button at bottom would be better' Layout rework for narrow-mode (single column, mobile shape): - Flipped the stacking order in main.dart so Voice Bar moves to the BOTTOM of the body and the channel tree (Expanded) fills above. Wide-mode (Row, >= 840 dp) layout unchanged. - Inside the Voice Bar on touch-only hosts, moved the on-screen Push to Talk button to be the LAST element of the Voice Bar (was Row 3). Order now: pill + mutes, mode badge + settings, level meter, stats line, release-tail caption, PTT button. The button is closest to the user's thumb when the Voice Bar is pinned to the bottom of a narrow-layout screen. #6 'remove right top debug badge' debugShowCheckedModeBanner: false on the MaterialApp. Release builds never showed it anyway; this only affects local dev / debug builds. #7 'what does the refresh button use for? nothing happened' Removed. The snapshot updates via BridgeEvent::SnapshotChanged are pushed from the bridge — a manual rust.snapshot() call was redundant. Now only the Diagnostics + Disconnect actions remain in the AppBar trailing row when connected. #8 'Bind Key related function should not be added to a mobile platform' widgets/voice_settings.dart: bind-key OutlinedButton is now #cfg'd out when Platform.isIOS || Platform.isAndroid. The release-tail slider stays because it still applies to the on-screen PTT button. Capability badge in voice_bar.dart also hidden on mobile (it would always show L0Focused which is redundant with the visible on-screen button). Tests + analyze: chanora_audio 34/0/0 on macOS, workspace 78/0/1 on Linux; flutter analyze clean (6 pre-existing Radio.groupValue infos). flutter build ios --release --no-codesign: 28.8 s clean (Runner.app 29.9 MB). |
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4d57d189c9 |
feat(flutter,macos,ios): scaffold platform Xcode projects via flutter create
Ran `flutter create --platforms=macos,ios --project-name=chanora_flutter
--org=app.chanora .` on the M1 Mac to generate the standard Flutter
platform-specific scaffolding (Runner.xcodeproj, Podfile, AppDelegate,
entitlements, etc.) for both macOS and iOS.
The cross-platform Dart source (lib/) and Rust workspace (crates/,
core/) carry the actual application logic; these scaffolds are
required only so flutter build macos / ios can resolve their Xcode
projects. No application code added.
macOS smoke-launch from the M1 Mac verified the bridge dylib load
path: after manually wrapping libchanora_bridge.dylib into a proper
chanora_bridge.framework bundle (FRB on macOS expects a framework,
not a plain dylib) and codesigning ad-hoc, the runner starts cleanly
through 'bridge initialised', 'identity store initialised', 'bookmark
store initialised' just like the Linux runner.
Following commits will:
* Wire the framework-bundling step into build glue (currently manual
install_name_tool + codesign).
* Replace the macOS PTT backend stub (crates/chanora_audio/src/
ptt_backends/macos.rs) with live IOHIDCheckAccess +
CGEventTapCreate so the descriptor advertises real L2/L3 capability
on a permission-granted box (SDD-085).
* Add the iOS AVAudioSession PlayAndRecord+voiceChat wiring.
* Add docs/verification/macos-p0-acceptance.md and ios-p0-acceptance.md.
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