Adopt a call-scoped VoIP audio session lifecycle so other apps' audio is
not stopped while Chanora is idle and the in-call session does not get
clobbered by media-server resets unrelated to voice.
AppDelegate.swift
- Set .ambient + .mixWithOthers as the idle baseline so the app does not
hold a VoiceChat session when no call is active.
- Switch to .playAndRecord + .voiceChat + .mixWithOthers + .duckOthers
on demand via the new chanora/ios_audio_session MethodChannel, and
revert to .ambient on deactivate.
- Gate the media-services-reset rebuild on voiceSessionActive so a
stray reset during idle no longer reactivates VoiceChat.
ios_audio_session_controller.dart (new)
- Thin Dart wrapper around chanora/ios_audio_session with activate/
deactivate; no-op on non-iOS; swallows PlatformException to keep
audio start/stop resilient to platform-side races.
main.dart
- Activate the iOS audio session on BridgeEvent_AudioStarted, deactivate
on BridgeEvent_AudioStopped, fire-and-forget via unawaited().
ios_voice_unit.rs
- Add the 10 local bindings required by the render-callback closure
preamble (wav_recorder_for_render, render_recorder_active,
render_ref_len, render_ref_accum, cb_count, last_num_frames,
num_frames_changes, callbacks_with_audio, callbacks_with_silence)
so the iOS target compiles cleanly with the new lifecycle wiring.
Tests
- 5 unit tests in test/services/ios_audio_session_controller_test.dart
cover activate/deactivate on iOS, no-op on non-iOS, and graceful
PlatformException handling.
Docs
- SRS SRS-110 expanded to cover the call-scoped lifecycle invariant.
- SysDes mobile-voice row updated to reflect the MethodChannel and
.ambient idle baseline.
- implementation-status-2026-05-28 voiceChat row flipped to done.
Verification
- flutter analyze: No issues found (2.8s)
- flutter test: 195 passed / 2 skipped / 0 failed
- cargo build -p chanora_audio --target aarch64-apple-ios: clean
- cargo build -p chanora_audio (macOS host): clean
Device QA matrix (Spotify-keeps-playing-while-idle, mix-during-call,
revert-on-call-end, media-services-reset-during-idle) remains pending
on physical hardware.