Five user-reported defects + one auto-test regression-catcher.
== TC-2.3: capability badge stuck at L0Focused on Korean Win 11 ==
Root cause: in WindowsRawInputBackend::start() (and the parallel
WindowsHookBackend), the worker thread's armed.store(ok, ...) only
ran AFTER GetMessageW returned (i.e. on WM_QUIT). During normal
arming the message pump runs forever, so armed stayed at its
initial false value, and descriptor() reported L0Focused even
though RegisterRawInputDevices had succeeded.
Fix: run_raw_input_loop and run_hook_loop now take armed as a
parameter and flip it to true inside the loop right after the
successful registration, before blocking on GetMessageW. The
outer setter is kept as a belt-and-braces clear-on-failure path.
Also drops the redundant outer 'Raw Input armed' / 'low-level
hook armed' log lines — the in-loop 'Raw Input devices
registered' / 'low-level hooks installed' messages already
convey arming success with full context.
New tests raw_input_backend_start_flips_armed_to_l2 and
hook_backend_start_flips_armed_to_l2 call real start(), sleep
80 ms, assert descriptor().level == L2GlobalHoldToTalk. Replaces
the previous #[ignore]'d real-start smoke test which never
asserted on the descriptor.
== TC-10: no-permission channel rejection invisible ==
Root cause 1: chanora_protocol::adapter::move_self_to used the
fire-and-forget send() on the client_move command. TS3 server
replies with a typed error event the adapter discarded, and
move_to_channel returned Ok regardless.
Root cause 2: even when chanora_core::voice_join detected the
non-confirmation via snapshot polling, the rolled-back error
flowed into the connect-form-area _error string which is hidden
post-connect. The user saw no feedback.
Fix:
* New ProtocolError::ServerRejected { code: u32, message: String }
carries the canonical TS3 error code per the official catalogue
at https://github.com/ReSpeak/tsdeclarations (Errors.csv).
* move_self_to now uses send_with_result, returns a MessageHandle.
The connection-task loop holds a pending_moves HashMap keyed by
MessageHandle, services StreamItem::MessageResult by looking up
and resolving the reply with either Ok or the typed
ServerRejected.
* Pending entries have a 3 s deadline so a server that never
replies doesn't leak the reply channel — expired entries fall
back to Ok and let the snapshot poll handle confirmation.
* voice_join short-circuits on ServerRejected (no need for the
full snapshot poll), still polls for confirmation as a
belt-and-braces fallback for legacy servers; on poll failure
emits ServerRejected with sentinel code 0x0001 (undefined).
* New BridgeError::ServerRejected mirror with the same fields;
CoreError → BridgeError mapping preserves the typed variant.
* Flutter _onJoinChannel shows a floating SnackBar with a
localised message selected by error code (channelJoinFailed*
l10n entries). 6 known codes mapped to specific messages
(insufficient permission, wrong password, channel full,
family limit, private channel, timeout); everything else
falls back to the server-supplied generic message.
== TC-13: mouse side-button capture only works on text field ==
The _PttBindingCaptureDialog wrapped its Column with a Listener
using the default HitTestBehavior.deferToChild. Pointer events
landing on the dialog's empty padding regions weren't claimed by
any child and so were never delivered to the Listener.
Fix: explicit HitTestBehavior.opaque so the entire dialog area
catches PointerDown events regardless of where the cursor sits.
== Channel tree hierarchy ==
Reported issue: tree rendered as flat list, no indication of
parent-child nesting. The bridge already carries the
field; the renderer just ignored it.
Fix in _SnapshotView: walk the (already DFS-sorted) channel list
and compute each row's depth from its parent's depth. Render
left-padding of depth * 18 dp. Cap depth at 6 to keep deep
hierarchies visually bounded; the cap plateaus silently (no
glyph, channel still tappable, data carries the real depth).
== Responsive layout ==
Connected layout is now LayoutBuilder-driven. Below 840 dp wide
(Material's tablet/desktop breakpoint) the original stacked
column layout is used (Voice Bar on top, channel tree below).
At 840 dp and above the layout becomes a side-by-side Row with
the Voice Bar pinned at 320 dp on the left and the channel tree
Expanded on the right.
Verification
- cargo check --workspace: clean.
- cargo test --workspace --lib: 80 / 0 / 1 (unchanged Linux total;
+2 new Windows-only tests not counted here).
- flutter analyze: clean (6 pre-existing Radio.groupValue infos).
- FRB bindings regenerated to expose BridgeError_ServerRejected.
57 lines
2.1 KiB
Dart
57 lines
2.1 KiB
Dart
// This file is automatically generated, so please do not edit it.
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// @generated by `flutter_rust_bridge`@ 2.12.0.
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// ignore_for_file: invalid_use_of_internal_member, unused_import, unnecessary_import
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import 'frb_generated.dart';
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import 'package:flutter_rust_bridge/flutter_rust_bridge_for_generated.dart';
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import 'package:freezed_annotation/freezed_annotation.dart' hide protected;
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part 'lib.freezed.dart';
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@freezed
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sealed class BridgeError with _$BridgeError implements FrbException {
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const BridgeError._();
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/// The caller submitted a malformed command DTO.
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const factory BridgeError.invalidCommand(String field0) =
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BridgeError_InvalidCommand;
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/// Hostname resolution failed. Distinct from `Connection` so the
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/// UI can show a meaningful "Server not found" message.
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const factory BridgeError.dnsFailed({
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/// The hostname (or `host:port`) the caller submitted.
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required String host,
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/// Reason from the platform resolver.
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required String reason,
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}) = BridgeError_DnsFailed;
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/// Connection layer failure (typed-mapped from CoreError).
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const factory BridgeError.connection(String field0) = BridgeError_Connection;
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/// Operation requires an active connection.
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const factory BridgeError.notConnected() = BridgeError_NotConnected;
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/// Already connected; DEC-006 forbids a second concurrent
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/// connection.
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const factory BridgeError.alreadyConnected() = BridgeError_AlreadyConnected;
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/// A server command was rejected by the TeamSpeak server. The
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/// `code` is the canonical TS3 error number (see
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/// https://github.com/ReSpeak/tsdeclarations Errors.csv); the
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/// `message` is the server-supplied text. The UI uses `code`
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/// to look up a localised explanation.
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const factory BridgeError.serverRejected({
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/// Raw TS3 error code.
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required int code,
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/// Server-supplied message text.
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required String message,
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}) = BridgeError_ServerRejected;
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/// An unmapped error escaped the subsystem boundary. Production
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/// callers should never see this; if they do, it is a mapping
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/// bug here.
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const factory BridgeError.unmapped(String field0) = BridgeError_Unmapped;
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}
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