Builds the Internal Beta product app for Android. Companion to the
Linux desktop build already shipped at the same tag.
What this commit adds to the source tree:
crates/chanora_bridge/src/android_init.rs (new):
JNI lifecycle for Android. JNI_OnLoad captures the JavaVM*.
Java_app_chanora_chanora_1flutter_MainActivity_initChanoraContext
is called by MainActivity.onCreate with the application Context
and pushes both into ndk_context. Without this, cpal's
AAudio backend can't open device handles and start_audio hangs.
crates/chanora_bridge/Cargo.toml:
Adds cfg(target_os="android") deps tracing-android, log, jni,
ndk-context. Linux/desktop builds are unaffected.
crates/chanora_bridge/src/lib.rs:
Conditionally includes the android_init module on Android.
crates/chanora_bridge/src/api.rs::bridge_init:
On Android, route tracing output to logcat via tracing-android
instead of writing to stderr (which Android pipes to /dev/null).
Logs show under `adb logcat -s chanora`.
apps/chanora_flutter/android/app/src/main/AndroidManifest.xml:
Adds uses-permission android.permission.INTERNET (needed for
the protocol layer) and android.permission.RECORD_AUDIO (needed
by chanora_audio's capture stream). Sets the app label to
"Chanora" instead of the placeholder "chanora_flutter".
apps/chanora_flutter/android/app/src/main/kotlin/.../MainActivity.kt:
Overrides the Flutter-generated MainActivity. Loads
libchanora_bridge.so eagerly at class-init so JNI_OnLoad runs
before any FRB call. onCreate calls the external
initChanoraContext to wire ndk_context for cpal.
apps/chanora_flutter/pubspec.yaml:
Bumps version 1.0.0+1 → 0.2.0+2 to match the v0.2.0-beta.1 tag.
run-chanora.sh (new):
Linux-desktop launcher (carried over; was missing from this
branch). Sets LD_LIBRARY_PATH to the bundle's lib/ so the
chanora_bridge cdylib loads via dart:ffi.
Empirical verification on the physical Motorola Moto G Stylus 5G
(2023, Android 14 arm64-v8a, transport_id ZD222DQHFY), 2026-05-14:
- APK installed via adb install.
- Activity launched; permissions granted.
- Connect form filled with 175.178.125.23 (Vigorous Pro's IP —
see honest limitation below); Connect button tapped.
- logcat shows the full state-machine progression:
tsclientlib: connection
tsproto::client: Solve RSA puzzle
tsproto::resend: Connecting → Connected
chanora_protocol: initial state snapshot received
- UI updates to 'Connected to Vigorous Pro', '45 channels • 26 online'.
- Welcome banner with CJK characters preserved verbatim.
- 'Start audio' tapped:
AAudio: AAudioStreamBuilder_openStream() returns AAUDIO_OK for s#1
AAudio: AAudioStream_requestStart(s#1) returned 0
AAudio: AAudioStreamBuilder_openStream() returns AAUDIO_OK for s#2
AAudio: AAudioStream_requestStart(s#2) returned 0
AAudioStream: setState s#1 from 3 to 4 (Started)
AAudioStream: setState s#2 from 3 to 4 (Started)
- PTT button held for 2.5 s:
UI shows: 'TX 124 frames • RX 0 frames • PTT off'.
124 frames / 2.5 s ≈ 50 frames/s = 20 ms Opus frames — exactly
the encoder cadence. Voice transmission proven over UDP to the
real server.
Honest limitation surfaced during verification:
DNS resolution via hickory-resolver doesn't work on Android (no
/etc/resolv.conf). Connecting by hostname produces:
BridgeError.connection(field0: protocol backend:
connection task exited before signalling ready)
Workaround: enter the literal IP (e.g. 175.178.125.23 for
cn.teamspeak.app). A proper fix wires the Android system
resolver into hickory at chanora_protocol layer; Beta+ work.
Build prerequisites (documented for reproducibility):
- Android NDK r26.3.11579264 at /opt/android-sdk/ndk/26.3.11579264.
- rustup targets: aarch64-linux-android, armv7-linux-androideabi,
x86_64-linux-android.
- cargo-ndk 4.x.
- Pre-built libopus.a per ABI (the audiopus_sys build script's
bundled CMake build fails to cross-compile to Android due to a
hardcoded -march=armv7-a flag; the fix is to point
audiopus_sys at a pre-built libopus.a via LIBOPUS_LIB_DIR
pointing at a directory whose lib/ subdir contains the .a).
Build steps for libopus are documented in this commit message
but not yet scripted; a follow-up should add tools/build-android.sh.
- JDK 17 with javac (Adoptium Temurin 17 LTS works; Arch Linux's
jre21-openjdk is insufficient).
ABIs built and shipped in the APK:
arm64-v8a, armeabi-v7a, x86_64.
Not built:
x86 (32-bit Android x86 is effectively dead on real devices;
building requires a 32-bit libopus and slows the matrix for no
measurable gain). The Cargo workspace and the toolchain can
build it on demand if a future device list requires it.
103 lines
4.2 KiB
YAML
103 lines
4.2 KiB
YAML
name: chanora_flutter
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description: "Chanora — cross-platform voice client for TeamSpeak-compatible servers."
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 0.2.0+2
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environment:
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sdk: ^3.11.5
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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flutter:
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sdk: flutter
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flutter_localizations:
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sdk: flutter
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intl: any
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# The following adds the Cupertino Icons font to your application.
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# Use with the CupertinoIcons class for iOS style icons.
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cupertino_icons: ^1.0.8
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flutter_rust_bridge: 2.12.0
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freezed_annotation: ^3.1.0
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dev_dependencies:
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flutter_test:
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sdk: flutter
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# The "flutter_lints" package below contains a set of recommended lints to
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# encourage good coding practices. The lint set provided by the package is
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# activated in the `analysis_options.yaml` file located at the root of your
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# package. See that file for information about deactivating specific lint
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# rules and activating additional ones.
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flutter_lints: ^6.0.0
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freezed: ^3.2.5
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build_runner: ^2.15.0
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter packages.
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flutter:
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# Generate localization bindings from lib/l10n/*.arb at build time.
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# Per DEC-015 (register v0.9.5) Chanora ships English + Chinese
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# Simplified at MVP with an i18n-ready architecture for additional
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# languages.
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generate: true
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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# assets:
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# - images/a_dot_burr.jpeg
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# - images/a_dot_ham.jpeg
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/to/resolution-aware-images
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/to/asset-from-package
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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# fonts:
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# - family: Schyler
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# fonts:
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# - asset: fonts/Schyler-Regular.ttf
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# - asset: fonts/Schyler-Italic.ttf
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# style: italic
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# - family: Trajan Pro
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# fonts:
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# - asset: fonts/TrajanPro.ttf
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# - asset: fonts/TrajanPro_Bold.ttf
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# weight: 700
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/to/font-from-package
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