mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-07 19:58:32 +09:00
[Feat] (MG_Backend/DirectVulkan): Basic Vulkan renderer and EGL impl for Vulkan.
This commit is contained in:
+16
-6
@@ -149,6 +149,7 @@ set(SOURCE_FILES
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MobileGL/MG_Impl/EGLImpl/Exporting/Definitions.cpp
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MobileGL/MG_Impl/EGLImpl/Temporary/TemporaryEGLImpl.cpp
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MobileGL/MG_Impl/EGLImpl/EGLWrapper/EGLWrapper.cpp
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MobileGL/MG_Impl/EGLImpl/EGLForVulkan/EGLForVulkan.cpp
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# @INSERTION_POINT:SOURCE_FILE_GLIMPL@ #
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MobileGL/MG_Impl/GLImpl/Sampler/Validators.cpp
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@@ -178,6 +179,13 @@ set(SOURCE_FILES
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MobileGL/MG_Backend/DirectGLES/Utils.cpp
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MobileGL/MG_Backend/DirectGLES/Managers.cpp
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MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp
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MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanContext.cpp
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MobileGL/MG_Backend/DirectVulkan/Renderer/SwapchainManager.cpp
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MobileGL/MG_Backend/DirectVulkan/Renderer/PipelineManager.cpp
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MobileGL/MG_Backend/DirectVulkan/Renderer/FrameContext.cpp
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MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp
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MobileGL/MG_State/GLState/Core.cpp
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MobileGL/MG_State/GLState/ErrorState/Error.cpp
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MobileGL/MG_State/GLState/BufferState/BufferState.cpp
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@@ -295,10 +303,12 @@ if (ANDROID)
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)
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endif()
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if (MOBILEGL_BUILD_TEST)
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add_subdirectory(MobileGL/MG_Test)
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endif()
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if (NOT ANDROID)
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if (MOBILEGL_BUILD_TEST)
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add_subdirectory(MobileGL/MG_Test)
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endif()
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if (MOBILEGL_BUILD_BENCHMARK)
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add_subdirectory(MobileGL/MG_Benchmark)
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endif()
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if (MOBILEGL_BUILD_BENCHMARK)
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add_subdirectory(MobileGL/MG_Benchmark)
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endif()
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endif()
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@@ -31,6 +31,7 @@
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#include <string>
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#include <thread>
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#include <vector>
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#include <cassert>
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#include <cstdarg>
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#include <cstring>
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#include <numeric>
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@@ -0,0 +1,11 @@
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#include "DirectVulkan.h"
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namespace MobileGL::MG_Backend::DirectVulkan {
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UniquePtr<VulkanRenderer> pVulkanRenderer = nullptr;
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void Clear(GLbitfield mask) {}
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void DrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices) {
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pVulkanRenderer->RenderFrame();
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}
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} // namespace MobileGL::MG_Backend::DirectVulkan
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@@ -0,0 +1,45 @@
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#pragma once
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#include <Includes.h>
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#include "Renderer/VulkanRenderer.h"
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namespace MobileGL::MG_Backend::DirectVulkan {
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extern UniquePtr<VulkanRenderer> pVulkanRenderer;
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void ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
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void ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value);
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void ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value);
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void ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value);
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void Clear(GLbitfield mask);
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void DrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices);
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void DrawArrays(GLenum mode, GLint first, GLsizei count);
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void DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLint basevertex);
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void MultiDrawElements(GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices,
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GLsizei drawcount);
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void MultiDrawElementsBaseVertex(GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices,
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GLsizei drawcount, const GLint* basevertex);
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void MultiDrawElementsIndirect(GLenum mode, GLenum type, const void* indirect, GLsizei drawcount, GLsizei stride);
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void MultiDrawArraysIndirect(GLenum mode, const void* indirect, GLsizei drawcount, GLsizei stride);
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void DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type,
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const void* indices, GLint basevertex);
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void DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices);
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void DrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, const void* indices,
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GLsizei instancecount, GLint basevertex, GLuint baseinstance);
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void DrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void* indices,
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GLsizei instancecount, GLint basevertex);
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void DrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, const void* indices,
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GLsizei instancecount, GLuint baseinstance);
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void DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount);
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void DrawElementsIndirect(GLenum mode, GLenum type, const void* indirect);
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void DrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count, GLsizei instancecount,
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GLuint baseinstance);
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void DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
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void DrawArraysIndirect(GLenum mode, const void* indirect);
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void BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1,
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GLint dstY1, GLbitfield mask, GLenum filter);
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void CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width,
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GLsizei height, GLint border);
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void CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width,
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GLsizei height);
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void GenerateMipmap(GLenum target);
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const GLubyte* GetString(GLenum name);
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} // namespace MobileGL::MG_Backend::DirectVulkan
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@@ -0,0 +1,44 @@
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#include "FrameContext.h"
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#include "VulkanContext.h"
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namespace MobileGL::MG_Backend::DirectVulkan {
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FrameContext::~FrameContext() = default;
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void FrameContext::Initialize(VulkanContext& ctx, VkCommandPool pool) {
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// allocate cmd
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VkCommandBufferAllocateInfo abci{VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO};
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abci.commandPool = pool;
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abci.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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abci.commandBufferCount = 1;
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ThrowIfFailed(vkAllocateCommandBuffers(ctx.GetDevice(), &abci, &CommandBuffer), "vkAllocateCommandBuffers");
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// semaphores
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VkSemaphoreCreateInfo sci{VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO};
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ThrowIfFailed(vkCreateSemaphore(ctx.GetDevice(), &sci, nullptr, &ImageAvailable),
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"vkCreateSemaphore ImageAvailable");
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ThrowIfFailed(vkCreateSemaphore(ctx.GetDevice(), &sci, nullptr, &RenderFinished),
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"vkCreateSemaphore RenderFinished");
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// fence (start signaled)
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VkFenceCreateInfo fci{VK_STRUCTURE_TYPE_FENCE_CREATE_INFO};
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fci.flags = VK_FENCE_CREATE_SIGNALED_BIT;
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ThrowIfFailed(vkCreateFence(ctx.GetDevice(), &fci, nullptr, &InFlightFence), "vkCreateFence");
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}
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void FrameContext::Cleanup(VulkanContext& ctx) {
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if (ImageAvailable != VK_NULL_HANDLE) {
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vkDestroySemaphore(ctx.GetDevice(), ImageAvailable, nullptr);
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ImageAvailable = VK_NULL_HANDLE;
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}
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if (RenderFinished != VK_NULL_HANDLE) {
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vkDestroySemaphore(ctx.GetDevice(), RenderFinished, nullptr);
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RenderFinished = VK_NULL_HANDLE;
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}
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if (InFlightFence != VK_NULL_HANDLE) {
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vkDestroyFence(ctx.GetDevice(), InFlightFence, nullptr);
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InFlightFence = VK_NULL_HANDLE;
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}
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CommandBuffer = VK_NULL_HANDLE;
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}
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} // namespace MobileGL::MG_Backend::DirectVulkan
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@@ -0,0 +1,19 @@
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#pragma once
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#include <Includes.h>
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namespace MobileGL::MG_Backend::DirectVulkan {
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class VulkanContext;
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struct FrameContext {
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FrameContext() = default;
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~FrameContext();
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void Initialize(VulkanContext& ctx, VkCommandPool pool);
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void Cleanup(VulkanContext& ctx);
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VkCommandBuffer CommandBuffer = VK_NULL_HANDLE;
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VkSemaphore ImageAvailable = VK_NULL_HANDLE;
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VkSemaphore RenderFinished = VK_NULL_HANDLE;
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VkFence InFlightFence = VK_NULL_HANDLE;
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};
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} // namespace MobileGL::MG_Backend::DirectVulkan
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@@ -0,0 +1,134 @@
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#include "PipelineManager.h"
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#include "VulkanContext.h"
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namespace MobileGL::MG_Backend::DirectVulkan {
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PipelineManager::PipelineManager(VulkanContext& ctx) : Ctx(ctx) {}
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PipelineManager::~PipelineManager() {
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Cleanup();
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}
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void PipelineManager::EnsurePipelineLayout() {
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if (PipelineLayout != VK_NULL_HANDLE) return;
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VkPipelineLayoutCreateInfo plci{VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO};
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ThrowIfFailed(vkCreatePipelineLayout(Ctx.GetDevice(), &plci, nullptr, &PipelineLayout),
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"vkCreatePipelineLayout");
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}
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VkPipeline PipelineManager::CreateGraphicsPipelineFromSpv(const std::string& key,
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const std::vector<uint32_t>& vsSpv,
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const std::vector<uint32_t>& fsSpv,
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VkRenderPass renderPass, VkExtent2D extent) {
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if (Pipelines.find(key) != Pipelines.end()) {
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MGLOG_W("Pipeline key '%s' already exists - returning existing", key.c_str());
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return Pipelines[key];
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}
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EnsurePipelineLayout();
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VkShaderModuleCreateInfo smci{VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO};
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smci.codeSize = vsSpv.size() * sizeof(uint32_t);
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smci.pCode = vsSpv.data();
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VkShaderModule vs;
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ThrowIfFailed(vkCreateShaderModule(Ctx.GetDevice(), &smci, nullptr, &vs), "vkCreateShaderModule VS");
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smci.codeSize = fsSpv.size() * sizeof(uint32_t);
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smci.pCode = fsSpv.data();
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VkShaderModule fs;
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ThrowIfFailed(vkCreateShaderModule(Ctx.GetDevice(), &smci, nullptr, &fs), "vkCreateShaderModule FS");
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VkPipelineShaderStageCreateInfo stages[2]{};
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stages[0] = {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO};
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stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
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stages[0].module = vs;
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stages[0].pName = "main";
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stages[1] = {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO};
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stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
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stages[1].module = fs;
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stages[1].pName = "main";
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VkPipelineVertexInputStateCreateInfo vertexInput{VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO};
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vertexInput.vertexBindingDescriptionCount = 0;
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vertexInput.vertexAttributeDescriptionCount = 0;
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VkPipelineInputAssemblyStateCreateInfo ia{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO};
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ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
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VkViewport vp{};
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vp.x = 0;
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vp.y = 0;
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vp.width = (float)extent.width;
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vp.height = (float)extent.height;
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vp.minDepth = 0;
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vp.maxDepth = 1;
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VkRect2D scissor{{0, 0}, extent};
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VkPipelineViewportStateCreateInfo vpci{VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO};
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vpci.viewportCount = 1;
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vpci.pViewports = &vp;
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vpci.scissorCount = 1;
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vpci.pScissors = &scissor;
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VkPipelineRasterizationStateCreateInfo raster{VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO};
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raster.polygonMode = VK_POLYGON_MODE_FILL;
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raster.cullMode = VK_CULL_MODE_NONE;
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raster.frontFace = VK_FRONT_FACE_CLOCKWISE;
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raster.lineWidth = 1.0f;
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VkPipelineMultisampleStateCreateInfo ms{VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO};
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ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
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VkPipelineColorBlendAttachmentState colorAttach{};
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colorAttach.colorWriteMask =
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VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
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colorAttach.blendEnable = VK_FALSE;
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VkPipelineColorBlendStateCreateInfo blend{VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO};
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blend.attachmentCount = 1;
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blend.pAttachments = &colorAttach;
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VkGraphicsPipelineCreateInfo gpi{VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO};
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gpi.stageCount = 2;
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gpi.pStages = stages;
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gpi.pVertexInputState = &vertexInput;
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gpi.pInputAssemblyState = &ia;
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gpi.pViewportState = &vpci;
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gpi.pRasterizationState = &raster;
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gpi.pMultisampleState = &ms;
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gpi.pColorBlendState = &blend;
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gpi.layout = PipelineLayout;
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gpi.renderPass = renderPass;
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gpi.subpass = 0;
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VkPipeline pipeline;
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ThrowIfFailed(vkCreateGraphicsPipelines(Ctx.GetDevice(), VK_NULL_HANDLE, 1, &gpi, nullptr, &pipeline),
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"vkCreateGraphicsPipelines");
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vkDestroyShaderModule(Ctx.GetDevice(), vs, nullptr);
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vkDestroyShaderModule(Ctx.GetDevice(), fs, nullptr);
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Pipelines.emplace(key, pipeline);
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MGLOG_D("Pipeline '%s' created", key.c_str());
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return pipeline;
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}
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VkPipeline PipelineManager::GetPipeline(const std::string& key) const {
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auto it = Pipelines.find(key);
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if (it == Pipelines.end()) return VK_NULL_HANDLE;
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return it->second;
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}
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void PipelineManager::DestroyPipeline(const std::string& key) {
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auto it = Pipelines.find(key);
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if (it != Pipelines.end()) {
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vkDestroyPipeline(Ctx.GetDevice(), it->second, nullptr);
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Pipelines.erase(it);
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}
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}
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void PipelineManager::Cleanup() {
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for (auto& kv : Pipelines)
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vkDestroyPipeline(Ctx.GetDevice(), kv.second, nullptr);
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Pipelines.clear();
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if (PipelineLayout != VK_NULL_HANDLE) {
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vkDestroyPipelineLayout(Ctx.GetDevice(), PipelineLayout, nullptr);
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PipelineLayout = VK_NULL_HANDLE;
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}
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}
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} // namespace MobileGL::MG_Backend::DirectVulkan
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@@ -0,0 +1,27 @@
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#pragma once
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#include <Includes.h>
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namespace MobileGL::MG_Backend::DirectVulkan {
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class VulkanContext;
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class PipelineManager {
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public:
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PipelineManager(VulkanContext& ctx);
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~PipelineManager();
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VkPipeline CreateGraphicsPipelineFromSpv(const std::string& key, const std::vector<uint32_t>& vsSpv,
|
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const std::vector<uint32_t>& fsSpv, VkRenderPass renderPass,
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VkExtent2D extent);
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VkPipeline GetPipeline(const std::string& key) const;
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void DestroyPipeline(const std::string& key);
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void Cleanup();
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private:
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VulkanContext& Ctx;
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VkPipelineLayout PipelineLayout = VK_NULL_HANDLE; // TODO: per-pipeline layouts?
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std::unordered_map<std::string, VkPipeline> Pipelines;
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void EnsurePipelineLayout();
|
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};
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} // namespace MobileGL::MG_Backend::DirectVulkan
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@@ -0,0 +1,99 @@
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#include "SwapchainManager.h"
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#include "VulkanContext.h"
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namespace MobileGL::MG_Backend::DirectVulkan {
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SwapchainManager::SwapchainManager(VulkanContext& ctx) : Ctx(ctx) {}
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SwapchainManager::~SwapchainManager() {
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Cleanup();
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}
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void SwapchainManager::Initialize() {
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CreateSwapchainInternal();
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CreateImageViews();
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}
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void SwapchainManager::Recreate() {
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DestroyImageViews();
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if (Swapchain != VK_NULL_HANDLE) {
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vkDestroySwapchainKHR(Ctx.GetDevice(), Swapchain, nullptr);
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Swapchain = VK_NULL_HANDLE;
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}
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CreateSwapchainInternal();
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CreateImageViews();
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Framebuffers.clear();
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MGLOG_D("Swapchain recreated");
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}
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void SwapchainManager::Cleanup() {
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for (auto fb : Framebuffers)
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if (fb != VK_NULL_HANDLE) vkDestroyFramebuffer(Ctx.GetDevice(), fb, nullptr);
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Framebuffers.clear();
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DestroyImageViews();
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if (Swapchain != VK_NULL_HANDLE) {
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vkDestroySwapchainKHR(Ctx.GetDevice(), Swapchain, nullptr);
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Swapchain = VK_NULL_HANDLE;
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}
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||||
}
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void SwapchainManager::SetFramebuffers(std::vector<VkFramebuffer>&& fbs) {
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Framebuffers = std::move(fbs);
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||||
}
|
||||
|
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void SwapchainManager::CreateSwapchainInternal() {
|
||||
VkSurfaceCapabilitiesKHR caps;
|
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ThrowIfFailed(vkGetPhysicalDeviceSurfaceCapabilitiesKHR(Ctx.GetPhysicalDevice(), Ctx.GetSurface(), &caps),
|
||||
"vkGetPhysicalDeviceSurfaceCapabilitiesKHR");
|
||||
|
||||
Extent = caps.currentExtent;
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||||
ImageFormat = VK_FORMAT_R8G8B8A8_UNORM;
|
||||
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||||
VkSwapchainCreateInfoKHR sci{VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR};
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||||
sci.surface = Ctx.GetSurface();
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||||
sci.minImageCount = std::max<uint32_t>(2, caps.minImageCount);
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||||
sci.imageFormat = ImageFormat;
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||||
sci.imageColorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
|
||||
sci.imageExtent = Extent;
|
||||
sci.imageArrayLayers = 1;
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||||
sci.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
||||
sci.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
sci.preTransform = caps.currentTransform;
|
||||
sci.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
||||
sci.presentMode = VK_PRESENT_MODE_FIFO_KHR;
|
||||
|
||||
ThrowIfFailed(vkCreateSwapchainKHR(Ctx.GetDevice(), &sci, nullptr, &Swapchain), "vkCreateSwapchainKHR");
|
||||
|
||||
uint32_t count = 0;
|
||||
ThrowIfFailed(vkGetSwapchainImagesKHR(Ctx.GetDevice(), Swapchain, &count, nullptr),
|
||||
"vkGetSwapchainImagesKHR count");
|
||||
Images.resize(count);
|
||||
ThrowIfFailed(vkGetSwapchainImagesKHR(Ctx.GetDevice(), Swapchain, &count, Images.data()),
|
||||
"vkGetSwapchainImagesKHR images");
|
||||
MGLOG_D("Swapchain created (%u images)", count);
|
||||
}
|
||||
|
||||
void SwapchainManager::CreateImageViews() {
|
||||
DestroyImageViews();
|
||||
ImageViews.resize(Images.size());
|
||||
for (size_t i = 0; i < Images.size(); ++i) {
|
||||
VkImageViewCreateInfo ivci{VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO};
|
||||
ivci.image = Images[i];
|
||||
ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
ivci.format = ImageFormat;
|
||||
ivci.components = {VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B,
|
||||
VK_COMPONENT_SWIZZLE_A};
|
||||
ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
ivci.subresourceRange.baseMipLevel = 0;
|
||||
ivci.subresourceRange.levelCount = 1;
|
||||
ivci.subresourceRange.baseArrayLayer = 0;
|
||||
ivci.subresourceRange.layerCount = 1;
|
||||
ThrowIfFailed(vkCreateImageView(Ctx.GetDevice(), &ivci, nullptr, &ImageViews[i]), "vkCreateImageView");
|
||||
}
|
||||
MGLOG_D("ImageViews created");
|
||||
}
|
||||
|
||||
void SwapchainManager::DestroyImageViews() {
|
||||
for (auto iv : ImageViews)
|
||||
if (iv != VK_NULL_HANDLE) vkDestroyImageView(Ctx.GetDevice(), iv, nullptr);
|
||||
ImageViews.clear();
|
||||
}
|
||||
} // namespace MobileGL::MG_Backend::DirectVulkan
|
||||
@@ -0,0 +1,37 @@
|
||||
#pragma once
|
||||
#include <Includes.h>
|
||||
|
||||
namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
class VulkanContext;
|
||||
|
||||
class SwapchainManager {
|
||||
public:
|
||||
SwapchainManager(VulkanContext& ctx);
|
||||
~SwapchainManager();
|
||||
|
||||
void Initialize();
|
||||
void Recreate();
|
||||
void Cleanup();
|
||||
|
||||
VkSwapchainKHR GetSwapchain() const { return Swapchain; }
|
||||
VkFormat GetFormat() const { return ImageFormat; }
|
||||
VkExtent2D GetExtent() const { return Extent; }
|
||||
const std::vector<VkImageView>& GetImageViews() const { return ImageViews; }
|
||||
const std::vector<VkFramebuffer>& GetFramebuffers() const { return Framebuffers; }
|
||||
|
||||
void SetFramebuffers(std::vector<VkFramebuffer>&& fbs);
|
||||
|
||||
private:
|
||||
VulkanContext& Ctx;
|
||||
VkSwapchainKHR Swapchain = VK_NULL_HANDLE;
|
||||
VkFormat ImageFormat = VK_FORMAT_UNDEFINED;
|
||||
VkExtent2D Extent{0, 0};
|
||||
std::vector<VkImage> Images;
|
||||
std::vector<VkImageView> ImageViews;
|
||||
std::vector<VkFramebuffer> Framebuffers;
|
||||
|
||||
void CreateSwapchainInternal();
|
||||
void CreateImageViews();
|
||||
void DestroyImageViews();
|
||||
};
|
||||
} // namespace MobileGL::MG_Backend::DirectVulkan
|
||||
@@ -0,0 +1,105 @@
|
||||
#include "VulkanContext.h"
|
||||
#include "MG_Util/Types.h"
|
||||
|
||||
namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VulkanContext::~VulkanContext() {
|
||||
Shutdown();
|
||||
}
|
||||
|
||||
void VulkanContext::Initialize(ANativeWindow* window, const std::string& appName) {
|
||||
if (Initialized) return;
|
||||
CreateInstance(appName);
|
||||
CreateSurface(window);
|
||||
PickPhysicalDevice();
|
||||
CreateLogicalDevice();
|
||||
Initialized = true;
|
||||
MGLOG_D("VulkanContext initialized");
|
||||
}
|
||||
|
||||
void VulkanContext::Shutdown() {
|
||||
if (!Initialized && Instance == VK_NULL_HANDLE) return;
|
||||
if (Device != VK_NULL_HANDLE) {
|
||||
vkDeviceWaitIdle(Device);
|
||||
vkDestroyDevice(Device, nullptr);
|
||||
Device = VK_NULL_HANDLE;
|
||||
}
|
||||
if (Surface != VK_NULL_HANDLE) {
|
||||
vkDestroySurfaceKHR(Instance, Surface, nullptr);
|
||||
Surface = VK_NULL_HANDLE;
|
||||
}
|
||||
if (Instance != VK_NULL_HANDLE) {
|
||||
vkDestroyInstance(Instance, nullptr);
|
||||
Instance = VK_NULL_HANDLE;
|
||||
}
|
||||
Initialized = false;
|
||||
MGLOG_D("VulkanContext shutdown");
|
||||
}
|
||||
|
||||
void VulkanContext::CreateInstance(const std::string& appName) {
|
||||
VkApplicationInfo appInfo{VK_STRUCTURE_TYPE_APPLICATION_INFO};
|
||||
appInfo.pApplicationName = appName.c_str();
|
||||
appInfo.apiVersion = VK_API_VERSION_1_0;
|
||||
|
||||
const char* exts[] = {VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_ANDROID_SURFACE_EXTENSION_NAME};
|
||||
|
||||
VkInstanceCreateInfo ci{VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO};
|
||||
ci.pApplicationInfo = &appInfo;
|
||||
ci.enabledExtensionCount = 2;
|
||||
ci.ppEnabledExtensionNames = exts;
|
||||
|
||||
ThrowIfFailed(vkCreateInstance(&ci, nullptr, &Instance), "vkCreateInstance failed");
|
||||
}
|
||||
|
||||
void VulkanContext::CreateSurface(ANativeWindow* window) {
|
||||
if (!Instance) throw MobileGL::RuntimeError("Instance not created");
|
||||
VkAndroidSurfaceCreateInfoKHR sci{VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR};
|
||||
sci.window = window;
|
||||
ThrowIfFailed(vkCreateAndroidSurfaceKHR(Instance, &sci, nullptr, &Surface), "vkCreateAndroidSurfaceKHR failed");
|
||||
}
|
||||
|
||||
void VulkanContext::PickPhysicalDevice() {
|
||||
uint32_t count = 0;
|
||||
ThrowIfFailed(vkEnumeratePhysicalDevices(Instance, &count, nullptr), "vkEnumeratePhysicalDevices count");
|
||||
if (count == 0) throw MobileGL::RuntimeError("No physical devices");
|
||||
std::vector<VkPhysicalDevice> devs(count);
|
||||
ThrowIfFailed(vkEnumeratePhysicalDevices(Instance, &count, devs.data()), "vkEnumeratePhysicalDevices");
|
||||
|
||||
for (auto d : devs) {
|
||||
uint32_t qcount = 0;
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(d, &qcount, nullptr);
|
||||
std::vector<VkQueueFamilyProperties> qprops(qcount);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(d, &qcount, qprops.data());
|
||||
for (uint32_t i = 0; i < qcount; ++i) {
|
||||
VkBool32 present = VK_FALSE;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(d, i, Surface, &present);
|
||||
if ((qprops[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) && present) {
|
||||
PhysicalDevice = d;
|
||||
GraphicsQueueFamily = i;
|
||||
MGLOG_D("Picked physical device, queue family %u", i);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
throw MobileGL::RuntimeError("No suitable physical device");
|
||||
}
|
||||
|
||||
void VulkanContext::CreateLogicalDevice() {
|
||||
float prio = 1.0f;
|
||||
VkDeviceQueueCreateInfo dqci{VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO};
|
||||
dqci.queueFamilyIndex = GraphicsQueueFamily;
|
||||
dqci.queueCount = 1;
|
||||
dqci.pQueuePriorities = &prio;
|
||||
|
||||
const char* devExts[] = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
|
||||
|
||||
VkDeviceCreateInfo dci{VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO};
|
||||
dci.queueCreateInfoCount = 1;
|
||||
dci.pQueueCreateInfos = &dqci;
|
||||
dci.enabledExtensionCount = 1;
|
||||
dci.ppEnabledExtensionNames = devExts;
|
||||
|
||||
ThrowIfFailed(vkCreateDevice(PhysicalDevice, &dci, nullptr, &Device), "vkCreateDevice failed");
|
||||
vkGetDeviceQueue(Device, GraphicsQueueFamily, 0, &GraphicsQueue);
|
||||
MGLOG_D("Logical device created");
|
||||
}
|
||||
} // namespace MobileGL::MG_Backend::DirectVulkan
|
||||
@@ -0,0 +1,41 @@
|
||||
#pragma once
|
||||
#include <Includes.h>
|
||||
|
||||
static inline void ThrowIfFailed(VkResult r, const char* msg) {
|
||||
if (r != VK_SUCCESS) {
|
||||
MGLOG_E("%s (VkResult=%d)", msg, int(r));
|
||||
throw MobileGL::RuntimeError(msg);
|
||||
}
|
||||
}
|
||||
|
||||
namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
class VulkanContext {
|
||||
public:
|
||||
VulkanContext() = default;
|
||||
~VulkanContext();
|
||||
|
||||
void Initialize(ANativeWindow* window, const std::string& appName = "VulkanEngineApp");
|
||||
void Shutdown();
|
||||
|
||||
VkInstance GetInstance() const { return Instance; }
|
||||
VkPhysicalDevice GetPhysicalDevice() const { return PhysicalDevice; }
|
||||
VkDevice GetDevice() const { return Device; }
|
||||
VkQueue GetGraphicsQueue() const { return GraphicsQueue; }
|
||||
uint32_t GetGraphicsQueueFamily() const { return GraphicsQueueFamily; }
|
||||
VkSurfaceKHR GetSurface() const { return Surface; }
|
||||
|
||||
private:
|
||||
void CreateInstance(const std::string& appName);
|
||||
void CreateSurface(ANativeWindow* window);
|
||||
void PickPhysicalDevice();
|
||||
void CreateLogicalDevice();
|
||||
|
||||
VkInstance Instance = VK_NULL_HANDLE;
|
||||
VkPhysicalDevice PhysicalDevice = VK_NULL_HANDLE;
|
||||
VkDevice Device = VK_NULL_HANDLE;
|
||||
VkQueue GraphicsQueue = VK_NULL_HANDLE;
|
||||
uint32_t GraphicsQueueFamily = UINT32_MAX;
|
||||
VkSurfaceKHR Surface = VK_NULL_HANDLE;
|
||||
bool Initialized = false;
|
||||
};
|
||||
} // namespace MobileGL::MG_Backend::DirectVulkan
|
||||
@@ -0,0 +1,266 @@
|
||||
#include "VulkanRenderer.h"
|
||||
#include "VulkanContext.h"
|
||||
#include "SwapchainManager.h"
|
||||
#include "PipelineManager.h"
|
||||
#include "FrameContext.h"
|
||||
|
||||
namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VulkanRenderer::VulkanRenderer(ANativeWindow* window, const RendererConfig& cfg) : Window(window), Config(cfg) {
|
||||
Ctx = std::make_unique<VulkanContext>();
|
||||
}
|
||||
|
||||
VulkanRenderer::~VulkanRenderer() {
|
||||
Shutdown();
|
||||
}
|
||||
|
||||
void VulkanRenderer::Initialize() {
|
||||
if (!Window) throw MobileGL::RuntimeError("ANativeWindow is null");
|
||||
Ctx->Initialize(Window, Config.AppName);
|
||||
|
||||
Swapchain = std::make_unique<SwapchainManager>(*Ctx);
|
||||
Swapchain->Initialize();
|
||||
|
||||
CreateRenderPass();
|
||||
|
||||
PipelineMgr = std::make_unique<PipelineManager>(*Ctx);
|
||||
|
||||
CreateCommandPool();
|
||||
CreateFrameResources();
|
||||
|
||||
MGLOG_D("VulkanRenderer initialized");
|
||||
}
|
||||
|
||||
void VulkanRenderer::Shutdown() {
|
||||
if (!Ctx) return;
|
||||
|
||||
vkDeviceWaitIdle(Ctx->GetDevice());
|
||||
|
||||
DestroyFrameResources();
|
||||
DestroyCommandPool();
|
||||
|
||||
if (PipelineMgr) {
|
||||
PipelineMgr->Cleanup();
|
||||
PipelineMgr.reset();
|
||||
}
|
||||
DestroyRenderPass();
|
||||
if (Swapchain) {
|
||||
Swapchain->Cleanup();
|
||||
Swapchain.reset();
|
||||
}
|
||||
if (Ctx) {
|
||||
Ctx->Shutdown();
|
||||
Ctx.reset();
|
||||
}
|
||||
MGLOG_D("VulkanRenderer shutdown");
|
||||
}
|
||||
|
||||
void VulkanRenderer::CreateRenderPass() {
|
||||
VkAttachmentDescription color{};
|
||||
color.format = Swapchain->GetFormat();
|
||||
color.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
color.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
color.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
color.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
color.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||
|
||||
VkAttachmentReference colorRef{0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
|
||||
VkSubpassDescription sub{};
|
||||
sub.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||
sub.colorAttachmentCount = 1;
|
||||
sub.pColorAttachments = &colorRef;
|
||||
|
||||
VkRenderPassCreateInfo rpci{VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO};
|
||||
rpci.attachmentCount = 1;
|
||||
rpci.pAttachments = &color;
|
||||
rpci.subpassCount = 1;
|
||||
rpci.pSubpasses = ⊂
|
||||
|
||||
ThrowIfFailed(vkCreateRenderPass(Ctx->GetDevice(), &rpci, nullptr, &RenderPass), "vkCreateRenderPass");
|
||||
|
||||
// Create framebuffers now (use swapchain imageviews)
|
||||
const auto& imageViews = Swapchain->GetImageViews();
|
||||
std::vector<VkFramebuffer> fbs;
|
||||
fbs.reserve(imageViews.size());
|
||||
for (auto iv : imageViews) {
|
||||
VkImageView attachments[] = {iv};
|
||||
VkFramebufferCreateInfo fbci{VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO};
|
||||
fbci.renderPass = RenderPass;
|
||||
fbci.attachmentCount = 1;
|
||||
fbci.pAttachments = attachments;
|
||||
fbci.width = Swapchain->GetExtent().width;
|
||||
fbci.height = Swapchain->GetExtent().height;
|
||||
fbci.layers = 1;
|
||||
VkFramebuffer fb;
|
||||
ThrowIfFailed(vkCreateFramebuffer(Ctx->GetDevice(), &fbci, nullptr, &fb), "vkCreateFramebuffer");
|
||||
fbs.push_back(fb);
|
||||
}
|
||||
Swapchain->SetFramebuffers(std::move(fbs));
|
||||
MGLOG_D("RenderPass created and framebuffers set");
|
||||
}
|
||||
|
||||
void VulkanRenderer::DestroyRenderPass() {
|
||||
if (RenderPass != VK_NULL_HANDLE) {
|
||||
vkDestroyRenderPass(Ctx->GetDevice(), RenderPass, nullptr);
|
||||
RenderPass = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanRenderer::CreateCommandPool() {
|
||||
VkCommandPoolCreateInfo cpci{VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO};
|
||||
cpci.queueFamilyIndex = Ctx->GetGraphicsQueueFamily();
|
||||
cpci.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
||||
ThrowIfFailed(vkCreateCommandPool(Ctx->GetDevice(), &cpci, nullptr, &CommandPool), "vkCreateCommandPool");
|
||||
}
|
||||
|
||||
void VulkanRenderer::DestroyCommandPool() {
|
||||
if (CommandPool != VK_NULL_HANDLE) {
|
||||
vkDestroyCommandPool(Ctx->GetDevice(), CommandPool, nullptr);
|
||||
CommandPool = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanRenderer::CreateFrameResources() {
|
||||
uint32_t imageCount = static_cast<uint32_t>(Swapchain->GetImageViews().size());
|
||||
if (imageCount == 0) throw MobileGL::RuntimeError("Swapchain has zero images");
|
||||
uint32_t frames = std::min<uint32_t>(Config.MaxFramesInFlight, imageCount);
|
||||
Frames.clear();
|
||||
for (uint32_t i = 0; i < frames; ++i) {
|
||||
auto fr = std::make_unique<FrameContext>();
|
||||
fr->Initialize(*Ctx, CommandPool);
|
||||
Frames.push_back(std::move(fr));
|
||||
}
|
||||
CurrentFrame = 0;
|
||||
MGLOG_D("FrameResources created: %u", (uint32_t)Frames.size());
|
||||
}
|
||||
|
||||
void VulkanRenderer::DestroyFrameResources() {
|
||||
for (auto& f : Frames) {
|
||||
if (f) f->Cleanup(*Ctx);
|
||||
}
|
||||
Frames.clear();
|
||||
}
|
||||
|
||||
void VulkanRenderer::RecordFrameCommandBuffer(FrameContext& frame, uint32_t imageIndex) {
|
||||
// Begin
|
||||
VkCommandBufferBeginInfo bi{VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO};
|
||||
ThrowIfFailed(vkBeginCommandBuffer(frame.CommandBuffer, &bi), "vkBeginCommandBuffer");
|
||||
|
||||
VkClearValue clear{};
|
||||
clear.color = {{0.0f, 0.0f, 0.0f, 1.0f}};
|
||||
VkRenderPassBeginInfo rpbi{VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO};
|
||||
rpbi.renderPass = RenderPass;
|
||||
rpbi.framebuffer = Swapchain->GetFramebuffers()[imageIndex];
|
||||
rpbi.renderArea.offset = {0, 0};
|
||||
rpbi.renderArea.extent = Swapchain->GetExtent();
|
||||
rpbi.clearValueCount = 1;
|
||||
rpbi.pClearValues = &clear;
|
||||
|
||||
vkCmdBeginRenderPass(frame.CommandBuffer, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
|
||||
|
||||
for (auto& kv : RenderCallbacks) {
|
||||
if (kv.second) {
|
||||
kv.second(frame.CommandBuffer, imageIndex, Swapchain->GetExtent());
|
||||
}
|
||||
}
|
||||
|
||||
vkCmdEndRenderPass(frame.CommandBuffer);
|
||||
ThrowIfFailed(vkEndCommandBuffer(frame.CommandBuffer), "vkEndCommandBuffer");
|
||||
}
|
||||
|
||||
void VulkanRenderer::RecreateSwapchainIfNeeded() {
|
||||
vkDeviceWaitIdle(Ctx->GetDevice());
|
||||
DestroyFrameResources();
|
||||
DestroyRenderPass();
|
||||
Swapchain->Recreate();
|
||||
CreateRenderPass();
|
||||
CreateFrameResources();
|
||||
}
|
||||
|
||||
// Wait fence & Acquire image & Record commands & Submit & Present
|
||||
void VulkanRenderer::RenderFrame() {
|
||||
if (!Ctx) throw MobileGL::RuntimeError("Renderer not initialized");
|
||||
FrameContext& frame = *Frames[CurrentFrame];
|
||||
|
||||
// Wait fence and reset
|
||||
ThrowIfFailed(vkWaitForFences(Ctx->GetDevice(), 1, &frame.InFlightFence, VK_TRUE, UINT64_MAX),
|
||||
"vkWaitForFences");
|
||||
ThrowIfFailed(vkResetFences(Ctx->GetDevice(), 1, &frame.InFlightFence), "vkResetFences");
|
||||
|
||||
// Acquire image
|
||||
uint32_t imageIndex = 0;
|
||||
VkResult res = vkAcquireNextImageKHR(Ctx->GetDevice(), Swapchain->GetSwapchain(), UINT64_MAX,
|
||||
frame.ImageAvailable, VK_NULL_HANDLE, &imageIndex);
|
||||
if (res == VK_ERROR_OUT_OF_DATE_KHR) {
|
||||
MGLOG_D("vkAcquireNextImageKHR: OUT_OF_DATE -> recreate");
|
||||
RecreateSwapchainIfNeeded();
|
||||
return;
|
||||
}
|
||||
ThrowIfFailed(res, "vkAcquireNextImageKHR");
|
||||
|
||||
// Record commands
|
||||
ThrowIfFailed(vkResetCommandBuffer(frame.CommandBuffer, 0), "vkResetCommandBuffer");
|
||||
RecordFrameCommandBuffer(frame, imageIndex);
|
||||
|
||||
// Submit
|
||||
VkSubmitInfo si{VK_STRUCTURE_TYPE_SUBMIT_INFO};
|
||||
VkSemaphore waitSemaphores[] = {frame.ImageAvailable};
|
||||
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
|
||||
si.waitSemaphoreCount = 1;
|
||||
si.pWaitSemaphores = waitSemaphores;
|
||||
si.pWaitDstStageMask = waitStages;
|
||||
si.commandBufferCount = 1;
|
||||
si.pCommandBuffers = &frame.CommandBuffer;
|
||||
VkSemaphore signalSemaphores[] = {frame.RenderFinished};
|
||||
si.signalSemaphoreCount = 1;
|
||||
si.pSignalSemaphores = signalSemaphores;
|
||||
|
||||
ThrowIfFailed(vkQueueSubmit(Ctx->GetGraphicsQueue(), 1, &si, frame.InFlightFence), "vkQueueSubmit");
|
||||
|
||||
// Present
|
||||
VkPresentInfoKHR pi{VK_STRUCTURE_TYPE_PRESENT_INFO_KHR};
|
||||
pi.waitSemaphoreCount = 1;
|
||||
pi.pWaitSemaphores = signalSemaphores;
|
||||
VkSwapchainKHR scs[] = {Swapchain->GetSwapchain()};
|
||||
pi.swapchainCount = 1;
|
||||
pi.pSwapchains = scs;
|
||||
pi.pImageIndices = &imageIndex;
|
||||
VkResult pres = vkQueuePresentKHR(Ctx->GetGraphicsQueue(), &pi);
|
||||
if (pres == VK_ERROR_OUT_OF_DATE_KHR || pres == VK_SUBOPTIMAL_KHR) {
|
||||
MGLOG_D("vkQueuePresentKHR: out_of_date/suboptimal -> recreate");
|
||||
RecreateSwapchainIfNeeded();
|
||||
} else {
|
||||
ThrowIfFailed(pres, "vkQueuePresentKHR");
|
||||
}
|
||||
|
||||
CurrentFrame = (CurrentFrame + 1) % Frames.size();
|
||||
}
|
||||
|
||||
void VulkanRenderer::RegisterRenderCallback(const std::string& name, RenderCallback cb) {
|
||||
auto it = std::find_if(RenderCallbacks.begin(), RenderCallbacks.end(),
|
||||
[&](const auto& kv) { return kv.first == name; });
|
||||
if (it != RenderCallbacks.end()) {
|
||||
MGLOG_W("Render callback '%s' already registered", name.c_str());
|
||||
return;
|
||||
}
|
||||
RenderCallbacks.emplace_back(name, std::move(cb));
|
||||
}
|
||||
|
||||
void VulkanRenderer::UnregisterRenderCallback(const std::string& name) {
|
||||
RenderCallbacks.erase(std::remove_if(RenderCallbacks.begin(), RenderCallbacks.end(),
|
||||
[&](const auto& kv) { return kv.first == name; }),
|
||||
RenderCallbacks.end());
|
||||
}
|
||||
|
||||
VkPipeline VulkanRenderer::CreateGraphicsPipelineFromSpv(const std::string& key, const std::vector<uint32_t>& vsSpv,
|
||||
const std::vector<uint32_t>& fsSpv) {
|
||||
return PipelineMgr->CreateGraphicsPipelineFromSpv(key, vsSpv, fsSpv, RenderPass, Swapchain->GetExtent());
|
||||
}
|
||||
|
||||
VkExtent2D VulkanRenderer::GetExtent() const {
|
||||
return Swapchain ? Swapchain->GetExtent() : VkExtent2D{0, 0};
|
||||
}
|
||||
|
||||
void VulkanRenderer::WaitIdle() {
|
||||
if (Ctx && Ctx->GetDevice() != VK_NULL_HANDLE) vkDeviceWaitIdle(Ctx->GetDevice());
|
||||
}
|
||||
} // namespace MobileGL::MG_Backend::DirectVulkan
|
||||
@@ -0,0 +1,64 @@
|
||||
#pragma once
|
||||
#include <Includes.h>
|
||||
|
||||
namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
class VulkanContext;
|
||||
class SwapchainManager;
|
||||
class PipelineManager;
|
||||
struct FrameContext;
|
||||
|
||||
using RenderCallback = std::function<void(VkCommandBuffer cmdBuf, uint32_t imageIndex, VkExtent2D extent)>;
|
||||
|
||||
struct RendererConfig {
|
||||
Uint32 MaxFramesInFlight = 2;
|
||||
String AppName = "MobileGL-VulkanRenderer";
|
||||
};
|
||||
|
||||
class VulkanRenderer {
|
||||
public:
|
||||
VulkanRenderer(ANativeWindow* window, const RendererConfig& cfg = {});
|
||||
~VulkanRenderer();
|
||||
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
void RenderFrame();
|
||||
|
||||
void RegisterRenderCallback(const std::string& name, RenderCallback cb);
|
||||
void UnregisterRenderCallback(const std::string& name);
|
||||
|
||||
VkPipeline CreateGraphicsPipelineFromSpv(const std::string& key, const std::vector<uint32_t>& vsSpv,
|
||||
const std::vector<uint32_t>& fsSpv);
|
||||
|
||||
VkExtent2D GetExtent() const;
|
||||
|
||||
void WaitIdle();
|
||||
|
||||
private:
|
||||
ANativeWindow* Window = nullptr;
|
||||
RendererConfig Config;
|
||||
|
||||
std::unique_ptr<VulkanContext> Ctx;
|
||||
std::unique_ptr<SwapchainManager> Swapchain;
|
||||
std::unique_ptr<PipelineManager> PipelineMgr;
|
||||
|
||||
VkRenderPass RenderPass = VK_NULL_HANDLE;
|
||||
VkCommandPool CommandPool = VK_NULL_HANDLE;
|
||||
|
||||
std::vector<std::unique_ptr<FrameContext>> Frames;
|
||||
uint32_t CurrentFrame = 0;
|
||||
|
||||
// Render callbacks map
|
||||
std::vector<std::pair<std::string, RenderCallback>> RenderCallbacks;
|
||||
|
||||
// Internals
|
||||
void CreateRenderPass();
|
||||
void DestroyRenderPass();
|
||||
void CreateCommandPool();
|
||||
void DestroyCommandPool();
|
||||
void CreateFrameResources();
|
||||
void DestroyFrameResources();
|
||||
void RecordFrameCommandBuffer(FrameContext& frame, uint32_t imageIndex);
|
||||
void RecreateSwapchainIfNeeded();
|
||||
};
|
||||
} // namespace MobileGL::MG_Backend::DirectVulkan
|
||||
@@ -0,0 +1,320 @@
|
||||
// MobileGL - MobileGL/MG_Impl/EGLImpl/EGLForVulkan/EGLForVulkan.cpp
|
||||
// Copyright (c) 2025-2026 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v3.0:
|
||||
// https://www.gnu.org/licenses/gpl-3.0.txt
|
||||
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
||||
// SPDX-License-Identifier: LGPL-3.0-only
|
||||
// End of Source File Header
|
||||
|
||||
#include "EGLForVulkan.h"
|
||||
#include "MG_Backend/DirectVulkan/DirectVulkan.h"
|
||||
#include <Config.h>
|
||||
#include <MG_State/GLState/ProgramState/ProgramObject.h>
|
||||
|
||||
#if MOBILEGL_BACKEND == MOBILEGL_BACKEND_TYPE_DIRECT_VULKAN
|
||||
namespace MobileGL {
|
||||
namespace MG_Impl::EGLImpl {
|
||||
// TODO: complete EGL for Vulkan implementation
|
||||
|
||||
const char* demoFS = R"(#version 460
|
||||
layout(location = 0) out vec4 outColor;
|
||||
void main() {
|
||||
outColor = vec4(0.0, 1.0, 0.0, 1.0);
|
||||
}
|
||||
)";
|
||||
const char* demoVS = R"(#version 460
|
||||
layout(location = 0) out vec3 fragColor;
|
||||
vec2 positions[3] = vec2[](vec2(0.0, -0.5), vec2(0.5, 0.5), vec2(-0.5, 0.5));
|
||||
vec3 colors[3] = vec3[](vec3(1.0, 0.0, 0.0), vec3(0.0, 1.0, 0.0), vec3(0.0, 0.0, 1.0));
|
||||
void main() {
|
||||
gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
|
||||
fragColor = colors[gl_VertexIndex];
|
||||
}
|
||||
)";
|
||||
void PrepareDemoRes() {
|
||||
MGLOG_D("EGLForVulkan::PrepareDemoRes called");
|
||||
|
||||
// Create shader&program object
|
||||
auto programObject = MG_State::GLState::ProgramObject(0);
|
||||
auto vsObject = MakeShared<MG_State::GLState::ShaderObject>(ShaderStage::Vertex, 0);
|
||||
vsObject->SetShaderSource(demoVS);
|
||||
vsObject->Compile();
|
||||
if (!vsObject->GetCompileStatus()) {
|
||||
MGLOG_E("Vertex shader compilation failed: %s", vsObject->GetInfoLog().c_str());
|
||||
return;
|
||||
}
|
||||
auto fsObject = MakeShared<MG_State::GLState::ShaderObject>(ShaderStage::Fragment, 1);
|
||||
fsObject->SetShaderSource(demoFS);
|
||||
fsObject->Compile();
|
||||
if (!fsObject->GetCompileStatus()) {
|
||||
MGLOG_E("Fragment shader compilation failed: %s", fsObject->GetInfoLog().c_str());
|
||||
return;
|
||||
}
|
||||
programObject.AttachShader(vsObject);
|
||||
programObject.AttachShader(fsObject);
|
||||
programObject.Link();
|
||||
if (!programObject.GetLinkStatus()) {
|
||||
MGLOG_E("Program linking failed: %s", programObject.GetInfoLog().c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
Vector<Uint> vsSpv;
|
||||
Vector<Uint> fsSpv;
|
||||
|
||||
auto& shaderSpirvs = programObject.GetGeneratedSpirv();
|
||||
auto& attachedShaders = programObject.GetAttachedShaders();
|
||||
for (int index = 0; index < attachedShaders.size(); ++index) {
|
||||
auto& shader = attachedShaders[index];
|
||||
auto& spirvCode = shaderSpirvs[index];
|
||||
if (shader->GetShaderStage() == ShaderStage::Vertex) {
|
||||
vsSpv = spirvCode;
|
||||
} else if (shader->GetShaderStage() == ShaderStage::Fragment) {
|
||||
fsSpv = spirvCode;
|
||||
}
|
||||
}
|
||||
|
||||
// Create pipeline
|
||||
VkPipeline trianglePipeline = MG_Backend::DirectVulkan::pVulkanRenderer->CreateGraphicsPipelineFromSpv(
|
||||
"TrianglePipeline", vsSpv, fsSpv);
|
||||
|
||||
// Register render callback
|
||||
MG_Backend::DirectVulkan::pVulkanRenderer->RegisterRenderCallback(
|
||||
"DrawTriangle", [trianglePipeline](VkCommandBuffer cmd, uint32_t imageIndex, VkExtent2D extent) {
|
||||
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, trianglePipeline);
|
||||
|
||||
vkCmdDraw(cmd, 3, 1, 0, 0);
|
||||
});
|
||||
}
|
||||
|
||||
void CreateWindowSurfaceForVulkan(ANativeWindow* window) {
|
||||
MG_Backend::DirectVulkan::pVulkanRenderer = MakeUnique<MG_Backend::DirectVulkan::VulkanRenderer>(window);
|
||||
MG_Backend::DirectVulkan::pVulkanRenderer->Initialize();
|
||||
|
||||
PrepareDemoRes(); // for demo use
|
||||
}
|
||||
|
||||
EGLSurface CreateWindowSurface(EGLDisplay dpy, EGLConfig config, NativeWindowType window,
|
||||
const EGLint* attrib_list) {
|
||||
MGLOG_D("EGLForVulkan::CreateWindowSurface called with window=%p", window);
|
||||
auto* nativeWindow = static_cast<ANativeWindow*>(window);
|
||||
CreateWindowSurfaceForVulkan(nativeWindow);
|
||||
return (EGLSurface)1;
|
||||
}
|
||||
|
||||
EGLBoolean SwapBuffers(EGLDisplay dpy, EGLSurface draw) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean ChooseConfig(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size,
|
||||
EGLint* num_config) {
|
||||
*num_config = 1;
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLContext CreateContext(EGLDisplay dpy, EGLConfig config, EGLContext shareCtx, const EGLint* attrib_list) {
|
||||
return (EGLContext)1;
|
||||
}
|
||||
|
||||
EGLBoolean Initialize(EGLDisplay dpy, EGLint* major, EGLint* minor) {
|
||||
if (major) *major = 1;
|
||||
if (minor) *minor = 5;
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLDisplay GetDisplay(NativeDisplayType display) {
|
||||
return (EGLDisplay)1;
|
||||
}
|
||||
|
||||
EGLint GetError() {
|
||||
return EGL_SUCCESS;
|
||||
}
|
||||
|
||||
EGLBoolean MakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean DestroyContext(EGLDisplay dpy, EGLContext ctx) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean DestroySurface(EGLDisplay dpy, EGLSurface surface) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean Terminate(EGLDisplay dpy) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean ReleaseThread(void) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLContext GetCurrentContext(void) {
|
||||
return (EGLContext)1;
|
||||
}
|
||||
|
||||
EGLBoolean GetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value) {
|
||||
if (attribute == EGL_NATIVE_VISUAL_ID) {
|
||||
#if defined(ANDROID)
|
||||
*value = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM;
|
||||
return EGL_TRUE;
|
||||
#elif defined(__linux__)
|
||||
*value = 0;
|
||||
return EGL_TRUE;
|
||||
#elif defined(_WIN32)
|
||||
*value = 0;
|
||||
return EGL_TRUE;
|
||||
#else
|
||||
*value = 0;
|
||||
return EGL_FALSE;
|
||||
#endif
|
||||
}
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean BindAPI(EGLenum api) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLSurface GetCurrentSurface(EGLint readdraw) {
|
||||
return (EGLSurface)1;
|
||||
}
|
||||
|
||||
EGLBoolean QuerySurface(EGLDisplay display, EGLSurface surface, EGLint attribute, EGLint* value) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
char const* QueryString(EGLDisplay display, EGLint name) {
|
||||
return "";
|
||||
}
|
||||
|
||||
EGLBoolean SwapInterval(EGLDisplay dpy, EGLint interval) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLSurface CreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list) {
|
||||
return (EGLSurface)1;
|
||||
}
|
||||
|
||||
EGLBoolean BindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean ReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean CopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLSurface CreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
|
||||
EGLConfig config, const EGLint* attrib_list) {
|
||||
return (EGLSurface)1;
|
||||
}
|
||||
|
||||
EGLSurface CreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap,
|
||||
const EGLint* attrib_list) {
|
||||
return (EGLSurface)1;
|
||||
}
|
||||
|
||||
EGLBoolean GetConfigs(EGLDisplay dpy, EGLConfig* configs, EGLint config_size, EGLint* num_config) {
|
||||
if (num_config) {
|
||||
*num_config = 1;
|
||||
}
|
||||
if (configs && config_size > 0) {
|
||||
configs[0] = (EGLConfig)1;
|
||||
}
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLDisplay GetCurrentDisplay(void) {
|
||||
return (EGLDisplay)1;
|
||||
}
|
||||
|
||||
EGLenum QueryAPI(void) {
|
||||
return EGL_OPENGL_API;
|
||||
}
|
||||
|
||||
EGLBoolean QueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint* value) {
|
||||
if (value) {
|
||||
*value = 0;
|
||||
}
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean SurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean WaitClient(void) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean WaitGL(void) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean WaitNative(EGLint engine) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLSync CreateSync(void* dpy, unsigned int type, long const* attrib_list) {
|
||||
return reinterpret_cast<EGLSync>(0x1);
|
||||
}
|
||||
|
||||
EGLBoolean DestroySync(void* dpy, void* sync) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLint ClientWaitSync(void* dpy, void* sync, int flags, unsigned long timeout) {
|
||||
return EGL_CONDITION_SATISFIED;
|
||||
}
|
||||
|
||||
EGLBoolean GetSyncAttrib(void* dpy, void* sync, int attribute, long* value) {
|
||||
if (value) {
|
||||
*value = 0;
|
||||
}
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLImage CreateImage(void* dpy, void* ctx, unsigned int target, void* buffer, long const* attrib_list) {
|
||||
return reinterpret_cast<EGLImage>(0x1);
|
||||
}
|
||||
|
||||
EGLBoolean DestroyImage(void* dpy, void* image) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLDisplay GetPlatformDisplay(unsigned int platform, void* native_display, long const* attrib_list) {
|
||||
return reinterpret_cast<EGLDisplay>(0x1);
|
||||
}
|
||||
|
||||
EGLSurface CreatePlatformWindowSurface(void* dpy, void* config, void* native_window, long const* attrib_list) {
|
||||
return reinterpret_cast<EGLSurface>(0x1);
|
||||
}
|
||||
|
||||
EGLSurface CreatePlatformPixmapSurface(void* dpy, void* config, void* native_pixmap, long const* attrib_list) {
|
||||
return reinterpret_cast<EGLSurface>(0x1);
|
||||
}
|
||||
|
||||
EGLBoolean WaitSync(void* dpy, void* sync, int flags) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
__eglMustCastToProperFunctionPointerType GetProcAddress(const char* name) {
|
||||
MGLOG_D("eglGetProcAddress(%s)", name);
|
||||
#if !defined(WIN32) && !defined(__APPLE__)
|
||||
void* proc = dlsym(RTLD_DEFAULT, (const char*)name);
|
||||
#else
|
||||
void* proc = NULL;
|
||||
#endif
|
||||
if (!proc) {
|
||||
MGLOG_W("Failed to get function: %s", (const char*)name);
|
||||
return nullptr;
|
||||
}
|
||||
return (__eglMustCastToProperFunctionPointerType)proc;
|
||||
}
|
||||
} // namespace MG_Impl::EGLImpl
|
||||
} // namespace MobileGL
|
||||
#endif
|
||||
@@ -0,0 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Impl/EGLImpl/EGLForVulkan/EGLForVulkan.h
|
||||
// Copyright (c) 2025-2026 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v3.0:
|
||||
// https://www.gnu.org/licenses/gpl-3.0.txt
|
||||
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
||||
// SPDX-License-Identifier: LGPL-3.0-only
|
||||
// End of Source File Header
|
||||
|
||||
#pragma once
|
||||
#include <Includes.h>
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "TemporaryEGLImpl.h"
|
||||
#include <Config.h>
|
||||
|
||||
#if !(MOBILEGL_BACKEND == MOBILEGL_BACKEND_TYPE_DIRECT_GLES)
|
||||
#if MOBILEGL_BACKEND != MOBILEGL_BACKEND_TYPE_DIRECT_GLES && MOBILEGL_BACKEND != MOBILEGL_BACKEND_TYPE_DIRECT_VULKAN
|
||||
namespace MobileGL {
|
||||
namespace MG_Impl::EGLImpl {
|
||||
// TODO: implement complete EGL functionality
|
||||
@@ -98,7 +98,7 @@ namespace MobileGL {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
char const * QueryString(EGLDisplay display, EGLint name) {
|
||||
char const* QueryString(EGLDisplay display, EGLint name) {
|
||||
return "";
|
||||
}
|
||||
|
||||
@@ -132,7 +132,7 @@ namespace MobileGL {
|
||||
}
|
||||
|
||||
EGLSurface CreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap,
|
||||
const EGLint* attrib_list) {
|
||||
const EGLint* attrib_list) {
|
||||
return (EGLSurface)1;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,9 @@
|
||||
#if MOBILEGL_BACKEND == MOBILEGL_BACKEND_TYPE_DIRECT_GLES
|
||||
#include <MG_Backend/DirectGLES/DirectGLES.h>
|
||||
#endif
|
||||
#if MOBILEGL_BACKEND == MOBILEGL_BACKEND_TYPE_DIRECT_VULKAN
|
||||
#include <MG_Backend/DirectVulkan/DirectVulkan.h>
|
||||
#endif
|
||||
#include <MG_Util/BackendLoaders/OpenGL/Loader.h>
|
||||
|
||||
namespace MobileGL {
|
||||
@@ -22,6 +25,8 @@ namespace MobileGL {
|
||||
#endif
|
||||
#if MOBILEGL_BACKEND == MOBILEGL_BACKEND_TYPE_DIRECT_GLES
|
||||
MG_Backend::DirectGLES::Clear(mask);
|
||||
#elif MOBILEGL_BACKEND == MOBILEGL_BACKEND_TYPE_DIRECT_VULKAN
|
||||
MG_Backend::DirectVulkan::Clear(mask);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -31,6 +36,8 @@ namespace MobileGL {
|
||||
#endif
|
||||
#if MOBILEGL_BACKEND == MOBILEGL_BACKEND_TYPE_DIRECT_GLES
|
||||
MG_Backend::DirectGLES::DrawElements(mode, count, type, indices);
|
||||
#elif MOBILEGL_BACKEND == MOBILEGL_BACKEND_TYPE_DIRECT_VULKAN
|
||||
MG_Backend::DirectVulkan::DrawElements(mode, count, type, indices);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -31,9 +31,8 @@ namespace MobileGL {
|
||||
// Compile for OpenGL here, so that we can do validation and link
|
||||
// like a real OpenGL driver at linking stage
|
||||
// Will compile for other backends later.
|
||||
ShaderAttrib attrib{.shaderType = MG_Util::ConvertShaderStageToGLEnum(m_stage),
|
||||
.sourceStr = m_source,
|
||||
.flags = ShaderCompileBits::CompileForOpenGL};
|
||||
ShaderAttrib attrib{
|
||||
.shaderType = MG_Util::ConvertShaderStageToGLEnum(m_stage), .sourceStr = m_source, .flags = 0};
|
||||
|
||||
auto result = ShaderCompiler::CompileShader(attrib);
|
||||
if (result) {
|
||||
@@ -42,7 +41,8 @@ namespace MobileGL {
|
||||
} else {
|
||||
m_compileStatus = false;
|
||||
m_infoLog = result.error().log;
|
||||
MGLOG_D("ShaderObject::Compile: Shader %d compilation failed.\nSource:\n%s\nInfoLog:\n%s\nSetting m_compileStatus = false as a result.",
|
||||
MGLOG_D("ShaderObject::Compile: Shader %d compilation failed.\nSource:\n%s\nInfoLog:\n%s\nSetting "
|
||||
"m_compileStatus = false as a result.",
|
||||
m_externalIndex, m_source.c_str(), m_infoLog.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user