mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-08 04:08:32 +09:00
[Feat] (MG_Backend/DirectVulkan): implement naive transient/resident buffer, and heuristics to downgrade resident buffer to transient
This commit is contained in:
@@ -888,7 +888,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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}
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BufferSlice slice{};
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if (!m_bufferManager->UploadTransient(TransientBufferKind::Uniform, frameIndex, payload, payloadSize,
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if (!m_bufferManager->UploadTransient(BufferKind::Uniform, frameIndex, payload, payloadSize,
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m_minDynamicOffsetAlignment, slice)) {
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MGLOG_E("UniformDescriptorBinder::BindProgramUniformBuffers failed: UBO upload failed on binding %u",
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binding);
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@@ -9,6 +9,12 @@
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#include "VkBufferManager.h"
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namespace MobileGL::MG_Backend::DirectVulkan {
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namespace {
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constexpr Uint32 kResidentBufferGCInterval = 60;
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constexpr VmaAllocationCreateFlags kResidentBufferAllocationFlags =
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VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
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} // namespace
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Bool VkBufferManager::Initialize(const VkBufferManagerInitInfo& initInfo) {
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Shutdown();
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@@ -16,12 +22,18 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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MOBILEGL_ASSERT(initInfo.frameCount > 0, "VkBufferManager::Initialize requires non-zero frame count");
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m_initInfo = initInfo;
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m_deferredResidentReleases.resize(initInfo.frameCount);
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m_currentFrameIndex = 0;
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return InitializeTransientArenas();
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}
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void VkBufferManager::Shutdown() {
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m_transientUploadArena.Shutdown();
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DestroyResidentBuffers();
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DestroyDeferredResidentReleases();
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m_initInfo = {};
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m_currentFrameIndex = 0;
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m_residentGcTick = 0;
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}
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Bool VkBufferManager::RecreateTransientArenas(Uint32 frameCount) {
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@@ -30,14 +42,21 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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m_transientUploadArena.Shutdown();
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m_initInfo.frameCount = frameCount;
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DestroyDeferredResidentReleases();
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m_deferredResidentReleases.resize(frameCount);
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m_currentFrameIndex = 0;
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return InitializeTransientArenas();
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}
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void VkBufferManager::BeginFrame(Uint32 frameIndex) {
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MOBILEGL_ASSERT(frameIndex < m_deferredResidentReleases.size(),
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"VkBufferManager::BeginFrame frame index out of range");
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m_currentFrameIndex = frameIndex;
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CollectDeferredResidentReleases(frameIndex);
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m_transientUploadArena.BeginFrame(frameIndex);
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}
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Bool VkBufferManager::UploadTransient(TransientBufferKind kind, Uint32 frameIndex, const void* data,
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Bool VkBufferManager::UploadTransient(BufferKind kind, Uint32 frameIndex, const void* data,
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VkDeviceSize size, VkDeviceSize alignment, BufferSlice& outSlice) {
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(void)kind;
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return m_transientUploadArena.Upload(frameIndex, data, size, alignment, outSlice);
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@@ -55,4 +74,173 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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.persistentlyMapped = m_initInfo.transientPersistentMapping,
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});
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}
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Bool VkBufferManager::SyncResidentBuffer(BufferKind kind,
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const SharedPtr<MG_State::GLState::BufferObject>& bufferObject,
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BufferSlice& outSlice) {
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const VkBufferUsageFlags requiredUsage = GetVkBufferUsage(kind);
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MOBILEGL_ASSERT(requiredUsage != 0,
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"VkBufferManager::SyncResidentBuffer only supports resident vertex/index buffers");
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MOBILEGL_ASSERT(bufferObject != nullptr, "VkBufferManager::SyncResidentBuffer requires valid buffer object");
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CollectResidentGarbageIfNeeded();
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const auto* bufferData = bufferObject->GetDataReadOnly().get();
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MOBILEGL_ASSERT(bufferData != nullptr, "VkBufferManager::SyncResidentBuffer requires frontend buffer data");
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const VkDeviceSize bufferSize = static_cast<VkDeviceSize>(bufferObject->GetSize());
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if (bufferSize == 0) {
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MGLOG_E("VkBufferManager::SyncResidentBuffer failed: buffer size is zero");
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return false;
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}
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auto& entry = m_residentBuffers[bufferObject.get()];
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entry.aliveRef = bufferObject;
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const auto changeBits = bufferObject->GetChangeBits();
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const Bool needsRecreate = !entry.buffer.IsValid() || entry.size != bufferSize ||
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((entry.usage & requiredUsage) != requiredUsage) ||
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(changeBits & BufferChangeBits::PreferReallocationBit);
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if (needsRecreate) {
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const VkBufferUsageFlags recreatedUsage = entry.usage | requiredUsage;
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DeferResidentRelease(std::move(entry.buffer));
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const Bool created = entry.buffer.Create({
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.allocator = m_initInfo.allocator,
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.size = bufferSize,
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.usage = recreatedUsage,
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.memoryUsage = VMA_MEMORY_USAGE_AUTO,
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.allocationFlags = kResidentBufferAllocationFlags,
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});
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if (!created || entry.buffer.Map() == nullptr) {
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MGLOG_E("VkBufferManager::SyncResidentBuffer failed: unable to create resident buffer");
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entry.buffer.Destroy();
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entry.size = 0;
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entry.usage = 0;
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return false;
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}
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if (!entry.buffer.Upload(bufferData->data(), bufferSize, 0)) {
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MGLOG_E("VkBufferManager::SyncResidentBuffer failed: initial upload failed");
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entry.buffer.Destroy();
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entry.size = 0;
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entry.usage = 0;
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return false;
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}
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entry.size = bufferSize;
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entry.usage = recreatedUsage;
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bufferObject->ClearDirty();
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outSlice = entry.buffer.GetSlice(0, bufferSize);
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return true;
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}
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if (changeBits & BufferChangeBits::DirtyBit) {
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const auto& dirtyRanges = bufferObject->GetDirtyRanges();
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for (const auto& range : dirtyRanges) {
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const VkDeviceSize rangeOffset = static_cast<VkDeviceSize>(range.start);
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const VkDeviceSize rangeSize = static_cast<VkDeviceSize>(range.end - range.start);
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if (rangeSize == 0) {
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continue;
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}
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if (!entry.buffer.Upload(bufferData->data() + range.start, rangeSize, rangeOffset)) {
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MGLOG_E("VkBufferManager::SyncResidentBuffer failed: dirty range upload failed");
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return false;
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}
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}
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bufferObject->ClearDirty();
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}
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outSlice = entry.buffer.GetSlice(0, bufferSize);
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return true;
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}
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void VkBufferManager::DowngradeResidentBufferToTransient(const SharedPtr<MG_State::GLState::BufferObject>& bufferObject) {
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if (bufferObject == nullptr) {
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return;
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}
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auto it = m_residentBuffers.find(bufferObject.get());
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if (it == m_residentBuffers.end()) {
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return;
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}
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DeferResidentRelease(std::move(it->second.buffer));
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m_residentBuffers.erase(it);
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}
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void VkBufferManager::DeferResidentRelease(VkBufferObject&& buffer) {
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if (!buffer.IsValid()) {
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return;
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}
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if (m_deferredResidentReleases.empty()) {
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buffer.Destroy();
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return;
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}
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MOBILEGL_ASSERT(m_currentFrameIndex < m_deferredResidentReleases.size(),
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"VkBufferManager::DeferResidentRelease current frame index out of range");
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m_deferredResidentReleases[m_currentFrameIndex].push_back(std::move(buffer));
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}
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void VkBufferManager::CollectDeferredResidentReleases(Uint32 frameIndex) {
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MOBILEGL_ASSERT(frameIndex < m_deferredResidentReleases.size(),
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"VkBufferManager::CollectDeferredResidentReleases frame index out of range");
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m_deferredResidentReleases[frameIndex].clear();
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}
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VkBufferUsageFlags VkBufferManager::GetVkBufferUsage(BufferKind kind) {
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switch (kind) {
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case BufferKind::Vertex:
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case BufferKind::Index:
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// A GL buffer can be rebound between ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER,
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// and may even be used as both within the same draw setup. Keep resident
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// vertex/index buffers compatible with both roles from the start so we
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// never need to recreate a buffer after it has already been bound.
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return VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
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case BufferKind::Uniform:
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default:
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return 0;
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}
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}
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void VkBufferManager::CollectResidentGarbageIfNeeded() {
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++m_residentGcTick;
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if (m_residentGcTick < kResidentBufferGCInterval) {
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return;
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}
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CollectResidentGarbageNow();
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m_residentGcTick = 0;
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}
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void VkBufferManager::CollectResidentGarbageNow() {
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Vector<MG_State::GLState::BufferObject*> staleBuffers;
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staleBuffers.reserve(m_residentBuffers.size());
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for (const auto& [rawBuffer, entry] : m_residentBuffers) {
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if (entry.aliveRef.expired()) {
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staleBuffers.push_back(rawBuffer);
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}
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}
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for (const auto* rawBuffer : staleBuffers) {
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auto it = m_residentBuffers.find(const_cast<MG_State::GLState::BufferObject*>(rawBuffer));
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if (it == m_residentBuffers.end()) {
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continue;
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}
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DeferResidentRelease(std::move(it->second.buffer));
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m_residentBuffers.erase(it);
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}
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}
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void VkBufferManager::DestroyDeferredResidentReleases() {
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for (auto& deferredReleases : m_deferredResidentReleases) {
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deferredReleases.clear();
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}
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m_deferredResidentReleases.clear();
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}
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void VkBufferManager::DestroyResidentBuffers() {
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for (auto& [_, entry] : m_residentBuffers) {
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entry.buffer.Destroy();
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}
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m_residentBuffers.clear();
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}
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} // namespace MobileGL::MG_Backend::DirectVulkan
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@@ -9,12 +9,13 @@
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#pragma once
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#include "BufferArena.h"
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#include "MG_State/GLState/BufferState/BufferObject.h"
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#include "../VkIncludes.h"
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#include <Includes.h>
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#include <vk_mem_alloc.h>
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namespace MobileGL::MG_Backend::DirectVulkan {
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enum class TransientBufferKind : Uint8 {
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enum class BufferKind : Uint8 {
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Vertex,
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Index,
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Uniform,
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@@ -38,13 +39,34 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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Bool RecreateTransientArenas(Uint32 frameCount);
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void BeginFrame(Uint32 frameIndex);
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Bool UploadTransient(TransientBufferKind kind, Uint32 frameIndex, const void* data, VkDeviceSize size,
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Bool UploadTransient(BufferKind kind, Uint32 frameIndex, const void* data, VkDeviceSize size,
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VkDeviceSize alignment, BufferSlice& outSlice);
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Bool SyncResidentBuffer(BufferKind kind, const SharedPtr<MG_State::GLState::BufferObject>& bufferObject,
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BufferSlice& outSlice);
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void DowngradeResidentBufferToTransient(const SharedPtr<MG_State::GLState::BufferObject>& bufferObject);
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private:
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struct ResidentBufferEntry {
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WeakPtr<MG_State::GLState::BufferObject> aliveRef;
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VkBufferObject buffer;
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VkDeviceSize size = 0;
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VkBufferUsageFlags usage = 0;
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};
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Bool InitializeTransientArenas();
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static VkBufferUsageFlags GetVkBufferUsage(BufferKind kind);
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void DeferResidentRelease(VkBufferObject&& buffer);
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void CollectDeferredResidentReleases(Uint32 frameIndex);
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void CollectResidentGarbageIfNeeded();
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void CollectResidentGarbageNow();
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void DestroyDeferredResidentReleases();
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void DestroyResidentBuffers();
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VkBufferManagerInitInfo m_initInfo{};
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BufferArena m_transientUploadArena;
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UnorderedMap<MG_State::GLState::BufferObject*, ResidentBufferEntry> m_residentBuffers;
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Vector<Vector<VkBufferObject>> m_deferredResidentReleases;
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Uint32 m_currentFrameIndex = 0;
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Uint32 m_residentGcTick = 0;
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};
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} // namespace MobileGL::MG_Backend::DirectVulkan
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@@ -19,6 +19,29 @@
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#include <vulkan/vulkan_core.h>
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namespace MobileGL::MG_Backend::DirectVulkan {
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static Bool ShouldUseTransientVertexIndexBuffer(const MG_State::GLState::BufferObject& bufferObject) {
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switch (bufferObject.GetUsage()) {
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case BufferUsage::StreamDraw:
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case BufferUsage::StreamRead:
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case BufferUsage::StreamCopy:
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case BufferUsage::DynamicDraw:
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case BufferUsage::DynamicRead:
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case BufferUsage::DynamicCopy:
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return true;
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case BufferUsage::StaticDraw:
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case BufferUsage::StaticRead:
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case BufferUsage::StaticCopy:
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default:
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return false;
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}
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}
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static Bool HasTransientVertexIndexBufferThisFrame(
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const Vector<const MG_State::GLState::BufferObject*>& buffers,
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const MG_State::GLState::BufferObject* buffer) {
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return std::find(buffers.begin(), buffers.end(), buffer) != buffers.end();
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}
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static const char* VkImageLayoutToString(VkImageLayout layout) {
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switch (layout) {
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case VK_IMAGE_LAYOUT_UNDEFINED:
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@@ -340,6 +363,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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VK_VERIFY(m_frameContext.WaitAndAcquireNextImage(m_device, m_swapchainObject.GetHandle(), m_imageIndexAcquired),
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"Initialize, WaitAndAcquireNextImage");
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m_bufferManager.BeginFrame(m_frameContext.GetCurrentFrameIndex());
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m_transientVertexIndexBuffersThisFrame.clear();
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MGLOG_D("VulkanRenderer initialized");
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}
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@@ -360,6 +384,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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}
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m_vertexInputStateFactory.reset();
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m_bufferManager.Shutdown();
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m_transientVertexIndexBuffersThisFrame.clear();
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m_frameContext.Destroy(m_device, m_commandPool);
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@@ -412,7 +437,6 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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Vector<VkBuffer> vkBuffers(bindingCount, VK_NULL_HANDLE);
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Vector<VkDeviceSize> vkOffsets(bindingCount, 0);
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const Uint32 frameIndex = m_frameContext.GetCurrentFrameIndex();
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auto findBufferByKey = [&](SizeT bufferKey) -> const MG_State::GLState::BufferObject* {
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const auto& attrs = vao.GetAllAttributes();
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@@ -433,15 +457,32 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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const SizeT bufferKey = vertexInputState.bindingBufferKeys[binding];
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const MG_State::GLState::BufferObject* sourceBuffer = findBufferByKey(bufferKey);
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MOBILEGL_ASSERT(sourceBuffer != nullptr, "UploadAndBindVertexStreams failed to resolve source buffer");
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const auto sourceData = sourceBuffer->GetDataReadOnly();
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const SizeT sourceSize = sourceBuffer->GetSize();
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auto sourceBufferShared = MG_State::pGLContext->GetBufferObject(sourceBuffer->GetExternalIndex());
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MOBILEGL_ASSERT(sourceBufferShared != nullptr,
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"UploadAndBindVertexStreams failed to resolve shared source buffer");
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BufferSlice slice{};
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if (!m_bufferManager.UploadTransient(TransientBufferKind::Vertex, frameIndex, sourceData->data(),
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static_cast<VkDeviceSize>(sourceSize), 16, slice)) {
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MGLOG_E("UploadAndBindVertexStreams skipped: failed to upload binding %zu", binding);
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return false;
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const Bool transientThisFrame =
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HasTransientVertexIndexBufferThisFrame(m_transientVertexIndexBuffersThisFrame, sourceBufferShared.get());
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const Bool isDirty = (sourceBufferShared->GetChangeBits() & BufferChangeBits::DirtyBit);
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if (ShouldUseTransientVertexIndexBuffer(*sourceBufferShared) || transientThisFrame || isDirty) {
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const auto sourceData = sourceBufferShared->GetDataReadOnly();
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const SizeT sourceSize = sourceBufferShared->GetSize();
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if (!m_bufferManager.UploadTransient(BufferKind::Vertex, m_frameContext.GetCurrentFrameIndex(),
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sourceData->data(), static_cast<VkDeviceSize>(sourceSize), 16,
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slice)) {
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MGLOG_E("UploadAndBindVertexStreams skipped: failed to upload transient binding %zu", binding);
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return false;
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}
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if (!transientThisFrame) {
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m_transientVertexIndexBuffersThisFrame.push_back(sourceBufferShared.get());
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}
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m_bufferManager.DowngradeResidentBufferToTransient(sourceBufferShared);
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sourceBufferShared->ClearDirty();
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} else {
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if (!m_bufferManager.SyncResidentBuffer(BufferKind::Vertex, sourceBufferShared, slice)) {
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MGLOG_E("UploadAndBindVertexStreams skipped: failed to sync resident binding %zu", binding);
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return false;
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}
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}
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vkBuffers[binding] = slice.buffer;
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vkOffsets[binding] = slice.offset;
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@@ -474,24 +515,40 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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const auto* indexBuffer = vao.GetIndexBufferBindingSlot().GetBoundObject().get();
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MOBILEGL_ASSERT(indexBuffer != nullptr, "UploadAndBindIndexBuffer requires bound EBO");
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const auto indexData = indexBuffer->GetDataReadOnly();
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MOBILEGL_ASSERT(indexData != nullptr && !indexData->empty(), "DrawElements requires non-empty EBO data");
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const SizeT indexSize = MG_Util::GetGLTypeSize(pIndexBufferView->indexType);
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const SizeT indexDataSizeBytes = pIndexBufferView->indexByteSize;
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MOBILEGL_ASSERT(pIndexBufferView->indexByteOffset + indexDataSizeBytes <= indexBuffer->GetSize(),
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"DrawElements index range out of bounds");
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const Uint32 frameIndex = m_frameContext.GetCurrentFrameIndex();
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const VkDeviceSize alignment = indexSize;
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BufferSlice slice{};
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if (!m_bufferManager.UploadTransient(TransientBufferKind::Index, frameIndex,
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indexData->data() + pIndexBufferView->indexByteOffset,
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static_cast<VkDeviceSize>(indexDataSizeBytes), alignment, slice)) {
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MGLOG_E("DrawElements skipped: failed to prepare index upload buffer");
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auto indexBufferShared = MG_State::pGLContext->GetBufferObject(indexBuffer->GetExternalIndex());
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MOBILEGL_ASSERT(indexBufferShared != nullptr, "UploadAndBindIndexBuffer failed to resolve shared EBO");
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const Bool transientThisFrame =
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HasTransientVertexIndexBufferThisFrame(m_transientVertexIndexBuffersThisFrame, indexBufferShared.get());
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const Bool isDirty = (indexBufferShared->GetChangeBits() & BufferChangeBits::DirtyBit);
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if (ShouldUseTransientVertexIndexBuffer(*indexBufferShared) || transientThisFrame || isDirty) {
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const auto indexData = indexBufferShared->GetDataReadOnly();
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MOBILEGL_ASSERT(indexData != nullptr && !indexData->empty(), "DrawElements requires non-empty EBO data");
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if (!m_bufferManager.UploadTransient(BufferKind::Index, m_frameContext.GetCurrentFrameIndex(),
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indexData->data() + pIndexBufferView->indexByteOffset,
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static_cast<VkDeviceSize>(indexDataSizeBytes), indexSize, slice)) {
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MGLOG_E("DrawElements skipped: failed to prepare transient index buffer");
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return false;
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}
|
||||
if (!transientThisFrame) {
|
||||
m_transientVertexIndexBuffersThisFrame.push_back(indexBufferShared.get());
|
||||
}
|
||||
m_bufferManager.DowngradeResidentBufferToTransient(indexBufferShared);
|
||||
indexBufferShared->ClearDirty();
|
||||
vkCmdBindIndexBuffer(frame.commandBuffer, slice.buffer, slice.offset, vkIndexType);
|
||||
return true;
|
||||
}
|
||||
if (!m_bufferManager.SyncResidentBuffer(BufferKind::Index, indexBufferShared, slice)) {
|
||||
MGLOG_E("DrawElements skipped: failed to sync resident index buffer");
|
||||
return false;
|
||||
}
|
||||
vkCmdBindIndexBuffer(frame.commandBuffer, slice.buffer, slice.offset, vkIndexType);
|
||||
vkCmdBindIndexBuffer(frame.commandBuffer, slice.buffer,
|
||||
slice.offset + static_cast<VkDeviceSize>(pIndexBufferView->indexByteOffset), vkIndexType);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1270,6 +1327,7 @@ void main() {
|
||||
}
|
||||
VK_VERIFY(result, "Present, vkAcquireNextImageKHR");
|
||||
m_bufferManager.BeginFrame(m_frameContext.GetCurrentFrameIndex());
|
||||
m_transientVertexIndexBuffersThisFrame.clear();
|
||||
}
|
||||
|
||||
void VulkanRenderer::CreateInstance() {
|
||||
@@ -1849,6 +1907,7 @@ void main() {
|
||||
MOBILEGL_ASSERT(okArena, "RecreateSwapchain: buffer manager transient arena initialization failed");
|
||||
if (m_frameContext.GetFrameCount() > 0) {
|
||||
m_bufferManager.BeginFrame(m_frameContext.GetCurrentFrameIndex());
|
||||
m_transientVertexIndexBuffersThisFrame.clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -173,6 +173,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VkCommandPool m_commandPool = VK_NULL_HANDLE;
|
||||
|
||||
VkBufferManager m_bufferManager;
|
||||
Vector<const MG_State::GLState::BufferObject*> m_transientVertexIndexBuffersThisFrame;
|
||||
|
||||
Uint m_imageIndexAcquired = 0;
|
||||
FrameContext m_frameContext;
|
||||
|
||||
Reference in New Issue
Block a user