[Refactor] (MG_Backend/DirectVulkan): Decouple default render pass management from VulkanRenderer.

This commit is contained in:
BZLZHH
2026-02-21 19:50:26 +08:00
parent d84b4da766
commit 033ba16aff
5 changed files with 162 additions and 61 deletions
+1
View File
@@ -223,6 +223,7 @@ set(SOURCE_FILES
MobileGL/MG_Backend/DirectVulkan/Renderer/VertexInputStateFactory.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferObject.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/VkFramebufferManager.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/VkRenderPassManager.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureSamplerManager.cpp
MobileGL/MG_State/GLState/Core.cpp