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https://github.com/MobileGL-Dev/MobileGL
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[Refactor] (...): Optimize code file structure.
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@@ -0,0 +1,93 @@
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//
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// Created by BZLZHH on 2025/3/15.
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//
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#include "BackendInfo.h"
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namespace MG_GL::Getter {
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const std::string GetBackendName() {
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#if BACKEND_TYPE == BACKEND_VULKAN
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return "Vulkan";
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#elif BACKEND_TYPE == BACKEND_METAL
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return "Metal";
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#elif BACKEND_TYPE == BACKEND_GLES
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return "OpenGL ES";
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#else
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return "<Unknown Backend>";
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#endif
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}
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const std::string GetMGName() {
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#if BACKEND_TYPE == BACKEND_VULKAN
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return "MobileGluvk";
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#elif BACKEND_TYPE == BACKEND_METAL
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return "MobileGlumtl";
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#elif BACKEND_TYPE == BACKEND_GLES
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return "MobileGlues";
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#else
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return "<Unknown MobileGL Version>";
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#endif
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}
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void LogMGInfo() {
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std::string MGName = MG_GL::Getter::GetMGName() + " (MobileGL Core)";
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std::string MGVersion = std::to_string(MG_Global::MG::VersionMajor) + "."
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+ std::to_string(MG_Global::MG::VersionMinor) + "."
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+ std::to_string(MG_Global::MG::VersionRevision);
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if (MG_Global::MG::VersionPatch != 0)
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MGVersion += "." + std::to_string(MG_Global::MG::VersionPatch);
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MGVersion += MG_Global::MG::VersionSuffix;
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std::string GLVersion = std::to_string(MG_Global::GL::GLVersionMajor) + "."
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+ std::to_string(MG_Global::GL::GLVersionMinor) + "."
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+ std::to_string(MG_Global::GL::GLVersionRevision);
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std::string backendName = MG_GL::Getter::GetBackendName();
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std::string backendVersion;
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#if BACKEND_TYPE == BACKEND_VULKAN
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VkApplicationInfo appInfo = {};
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appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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appInfo.pApplicationName = "Vulkan Version Query";
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appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
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appInfo.pEngineName = "No Engine";
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appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
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appInfo.apiVersion = VK_API_VERSION_1_0;
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VkInstanceCreateInfo createInfo = {};
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createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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createInfo.pApplicationInfo = &appInfo;
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VkInstance instance;
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if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
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throw std::runtime_error("Failed to create Vulkan instance!");
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}
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uint32_t deviceCount = 0;
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vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
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if (deviceCount == 0) {
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throw std::runtime_error("No Vulkan devices found!");
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}
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VkPhysicalDevice physicalDevice;
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vkEnumeratePhysicalDevices(instance, &deviceCount, &physicalDevice);
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VkPhysicalDeviceProperties deviceProperties;
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vkGetPhysicalDeviceProperties(physicalDevice, &deviceProperties);
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uint32_t major = VK_VERSION_MAJOR(deviceProperties.apiVersion);
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uint32_t minor = VK_VERSION_MINOR(deviceProperties.apiVersion);
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uint32_t patch = VK_VERSION_PATCH(deviceProperties.apiVersion);
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vkDestroyInstance(instance, nullptr);
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backendVersion = "Vulkan " + std::to_string(major) + "." +
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std::to_string(minor)+"." + std::to_string(patch);
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#elif BACKEND_TYPE == BACKEND_GLES
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backendVersion = std::string((const char*)::GLES::glGetString(GL_VERSION));
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#else
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backendVersion = "<Unknown Backend>";
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#endif
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MG_Util::Debug::LogI("MobileGL Renderer Info:");
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MG_Util::Debug::LogI("----%s:", MGName.c_str());
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MG_Util::Debug::LogI("--------MobileGL Version: %s", MGVersion.c_str());
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MG_Util::Debug::LogI("--------Target OpenGL Implementation Version: %s", GLVersion.c_str());
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MG_Util::Debug::LogI("--------Backend: %s", backendName.c_str());
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MG_Util::Debug::LogI("--------Backend Version: %s", backendVersion.c_str());
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}
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}
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