mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-08 04:08:32 +09:00
04976daa9f6fcabb8b54c00d71b0b1cdfdb01e54
MobileGL
Third party components
SPIRV-Cross by KhronosGroup: github
glslang by KhronosGroup: github
GlslOptimizerV2 by aiekick: github
Progress
Target: OpenGL 3.2 Core Profile
| Component | Development Progress |
|---|---|
| OpenGL State Manager | 6% ~ 8% |
| Abstraction Layer (MG_RHI) | 0% |
| OpenGL ES Backend | N/A (of MG_RHI) |
| Vulkan Backend | planned |
Target: OpenGL implementation compatible with Minecraft 1.17 to 1.12.4
| Component | Development Progress* |
|---|---|
| OpenGL State Manager | 13 / 65 |
| Abstraction Layer (MG_RHI) | 0 / 65 |
| OpenGL ES Backend | N/A (of MG_RHI) |
| Vulkan Backend | planned |
* The number of functions that have been implemented
Languages
C++
86.4%
C
10.2%
Python
1.6%
CMake
0.9%
Shell
0.4%
Other
0.5%