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[Refactor] (...): Optimize code file structure.
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//
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// Created by BZLZHH on 2025/3/15.
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//
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#ifndef MOBILEGL_GL_GETTER_H
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#define MOBILEGL_GL_GETTER_H
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#include "../../../../Includes.h"
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namespace MG_GL::GL {
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const ::GLubyte* GetString(GLenum name);
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const ::GLubyte* GetStringi(GLenum name, GLuint index);
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::GLenum GetError();
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void GetIntegerv(GLenum pname, GLint *params);
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}
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#endif //MOBILEGL_GL_GETTER_H
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