[Feat|Perf] (*/BufferState): Improve dirty mark for Buffer.

This commit is contained in:
BZLZHH
2026-02-02 02:25:41 +08:00
parent 91650e29c5
commit 0cf9d9223d
41 changed files with 908 additions and 678 deletions
+4 -4
View File
@@ -20,10 +20,10 @@ namespace MobileGL {
const GLvoid* pixels);
void TexParameterf(GLenum target, GLenum pname, GLfloat param);
void TexParameteri(GLenum target, GLenum pname, GLint param);
void TexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
void TexParameteriv(GLenum target, GLenum pname, const GLint * params);
void TexParameterIiv(GLenum target, GLenum pname, const GLint * params);
void TexParameterIuiv(GLenum target, GLenum pname, const GLuint * params);
void TexParameterfv(GLenum target, GLenum pname, const GLfloat* params);
void TexParameteriv(GLenum target, GLenum pname, const GLint* params);
void TexParameterIiv(GLenum target, GLenum pname, const GLint* params);
void TexParameterIuiv(GLenum target, GLenum pname, const GLuint* params);
void TexImage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height,
GLsizei depth, GLboolean fixedsamplelocations);