mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-08 04:08:32 +09:00
[Feat] (MG_State/Framebuffer, MG_Impl/Framebuffer): implement glDrawBuffers in the state machine
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
#include "GL_Framebuffer.h"
|
||||
#include "Validators.h"
|
||||
#include "Config.h"
|
||||
#include "MG_Util/Converters/GLToStr/GLEnumConverter.h"
|
||||
#include <MG_Impl/GLImpl/Texture/Validators.h>
|
||||
#include <MG_State/GLState/ErrorState/Error.h>
|
||||
#include <MG_Util/Converters/GLToMG/FramebufferEnumConverter.h>
|
||||
@@ -133,7 +134,76 @@ namespace MobileGL {
|
||||
}
|
||||
|
||||
void DrawBuffers_State(GLsizei n, const GLenum* bufs) {
|
||||
// TODO: implement
|
||||
if (n < 0) {
|
||||
MG_State::pGLContext->RecordError(
|
||||
ErrorCode::InvalidValue, MakeShared<GenericErrorInfo>("MG_Impl/GLImpl", __func__,
|
||||
"`n` is less than 0."));
|
||||
return;
|
||||
} else if (n > MG_State::GLState::FramebufferObject::MAX_DRAW_BUFFERS) {
|
||||
MG_State::pGLContext->RecordError(
|
||||
ErrorCode::InvalidValue, MakeShared<GenericErrorInfo>("MG_Impl/GLImpl", __func__,
|
||||
"`n` is greater than `GL_MAX_DRAW_BUFFERS`."));
|
||||
return;
|
||||
}
|
||||
|
||||
// Get bound framebuffer
|
||||
auto& bindingSlot = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw);
|
||||
auto fbo = bindingSlot.GetBoundObject();
|
||||
bool isDefaultFBO = (fbo == FramebufferImpl::pDefaultFramebufferInfo->defaultFBO);
|
||||
|
||||
static int existenceMap[(SizeT)FramebufferAttachmentType::FramebufferAttachmentTypeCount] = {
|
||||
-1
|
||||
};
|
||||
std::fill(existenceMap, existenceMap + (SizeT)FramebufferAttachmentType::FramebufferAttachmentTypeCount, -1);
|
||||
|
||||
for (GLsizei i = 0; i < n; ++i) {
|
||||
auto attType = MG_Util::ConvertGLEnumToFramebufferAttachmentType(bufs[i]);
|
||||
|
||||
// ------------------- Check validity begin ------------------------
|
||||
if (attType == FramebufferAttachmentType::Unknown) {
|
||||
MG_State::pGLContext->RecordError(
|
||||
ErrorCode::InvalidEnum, MakeShared<GenericErrorInfo>("MG_Impl/GLImpl", __func__,
|
||||
std::format("bufs[{}] = %s is not an accepted value.", i, MG_Util::ConvertGLEnumToString(bufs[i]))));
|
||||
return;
|
||||
}
|
||||
|
||||
if (isDefaultFBO &&
|
||||
attType >= FramebufferAttachmentType::Color0 && attType <= FramebufferAttachmentType::Color31) {
|
||||
MG_State::pGLContext->RecordError(
|
||||
ErrorCode::InvalidEnum, MakeShared<GenericErrorInfo>("MG_Impl/GLImpl", __func__,
|
||||
std::format("FBO is default FBO, but bufs[{}] = {} is one of the `GL_COLOR_ATTACHMENTn` tokens.", i, MG_Util::ConvertGLEnumToString(bufs[i]))));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!isDefaultFBO &&
|
||||
attType >= FramebufferAttachmentType::FrontLeft && attType <= FramebufferAttachmentType::BackRight) {
|
||||
MG_State::pGLContext->RecordError(
|
||||
ErrorCode::InvalidEnum, MakeShared<GenericErrorInfo>("MG_Impl/GLImpl", __func__,
|
||||
std::format("FBO is not default FBO, but bufs[{}] = {} is anything other than `GL_NONE` or one of the `GL_COLOR_ATTACHMENTn` tokens.", i, MG_Util::ConvertGLEnumToString(bufs[i]))));
|
||||
return;
|
||||
}
|
||||
|
||||
if (attType != FramebufferAttachmentType::None && existenceMap[(SizeT)attType] >= 0) {
|
||||
MG_State::pGLContext->RecordError(
|
||||
ErrorCode::InvalidOperation, MakeShared<GenericErrorInfo>("MG_Impl/GLImpl", __func__,
|
||||
std::format("a symbolic constant other than `GL_NONE` appears more than once in bufs. bufs[{}] == bufs[{}] == {}.", i, existenceMap[(SizeT)attType], MG_Util::ConvertGLEnumToString(bufs[i]))));
|
||||
return;
|
||||
}
|
||||
|
||||
existenceMap[(SizeT)attType] = i;
|
||||
|
||||
if ((SizeT)attType > (SizeT)FramebufferAttachmentType::Color0 + MG_State::GLState::FramebufferObject::MAX_DRAW_BUFFERS) {
|
||||
MG_State::pGLContext->RecordError(
|
||||
ErrorCode::InvalidOperation, MakeShared<GenericErrorInfo>("MG_Impl/GLImpl", __func__,
|
||||
std::format("bufs[{}] == {} indicates a color buffer that does not exist in the current GL context.", i, MG_Util::ConvertGLEnumToString(bufs[i]))));
|
||||
return;
|
||||
}
|
||||
// ------------------------- Check validity end ----------------------------------
|
||||
fbo->SetDrawBuffer(i, attType);
|
||||
}
|
||||
for (GLsizei i = n; i < MG_State::GLState::FramebufferObject::MAX_DRAW_BUFFERS; ++i) {
|
||||
fbo->SetDrawBuffer(i, FramebufferAttachmentType::None);
|
||||
}
|
||||
}
|
||||
|
||||
void DeleteRenderbuffers_State(GLsizei n, const GLuint* renderbuffers) {
|
||||
|
||||
Reference in New Issue
Block a user