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[Feat] (MG_Util/Types): Add ComponentSizes.
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@@ -14,5 +14,6 @@ namespace MobileGL {
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SizeT GetInputBytesPerPixel(TextureInternalFormat internalformat, TexturePixelDataType type);
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SizeT CalculateInputTextureImageSize(TextureInternalFormat internalFormat, TexturePixelDataType pixelDataType,
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IntVec3 size);
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ComponentSizes GetComponentSizesForInternalFormat(TextureInternalFormat internal);
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} // namespace MG_Util
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} // namespace MobileGL
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