mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 13:48:30 +09:00
[Perf|Improvement] (All): Improve performance & optimize code.
This commit is contained in:
@@ -8,6 +8,7 @@
|
||||
|
||||
#include "DirectGLES.h"
|
||||
#include "EGL/egl.h"
|
||||
#include "MG_Util/Types.h"
|
||||
#include "Utils.h"
|
||||
#include "Managers.h"
|
||||
#include <MG_Util/Converters/GLToMG/TextureEnumConverter.h>
|
||||
@@ -45,7 +46,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
namespace DebugImpl {
|
||||
#if MOBILEGL_LOG_ACTIVE_LEVEL <= MOBILEGL_LOG_LEVEL_DEBUG
|
||||
void ErrorLopper::Loop(std::function<void(GLenum)> func) {
|
||||
void ErrorLopper::Loop(const std::function<void(GLenum)>& func) {
|
||||
GLenum err = g_GLESFuncs.glGetError();
|
||||
while (err != GL_NO_ERROR) {
|
||||
func(err);
|
||||
@@ -68,14 +69,14 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
Clear();
|
||||
}
|
||||
#else
|
||||
void ErrorLopper::Loop(std::function<void(GLenum)> func) {}
|
||||
void ErrorLopper::Loop(const std::function<void(GLenum)>& func) {}
|
||||
void ErrorLopper::Clear() {}
|
||||
ErrorLopper::ErrorLopper() {}
|
||||
ErrorLopper::~ErrorLopper() {}
|
||||
ErrorLopper::ErrorLopper() = default;
|
||||
ErrorLopper::~ErrorLopper() = default;
|
||||
#endif
|
||||
|
||||
#if MOBILEGL_LOG_ACTIVE_LEVEL <= MOBILEGL_LOG_LEVEL_DEBUG
|
||||
OpenGLScopeMarker::OpenGLScopeMarker(String scopeName) {
|
||||
OpenGLScopeMarker::OpenGLScopeMarker(const String& scopeName) {
|
||||
g_GLESFuncs.glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 0, -1, scopeName.c_str());
|
||||
}
|
||||
|
||||
@@ -83,7 +84,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glPopDebugGroup();
|
||||
}
|
||||
#else
|
||||
OpenGLScopeMarker::OpenGLScopeMarker(String scopeName) {}
|
||||
OpenGLScopeMarker::OpenGLScopeMarker(const String& scopeName) {}
|
||||
|
||||
OpenGLScopeMarker::~OpenGLScopeMarker() {}
|
||||
#endif
|
||||
@@ -92,18 +93,16 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// TODO: deletion for deleted objects
|
||||
|
||||
namespace BufferImpl {
|
||||
void CreateAndSyncBufferObject(SharedPtr<MG_State::GLState::BufferObject>& bufferObject) {
|
||||
void CreateAndSyncBufferObject(const SharedPtr<MG_State::GLState::BufferObject>& bufferObject) {
|
||||
if (!(bufferObject->GetChangeBits() & BufferChangeBits::DirtyBit)) return;
|
||||
|
||||
const auto& backendBufferIt = g_backendBufferObjects.find(bufferObject);
|
||||
SharedPtr<BackendBufferObject> backendBufferObject;
|
||||
if (backendBufferIt == g_backendBufferObjects.end()) {
|
||||
backendBufferObject = MakeShared<BackendBufferObject>();
|
||||
g_backendBufferObjects[bufferObject] = backendBufferObject;
|
||||
} else {
|
||||
backendBufferObject = backendBufferIt->second;
|
||||
const auto& backendBufferIt = g_backendBufferObjects.find(bufferObject.get());
|
||||
Bool exist = (backendBufferIt != g_backendBufferObjects.end());
|
||||
auto& backendObj = exist ? backendBufferIt->second : g_backendBufferObjects[bufferObject.get()];
|
||||
if (!exist) {
|
||||
backendObj = MakeShared<BackendBufferObject>();
|
||||
}
|
||||
backendBufferObject->SyncToBackend(bufferObject);
|
||||
backendObj->SyncToBackend(bufferObject);
|
||||
}
|
||||
|
||||
void SyncNeccessaryBuffers(Bool includeIBO = false, Bool includeIndirectBuffer = false) {
|
||||
@@ -114,9 +113,6 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// 1.VBO 2.IBO (if needed) 3.UBO 4.IndirectBuffer (if needed) 5.SSBO (TODO)
|
||||
// PBO is not needed since it should be handled in frontend
|
||||
|
||||
// static Vector<SharedPtr<MG_State::GLState::BufferObject>> buffersToSync;
|
||||
// buffersToSync.clear();
|
||||
|
||||
const auto& currentVAOObject = MG_State::pGLContext->GetBoundVertexArray();
|
||||
if (!currentVAOObject) {
|
||||
MGLOG_E("No VAO is currently bound, cannot sync necessary buffers.");
|
||||
@@ -126,7 +122,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// VBO
|
||||
for (const auto& attrib : currentVAOObject->GetAllAttributes()) {
|
||||
if (!attrib.Enabled) continue;
|
||||
auto bufferObject = attrib.Buffer;
|
||||
auto& bufferObject = attrib.Buffer;
|
||||
if (bufferObject) {
|
||||
CreateAndSyncBufferObject(bufferObject);
|
||||
}
|
||||
@@ -134,7 +130,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
// IBO
|
||||
if (includeIBO) {
|
||||
auto possibleIBO = currentVAOObject->GetIndexBufferBindingSlot().GetBoundObject();
|
||||
auto& possibleIBO = currentVAOObject->GetIndexBufferBindingSlot().GetBoundObject();
|
||||
if (possibleIBO) {
|
||||
CreateAndSyncBufferObject(possibleIBO);
|
||||
}
|
||||
@@ -142,7 +138,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
// Indirect Buffer Object
|
||||
if (includeIndirectBuffer) {
|
||||
auto possibleIndirectBuffer =
|
||||
auto& possibleIndirectBuffer =
|
||||
MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();
|
||||
if (possibleIndirectBuffer) {
|
||||
CreateAndSyncBufferObject(possibleIndirectBuffer);
|
||||
@@ -153,7 +149,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
auto uboBindingPointCnt = MG_State::pGLContext->GetBufferBindingPointCount(BufferTarget::Uniform);
|
||||
for (SizeT i = 0; i < uboBindingPointCnt; ++i) {
|
||||
auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::Uniform, i);
|
||||
auto obj = point.GetBoundObject();
|
||||
auto& obj = point.GetBoundObject();
|
||||
if (obj) {
|
||||
CreateAndSyncBufferObject(obj);
|
||||
}
|
||||
@@ -166,42 +162,39 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
auto currentVAOObject = MG_State::pGLContext->GetBoundVertexArray();
|
||||
auto& currentVAOObject = MG_State::pGLContext->GetBoundVertexArray();
|
||||
if (!currentVAOObject) {
|
||||
MGLOG_E("No VAO is currently bound, cannot sync current VAO.");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& backendVAOIt = g_backendVertexArrayObjects.find(currentVAOObject);
|
||||
SharedPtr<VertexArrayImpl::BackendVertexArrayObject> backendVAOObject;
|
||||
if (backendVAOIt == g_backendVertexArrayObjects.end()) {
|
||||
backendVAOObject = MakeShared<VertexArrayImpl::BackendVertexArrayObject>();
|
||||
g_backendVertexArrayObjects[currentVAOObject] = backendVAOObject;
|
||||
} else {
|
||||
backendVAOObject = backendVAOIt->second;
|
||||
const auto& backendVAOIt = g_backendVertexArrayObjects.find(currentVAOObject.get());
|
||||
Bool exist = (backendVAOIt != g_backendVertexArrayObjects.end());
|
||||
auto& backendObj = exist ? backendVAOIt->second : g_backendVertexArrayObjects[currentVAOObject.get()];
|
||||
if (!exist) {
|
||||
backendObj = MakeShared<VertexArrayImpl::BackendVertexArrayObject>();
|
||||
}
|
||||
backendVAOObject->SyncToBackend(currentVAOObject);
|
||||
backendObj->SyncToBackend(currentVAOObject);
|
||||
}
|
||||
} // namespace VertexArrayImpl
|
||||
|
||||
namespace TextureImpl {
|
||||
SharedPtr<BackendTextureObject> SyncTextureObjectToBackend(
|
||||
SharedPtr<MG_State::GLState::ITextureObject>& textureObject) {
|
||||
SharedPtr<BackendTextureObject>& SyncTextureObjectToBackend(
|
||||
const SharedPtr<MG_State::GLState::ITextureObject>& textureObject) {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
const auto& backendTextureIt = g_backendTextureObjects.find(textureObject);
|
||||
SharedPtr<BackendTextureObject> backendTextureObject;
|
||||
if (backendTextureIt == g_backendTextureObjects.end()) {
|
||||
backendTextureObject = MakeShared<BackendTextureObject>();
|
||||
g_backendTextureObjects[textureObject] = backendTextureObject;
|
||||
} else {
|
||||
backendTextureObject = backendTextureIt->second;
|
||||
const auto& backendTextureIt = g_backendTextureObjects.find(textureObject.get());
|
||||
Bool exist = (backendTextureIt != g_backendTextureObjects.end());
|
||||
auto& backendObj = exist ? backendTextureIt->second : g_backendTextureObjects[textureObject.get()];
|
||||
if (!exist) {
|
||||
backendObj = MakeShared<BackendTextureObject>();
|
||||
}
|
||||
backendTextureObject->SyncTextureParamsToBackend(textureObject);
|
||||
backendTextureObject->SyncBuiltinSamplerToBackend(textureObject);
|
||||
backendTextureObject->SyncMipmapsToBackend(textureObject);
|
||||
return backendTextureObject;
|
||||
backendObj->SyncTextureParamsToBackend(textureObject);
|
||||
backendObj->SyncBuiltinSamplerToBackend(textureObject);
|
||||
backendObj->SyncMipmapsToBackend(textureObject);
|
||||
|
||||
return backendObj;
|
||||
}
|
||||
|
||||
void SyncNeccessaryTextures() {
|
||||
@@ -216,7 +209,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
for (int index = 0; index < MG_State::GLState::TextureState::MAX_TEXTURE_IMAGE_UNITS; ++index) {
|
||||
auto& unit = MG_State::pGLContext->GetTextureUnitObject(index);
|
||||
for (const auto& bindingSlot : unit.GetAllBindingSlots()) {
|
||||
auto textureObject = bindingSlot.GetBoundObject();
|
||||
auto& textureObject = bindingSlot.GetBoundObject();
|
||||
if (textureObject) {
|
||||
SyncTextureObjectToBackend(textureObject);
|
||||
}
|
||||
@@ -228,7 +221,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
if (currentFBO) {
|
||||
for (const auto& attachment : currentFBO->GetAllAttachmentObjects()) {
|
||||
if (!attachment.IsTexture()) continue;
|
||||
auto textureObject = attachment.GetTexture();
|
||||
auto& textureObject = attachment.GetTexture();
|
||||
if (textureObject) {
|
||||
SyncTextureObjectToBackend(textureObject);
|
||||
}
|
||||
@@ -246,12 +239,12 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
MG_State::GLState::FramebufferObject* lastUpdatedFBO = nullptr;
|
||||
|
||||
for (auto target : fboTargets) {
|
||||
auto slot = MG_State::pGLContext->GetFramebufferBindingSlot(target);
|
||||
for (auto& target : fboTargets) {
|
||||
auto& slot = MG_State::pGLContext->GetFramebufferBindingSlot(target);
|
||||
auto version = slot.GetVersion();
|
||||
if (version == g_fboBindVersions[SizeT(target)]) continue;
|
||||
|
||||
auto currentFBO = slot.GetBoundObject();
|
||||
auto& currentFBO = slot.GetBoundObject();
|
||||
|
||||
if (!currentFBO) {
|
||||
MGLOG_E("No FBO is currently bound, cannot sync current FBO.");
|
||||
@@ -263,21 +256,19 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto& backendFBOIt = g_backendFramebufferObjects.find(currentFBO);
|
||||
SharedPtr<BackendFramebufferObject> backendFBOObject;
|
||||
if (backendFBOIt == g_backendFramebufferObjects.end()) {
|
||||
backendFBOObject = MakeShared<BackendFramebufferObject>();
|
||||
g_backendFramebufferObjects[currentFBO] = backendFBOObject;
|
||||
} else {
|
||||
backendFBOObject = backendFBOIt->second;
|
||||
}
|
||||
|
||||
if (currentFBO.get() == lastUpdatedFBO) {
|
||||
MGLOG_D("Draw FBO and read FBO are the same, skipping sync.");
|
||||
} else {
|
||||
backendFBOObject->SyncToBackend(currentFBO, target);
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto& backendFBOIt = g_backendFramebufferObjects.find(currentFBO.get());
|
||||
Bool exist = (backendFBOIt != g_backendFramebufferObjects.end());
|
||||
auto& backendObj = exist ? backendFBOIt->second : g_backendFramebufferObjects[currentFBO.get()];
|
||||
if (!exist) {
|
||||
backendObj = MakeShared<BackendFramebufferObject>();
|
||||
}
|
||||
backendObj->SyncToBackend(currentFBO, target);
|
||||
|
||||
lastUpdatedFBO = currentFBO.get();
|
||||
}
|
||||
}
|
||||
@@ -466,21 +457,20 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
auto currentProgram = MG_State::pGLContext->GetCurrentProgram();
|
||||
auto& currentProgram = MG_State::pGLContext->GetCurrentProgram();
|
||||
if (!currentProgram || !currentProgram->GetLinkStatus()) {
|
||||
g_GLESFuncs.glUseProgram(0);
|
||||
return;
|
||||
}
|
||||
const auto& backendProgramIt = g_backendProgramObjects.find(currentProgram);
|
||||
SharedPtr<BackendProgramObjectImpl> backendProgram;
|
||||
if (backendProgramIt == g_backendProgramObjects.end()) {
|
||||
backendProgram = MakeShared<BackendProgramObjectImpl>();
|
||||
g_backendProgramObjects[currentProgram] = backendProgram;
|
||||
backendProgram->SyncToBackend(currentProgram);
|
||||
const auto& backendProgramIt = g_backendProgramObjects.find(currentProgram.get());
|
||||
Bool exist = (backendProgramIt != g_backendProgramObjects.end());
|
||||
auto& backendObj = exist ? backendProgramIt->second : g_backendProgramObjects[currentProgram.get()];
|
||||
if (!exist) {
|
||||
backendObj = MakeShared<BackendProgramObjectImpl>();
|
||||
backendObj->SyncToBackend(currentProgram);
|
||||
} else {
|
||||
backendProgram = backendProgramIt->second;
|
||||
if (!backendProgram->GetBackendProgramId()) {
|
||||
backendProgram->SyncToBackend(currentProgram);
|
||||
if (!backendObj->GetBackendProgramId()) {
|
||||
backendObj->SyncToBackend(currentProgram);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -495,7 +485,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
const auto& currentFBO = slot.GetBoundObject();
|
||||
if (currentFBO && currentFBO != MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo->defaultFBO) {
|
||||
const auto& backendFBOIt = FramebufferImpl::g_backendFramebufferObjects.find(currentFBO);
|
||||
const auto& backendFBOIt = FramebufferImpl::g_backendFramebufferObjects.find(currentFBO.get());
|
||||
if (backendFBOIt != FramebufferImpl::g_backendFramebufferObjects.end()) {
|
||||
backendFBOIt->second->Bind(target);
|
||||
} else {
|
||||
@@ -528,7 +518,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
#endif
|
||||
const auto& currentVAO = MG_State::pGLContext->GetBoundVertexArray();
|
||||
if (currentVAO) {
|
||||
const auto& backendVAOIt = VertexArrayImpl::g_backendVertexArrayObjects.find(currentVAO);
|
||||
const auto& backendVAOIt = VertexArrayImpl::g_backendVertexArrayObjects.find(currentVAO.get());
|
||||
if (backendVAOIt != VertexArrayImpl::g_backendVertexArrayObjects.end()) {
|
||||
backendVAOIt->second->Bind();
|
||||
}
|
||||
@@ -556,7 +546,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MG_Util::ConvertTextureTargetToString(target).c_str());
|
||||
continue;
|
||||
}
|
||||
const auto& backendTextureIt = TextureImpl::g_backendTextureObjects.find(textureObject);
|
||||
const auto& backendTextureIt = TextureImpl::g_backendTextureObjects.find(textureObject.get());
|
||||
if (backendTextureIt == TextureImpl::g_backendTextureObjects.end()) continue;
|
||||
|
||||
GLenum targetGL = MG_Util::ConvertTextureTargetToGLEnum(target);
|
||||
@@ -566,7 +556,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// Bind sampler object if necessary
|
||||
const auto& samplerObject = textureUnit.GetSamplerObject();
|
||||
if (samplerObject) {
|
||||
const auto& backendSamplerIt = SamplerImpl::g_backendSamplerObjects.find(samplerObject);
|
||||
const auto& backendSamplerIt = SamplerImpl::g_backendSamplerObjects.find(samplerObject.get());
|
||||
if (backendSamplerIt != SamplerImpl::g_backendSamplerObjects.end()) {
|
||||
backendSamplerIt->second->Bind(unit);
|
||||
}
|
||||
@@ -581,7 +571,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedNC("BindCurrentProgram", TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
const auto& backendProgramIt = PrgramImpl::g_backendProgramObjects.find(currentProgram);
|
||||
const auto& backendProgramIt = PrgramImpl::g_backendProgramObjects.find(currentProgram.get());
|
||||
if (backendProgramIt != PrgramImpl::g_backendProgramObjects.end()) {
|
||||
backendProgramIt->second->Use();
|
||||
auto backendProgramId = backendProgramIt->second->GetBackendProgramId();
|
||||
@@ -623,11 +613,11 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
// Connect buffer to backend binding point
|
||||
auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::Uniform, binding);
|
||||
auto bufferObj = point.GetBoundObject();
|
||||
auto& bufferObj = point.GetBoundObject();
|
||||
auto range = point.GetRange();
|
||||
|
||||
if (bufferObj) {
|
||||
const auto& backendBufferIt = BufferImpl::g_backendBufferObjects.find(bufferObj);
|
||||
const auto& backendBufferIt = BufferImpl::g_backendBufferObjects.find(bufferObj.get());
|
||||
if (backendBufferIt != BufferImpl::g_backendBufferObjects.end()) {
|
||||
const auto& backendBufferObject = backendBufferIt->second;
|
||||
backendBufferObject->Bind(GL_UNIFORM_BUFFER);
|
||||
@@ -635,9 +625,9 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glBindBufferBase(GL_UNIFORM_BUFFER, lastUBOBinding,
|
||||
backendBufferObject->GetBackendBufferId());
|
||||
} else {
|
||||
g_GLESFuncs.glBindBufferRange(GL_UNIFORM_BUFFER, lastUBOBinding,
|
||||
backendBufferObject->GetBackendBufferId(),
|
||||
range.start, range.end - range.start);
|
||||
g_GLESFuncs.glBindBufferRange(
|
||||
GL_UNIFORM_BUFFER, lastUBOBinding, backendBufferObject->GetBackendBufferId(),
|
||||
(GLintptr)range.start, (GLintptr)(range.end - range.start));
|
||||
}
|
||||
} else {
|
||||
MGLOG_E("No backend buffer found for UBO binding, cannot bind UBO.");
|
||||
@@ -660,18 +650,18 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
backendProgramIt->second->GetBackendProgramId(), name.c_str());
|
||||
g_GLESFuncs.glUniform1i(locAtBackend, unit);
|
||||
|
||||
auto samplerObject = MG_State::pGLContext->GetTextureUnitObject(unit).GetSamplerObject();
|
||||
auto& samplerObject = MG_State::pGLContext->GetTextureUnitObject(unit).GetSamplerObject();
|
||||
|
||||
if (samplerObject) {
|
||||
const auto& backendSamplerIt = SamplerImpl::g_backendSamplerObjects.find(samplerObject);
|
||||
SharedPtr<SamplerImpl::BackendSamplerObject> backendSamplerObject;
|
||||
if (backendSamplerIt == SamplerImpl::g_backendSamplerObjects.end()) {
|
||||
backendSamplerObject = MakeShared<SamplerImpl::BackendSamplerObject>();
|
||||
SamplerImpl::g_backendSamplerObjects[samplerObject] = backendSamplerObject;
|
||||
} else {
|
||||
backendSamplerObject = backendSamplerIt->second;
|
||||
const auto& backendSamplerIt =
|
||||
SamplerImpl::g_backendSamplerObjects.find(samplerObject.get());
|
||||
Bool exist = (backendSamplerIt != SamplerImpl::g_backendSamplerObjects.end());
|
||||
auto& backendObj = exist ? backendSamplerIt->second
|
||||
: SamplerImpl::g_backendSamplerObjects[samplerObject.get()];
|
||||
if (!exist) {
|
||||
backendObj = MakeShared<SamplerImpl::BackendSamplerObject>();
|
||||
}
|
||||
backendSamplerObject->SyncToBackend(samplerObject);
|
||||
backendObj->SyncToBackend(samplerObject);
|
||||
} else {
|
||||
SamplerImpl::UnbindSampler(unit);
|
||||
}
|
||||
@@ -845,30 +835,29 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
#if MOBILEGL_LOG_ACTIVE_LEVEL <= MOBILEGL_LOG_LEVEL_DEBUG && MOBILEGL_ENABLE_SCOPE_MARKER
|
||||
DebugImpl::OpenGLScopeMarker marker(__func__);
|
||||
#endif
|
||||
DebugImpl::ErrorLopper errorLopper;
|
||||
|
||||
TextureImpl::SyncNeccessaryTextures();
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
FramebufferImpl::SyncCurrentFBO();
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
RenderStateImpl::SyncRenderState();
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
BindCurrentFBO(FramebufferTarget::Draw);
|
||||
BindCurrentFBO(FramebufferTarget::Read);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
MGLOG_D("ES %s(%d, %d, %d, %d, %d, %d, %d, %d, 0x%x, %s)", __func__, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0,
|
||||
dstX1, dstY1, mask, MG_Util::ConvertGLEnumToString(filter).c_str());
|
||||
g_GLESFuncs.glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
}
|
||||
@@ -895,15 +884,14 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MG_Util::ConvertTextureTargetToString(textureTarget).c_str());
|
||||
}
|
||||
|
||||
const auto& backendTextureIt = TextureImpl::g_backendTextureObjects.find(textureObject);
|
||||
SharedPtr<TextureImpl::BackendTextureObject> backendTextureObject;
|
||||
if (backendTextureIt == TextureImpl::g_backendTextureObjects.end()) {
|
||||
backendTextureObject = MakeShared<TextureImpl::BackendTextureObject>();
|
||||
TextureImpl::g_backendTextureObjects[textureObject] = backendTextureObject;
|
||||
} else {
|
||||
backendTextureObject = backendTextureIt->second;
|
||||
const auto& backendTextureIt = TextureImpl::g_backendTextureObjects.find(textureObject.get());
|
||||
Bool exist = (backendTextureIt != TextureImpl::g_backendTextureObjects.end());
|
||||
auto& backendObj =
|
||||
exist ? backendTextureIt->second : TextureImpl::g_backendTextureObjects[textureObject.get()];
|
||||
if (!exist) {
|
||||
backendObj = MakeShared<TextureImpl::BackendTextureObject>();
|
||||
}
|
||||
backendTextureObject->Bind(target, unit);
|
||||
backendObj->Bind(target, unit);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -953,15 +941,15 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
DebugImpl::ErrorLopper errorLopper;
|
||||
MGLOG_D("%s: Backend", __func__);
|
||||
TextureImpl::SyncNeccessaryTextures();
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
FramebufferImpl::SyncCurrentFBO();
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
RenderStateImpl::SyncRenderState();
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
if (!UpdateTextureBindingAtTarget(target)) return;
|
||||
@@ -969,10 +957,10 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// Bind necessary FBO and texture
|
||||
BindCurrentFBO(FramebufferTarget::Read);
|
||||
Uint activeTextureUnit = MG_State::pGLContext->GetActiveTextureUnit();
|
||||
const auto& textureObject = MG_State::pGLContext->GetTextureUnitObject(activeTextureUnit)
|
||||
const auto& textureObject = MG_State::pGLContext->GetTextureUnitObject((Int)activeTextureUnit)
|
||||
.GetBindingSlot(MG_Util::ConvertGLEnumToTextureTarget(target))
|
||||
.GetBoundObject();
|
||||
const auto& backendTextureIt = TextureImpl::g_backendTextureObjects.find(textureObject);
|
||||
const auto& backendTextureIt = TextureImpl::g_backendTextureObjects.find(textureObject.get());
|
||||
if (backendTextureIt == TextureImpl::g_backendTextureObjects.end()) {
|
||||
MGLOG_E("CopyTexSubImage2D: No backend texture found for texture %u.",
|
||||
textureObject ? textureObject->GetExternalIndex() : 0);
|
||||
@@ -998,19 +986,19 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
if (!isDepthFormat) {
|
||||
g_GLESFuncs.glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
} else {
|
||||
MGLOG_D("%s: Backend depth", __func__);
|
||||
g_GLESFuncs.glTexImage2D(target, level, (GLint)internalformat, width, height, border, format, type,
|
||||
nullptr);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
GLint currentTex = backendTextureIt->second->GetBackendTextureId();
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
auto currentTex = (GLint)backendTextureIt->second->GetBackendTextureId();
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
@@ -1026,7 +1014,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glBlitFramebuffer(x, y, x + width, y + height, 0, 0, width, height,
|
||||
GL_DEPTH_BUFFER_BIT | (isStencilFormat ? GL_STENCIL_BUFFER_BIT : 0),
|
||||
GL_NEAREST);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
}
|
||||
@@ -1041,15 +1029,15 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
MGLOG_D("%s: Backend", __func__);
|
||||
TextureImpl::SyncNeccessaryTextures();
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
FramebufferImpl::SyncCurrentFBO();
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
RenderStateImpl::SyncRenderState();
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
@@ -1057,11 +1045,11 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
// Bind necessary FBO and texture
|
||||
BindCurrentFBO(FramebufferTarget::Read);
|
||||
Uint activeTextureUnit = MG_State::pGLContext->GetActiveTextureUnit();
|
||||
auto activeTextureUnit = MG_State::pGLContext->GetActiveTextureUnit();
|
||||
const auto& textureObject = MG_State::pGLContext->GetTextureUnitObject(activeTextureUnit)
|
||||
.GetBindingSlot(MG_Util::ConvertGLEnumToTextureTarget(target))
|
||||
.GetBoundObject();
|
||||
const auto& backendTextureIt = TextureImpl::g_backendTextureObjects.find(textureObject);
|
||||
const auto& backendTextureIt = TextureImpl::g_backendTextureObjects.find(textureObject.get());
|
||||
if (backendTextureIt == TextureImpl::g_backendTextureObjects.end()) {
|
||||
MGLOG_E("CopyTexSubImage2D: No backend texture found for texture %u.",
|
||||
textureObject ? textureObject->GetExternalIndex() : 0);
|
||||
@@ -1069,12 +1057,12 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
backendTextureIt->second->Bind(target, activeTextureUnit);
|
||||
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
GLenum internalFormat;
|
||||
g_GLESFuncs.glGetTexLevelParameteriv(target, level, GL_TEXTURE_INTERNAL_FORMAT, (GLint*)&internalFormat);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
auto mgInternalFormat = MG_Util::ConvertGLEnumToTextureInternalFormat(internalFormat);
|
||||
@@ -1084,19 +1072,19 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
if (!isDepthFormat) {
|
||||
g_GLESFuncs.glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
} else {
|
||||
MGLOG_D("%s: Backend depth", __func__);
|
||||
GLint currentTex = backendTextureIt->second->GetBackendTextureId();
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
auto currentTex = backendTextureIt->second->GetBackendTextureId();
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
GLenum attachment = isStencilFormat ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT;
|
||||
TempFBOBinder tempFBOBinder(false);
|
||||
g_GLESFuncs.glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, attachment, target, currentTex, level);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
if (g_GLESFuncs.glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
|
||||
@@ -1107,7 +1095,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glBlitFramebuffer(
|
||||
x, y, x + width, y + height, xoffset, yoffset, xoffset + width, yoffset + height,
|
||||
GL_DEPTH_BUFFER_BIT | (isStencilFormat ? GL_STENCIL_BUFFER_BIT : 0), GL_NEAREST);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
}
|
||||
@@ -1120,8 +1108,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
auto unitIndex = MG_State::pGLContext->GetActiveTextureUnit();
|
||||
auto& unit = MG_State::pGLContext->GetTextureUnitObject(unitIndex);
|
||||
auto& slot = unit.GetBindingSlot(MG_Util::ConvertGLEnumToTextureTarget(target));
|
||||
auto texture = slot.GetBoundObject();
|
||||
auto backendTexture = TextureImpl::SyncTextureObjectToBackend(texture);
|
||||
auto& texture = slot.GetBoundObject();
|
||||
auto& backendTexture = TextureImpl::SyncTextureObjectToBackend(texture);
|
||||
|
||||
backendTexture->Bind(target, unitIndex);
|
||||
g_GLESFuncs.glGenerateMipmap(target);
|
||||
@@ -1184,7 +1172,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
PixelStoreParameters m_prevParams;
|
||||
|
||||
PixelStoreParameters QueryCurrentGLPixelStoreParams(Bool isUnpack) {
|
||||
static PixelStoreParameters QueryCurrentGLPixelStoreParams(Bool isUnpack) {
|
||||
PixelStoreParameters p;
|
||||
if (!isUnpack) {
|
||||
g_GLESFuncs.glGetIntegerv(GL_PACK_ALIGNMENT, (GLint*)&p.Alignment);
|
||||
@@ -1214,7 +1202,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
return p;
|
||||
}
|
||||
|
||||
void Sync(Bool isUnpack, const PixelStoreParameters& params) {
|
||||
static void Sync(Bool isUnpack, const PixelStoreParameters& params) {
|
||||
if (!isUnpack) {
|
||||
g_GLESFuncs.glPixelStorei(GL_PACK_ALIGNMENT, params.Alignment);
|
||||
g_GLESFuncs.glPixelStorei(GL_PACK_ROW_LENGTH, params.RowLength);
|
||||
@@ -1271,7 +1259,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
|
||||
// Handle PBO
|
||||
auto pixelPackBufferObject =
|
||||
auto& pixelPackBufferObject =
|
||||
MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::PixelPack).GetBoundObject();
|
||||
Bool usePBO;
|
||||
GLuint prevPixelPackBuffer = 0;
|
||||
@@ -1279,7 +1267,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
BufferImpl::CreateAndSyncBufferObject(pixelPackBufferObject);
|
||||
MGLOG_D("ReadPixels: Using PBO %u", pixelPackBufferObject->GetExternalIndex());
|
||||
usePBO = true;
|
||||
const auto& backendBufferIt = BufferImpl::g_backendBufferObjects.find(pixelPackBufferObject);
|
||||
const auto& backendBufferIt = BufferImpl::g_backendBufferObjects.find(pixelPackBufferObject.get());
|
||||
|
||||
if (backendBufferIt == BufferImpl::g_backendBufferObjects.end()) {
|
||||
MGLOG_E("ReadPixels: No backend buffer found for PBO %u.",
|
||||
@@ -1299,8 +1287,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
if (usePBO) {
|
||||
// pull back to client memory if PBO is used
|
||||
MGLOG_D("ReadPixels: PBO used, mapping buffer to client memory");
|
||||
GLvoid* pboMappedPtr = g_GLESFuncs.glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0,
|
||||
pixelPackBufferObject->GetSize(), GL_MAP_READ_BIT);
|
||||
GLvoid* pboMappedPtr = g_GLESFuncs.glMapBufferRange(
|
||||
GL_PIXEL_PACK_BUFFER, 0, (GLsizeiptr)pixelPackBufferObject->GetSize(), GL_MAP_READ_BIT);
|
||||
if (pboMappedPtr) {
|
||||
MGLOG_D("ReadPixels: Copying data from PBO to client memory");
|
||||
SizeT size = pixelPackBufferObject->GetSize();
|
||||
@@ -1345,7 +1333,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D("GetTexImage: SyncCurrentFBO()");
|
||||
FramebufferImpl::SyncCurrentFBO();
|
||||
|
||||
Uint activeTextureUnit = MG_State::pGLContext->GetActiveTextureUnit();
|
||||
auto activeTextureUnit = MG_State::pGLContext->GetActiveTextureUnit();
|
||||
MGLOG_D("GetTexImage: active texture unit = %u", activeTextureUnit);
|
||||
|
||||
const auto& textureObject = MG_State::pGLContext->GetTextureUnitObject(activeTextureUnit)
|
||||
@@ -1355,7 +1343,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D("GetTexImage: bound texture object = %p (name=%u)", textureObject.get(),
|
||||
textureObject ? textureObject->GetExternalIndex() : 0);
|
||||
|
||||
const auto& backendTextureIt = TextureImpl::g_backendTextureObjects.find(textureObject);
|
||||
const auto& backendTextureIt = TextureImpl::g_backendTextureObjects.find(textureObject.get());
|
||||
|
||||
if (backendTextureIt == TextureImpl::g_backendTextureObjects.end()) {
|
||||
MGLOG_E("GetTexImage: No backend texture found for texture %u.",
|
||||
@@ -1383,14 +1371,14 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
return;
|
||||
}
|
||||
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
MGLOG_D("GetTexImage: Applying TempPixelStoreParameterSync (PACK)");
|
||||
TempPixelStoreParameterSync tempPackParamsSync(false);
|
||||
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
@@ -1402,9 +1390,9 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
return;
|
||||
}
|
||||
|
||||
auto* textureMipmapObject = static_cast<MG_State::GLState::TextureObjectMipmap*>(textureObject.get());
|
||||
auto* textureMipmapObject = dynamic_cast<MG_State::GLState::TextureObjectMipmap*>(textureObject.get());
|
||||
|
||||
auto levelRange = textureMipmapObject->GetLevelRange();
|
||||
auto& levelRange = textureMipmapObject->GetLevelRange();
|
||||
MGLOG_D("GetTexImage: mipmap level range = [%d, %d)", levelRange.x(), levelRange.y());
|
||||
|
||||
if (level < levelRange.x() || level >= levelRange.y()) {
|
||||
@@ -1421,7 +1409,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D("GetTexImage: mip level %d size = %dx%d", level, size.x(), size.y());
|
||||
|
||||
// Handle PBO
|
||||
auto pixelPackBufferObject =
|
||||
auto& pixelPackBufferObject =
|
||||
MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::PixelPack).GetBoundObject();
|
||||
Bool usePBO;
|
||||
GLuint prevPixelPackBuffer = 0;
|
||||
@@ -1429,7 +1417,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
BufferImpl::CreateAndSyncBufferObject(pixelPackBufferObject);
|
||||
MGLOG_D("GetTexImage: Using PBO %u", pixelPackBufferObject->GetExternalIndex());
|
||||
usePBO = true;
|
||||
const auto& backendBufferIt = BufferImpl::g_backendBufferObjects.find(pixelPackBufferObject);
|
||||
const auto& backendBufferIt = BufferImpl::g_backendBufferObjects.find(pixelPackBufferObject.get());
|
||||
if (backendBufferIt == BufferImpl::g_backendBufferObjects.end()) {
|
||||
MGLOG_E("GetTexImage: No backend buffer found for PBO %u.",
|
||||
pixelPackBufferObject ? pixelPackBufferObject->GetExternalIndex() : 0);
|
||||
@@ -1443,7 +1431,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D("GetTexImage: Not using PBO");
|
||||
}
|
||||
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
MGLOG_D("GetTexImage: glReadPixels(0, 0, %d, %d, %s, %s, %p)", size.x(), size.y(),
|
||||
@@ -1451,14 +1439,14 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
pixels);
|
||||
g_GLESFuncs.glReadPixels(0, 0, size.x(), size.y(), esFormat, esType, pixels);
|
||||
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
if (usePBO) {
|
||||
// pull back to client memory if PBO is used
|
||||
MGLOG_D("ReadPixels: PBO used, mapping buffer to client memory");
|
||||
GLvoid* pboMappedPtr = g_GLESFuncs.glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0,
|
||||
pixelPackBufferObject->GetSize(), GL_MAP_READ_BIT);
|
||||
GLvoid* pboMappedPtr = g_GLESFuncs.glMapBufferRange(
|
||||
GL_PIXEL_PACK_BUFFER, 0, (GLsizeiptr)pixelPackBufferObject->GetSize(), GL_MAP_READ_BIT);
|
||||
if (pboMappedPtr) {
|
||||
MGLOG_D("ReadPixels: Copying data from PBO to client memory");
|
||||
SizeT size = pixelPackBufferObject->GetSize();
|
||||
@@ -1479,7 +1467,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
}
|
||||
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
MGLOG_D("GetTexImage: finished");
|
||||
|
||||
@@ -7,10 +7,6 @@
|
||||
// End of Source File Header
|
||||
|
||||
#include "Managers.h"
|
||||
#include "MG_State/GLState/TextureState/TextureEnum.h"
|
||||
#include "MG_State/GLState/TextureState/TextureObject.h"
|
||||
#include "MG_State/GLState/TextureState/TextureState.h"
|
||||
#include "MG_Util/Converters/GLToMG/TextureEnumConverter.h"
|
||||
#include "Utils.h"
|
||||
#include "DirectGLES.h"
|
||||
|
||||
@@ -18,6 +14,7 @@
|
||||
#include <MG_Util/Converters/GLToStr/GLEnumConverter.h>
|
||||
#include <MG_Util/Converters/MGToGL/DataTypeConverter.h>
|
||||
#include <MG_Util/Converters/MGToGL/BufferEnumConverter.h>
|
||||
#include <MG_Util/Converters/GLToMG/TextureEnumConverter.h>
|
||||
#include <MG_Util/Converters/MGToGL/ProgramEnumConverter.h>
|
||||
#include <MG_Util/Converters/MGToGL/TextureEnumConverter.h>
|
||||
#include <MG_Util/Converters/MGToStr/TextureEnumConverter.h>
|
||||
@@ -44,7 +41,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
}
|
||||
|
||||
void BackendBufferObject::SyncToBackend(SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject) {
|
||||
void BackendBufferObject::SyncToBackend(const SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject) {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
@@ -105,7 +102,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
|
||||
void BackendBufferObject::SyncToBackend_glBufferData(
|
||||
SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject) {
|
||||
const SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject) {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
@@ -117,11 +114,11 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
GLenum usage = MG_Util::ConvertBufferUsageToGLEnum(stateBufferObject->GetUsage());
|
||||
|
||||
Bind();
|
||||
g_GLESFuncs.glBufferData(TempBufferTarget, size, data, usage);
|
||||
g_GLESFuncs.glBufferData(TempBufferTarget, (GLsizeiptr)size, data, usage);
|
||||
}
|
||||
|
||||
void BackendBufferObject::SyncToBackend_glBufferSubData(
|
||||
SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject) {
|
||||
const SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject) {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
@@ -130,7 +127,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
const void* data = stateBufferObject->GetDataReadOnly()->data();
|
||||
// dirty range: [range.start, range.end)
|
||||
auto ranges = stateBufferObject->GetDirtyRanges();
|
||||
auto& ranges = stateBufferObject->GetDirtyRanges();
|
||||
if (ranges.empty()) {
|
||||
MGLOG_D("No dirty range to sync for buffer with ID: %u", m_backendBufferId);
|
||||
return;
|
||||
@@ -138,20 +135,21 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
for (const auto& range : ranges) {
|
||||
Bind();
|
||||
g_GLESFuncs.glBufferSubData(TempBufferTarget, range.start, range.end - range.start,
|
||||
g_GLESFuncs.glBufferSubData(TempBufferTarget, (GLintptr)range.start,
|
||||
(GLintptr)(range.end - range.start),
|
||||
reinterpret_cast<const char*>(data) + range.start);
|
||||
}
|
||||
}
|
||||
|
||||
void BackendBufferObject::SyncToBackend_glMapBufferRange(
|
||||
SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject, Bool invalidate, Bool unsynchronized) {
|
||||
const SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject, Bool invalidate, Bool unsynchronized) {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
|
||||
MGLOG_D("Syncing buffer map (glMapBuffer) for object with ID : %u", m_backendBufferId);
|
||||
MGLOG_D("Mapping buffer with ID: %u", m_backendBufferId);
|
||||
auto ranges = stateBufferObject->GetDirtyRanges();
|
||||
auto& ranges = stateBufferObject->GetDirtyRanges();
|
||||
if (ranges.empty()) {
|
||||
MGLOG_D("No dirty range to sync for buffer with ID: %u", m_backendBufferId);
|
||||
return;
|
||||
@@ -159,18 +157,18 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
SizeT minStart = ranges.GetOverallMinStart();
|
||||
SizeT maxEnd = ranges.GetOverallMaxEnd();
|
||||
Bind();
|
||||
void* mappedData = g_GLESFuncs.glMapBufferRange(TempBufferTarget, minStart, maxEnd - minStart,
|
||||
(invalidate ? GL_MAP_INVALIDATE_RANGE_BIT : 0) |
|
||||
(unsynchronized ? GL_MAP_UNSYNCHRONIZED_BIT : 0) |
|
||||
GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
|
||||
void* mappedData = g_GLESFuncs.glMapBufferRange(
|
||||
TempBufferTarget, (GLintptr)minStart, (GLintptr)(maxEnd - minStart),
|
||||
(invalidate ? GL_MAP_INVALIDATE_RANGE_BIT : 0) | (unsynchronized ? GL_MAP_UNSYNCHRONIZED_BIT : 0) |
|
||||
GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
|
||||
const void* data = stateBufferObject->GetDataReadOnly()->data();
|
||||
if (mappedData) {
|
||||
MGLOG_D("Mapped buffer data successfully for object with ID: %u", m_backendBufferId);
|
||||
Memcpy(mappedData, reinterpret_cast<const char*>(data) + minStart, maxEnd - minStart);
|
||||
// Explicitly flush the dirty ranges
|
||||
for (const auto& range : ranges) {
|
||||
g_GLESFuncs.glFlushMappedBufferRange(TempBufferTarget, range.start - minStart,
|
||||
range.end - range.start);
|
||||
g_GLESFuncs.glFlushMappedBufferRange(TempBufferTarget, (GLintptr)(range.start - minStart),
|
||||
(GLintptr)(range.end - range.start));
|
||||
}
|
||||
g_GLESFuncs.glUnmapBuffer(TempBufferTarget);
|
||||
} else {
|
||||
@@ -191,7 +189,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glBindBuffer(target, m_backendBufferId);
|
||||
}
|
||||
|
||||
UnorderedMap<SharedPtr<MG_State::GLState::BufferObject>, SharedPtr<BackendBufferObject>> g_backendBufferObjects;
|
||||
UnorderedMap<MG_State::GLState::BufferObject*, SharedPtr<BackendBufferObject>> g_backendBufferObjects;
|
||||
BackendBufferObject* g_boundVertexBufferObject = nullptr;
|
||||
} // namespace BufferImpl
|
||||
|
||||
@@ -209,22 +207,21 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
}
|
||||
|
||||
void BackendVertexArrayObject::Bind() {
|
||||
void BackendVertexArrayObject::Bind() const {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
g_GLESFuncs.glBindVertexArray(m_backendVAOId);
|
||||
}
|
||||
|
||||
void BackendVertexArrayObject::BindAttributeBuffer(Uint index,
|
||||
const MG_State::GLState::VertexAttribute& attrib) {
|
||||
inline void BindAttributeBuffer(const MG_State::GLState::VertexAttribute& attrib) {
|
||||
const auto& bufferObject = attrib.Buffer;
|
||||
if (!bufferObject) {
|
||||
MGLOG_W("Attribute has no bound buffer, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& backendBufferIt = BufferImpl::g_backendBufferObjects.find(bufferObject);
|
||||
const auto& backendBufferIt = BufferImpl::g_backendBufferObjects.find(bufferObject.get());
|
||||
if (backendBufferIt == BufferImpl::g_backendBufferObjects.end()) {
|
||||
MGLOG_E("No backend buffer found for attribute's buffer, cannot bind attribute.");
|
||||
return;
|
||||
@@ -234,7 +231,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
backendBufferObject->Bind(GL_ARRAY_BUFFER);
|
||||
}
|
||||
|
||||
void BackendVertexArrayObject::SyncToBackend(SharedPtr<MG_State::GLState::VertexArrayObject>& stateVAOObject) {
|
||||
void BackendVertexArrayObject::SyncToBackend(
|
||||
const SharedPtr<MG_State::GLState::VertexArrayObject>& stateVAOObject) {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
@@ -268,7 +266,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
m_syncedAttributeVersions[attribIndex].BufferVersion;
|
||||
if (!needsSyncFormat && !needsSyncBuffer) continue;
|
||||
|
||||
BindAttributeBuffer(attribIndex, attrib);
|
||||
BindAttributeBuffer(attrib);
|
||||
|
||||
if (!attrib.IsInteger) {
|
||||
g_GLESFuncs.glVertexAttribPointer(
|
||||
@@ -289,7 +287,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
if (currentIndexBufferVersion != m_syncedIndexBufferVersion) {
|
||||
const auto& indexBufferBinding = stateVAOObject->GetIndexBufferBindingSlot().GetBoundObject();
|
||||
if (indexBufferBinding) {
|
||||
const auto& backendBufferIt = BufferImpl::g_backendBufferObjects.find(indexBufferBinding);
|
||||
const auto& backendBufferIt = BufferImpl::g_backendBufferObjects.find(indexBufferBinding.get());
|
||||
if (backendBufferIt != BufferImpl::g_backendBufferObjects.end()) {
|
||||
const auto& backendBufferObject = backendBufferIt->second;
|
||||
backendBufferObject->Bind(GL_ELEMENT_ARRAY_BUFFER);
|
||||
@@ -303,7 +301,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
m_syncedAttributeVersions = allAttributeVersions;
|
||||
}
|
||||
|
||||
UnorderedMap<SharedPtr<MG_State::GLState::VertexArrayObject>, SharedPtr<BackendVertexArrayObject>>
|
||||
UnorderedMap<MG_State::GLState::VertexArrayObject*, SharedPtr<BackendVertexArrayObject>>
|
||||
g_backendVertexArrayObjects;
|
||||
} // namespace VertexArrayImpl
|
||||
|
||||
@@ -336,7 +334,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_boundTexturesCache[unit][targetN] = this;
|
||||
}
|
||||
|
||||
Uint BackendTextureObject::GetBackendTextureId() {
|
||||
Uint BackendTextureObject::GetBackendTextureId() const {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
@@ -344,7 +342,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
|
||||
void BackendTextureObject::SyncMipmapsToBackend(
|
||||
SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {
|
||||
const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {
|
||||
if (!stateTextureObject) {
|
||||
MGLOG_E("State texture object is null, cannot sync to backend.");
|
||||
return;
|
||||
@@ -353,7 +351,6 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
DebugImpl::ErrorLopper errorLopper;
|
||||
|
||||
MGLOG_D("Syncing texture mipmaps with backend ID %u to backend for state ID %u", m_backendTextureId,
|
||||
stateTextureObject->GetExternalIndex());
|
||||
@@ -381,7 +378,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
|
||||
Bind(target);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error: %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
const auto baseSize = stateTextureObject->GetBaseSize();
|
||||
@@ -394,7 +391,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
switch (stateTextureObject->GetStorageType()) {
|
||||
case TextureStorageType::Mipmap: {
|
||||
auto* textureMipmapObject =
|
||||
static_cast<MG_State::GLState::TextureObjectMipmap*>(stateTextureObject.get());
|
||||
dynamic_cast<MG_State::GLState::TextureObjectMipmap*>(stateTextureObject.get());
|
||||
const auto mipmapCount = textureMipmapObject->GetMipmapLevelCount();
|
||||
currentTextureInfo.mipmapLevels = mipmapCount;
|
||||
|
||||
@@ -414,7 +411,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
&glFormat, &glType);
|
||||
|
||||
const auto& uploadTargets = textureMipmapObject->GetUploadTargets();
|
||||
for (auto uploadTarget : uploadTargets) {
|
||||
for (auto& uploadTarget : uploadTargets) {
|
||||
for (SizeT level = 0; level < mipmapCount; ++level) {
|
||||
auto levelTexelSize = textureMipmapObject->GetMipmapTexelSize(uploadTarget, level);
|
||||
auto levelByteSize = textureMipmapObject->GetMipmapByteSize(uploadTarget, level);
|
||||
@@ -429,22 +426,22 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
levelTexelSize.x(), levelTexelSize.y(), levelTexelSize.z(), levelByteSize, pData,
|
||||
levelDirty ? "true" : "false");
|
||||
|
||||
errorLopper.Clear();
|
||||
DebugImpl::ErrorLopper::Clear();
|
||||
g_GLESFuncs.glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
||||
auto textureTarget = stateTextureObject->GetTarget();
|
||||
// TODO: handle more texture types
|
||||
switch (textureTarget) {
|
||||
case TextureTarget::Texture2D:
|
||||
case TextureTarget::TextureCubeMap: {
|
||||
g_GLESFuncs.glTexImage2D(glUploadTarget, static_cast<GLint>(level), glInternalFormat,
|
||||
static_cast<GLsizei>(levelTexelSize.x()),
|
||||
static_cast<GLsizei>(levelTexelSize.y()), 0, glFormat, glType,
|
||||
pData);
|
||||
g_GLESFuncs.glTexImage2D(
|
||||
glUploadTarget, static_cast<GLint>(level), (GLint)glInternalFormat,
|
||||
static_cast<GLsizei>(levelTexelSize.x()), static_cast<GLsizei>(levelTexelSize.y()),
|
||||
0, glFormat, glType, pData);
|
||||
break;
|
||||
}
|
||||
case TextureTarget::Texture3D: {
|
||||
g_GLESFuncs.glTexImage3D(
|
||||
glUploadTarget, static_cast<GLint>(level), glInternalFormat,
|
||||
glUploadTarget, static_cast<GLint>(level), (GLint)glInternalFormat,
|
||||
static_cast<GLsizei>(levelTexelSize.x()), static_cast<GLsizei>(levelTexelSize.y()),
|
||||
static_cast<GLsizei>(levelTexelSize.z()), 0, glFormat, glType, pData);
|
||||
break;
|
||||
@@ -454,8 +451,9 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MG_Util::ConvertTextureTargetToString(textureTarget).c_str());
|
||||
}
|
||||
}
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__, glUploadTarget,
|
||||
glInternalFormat, glFormat, glType, pData](GLenum err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__, func = __func__,
|
||||
glUploadTarget, glInternalFormat, glFormat, glType,
|
||||
pData](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error: %s. glTexImage*: target=%s, internalformat=%s, format=%s, "
|
||||
"type=%s, pixels=%p",
|
||||
func, file, line, MG_Util::ConvertGLEnumToString(err).c_str(),
|
||||
@@ -478,7 +476,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
TextureImpl::GenerateTextureFormatInfo(textureMipmapObject->GetFormat(), &glInternalFormat,
|
||||
&glFormat, &glType);
|
||||
const auto& uploadTargets = textureMipmapObject->GetUploadTargets();
|
||||
for (auto uploadTarget : uploadTargets) {
|
||||
for (auto& uploadTarget : uploadTargets) {
|
||||
for (SizeT level = 0; level < mipmapCount; ++level) {
|
||||
if (!textureMipmapObject->IsStorageDirty(uploadTarget, level)) {
|
||||
continue;
|
||||
@@ -499,10 +497,11 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
auto glUploadTarget = MG_Util::ConvertTextureUploadTargetToGLEnum(uploadTarget);
|
||||
g_GLESFuncs.glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error: %s", func, file, line,
|
||||
MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
DebugImpl::ErrorLopper::Loop(
|
||||
[file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error: %s", func, file, line,
|
||||
MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
auto texelSize = textureMipmapObject->GetMipmapTexelSize(uploadTarget, level);
|
||||
g_GLESFuncs.glTexSubImage2D(glUploadTarget, static_cast<GLint>(level), 0, 0,
|
||||
static_cast<GLsizei>(texelSize.x()),
|
||||
@@ -516,9 +515,9 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
case TextureStorageType::Buffer: {
|
||||
auto* textureBufferObject =
|
||||
static_cast<MG_State::GLState::TextureObjectBuffer*>(stateTextureObject.get());
|
||||
dynamic_cast<MG_State::GLState::TextureObjectBuffer*>(stateTextureObject.get());
|
||||
auto& slot = textureBufferObject->GetBufferBindingSlot();
|
||||
auto buffer = slot.GetBoundObject();
|
||||
auto& buffer = slot.GetBoundObject();
|
||||
auto bufferIndex = buffer->GetExternalIndex();
|
||||
currentTextureInfo.bufferExternalIndex = bufferIndex;
|
||||
|
||||
@@ -530,10 +529,10 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// Need to sync texture buffer if not synced yet
|
||||
auto& backendBuffers = BufferImpl::g_backendBufferObjects;
|
||||
SharedPtr<BufferImpl::BackendBufferObject> backendBufferObject;
|
||||
const auto& backendBufferIt = backendBuffers.find(buffer);
|
||||
const auto& backendBufferIt = backendBuffers.find(buffer.get());
|
||||
if (backendBufferIt == backendBuffers.end()) {
|
||||
backendBufferObject = MakeShared<BufferImpl::BackendBufferObject>();
|
||||
backendBuffers[buffer] = backendBufferObject;
|
||||
backendBuffers[buffer.get()] = backendBufferObject;
|
||||
} else {
|
||||
backendBufferObject = backendBufferIt->second;
|
||||
}
|
||||
@@ -553,7 +552,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
THROW_UNIMPL_EXCEPTION;
|
||||
}
|
||||
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error: %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
@@ -561,11 +560,11 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
|
||||
void BackendTextureObject::SyncBuiltinSamplerToBackend(
|
||||
SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {
|
||||
const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
DebugImpl::ErrorLopper errorLopper;
|
||||
|
||||
if (!stateTextureObject) {
|
||||
MGLOG_E("State texture object is null, cannot sync to backend.");
|
||||
return;
|
||||
@@ -594,7 +593,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
|
||||
Bind(target);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error: %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
@@ -607,28 +606,29 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glTexParameteri(target, glName, \
|
||||
MG_Util::ConvertSampler##type##ToGLEnum(samplerParams.internalName)); \
|
||||
m_cacheSamplerParameters.internalName = samplerParams.internalName; \
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__, \
|
||||
t = MG_Util::ConvertSampler##type##ToGLEnum(samplerParams.internalName)](GLenum err) { \
|
||||
MGLOG_D("%s(%s:%d) ES error %s, GL_TEXTURE_MIN_FILTER = %s", func, file, line, \
|
||||
MG_Util::ConvertGLEnumToString(err).c_str(), MG_Util::ConvertGLEnumToString(t).c_str()); \
|
||||
}); \
|
||||
DebugImpl::ErrorLopper::Loop( \
|
||||
[file = __FILE__, line = __LINE__, func = __func__, \
|
||||
t = MG_Util::ConvertSampler##type##ToGLEnum(samplerParams.internalName)](GLenum err) { \
|
||||
MGLOG_D("%s(%s:%d) ES error %s, GL_TEXTURE_MIN_FILTER = %s", func, file, line, \
|
||||
MG_Util::ConvertGLEnumToString(err).c_str(), MG_Util::ConvertGLEnumToString(t).c_str()); \
|
||||
}); \
|
||||
}
|
||||
|
||||
if (m_cacheSamplerParameters.minFilter != samplerParams.minFilter ||
|
||||
m_cacheSamplerParameters.mipmapMode != samplerParams.mipmapMode) {
|
||||
g_GLESFuncs.glTexParameteri(
|
||||
target, GL_TEXTURE_MIN_FILTER,
|
||||
MG_Util::ConvertSamplerFilterModeToGLEnum(samplerParams.minFilter, samplerParams.mipmapMode));
|
||||
g_GLESFuncs.glTexParameteri(target, GL_TEXTURE_MIN_FILTER,
|
||||
(GLint)MG_Util::ConvertSamplerFilterModeToGLEnum(samplerParams.minFilter,
|
||||
samplerParams.mipmapMode));
|
||||
m_cacheSamplerParameters.minFilter = samplerParams.minFilter;
|
||||
m_cacheSamplerParameters.mipmapMode = samplerParams.mipmapMode;
|
||||
}
|
||||
if (m_cacheSamplerParameters.magFilter != samplerParams.magFilter) {
|
||||
g_GLESFuncs.glTexParameteri(
|
||||
target, GL_TEXTURE_MAG_FILTER,
|
||||
MG_Util::ConvertSamplerFilterModeToGLEnum(samplerParams.magFilter, SamplerMipmapMode::None));
|
||||
(GLint)MG_Util::ConvertSamplerFilterModeToGLEnum(samplerParams.magFilter, SamplerMipmapMode::None));
|
||||
m_cacheSamplerParameters.magFilter = samplerParams.magFilter;
|
||||
}
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
@@ -645,18 +645,18 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glTexParameterf(target, GL_TEXTURE_MAX_LOD, samplerParams.maxLod);
|
||||
m_cacheSamplerParameters.maxLod = samplerParams.maxLod;
|
||||
}
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
#undef SYNC_TEX_SAMPLER_PARAM_IF_CHANGED
|
||||
}
|
||||
|
||||
void BackendTextureObject::SyncTextureParamsToBackend(
|
||||
SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {
|
||||
const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
DebugImpl::ErrorLopper errorLopper;
|
||||
|
||||
if (!stateTextureObject) {
|
||||
MGLOG_E("State texture object is null, cannot sync to backend.");
|
||||
return;
|
||||
@@ -683,7 +683,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
|
||||
Bind(target);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error: %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
@@ -696,14 +696,14 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glTexParameteri(target, GL_TEXTURE_BASE_LEVEL, static_cast<GLint>(levelRange.x()));
|
||||
m_cacheLodRange.x() = levelRange.x();
|
||||
}
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
if (m_cacheLodRange.y() != levelRange.y()) {
|
||||
g_GLESFuncs.glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, static_cast<GLint>(levelRange.y()));
|
||||
m_cacheLodRange.y() = levelRange.y();
|
||||
}
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
@@ -720,7 +720,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
SYNC_TEX_SWIZZLE_PARAM_IF_CHANGED(a(), GL_TEXTURE_SWIZZLE_A);
|
||||
#undef SYNC_TEX_SWIZZLE_PARAM_IF_CHANGED
|
||||
m_cacheSwizzleParams = swizzleParams;
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
}
|
||||
@@ -730,7 +730,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
GLfloat borderColorArray[4] = {borderColor.x(), borderColor.y(), borderColor.z(), borderColor.w()};
|
||||
g_GLESFuncs.glTexParameterfv(target, GL_TEXTURE_BORDER_COLOR, borderColorArray);
|
||||
m_cacheBorderColor = borderColor;
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
}
|
||||
@@ -760,8 +760,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
Array<Array<BackendTextureObject*, (SizeT)TextureTarget::TextureTargetCount>,
|
||||
MG_State::GLState::TextureState::MAX_TEXTURE_IMAGE_UNITS>
|
||||
g_boundTexturesCache;
|
||||
UnorderedMap<SharedPtr<MG_State::GLState::ITextureObject>, SharedPtr<BackendTextureObject>>
|
||||
g_backendTextureObjects;
|
||||
UnorderedMap<MG_State::GLState::ITextureObject*, SharedPtr<BackendTextureObject>> g_backendTextureObjects;
|
||||
} // namespace TextureImpl
|
||||
|
||||
namespace FramebufferImpl {
|
||||
@@ -778,7 +777,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
}
|
||||
|
||||
void BackendFramebufferObject::Bind(FramebufferTarget target) {
|
||||
void BackendFramebufferObject::Bind(FramebufferTarget target) const {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
@@ -788,12 +787,12 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_backendFBOId);
|
||||
}
|
||||
|
||||
Bool BackendFramebufferObject::SyncAttachmentObject(
|
||||
GLenum glFBOTarget, const MG_State::GLState::FramebufferAttachmentObject& attachmentObject,
|
||||
GLenum glBackendAttachment) {
|
||||
static Bool SyncAttachmentObject(GLenum glFBOTarget,
|
||||
const MG_State::GLState::FramebufferAttachmentObject& attachmentObject,
|
||||
GLenum glBackendAttachment) {
|
||||
if (attachmentObject.IsTexture()) {
|
||||
const auto& textureObject = attachmentObject.GetTexture();
|
||||
const auto& backendTextureIt = TextureImpl::g_backendTextureObjects.find(textureObject);
|
||||
const auto& backendTextureIt = TextureImpl::g_backendTextureObjects.find(textureObject.get());
|
||||
if (backendTextureIt == TextureImpl::g_backendTextureObjects.end()) {
|
||||
MGLOG_E("%s: No backend texture found for FBO attachment, cannot bind texture.", __func__);
|
||||
return false;
|
||||
@@ -807,11 +806,12 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
} else if (attachmentObject.IsRenderbuffer()) {
|
||||
const auto& renderbufferObject = attachmentObject.GetRenderbuffer();
|
||||
const auto& backendRenderbufferIt =
|
||||
RenderbufferImpl::g_backendRenderbufferObjects.find(renderbufferObject);
|
||||
RenderbufferImpl::g_backendRenderbufferObjects.find(renderbufferObject.get());
|
||||
SharedPtr<RenderbufferImpl::BackendRenderbufferObject> backendRenderbufferObject;
|
||||
if (backendRenderbufferIt == RenderbufferImpl::g_backendRenderbufferObjects.end()) {
|
||||
backendRenderbufferObject = MakeShared<RenderbufferImpl::BackendRenderbufferObject>();
|
||||
RenderbufferImpl::g_backendRenderbufferObjects[renderbufferObject] = backendRenderbufferObject;
|
||||
RenderbufferImpl::g_backendRenderbufferObjects[renderbufferObject.get()] =
|
||||
backendRenderbufferObject;
|
||||
} else {
|
||||
backendRenderbufferObject = backendRenderbufferIt->second;
|
||||
}
|
||||
@@ -824,8 +824,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
return true;
|
||||
}
|
||||
|
||||
void BackendFramebufferObject::SyncToBackend(SharedPtr<MG_State::GLState::FramebufferObject>& stateFBOObject,
|
||||
FramebufferTarget asTarget) {
|
||||
void BackendFramebufferObject::SyncToBackend(
|
||||
const SharedPtr<MG_State::GLState::FramebufferObject>& stateFBOObject, FramebufferTarget asTarget) {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
@@ -853,7 +853,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
std::fill(m_backendDrawBuffers, m_backendDrawBuffers + FramebufferObject::MAX_DRAW_BUFFERS, GL_NONE);
|
||||
int nEffectiveBuffers = 0;
|
||||
for (GLint i = 0; i < FramebufferObject::MAX_DRAW_BUFFERS; ++i) {
|
||||
auto frontendBuf = stateDrawBuffers[i];
|
||||
auto& frontendBuf = stateDrawBuffers[i];
|
||||
if (frontendBuf == FramebufferAttachmentType::None) {
|
||||
m_backendDrawBuffers[i] = GL_NONE;
|
||||
continue;
|
||||
@@ -892,7 +892,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
const auto& attachmentVersions = stateFBOObject->GetAllFramebufferAttachmentVersions();
|
||||
for (SizeT i = 0; i < attachments.size(); ++i) {
|
||||
const auto& attachmentObject = attachments[i];
|
||||
FramebufferAttachmentType frontendType = static_cast<FramebufferAttachmentType>(i);
|
||||
auto frontendType = static_cast<FramebufferAttachmentType>(i);
|
||||
GLenum glBackendAttachment = GL_NONE;
|
||||
if (frontendType >= FramebufferAttachmentType::Color0 &&
|
||||
frontendType <= FramebufferAttachmentType::Color31)
|
||||
@@ -928,7 +928,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// Verify that the backend object's name and parameters match the frontend attachment state
|
||||
if (attachmentObject.IsTexture()) {
|
||||
const auto& textureObject = attachmentObject.GetTexture();
|
||||
auto backendTextureIt = TextureImpl::g_backendTextureObjects.find(textureObject);
|
||||
auto backendTextureIt = TextureImpl::g_backendTextureObjects.find(textureObject.get());
|
||||
MOBILEGL_ASSERT(backendTextureIt != TextureImpl::g_backendTextureObjects.end(),
|
||||
"No backend texture found while framebuffer reports texture attachment.");
|
||||
GLuint backendTexId = backendTextureIt->second->GetBackendTextureId();
|
||||
@@ -944,7 +944,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
"Attachment texture level mismatch between GLES and state object.");
|
||||
} else if (attachmentObject.IsRenderbuffer()) {
|
||||
const auto& renderbufferObject = attachmentObject.GetRenderbuffer();
|
||||
auto backendRboIt = RenderbufferImpl::g_backendRenderbufferObjects.find(renderbufferObject);
|
||||
auto backendRboIt =
|
||||
RenderbufferImpl::g_backendRenderbufferObjects.find(renderbufferObject.get());
|
||||
MOBILEGL_ASSERT(
|
||||
backendRboIt != RenderbufferImpl::g_backendRenderbufferObjects.end(),
|
||||
"No backend renderbuffer found while framebuffer reports renderbuffer attachment.");
|
||||
@@ -975,14 +976,13 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
return glBackendReadBuffer;
|
||||
}
|
||||
|
||||
UnorderedMap<SharedPtr<MG_State::GLState::FramebufferObject>, SharedPtr<BackendFramebufferObject>>
|
||||
UnorderedMap<MG_State::GLState::FramebufferObject*, SharedPtr<BackendFramebufferObject>>
|
||||
g_backendFramebufferObjects;
|
||||
Array<Uint16, SizeT(FramebufferTarget::FramebufferTargetCount)> g_fboBindVersions = {0};
|
||||
} // namespace FramebufferImpl
|
||||
|
||||
namespace PrgramImpl {
|
||||
UnorderedMap<SharedPtr<MG_State::GLState::ProgramObject>, SharedPtr<BackendProgramObjectImpl>>
|
||||
g_backendProgramObjects;
|
||||
UnorderedMap<MG_State::GLState::ProgramObject*, SharedPtr<BackendProgramObjectImpl>> g_backendProgramObjects;
|
||||
|
||||
BackendProgramObjectImpl::BackendProgramObjectImpl() {
|
||||
#ifdef TRACY_ENABLE
|
||||
@@ -1008,7 +1008,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
}
|
||||
|
||||
void BackendProgramObjectImpl::SyncToBackend(SharedPtr<MG_State::GLState::ProgramObject>& stateProgramObject) {
|
||||
void BackendProgramObjectImpl::SyncToBackend(
|
||||
const SharedPtr<MG_State::GLState::ProgramObject>& stateProgramObject) {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
@@ -1161,7 +1162,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D("Program sync completed. backend ID %u", m_backendProgramId);
|
||||
}
|
||||
|
||||
void BackendProgramObjectImpl::Use() {
|
||||
void BackendProgramObjectImpl::Use() const {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
@@ -1184,7 +1185,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
}
|
||||
|
||||
void BackendSamplerObject::SyncToBackend(SharedPtr<MG_State::GLState::SamplerObject>& stateSamplerObject) {
|
||||
void BackendSamplerObject::SyncToBackend(
|
||||
const SharedPtr<MG_State::GLState::SamplerObject>& stateSamplerObject) {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
@@ -1210,22 +1212,22 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
#define SYNC_SAMPLER_PARAM_IF_CHANGED(internalName, glName, type) \
|
||||
if (m_cacheSamplerParameters.internalName != samplerParams.internalName) { \
|
||||
g_GLESFuncs.glSamplerParameteri(m_backendSamplerId, glName, \
|
||||
MG_Util::ConvertSampler##type##ToGLEnum(samplerParams.internalName)); \
|
||||
(GLint)MG_Util::ConvertSampler##type##ToGLEnum(samplerParams.internalName)); \
|
||||
m_cacheSamplerParameters.internalName = samplerParams.internalName; \
|
||||
}
|
||||
|
||||
if (m_cacheSamplerParameters.minFilter != samplerParams.minFilter ||
|
||||
m_cacheSamplerParameters.mipmapMode != samplerParams.mipmapMode) {
|
||||
g_GLESFuncs.glSamplerParameteri(
|
||||
m_backendSamplerId, GL_TEXTURE_MIN_FILTER,
|
||||
MG_Util::ConvertSamplerFilterModeToGLEnum(samplerParams.minFilter, samplerParams.mipmapMode));
|
||||
g_GLESFuncs.glSamplerParameteri(m_backendSamplerId, GL_TEXTURE_MIN_FILTER,
|
||||
(GLint)MG_Util::ConvertSamplerFilterModeToGLEnum(
|
||||
samplerParams.minFilter, samplerParams.mipmapMode));
|
||||
m_cacheSamplerParameters.minFilter = samplerParams.minFilter;
|
||||
m_cacheSamplerParameters.mipmapMode = samplerParams.mipmapMode;
|
||||
}
|
||||
if (m_cacheSamplerParameters.magFilter != samplerParams.magFilter) {
|
||||
g_GLESFuncs.glSamplerParameteri(
|
||||
m_backendSamplerId, GL_TEXTURE_MAG_FILTER,
|
||||
MG_Util::ConvertSamplerFilterModeToGLEnum(samplerParams.magFilter, SamplerMipmapMode::None));
|
||||
(GLint)MG_Util::ConvertSamplerFilterModeToGLEnum(samplerParams.magFilter, SamplerMipmapMode::None));
|
||||
m_cacheSamplerParameters.magFilter = samplerParams.magFilter;
|
||||
}
|
||||
|
||||
@@ -1256,7 +1258,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_boundSamplersCache[unit] = this;
|
||||
}
|
||||
|
||||
Uint BackendSamplerObject::GetBackendSamplerId() {
|
||||
Uint BackendSamplerObject::GetBackendSamplerId() const {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
@@ -1271,8 +1273,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
|
||||
Array<BackendSamplerObject*, MG_State::GLState::TextureState::MAX_TEXTURE_IMAGE_UNITS> g_boundSamplersCache;
|
||||
UnorderedMap<SharedPtr<MG_State::GLState::SamplerObject>, SharedPtr<BackendSamplerObject>>
|
||||
g_backendSamplerObjects;
|
||||
UnorderedMap<MG_State::GLState::SamplerObject*, SharedPtr<BackendSamplerObject>> g_backendSamplerObjects;
|
||||
} // namespace SamplerImpl
|
||||
|
||||
namespace RenderbufferImpl {
|
||||
@@ -1287,7 +1288,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
}
|
||||
|
||||
void BackendRenderbufferObject::Bind() {
|
||||
void BackendRenderbufferObject::Bind() const {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
@@ -1334,9 +1335,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D("RBO %u sync completed. backend ID %u", stateRBOObject->GetExternalIndex(), m_backendRBOId);
|
||||
}
|
||||
|
||||
UnorderedMap<SharedPtr<MG_State::GLState::RenderbufferObject>, SharedPtr<BackendRenderbufferObject>>
|
||||
UnorderedMap<MG_State::GLState::RenderbufferObject*, SharedPtr<BackendRenderbufferObject>>
|
||||
g_backendRenderbufferObjects;
|
||||
} // namespace RenderbufferImpl
|
||||
|
||||
namespace Utils {} // namespace Utils
|
||||
} // namespace MobileGL::MG_Backend::DirectGLES
|
||||
|
||||
@@ -20,14 +20,14 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
class BackendBufferObject {
|
||||
public:
|
||||
BackendBufferObject();
|
||||
void SyncToBackend(SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject);
|
||||
Uint GetBackendBufferId() { return m_backendBufferId; }
|
||||
void SyncToBackend(const SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject);
|
||||
Uint GetBackendBufferId() const { return m_backendBufferId; }
|
||||
void Bind(GLenum target = TempBufferTarget);
|
||||
|
||||
private:
|
||||
void SyncToBackend_glBufferData(SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject);
|
||||
void SyncToBackend_glBufferSubData(SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject);
|
||||
void SyncToBackend_glMapBufferRange(SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject,
|
||||
void SyncToBackend_glBufferData(const SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject);
|
||||
void SyncToBackend_glBufferSubData(const SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject);
|
||||
void SyncToBackend_glMapBufferRange(const SharedPtr<MG_State::GLState::BufferObject>& stateBufferObject,
|
||||
Bool invalidate = true, Bool unsynchronized = true);
|
||||
|
||||
Uint m_backendBufferId = 0;
|
||||
@@ -36,21 +36,18 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
};
|
||||
|
||||
extern BackendBufferObject* g_boundVertexBufferObject;
|
||||
extern UnorderedMap<SharedPtr<MG_State::GLState::BufferObject>, SharedPtr<BackendBufferObject>>
|
||||
g_backendBufferObjects;
|
||||
extern UnorderedMap<MG_State::GLState::BufferObject*, SharedPtr<BackendBufferObject>> g_backendBufferObjects;
|
||||
} // namespace BufferImpl
|
||||
|
||||
namespace VertexArrayImpl {
|
||||
class BackendVertexArrayObject {
|
||||
public:
|
||||
BackendVertexArrayObject();
|
||||
void SyncToBackend(SharedPtr<MG_State::GLState::VertexArrayObject>& stateVAOObject);
|
||||
Uint GetBackendVertexArrayId() { return m_backendVAOId; }
|
||||
void Bind();
|
||||
void SyncToBackend(const SharedPtr<MG_State::GLState::VertexArrayObject>& stateVAOObject);
|
||||
Uint GetBackendVertexArrayId() const { return m_backendVAOId; }
|
||||
void Bind() const;
|
||||
|
||||
private:
|
||||
void BindAttributeBuffer(Uint index, const MG_State::GLState::VertexAttribute& attrib);
|
||||
|
||||
Uint m_backendVAOId = 0;
|
||||
Bool m_isInitialized = false;
|
||||
Uint16 m_syncedIndexBufferVersion = 0;
|
||||
@@ -58,7 +55,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
m_syncedAttributeVersions;
|
||||
};
|
||||
|
||||
extern UnorderedMap<SharedPtr<MG_State::GLState::VertexArrayObject>, SharedPtr<BackendVertexArrayObject>>
|
||||
extern UnorderedMap<MG_State::GLState::VertexArrayObject*, SharedPtr<BackendVertexArrayObject>>
|
||||
g_backendVertexArrayObjects;
|
||||
} // namespace VertexArrayImpl
|
||||
|
||||
@@ -92,11 +89,11 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
class BackendTextureObject {
|
||||
public:
|
||||
BackendTextureObject();
|
||||
void SyncMipmapsToBackend(SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);
|
||||
void SyncBuiltinSamplerToBackend(SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);
|
||||
void SyncTextureParamsToBackend(SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);
|
||||
void SyncMipmapsToBackend(const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);
|
||||
void SyncBuiltinSamplerToBackend(const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);
|
||||
void SyncTextureParamsToBackend(const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);
|
||||
void Bind(GLenum target, Uint unit = TempTextureUnit);
|
||||
Uint GetBackendTextureId();
|
||||
Uint GetBackendTextureId() const;
|
||||
|
||||
private:
|
||||
Uint m_backendTextureId = 0;
|
||||
@@ -113,7 +110,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
void ActivateTextureUnit(Uint unit);
|
||||
void UnbindTexture(Uint unit, GLenum target);
|
||||
extern UnorderedMap<SharedPtr<MG_State::GLState::ITextureObject>, SharedPtr<BackendTextureObject>>
|
||||
extern UnorderedMap<MG_State::GLState::ITextureObject*, SharedPtr<BackendTextureObject>>
|
||||
g_backendTextureObjects;
|
||||
extern Array<Array<BackendTextureObject*, (SizeT)TextureTarget::TextureTargetCount>,
|
||||
MG_State::GLState::TextureState::MAX_TEXTURE_IMAGE_UNITS>
|
||||
@@ -125,13 +122,10 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
class BackendFramebufferObject {
|
||||
public:
|
||||
BackendFramebufferObject();
|
||||
void SyncToBackend(SharedPtr<MG_State::GLState::FramebufferObject>& stateFBOObject,
|
||||
void SyncToBackend(const SharedPtr<MG_State::GLState::FramebufferObject>& stateFBOObject,
|
||||
FramebufferTarget asTarget);
|
||||
Uint GetBackendFramebufferId() { return m_backendFBOId; }
|
||||
void Bind(FramebufferTarget target);
|
||||
bool SyncAttachmentObject(GLenum glFBOTarget,
|
||||
const MG_State::GLState::FramebufferAttachmentObject& attachmentObject,
|
||||
GLenum glBackendAttachment);
|
||||
Uint GetBackendFramebufferId() const { return m_backendFBOId; }
|
||||
void Bind(FramebufferTarget target) const;
|
||||
// FramebufferAttachmentType GetCompactedAttachmentTypeAtDrawBufferIndex(Int index);
|
||||
GLenum GetBackendAttachmentType(FramebufferAttachmentType frontendAtt) const;
|
||||
|
||||
@@ -159,7 +153,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
FramebufferObject::FramebufferAttachmentVersionArray m_syncedFrontendAttachmentVersions = {0};
|
||||
};
|
||||
|
||||
extern UnorderedMap<SharedPtr<MG_State::GLState::FramebufferObject>, SharedPtr<BackendFramebufferObject>>
|
||||
extern UnorderedMap<MG_State::GLState::FramebufferObject*, SharedPtr<BackendFramebufferObject>>
|
||||
g_backendFramebufferObjects;
|
||||
extern Array<Uint16, SizeT(FramebufferTarget::FramebufferTargetCount)> g_fboBindVersions;
|
||||
} // namespace FramebufferImpl
|
||||
@@ -169,8 +163,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
public:
|
||||
BackendProgramObjectImpl();
|
||||
~BackendProgramObjectImpl();
|
||||
void SyncToBackend(SharedPtr<MG_State::GLState::ProgramObject>& stateProgramObject);
|
||||
void Use();
|
||||
void SyncToBackend(const SharedPtr<MG_State::GLState::ProgramObject>& stateProgramObject);
|
||||
void Use() const;
|
||||
Uint GetBackendProgramId() const { return m_backendProgramId; }
|
||||
Uint GetBackendGlobalUBOId() const { return m_backendGlobalUBOId; }
|
||||
|
||||
@@ -180,7 +174,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
Bool m_isInitialized = false;
|
||||
};
|
||||
|
||||
extern UnorderedMap<SharedPtr<MG_State::GLState::ProgramObject>, SharedPtr<BackendProgramObjectImpl>>
|
||||
extern UnorderedMap<MG_State::GLState::ProgramObject*, SharedPtr<BackendProgramObjectImpl>>
|
||||
g_backendProgramObjects;
|
||||
} // namespace PrgramImpl
|
||||
|
||||
@@ -188,9 +182,9 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
class BackendSamplerObject {
|
||||
public:
|
||||
BackendSamplerObject();
|
||||
void SyncToBackend(SharedPtr<MG_State::GLState::SamplerObject>& stateSamplerObject);
|
||||
void SyncToBackend(const SharedPtr<MG_State::GLState::SamplerObject>& stateSamplerObject);
|
||||
void Bind(Uint unit);
|
||||
Uint GetBackendSamplerId();
|
||||
Uint GetBackendSamplerId() const;
|
||||
|
||||
private:
|
||||
Uint m_backendSamplerId = 0;
|
||||
@@ -203,8 +197,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
extern Array<BackendSamplerObject*, MG_State::GLState::TextureState::MAX_TEXTURE_IMAGE_UNITS>
|
||||
g_boundSamplersCache;
|
||||
extern UnorderedMap<SharedPtr<MG_State::GLState::SamplerObject>, SharedPtr<BackendSamplerObject>>
|
||||
g_backendSamplerObjects;
|
||||
extern UnorderedMap<MG_State::GLState::SamplerObject*, SharedPtr<BackendSamplerObject>> g_backendSamplerObjects;
|
||||
} // namespace SamplerImpl
|
||||
|
||||
namespace RenderbufferImpl {
|
||||
@@ -212,8 +205,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
public:
|
||||
BackendRenderbufferObject();
|
||||
void SyncToBackend(const SharedPtr<MG_State::GLState::RenderbufferObject>& stateRBOObject);
|
||||
Uint GetBackendRenderbufferId() { return m_backendRBOId; }
|
||||
void Bind();
|
||||
Uint GetBackendRenderbufferId() const { return m_backendRBOId; }
|
||||
void Bind() const;
|
||||
|
||||
private:
|
||||
Uint m_backendRBOId = 0;
|
||||
@@ -223,7 +216,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
Int m_cacheHeight = 0;
|
||||
};
|
||||
|
||||
extern UnorderedMap<SharedPtr<MG_State::GLState::RenderbufferObject>, SharedPtr<BackendRenderbufferObject>>
|
||||
extern UnorderedMap<MG_State::GLState::RenderbufferObject*, SharedPtr<BackendRenderbufferObject>>
|
||||
g_backendRenderbufferObjects;
|
||||
} // namespace RenderbufferImpl
|
||||
} // namespace MobileGL::MG_Backend::DirectGLES
|
||||
|
||||
@@ -19,10 +19,6 @@
|
||||
#include <MG_Util/Converters/MGToGL/FramebufferEnumConverter.h>
|
||||
|
||||
namespace MobileGL::MG_Backend::DirectGLES {
|
||||
namespace BufferImpl {} // namespace BufferImpl
|
||||
|
||||
namespace VertexArrayImpl {} // namespace VertexArrayImpl
|
||||
|
||||
namespace TextureImpl {
|
||||
void GenerateTextureFormatInfo(TextureInternalFormat internalFormat, GLenum* outInternalFormat,
|
||||
GLenum* outFormat, GLenum* outType) {
|
||||
@@ -36,9 +32,6 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
outInternalFormat, outFormat, outType);
|
||||
}
|
||||
} // namespace TextureImpl
|
||||
|
||||
namespace FramebufferImpl {} // namespace FramebufferImpl
|
||||
|
||||
namespace PrgramImpl {
|
||||
String ProcessOutColorLocations(const String& glslCode) {
|
||||
#ifdef TRACY_ENABLE
|
||||
@@ -166,7 +159,6 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
return GL_UNIFORM_BUFFER_BINDING;
|
||||
|
||||
case GL_FRAMEBUFFER:
|
||||
return GL_FRAMEBUFFER_BINDING;
|
||||
case GL_DRAW_FRAMEBUFFER:
|
||||
return GL_DRAW_FRAMEBUFFER_BINDING;
|
||||
case GL_READ_FRAMEBUFFER:
|
||||
@@ -176,7 +168,6 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
return GL_RENDERBUFFER_BINDING;
|
||||
|
||||
case GL_VERTEX_ARRAY:
|
||||
return GL_VERTEX_ARRAY_BINDING;
|
||||
case GL_VERTEX_ARRAY_BINDING:
|
||||
return GL_VERTEX_ARRAY_BINDING;
|
||||
|
||||
|
||||
@@ -14,15 +14,15 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
namespace DebugImpl {
|
||||
class ErrorLopper {
|
||||
public:
|
||||
void Loop(std::function<void(GLenum)>);
|
||||
void Clear();
|
||||
static void Loop(const std::function<void(GLenum)>&);
|
||||
static void Clear();
|
||||
ErrorLopper();
|
||||
~ErrorLopper();
|
||||
};
|
||||
|
||||
class OpenGLScopeMarker {
|
||||
public:
|
||||
explicit OpenGLScopeMarker(String scopeName);
|
||||
explicit OpenGLScopeMarker(const String& scopeName);
|
||||
~OpenGLScopeMarker();
|
||||
};
|
||||
} // namespace DebugImpl
|
||||
|
||||
@@ -297,7 +297,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
const auto& drawFboSlot = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw);
|
||||
const auto drawFbo = drawFboSlot.GetBoundObject();
|
||||
const auto defaultFboInfo = MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo;
|
||||
const auto& defaultFboInfo = MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo;
|
||||
const auto defaultFbo = defaultFboInfo ? defaultFboInfo->defaultFBO : nullptr;
|
||||
const Bool isDefaultFboTarget = (drawFbo == defaultFbo) || (drawFbo == nullptr && defaultFbo != nullptr);
|
||||
Uint drawFboExternalIndex = 0;
|
||||
@@ -429,7 +429,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const auto& drawFboSlot = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw);
|
||||
const auto readFbo = readFboSlot.GetBoundObject();
|
||||
const auto drawFbo = drawFboSlot.GetBoundObject();
|
||||
const auto defaultFboInfo = MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo;
|
||||
const auto& defaultFboInfo = MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo;
|
||||
const auto defaultFbo = defaultFboInfo ? defaultFboInfo->defaultFBO : nullptr;
|
||||
|
||||
const Bool readIsDefault = (readFbo == defaultFbo) || (readFbo == nullptr && defaultFbo != nullptr);
|
||||
|
||||
@@ -90,7 +90,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const VkPipelineVertexInputStateCreateInfo& vertexInputState) {
|
||||
MOBILEGL_ASSERT(m_pipelineFactory != nullptr, "PipelineFactory is not initialized");
|
||||
MOBILEGL_ASSERT(m_programFactory != nullptr, "ProgramFactory is not initialized");
|
||||
ProgramFactory::CompileOptionFlags transformFlags = GetShaderTransformFlags(m_swapchainObject.GetPreTransform());
|
||||
ProgramFactory::CompileOptionFlags transformFlags =
|
||||
GetShaderTransformFlags(m_swapchainObject.GetPreTransform());
|
||||
auto& stages = m_programFactory->GetOrCreatePipelineShaderStages(program, transformFlags);
|
||||
if (stages.empty()) {
|
||||
MGLOG_D("GetOrCreatePipeline skipped: program has no shader stages");
|
||||
@@ -178,7 +179,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
payload.dstAlphaBlendFactor = toVkBlendFactor(dstAlpha);
|
||||
|
||||
payload.colorWriteMask = 0;
|
||||
const BoolVec4 colorMask = MG_State::pGLContext->GetColorMask();
|
||||
auto colorMask = MG_State::pGLContext->GetColorMask();
|
||||
if (colorMask.x()) payload.colorWriteMask |= VK_COLOR_COMPONENT_R_BIT;
|
||||
if (colorMask.y()) payload.colorWriteMask |= VK_COLOR_COMPONENT_G_BIT;
|
||||
if (colorMask.z()) payload.colorWriteMask |= VK_COLOR_COMPONENT_B_BIT;
|
||||
@@ -442,7 +443,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
MG_State::pGLContext
|
||||
? MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject()
|
||||
: nullptr;
|
||||
const auto defaultFboInfo = MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo;
|
||||
const auto& defaultFboInfo = MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo;
|
||||
const auto defaultFbo = defaultFboInfo ? defaultFboInfo->defaultFBO : nullptr;
|
||||
const Bool drawTargetsDefault = (drawFbo == defaultFbo) || (drawFbo == nullptr && defaultFbo != nullptr);
|
||||
const Uint drawFboExternalIndex =
|
||||
@@ -2143,7 +2144,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
}
|
||||
|
||||
Bool VulkanRenderer::GetMoreCapablePhysicalDevice(VkPhysicalDevice newVkDevice, VkSurfaceKHR surface,
|
||||
const PhysicalDevice& otherDevice,
|
||||
const PhysicalDevice& compareWithDevice,
|
||||
PhysicalDevice& outBetterDevice) {
|
||||
const auto deviceTypeToStr = [](VkPhysicalDeviceType type) {
|
||||
switch (type) {
|
||||
@@ -2175,7 +2176,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// Check device extensions (including swapchain extension)
|
||||
Bool deviceExtSupported = IsNecessaryDeviceExtensionSupported(newVkDevice);
|
||||
if (!deviceExtSupported) {
|
||||
outBetterDevice = otherDevice;
|
||||
outBetterDevice = compareWithDevice;
|
||||
MGLOG_I(" Ignored physical device. (Reason: Some of the required device extension not supported on this "
|
||||
"device)");
|
||||
return false;
|
||||
@@ -2184,7 +2185,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// Check swapchain capabilities
|
||||
auto swapchainCapabilities = SwapchainObject::GetSwapchainCapabilities(newVkDevice, surface);
|
||||
if (!swapchainCapabilities.IsComplete()) {
|
||||
outBetterDevice = otherDevice;
|
||||
outBetterDevice = compareWithDevice;
|
||||
MGLOG_I(" Ignored physical device. (Reason: Swapchain capabilities not met)");
|
||||
return false;
|
||||
}
|
||||
@@ -2193,7 +2194,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
Vector<VkQueueFamilyProperties> queueFamilies = GetQueueFamilyFromPhysicalDevice(newVkDevice);
|
||||
newDevice.queueFamilies.graphicsFamily = GetQueueFamilyIndex(queueFamilies, VK_QUEUE_GRAPHICS_BIT);
|
||||
if (newDevice.queueFamilies.graphicsFamily == -1) {
|
||||
outBetterDevice = otherDevice;
|
||||
outBetterDevice = compareWithDevice;
|
||||
MGLOG_I(" Ignored physical device. (Reason: No graphics queue family)");
|
||||
return false;
|
||||
}
|
||||
@@ -2201,14 +2202,14 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
newDevice.queueFamilies.presentFamily =
|
||||
GetPresentQueueFamilyIndex(newDevice, surface, queueFamilies, newDevice.queueFamilies.graphicsFamily);
|
||||
if (newDevice.queueFamilies.presentFamily == -1) {
|
||||
outBetterDevice = otherDevice;
|
||||
outBetterDevice = compareWithDevice;
|
||||
MGLOG_I(" Ignored physical device. (Reason: No present queue family)");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Pick discrete GPU
|
||||
if (newDevice.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
|
||||
otherDevice.properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
|
||||
compareWithDevice.properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
|
||||
outBetterDevice = newDevice;
|
||||
MGLOG_I(" Picked physical device. (Reason: Discrete GPU)");
|
||||
return true;
|
||||
@@ -2216,7 +2217,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
// Pick integrated GPU if no discrete GPU
|
||||
if (newDevice.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU &&
|
||||
otherDevice.properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
|
||||
compareWithDevice.properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
|
||||
outBetterDevice = newDevice;
|
||||
MGLOG_I(" Picked physical device. (Reason: Integrated GPU and no discrete one found yet)");
|
||||
return true;
|
||||
@@ -2224,7 +2225,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
// Ignore other GPU when discrete GPU found
|
||||
if (newDevice.properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
|
||||
otherDevice.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
|
||||
compareWithDevice.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
|
||||
outBetterDevice = newDevice;
|
||||
MGLOG_I(" Ignored physical device. (Reason: Already picked discrete GPU)");
|
||||
return false;
|
||||
@@ -2487,7 +2488,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
VkRenderPass VulkanRenderer::GetDefaultLoadRenderPass() const {
|
||||
MOBILEGL_ASSERT(m_renderPassManager != nullptr, "GetDefaultLoadRenderPass: render pass manager is null");
|
||||
const VkRenderPass renderPass = m_renderPassManager->GetLoadRenderPass();
|
||||
VkRenderPass renderPass = m_renderPassManager->GetLoadRenderPass();
|
||||
MOBILEGL_ASSERT(renderPass != VK_NULL_HANDLE,
|
||||
"GetDefaultLoadRenderPass: default load render pass is unavailable");
|
||||
return renderPass;
|
||||
@@ -2579,7 +2580,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VkQueueFlagBits flag) {
|
||||
for (Uint32 i = 0; i < queueFamilies.size(); i++) {
|
||||
if (queueFamilies[i].queueFlags & flag) {
|
||||
return i;
|
||||
return (Int)i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
@@ -2598,7 +2599,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
for (Uint32 i = 0; i < queueFamilies.size(); i++) {
|
||||
VkBool32 supportsPresent = false;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevice.handle, i, surface, &supportsPresent);
|
||||
if (supportsPresent) return i;
|
||||
if (supportsPresent) return (Int)i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
@@ -2631,12 +2632,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
Bool VulkanRenderer::IsExtensionAlreadyEnabled(const Vector<const char*>& enabledExtensions,
|
||||
const char* extensionName) {
|
||||
for (const char* enabledExtensionName : enabledExtensions) {
|
||||
if (strcmp(enabledExtensionName, extensionName) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return std::any_of(enabledExtensions.begin(), enabledExtensions.end(),
|
||||
[&extensionName](const String& name) { return name == extensionName; });
|
||||
}
|
||||
|
||||
Bool VulkanRenderer::EnableOptionalDeviceExtension(const Vector<VkExtensionProperties>& availableExtensions,
|
||||
|
||||
Reference in New Issue
Block a user