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https://github.com/MobileGL-Dev/MobileGL
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[Perf|Improvement] (All): Improve performance & optimize code.
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@@ -14,15 +14,15 @@ namespace MobileGL::MG_Backend::DirectGLES {
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namespace DebugImpl {
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class ErrorLopper {
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public:
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void Loop(std::function<void(GLenum)>);
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void Clear();
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static void Loop(const std::function<void(GLenum)>&);
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static void Clear();
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ErrorLopper();
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~ErrorLopper();
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};
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class OpenGLScopeMarker {
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public:
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explicit OpenGLScopeMarker(String scopeName);
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explicit OpenGLScopeMarker(const String& scopeName);
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~OpenGLScopeMarker();
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};
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} // namespace DebugImpl
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