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[Perf|Improvement] (All): Improve performance & optimize code.
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@@ -20,7 +20,7 @@ namespace MobileGL::MG_Impl::EGLImpl {
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if (!MG_State::pEGLContext) {
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MGLOG_E("pEGLContext is null. MG_State may not be initialized.");
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}
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return MG_State::pEGLContext;
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return MG_State::pEGLContext.get();
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}
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MG_Backend::BackendObject* GetBackendObject(EGLStateContext* state) {
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