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[Perf|Improvement] (All): Improve performance & optimize code.
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@@ -253,6 +253,6 @@ namespace MobileGL {
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};
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} // namespace EGLState
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extern EGLState::EGLContext* pEGLContext;
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extern UniquePtr<EGLState::EGLContext> pEGLContext;
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} // namespace MG_State
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} // namespace MobileGL
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