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[Feat] (MobileGL/Config): add CacheVersion
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@@ -16,6 +16,7 @@ namespace MobileGL {
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inline const String CoreName = "MobileGL Core";
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inline const String CoreVendor = "MobileGL-Dev (BZLZHH, Swung0x48, Tungsten)";
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inline const Version CoreVersion = {26, 2, 0, "-dev", VersionType::Development};
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inline const Uint64 CacheVersion = 0;
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inline const VersionStringFormatAttrib DefaultVersionStringFormatAttrib = {2, 2, 0, true, true};
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extern UniquePtr<RendererInfo> RendererInfoPtr;
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