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https://github.com/MobileGL-Dev/MobileGL
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[Chore] (...): Use Calender Versioning.
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-1
@@ -7,7 +7,8 @@ namespace MobileGL {
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inline const String ProjectName = "MobileGL";
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inline const String CoreName = "MobileGL Core";
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inline const String CoreVendor = "MobileGL-Dev";
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inline const Version CoreVersion = {1, 0, 0, "-Dev"};
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inline const Version CoreVersion = {25, 12, 0, "-dev", VersionType::Development};
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inline const VersionStringFormatAttrib DefaultVersionStringFormatAttrib = {2, 2, 0, true, true};
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extern UniquePtr<RendererInfo> RendererInfoPtr;
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namespace Backend {
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