mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-07 19:58:32 +09:00
[Fix, Test] (GLImpl, MG_Test): raise a draw's mode INVALID_ENUM before the no-current-program guard
This commit is contained in:
@@ -162,11 +162,23 @@ namespace MobileGL::MG_Impl::GLImpl {
|
||||
}
|
||||
}
|
||||
|
||||
// The `mode` INVALID_ENUM in isolation, so a draw entry point can raise it BEFORE any of the
|
||||
// state-dependent INVALID_OPERATIONs below. GL 4.6 core 10.4 makes a bad mode INVALID_ENUM
|
||||
// unconditionally, while "no current program" is not even a spec-listed draw error - it is
|
||||
// MobileGL's own null-dereference guard - so it must never shadow the enum check
|
||||
// (KHR-GL31.api.coverage calls glDrawArraysInstanced/glDrawElementsInstanced with mode
|
||||
// GL_POINTS-1 against a bare context and pins GL_INVALID_ENUM).
|
||||
static Bool ValidatePrimitiveModeEnum(const char* functionName, GLenum mode) {
|
||||
if (IsAcceptedPrimitiveMode(mode)) return true;
|
||||
|
||||
MG_State::pGLContext->RecordError(
|
||||
ErrorCode::InvalidEnum,
|
||||
MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl", functionName, "mode is not an accepted primitive type."));
|
||||
return false;
|
||||
}
|
||||
|
||||
static Bool ValidatePrimitiveModeForBackend(const char* functionName, GLenum mode) {
|
||||
if (!IsAcceptedPrimitiveMode(mode)) {
|
||||
MG_State::pGLContext->RecordError(
|
||||
ErrorCode::InvalidEnum,
|
||||
MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl", functionName, "mode is not an accepted primitive type."));
|
||||
if (!ValidatePrimitiveModeEnum(functionName, mode)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -607,12 +619,14 @@ namespace MobileGL::MG_Impl::GLImpl {
|
||||
}
|
||||
|
||||
void MultiDrawElementsIndirect(GLenum mode, GLenum type, const void* indirect, GLsizei drawcount, GLsizei stride) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
MultiDrawElementsIndirect_Backend(mode, type, indirect, drawcount, stride);
|
||||
}
|
||||
|
||||
void MultiDrawArraysIndirect(GLenum mode, const void* indirect, GLsizei drawcount, GLsizei stride) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
MultiDrawArraysIndirect_Backend(mode, indirect, drawcount, stride);
|
||||
@@ -726,12 +740,14 @@ namespace MobileGL::MG_Impl::GLImpl {
|
||||
|
||||
void DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type,
|
||||
const void* indices, GLint basevertex) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
DrawRangeElementsBaseVertex_Backend(mode, start, end, count, type, indices, basevertex);
|
||||
}
|
||||
|
||||
void DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
DrawRangeElements_Backend(mode, start, end, count, type, indices);
|
||||
@@ -739,6 +755,7 @@ namespace MobileGL::MG_Impl::GLImpl {
|
||||
|
||||
void DrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, const void* indices,
|
||||
GLsizei instancecount, GLint basevertex, GLuint baseinstance) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
DrawElementsInstancedBaseVertexBaseInstance_Backend(mode, count, type, indices, instancecount, basevertex,
|
||||
@@ -747,6 +764,7 @@ namespace MobileGL::MG_Impl::GLImpl {
|
||||
|
||||
void DrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void* indices,
|
||||
GLsizei instancecount, GLint basevertex) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
DrawElementsInstancedBaseVertex_Backend(mode, count, type, indices, instancecount, basevertex);
|
||||
@@ -754,18 +772,21 @@ namespace MobileGL::MG_Impl::GLImpl {
|
||||
|
||||
void DrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, const void* indices,
|
||||
GLsizei instancecount, GLuint baseinstance) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
DrawElementsInstancedBaseInstance_Backend(mode, count, type, indices, instancecount, baseinstance);
|
||||
}
|
||||
|
||||
void DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
DrawElementsInstanced_Backend(mode, count, type, indices, instancecount);
|
||||
}
|
||||
|
||||
void DrawElementsIndirect(GLenum mode, GLenum type, const void* indirect) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
if (!ValidateDrawElementsIndexType(__func__, type)) return;
|
||||
@@ -775,18 +796,21 @@ namespace MobileGL::MG_Impl::GLImpl {
|
||||
|
||||
void DrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count, GLsizei instancecount,
|
||||
GLuint baseinstance) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
DrawArraysInstancedBaseInstance_Backend(mode, first, count, instancecount, baseinstance);
|
||||
}
|
||||
|
||||
void DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
DrawArraysInstanced_Backend(mode, first, count, instancecount);
|
||||
}
|
||||
|
||||
void DrawArraysIndirect(GLenum mode, const void* indirect) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
if (!ValidateIndirectDrawSource(__func__, indirect, kDrawArraysIndirectCommandBytes)) return;
|
||||
@@ -794,6 +818,7 @@ namespace MobileGL::MG_Impl::GLImpl {
|
||||
}
|
||||
|
||||
void DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void* indices, GLint basevertex) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
AccountTransformFeedbackPrimitives(mode, count);
|
||||
@@ -801,6 +826,7 @@ namespace MobileGL::MG_Impl::GLImpl {
|
||||
}
|
||||
|
||||
void DrawArrays(GLenum mode, GLint first, GLsizei count) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
AccountTransformFeedbackPrimitives(mode, count);
|
||||
@@ -808,6 +834,7 @@ namespace MobileGL::MG_Impl::GLImpl {
|
||||
}
|
||||
|
||||
void MultiDrawArrays(GLenum mode, const GLint* first, const GLsizei* count, GLsizei drawcount) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
if (drawcount < 0) {
|
||||
@@ -821,6 +848,7 @@ namespace MobileGL::MG_Impl::GLImpl {
|
||||
|
||||
void MultiDrawElements(GLenum mode, const GLsizei* count, GLenum type, const void* const* indices,
|
||||
GLsizei drawcount) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
MultiDrawElements_Backend(mode, count, type, indices, drawcount);
|
||||
@@ -828,6 +856,7 @@ namespace MobileGL::MG_Impl::GLImpl {
|
||||
|
||||
void MultiDrawElementsBaseVertex(GLenum mode, const GLsizei* count, GLenum type, const void* const* indices,
|
||||
GLsizei drawcount, const GLint* basevertex) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
MultiDrawElementsBaseVertex_Backend(mode, count, type, indices, drawcount, basevertex);
|
||||
@@ -838,6 +867,7 @@ namespace MobileGL::MG_Impl::GLImpl {
|
||||
}
|
||||
|
||||
void DrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices) {
|
||||
if (!ValidatePrimitiveModeEnum(__func__, mode)) return;
|
||||
if (!ValidateCurrentProgramForExecution(__func__)) return;
|
||||
if (!ValidatePrimitiveModeForBackend(__func__, mode)) return;
|
||||
AccountTransformFeedbackPrimitives(mode, count);
|
||||
|
||||
@@ -19,6 +19,8 @@
|
||||
// * KHR-GL43.compute_shader.api-indirect / .api-program.
|
||||
// * KHR-GLxx.texture_storage.compressed_data - compressed formats on TEXTURE_3D.
|
||||
// * KHR-GL32.api.coverage - glFenceSync's condition/flags and glWaitSync's flags/timeout.
|
||||
// * KHR-GL31.api.coverage - a draw's mode INVALID_ENUM has to outrank MobileGL's own
|
||||
// no-current-program guard.
|
||||
// Plus the indexed-getter parity RC-7b is about: glGetBooleani_v / glGetInteger64i_v /
|
||||
// glGetFloati_v / glGetDoublei_v must answer every pname glGetIntegeri_v answers.
|
||||
//
|
||||
@@ -504,4 +506,37 @@ void main() { g_color = vec4(1); }
|
||||
DeleteSync(sync);
|
||||
EXPECT_EQ(GetError(), GL_NO_ERROR);
|
||||
}
|
||||
|
||||
// KHR-GL31.api.coverage's first two calls are glDrawArraysInstanced / glDrawElementsInstanced
|
||||
// with mode GL_POINTS-1 against a context that has no program and no VAO bound, and they must
|
||||
// answer GL_INVALID_ENUM. MobileGL's own "there is no current program" guard - which the spec
|
||||
// does not list as a draw error at all - used to run first and shadowed the enum check with
|
||||
// GL_INVALID_OPERATION. Nothing here reaches a backend: the mode is rejected before the guard.
|
||||
TEST_F(NegativeApiErrorsTest, BadPrimitiveModeOutranksTheNoProgramGuard) {
|
||||
DrainErrors();
|
||||
// Exactly what the coverage test passes: GL_POINTS is 0, so this is 0xFFFFFFFF.
|
||||
constexpr GLenum kBadMode = static_cast<GLenum>(GL_POINTS - 1);
|
||||
|
||||
RunRows({
|
||||
{"glDrawArraysInstanced with an unaccepted mode", [] { DrawArraysInstanced(kBadMode, 0, 3, 4); },
|
||||
GL_INVALID_ENUM},
|
||||
{"glDrawElementsInstanced with an unaccepted mode",
|
||||
[] { DrawElementsInstanced(kBadMode, 3, GL_UNSIGNED_INT, nullptr, 4); }, GL_INVALID_ENUM},
|
||||
{"glDrawArrays with an unaccepted mode", [] { DrawArrays(kBadMode, 0, 3); }, GL_INVALID_ENUM},
|
||||
{"glDrawElements with an unaccepted mode",
|
||||
[] { DrawElements(kBadMode, 3, GL_UNSIGNED_INT, nullptr); }, GL_INVALID_ENUM},
|
||||
{"glMultiDrawArrays with an unaccepted mode",
|
||||
[] { MultiDrawArrays(kBadMode, nullptr, nullptr, 0); }, GL_INVALID_ENUM},
|
||||
{"glDrawRangeElements with an unaccepted mode",
|
||||
[] { DrawRangeElements(kBadMode, 0, 2, 3, GL_UNSIGNED_INT, nullptr); }, GL_INVALID_ENUM},
|
||||
{"glDrawElementsIndirect with an unaccepted mode",
|
||||
[] { DrawElementsIndirect(kBadMode, GL_UNSIGNED_INT, nullptr); }, GL_INVALID_ENUM},
|
||||
{"glDrawArraysIndirect with an unaccepted mode", [] { DrawArraysIndirect(kBadMode, nullptr); },
|
||||
GL_INVALID_ENUM},
|
||||
// A mode the enum check accepts falls through to the guard, so the INVALID_OPERATION
|
||||
// that used to win is still raised for the calls it is actually about.
|
||||
{"glDrawArrays with a legal mode and no program bound", [] { DrawArrays(GL_TRIANGLES, 0, 3); },
|
||||
GL_INVALID_OPERATION},
|
||||
});
|
||||
}
|
||||
} // namespace
|
||||
|
||||
Reference in New Issue
Block a user