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https://github.com/MobileGL-Dev/MobileGL
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[Build] (CMake): add MOBILEGL_BUILD_DISAGGREGATED_INPROC, make DISAGGREGATED imply PIPE_PUSH, and list the new MG_Remote Wire/Client/Server sources
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@@ -21,6 +21,13 @@ option(MOBILEGL_IOS "Build MobileGL for iOS instead of macOS when
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# That emptiness is one of the two byte-level equalities the plan's validation
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# gates keep (section 10.3).
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option(MOBILEGL_BUILD_DISAGGREGATED "Build the MG_Remote transport layer (two-process shape)" OFF)
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# The CI / debugging shape (ARCHITECTURE.md:581): both roles in ONE process, talking over the
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# same SEG_CMD ring and the same G3 codec a spawned server would use. It IMPLIES
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# MOBILEGL_BUILD_DISAGGREGATED (below) and additionally admits the role-isolation shims that
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# only make sense when the two roles share an address space. It is a SUPERSET, never a
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# substitute: MOBILEGL_TRANSPORT=inproc is what selects the shape at run time, and this option
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# only decides whether the shims are compiled in.
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option(MOBILEGL_BUILD_DISAGGREGATED_INPROC "Compile the in-process (one-process, two-role) split shims; implies MOBILEGL_BUILD_DISAGGREGATED" OFF)
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option(MOBILEGL_BUILD_SERVER_SPIKE "Build the P0 spike-A MobileGLServer delivery-chain executable (Android only)" OFF)
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# The PipeInputs strangler (ARCHITECTURE.md 9.2). OFF is the pull build and must stay
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# byte-identical to a tree without either option: MGB_CTX is the live GLContext, no
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@@ -445,6 +452,17 @@ set(SOURCE_FILES
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# option OFF not one file here is compiled and no include path is added.
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# ---------------------------------------------------------------------------
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# MOBILEGL_BUILD_DISAGGREGATED_INPROC implies MOBILEGL_BUILD_DISAGGREGATED. A normal
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# variable, not a forced cache write, for the reason the two implications below give: an
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# operator's cache entry stays theirs and only this configure is shadowed. Ordered BEFORE the
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# flatbuffers guard so that a missing submodule turns BOTH off together - an INPROC build
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# with the transport shadowed off would compile a role-isolation shim over no roles.
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if (MOBILEGL_BUILD_DISAGGREGATED_INPROC AND NOT MOBILEGL_BUILD_DISAGGREGATED)
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message(STATUS "MobileGL: MOBILEGL_BUILD_DISAGGREGATED_INPROC=ON forces "
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"MOBILEGL_BUILD_DISAGGREGATED ON for this configure")
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set(MOBILEGL_BUILD_DISAGGREGATED ON)
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endif()
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# FlatBuffers is a submodule and its runtime is header-only. Guard both ways:
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# a checkout without the submodule must configure and build, just without the
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# disaggregated shape, rather than fail with a missing-header error a hundred
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@@ -462,6 +480,24 @@ if (MOBILEGL_BUILD_DISAGGREGATED AND
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# all. Shadowing the cache entry for this configure only keeps the operator's ON where it
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# was, so the next configure - with the submodule there - honours it.
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set(MOBILEGL_BUILD_DISAGGREGATED OFF)
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# And with it the shim option, or the `-DMOBILEGL_BUILD_DISAGGREGATED_INPROC=1` below
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# would still be defined over a build with no MG_Remote in it at all.
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set(MOBILEGL_BUILD_DISAGGREGATED_INPROC OFF)
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endif()
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# MOBILEGL_BUILD_DISAGGREGATED implies MOBILEGL_PIPE_PUSH (P5 c0). The split path IS the
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# pushed path: MG_Remote's server decodes records into the MGPipeApply* entry points, which
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# live in MG_Pipe/PipeApply.cpp, which the PIPE_PUSH block below is what compiles. Without
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# this, `-DMOBILEGL_BUILD_DISAGGREGATED=ON` alone configures and then fails to link the
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# applier - and the shape it fails in (MG_Remote compiled, no applier) is indistinguishable
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# at the CMake level from a legitimate transport-only build, which is why it is stated here
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# rather than left to whoever hits the link error. Same normal-variable form as the two
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# implications above.
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if (MOBILEGL_BUILD_DISAGGREGATED AND NOT MOBILEGL_PIPE_PUSH)
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message(STATUS "MobileGL: MOBILEGL_BUILD_DISAGGREGATED=ON forces MOBILEGL_PIPE_PUSH ON for "
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"this configure: the split path decodes into the MGPipe applier, and the "
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"applier is what MOBILEGL_PIPE_PUSH compiles")
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set(MOBILEGL_PIPE_PUSH ON)
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endif()
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# MOBILEGL_PIPE_VERIFY implies MOBILEGL_PIPE_PUSH: the comparator compares the pushed block
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@@ -516,6 +552,28 @@ if (MOBILEGL_BUILD_DISAGGREGATED)
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# Keeps MG_Util/Debug/Log.h - and through it the GL frontend's
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# umbrella header - out of the header-only wire code (WireLog.h).
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MobileGL/MG_Remote/Transport/WireLog.cpp
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# ---- P5: the three new directories ------------------------------
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# Wire/ the G3 codec: MGPWireRec_* in and out of SEG_CMD, blobs and
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# var-tails in and out of SEG_STAGE. [w1]
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# Client/ the emitting role: session, the 69-slot emit table, the
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# caps mirror. [c1]
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# Server/ the applying role: session, the applier bridge onto the
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# existing MGPipeApply* free functions, the apply thread. [v1]
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#
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# Every file below lands in P5 as a HEADER plus a .cpp of named
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# Fatal stubs, so that all seven P5 packages compile and link on day
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# one against signatures that cannot then move under them. A stub is
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# MGLOG_F + std::abort, never a silent no-op: an unimplemented
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# emitter that returns quietly is how a split lane runs monolith and
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# goes green (ARCHITECTURE.md 10.3).
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MobileGL/MG_Remote/CapsCodec.cpp
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MobileGL/MG_Remote/Wire/PipeWireCodec.cpp
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MobileGL/MG_Remote/Client/ClientSession.cpp
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MobileGL/MG_Remote/Client/EmitTables.cpp
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MobileGL/MG_Remote/Client/CapsMirror.cpp
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MobileGL/MG_Remote/Server/ServerSession.cpp
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MobileGL/MG_Remote/Server/PipeApplier.cpp
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MobileGL/MG_Remote/Server/ServerLoop.cpp
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)
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endif()
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