[Feat] (MG_State/Program): GetProgramInfoLog, GetShaderInfoLog

This commit is contained in:
2025-08-11 23:37:58 +08:00
parent 323df933c4
commit 1f7053cb31
4 changed files with 32 additions and 14 deletions
+23 -7
View File
@@ -56,6 +56,14 @@ namespace MobileGL {
return programObject;
}
void CopyStr(GLsizei bufSize, GLsizei *length, GLchar *dst, const char* src, GLsizei srcLength) {
auto sz = std::min(bufSize - 1, srcLength);
if (length)
*length = sz;
memcpy(dst, src, sz);
dst[sz] = '\0';
}
void AttachShader_State(GLuint program, GLuint shader) {
auto programObject = TryToGetProgramObject(program);
if (!programObject)
@@ -168,7 +176,12 @@ namespace MobileGL {
}
void GetProgramInfoLog_State(GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog) {
THROW_UNIMPL_EXCEPTION;
auto programObject = TryToGetProgramObject(program);
if (!programObject)
return;
const auto& log = programObject->GetInfoLog();
CopyStr(bufSize, length, infoLog, log.c_str(), log.length());
}
void GetShaderiv_State(GLuint shader, GLenum pname, GLint* params) {
@@ -176,7 +189,12 @@ namespace MobileGL {
}
void GetShaderInfoLog_State(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog) {
THROW_UNIMPL_EXCEPTION;
auto shaderObject = TryToGetShaderObject(shader);
if (!shaderObject)
return;
const auto& log = shaderObject->GetInfoLog();
CopyStr(bufSize, length, infoLog, log.c_str(), log.length());
}
void GetShaderSource_State(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* source) {
@@ -192,13 +210,11 @@ namespace MobileGL {
return;
auto& src = shaderObject->GetShaderSource();
auto sz = std::min(bufSize - 1, (GLsizei)src.length());
if (length)
*length = sz;
memcpy(source, src.c_str(), sz);
source[sz] = '\0';
CopyStr(bufSize, length, source, src.c_str(), src.length());
}
GLint GetUniformLocation_State(GLuint program, const GLchar* name) {
THROW_UNIMPL_EXCEPTION;
}
@@ -14,6 +14,7 @@ namespace MobileGL {
void Link();
void MarkAsDeleted();
Vector<SharedPtr<ShaderObject>>& GetAttachedShaders();
const String& GetInfoLog() const { return m_infoLog; }
private:
const Uint m_id = 0;
Vector<SharedPtr<ShaderObject>> m_shaders;
@@ -4,11 +4,11 @@
namespace MobileGL {
namespace MG_State {
namespace GLState {
void ShaderObject::SetShaderSource(const std::string& source) {
void ShaderObject::SetShaderSource(const String& source) {
m_source = source;
}
void ShaderObject::SetShaderSource(std::string &&source) {
void ShaderObject::SetShaderSource(String &&source) {
m_source = Move(source);
}
@@ -57,21 +57,22 @@ namespace MobileGL {
class ShaderObject {
public:
ShaderObject(const ShaderStage stage, const Uint id) : m_stage(stage), m_id(id) {}
void SetShaderSource(const std::string& source);
void SetShaderSource(std::string&& source);
void SetShaderSource(const String& source);
void SetShaderSource(String&& source);
void Compile();
void MarkAsDeleted();
Uint GetId() const { return m_id; }
ShaderStage GetShaderStage() const { return m_stage; }
const std::string& GetShaderSource() const { return m_source; }
const String& GetShaderSource() const { return m_source; }
SharedPtr<glslang::TShader> GetCompiledShader() const { return m_shader; }
const String& GetInfoLog() const { return m_infoLog; }
private:
const Uint m_id = 0;
const ShaderStage m_stage;
std::string m_source;
String m_source;
SharedPtr<glslang::TShader> m_shader;
std::string m_infoLog;
String m_infoLog;
Bool m_deleteStatus = false;
Bool m_compileStatus = false;