[Fix] (MG_Impl/GLImpl, MG_IntegrationTest, MG_IntegrationTest/Scenarios, MG_Remote/Client, MG_Test/Texture, scripts/data): make by-name texture calls act on the named texture

- The 19 calls that bound their texture first now share object cores with the target forms
- GL 4.6 rules the binding hid: cube maps in TextureSubImage3D and level queries, named target errors
This commit is contained in:
2026-10-16 14:47:50 -04:00
parent 28bf0c1653
commit 230a90a439
10 changed files with 1498 additions and 2154 deletions
+1 -1
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@@ -1,5 +1,5 @@
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+4 -4
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@@ -1,7 +1,7 @@
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