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[Fix] (MG_Impl/GLImpl, MG_IntegrationTest, MG_IntegrationTest/Scenarios, MG_Remote/Client, MG_Test/Texture, scripts/data): make by-name texture calls act on the named texture
- The 19 calls that bound their texture first now share object cores with the target forms - GL 4.6 rules the binding hid: cube maps in TextureSubImage3D and level queries, named target errors
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@@ -1,5 +1,5 @@
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"file_excess_lines": 22926,
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"file_excess_lines": 21859,
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"function_excess_lines": 15516,
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"layering_violations": 63
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}
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