[Test] (Pipe): give the no-consumer texture gate case its pull-build skip twin so the pull and push test-name sets stay equal

This commit is contained in:
rereview
2026-09-08 17:46:05 -04:00
parent 29d51ab98b
commit 245daca06a
+1 -1
View File
@@ -211,7 +211,7 @@ TEST(TextureEmit, TheEmitterIsOneNeverDestroyedProcessSingleton) {
X(TextureEmit, ALodWriteOnTheBuiltinSamplerRepublishesTheParams) \
X(TextureEmit, ATexturesBuiltinSamplerHoldsOneCacheReferenceAndSwapsItWithTheContent) \
X(TextureEmit, ARecycledTextureSlotDoesNotInheritItsPredecessorsBindMask) \
X(TextureEmit, ALevelMarkedCleanIsCollectedAtTheNextDrain)
X(TextureEmit, ALevelMarkedCleanIsCollectedAtTheNextDrain) \n X(TextureEmit, WithNoBackendConsumerTheFamilyGateIsFalseAndNothingReachesTheApplier)
#define MGL_DECLARE_PULL_SKIP(Suite, Name) \
TEST(Suite, Name) { GTEST_SKIP() << "compiled only under MOBILEGL_PIPE_PUSH"; }