[Fix] (MG_Backend/DirectVulkan): honor scissor in glClear

This commit is contained in:
2026-07-16 12:39:55 -04:00
parent 2e94314b78
commit 249c1ca574
@@ -3598,6 +3598,117 @@ void main() {
.depth = MG_State::pGLContext->GetClearDepth(),
.stencil = MG_State::pGLContext->GetClearStencil()
};
// A render-pass loadOp clear always covers the complete attachment, while
// OpenGL glClear is clipped by GL_SCISSOR_TEST. Blaze3D relies on this for
// GuiItemAtlas: animated items clear only their atlas slot before being
// redrawn. Queueing that clear as a loadOp erases every cached static item.
if (MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::ScissorTest)) {
auto& frame = m_frameContext.GetCurrent();
if (!frame.isCommandRecording) {
m_frameContext.BeginCommandRecording();
}
auto* activeRenderPass = VkRenderPassManager::GetActiveRenderPass();
auto* renderPassEntry = &m_renderPassManager->GetOrCreateRenderPass(*fbo, m_imageIndexAcquired);
if (activeRenderPass && !activeRenderPass->CompatibleWith(*renderPassEntry)) {
VkRenderPassManager::EndRenderPass(frame.commandBuffer);
activeRenderPass = nullptr;
renderPassEntry = &m_renderPassManager->GetOrCreateRenderPass(*fbo, m_imageIndexAcquired);
}
if (renderPassEntry->attachmentCount == 0 ||
renderPassEntry->extent.x() <= 0 || renderPassEntry->extent.y() <= 0) {
return;
}
if (activeRenderPass && activeRenderPass->CompatibleWith(*renderPassEntry)) {
// Materialize any older whole-attachment clear before applying this
// ordered, scissored clear.
ClearAttachmentsOnActiveRenderPass(frame.commandBuffer, *renderPassEntry);
} else {
const Bool began = VkRenderPassManager::BeginRenderPass(frame.commandBuffer, *renderPassEntry);
MOBILEGL_ASSERT(began, "%s: BeginRenderPass failed", __func__);
}
VkClearRect clearRect{};
clearRect.rect = fbo->IsDefaultFramebuffer()
? MakeDefaultFramebufferScissorRect(MG_State::pGLContext->GetScissorBox(),
renderPassEntry->extent,
m_swapchainObject.GetPreTransform())
: MakeClampedScissorRect(MG_State::pGLContext->GetScissorBox(), renderPassEntry->extent);
clearRect.baseArrayLayer = 0;
clearRect.layerCount = 1;
if (clearRect.rect.extent.width == 0 || clearRect.rect.extent.height == 0) {
return;
}
Vector<VkClearAttachment> clearAttachments;
clearAttachments.reserve(fbo->GetDrawBuffers().size() + 1);
if ((mask & GL_COLOR_BUFFER_BIT) != 0) {
const auto& drawBuffers = fbo->GetDrawBuffers();
for (Uint32 drawBufferIndex = 0; drawBufferIndex < drawBuffers.size(); ++drawBufferIndex) {
const auto attachmentType = drawBuffers[drawBufferIndex];
if (attachmentType == FramebufferAttachmentType::None) {
continue;
}
const auto& attachment = fbo->GetAttachment(attachmentType);
if (!attachment.IsComplete()) {
continue;
}
const BoolVec4 colorMask = MG_State::pGLContext->GetColorMaskIndexed(drawBufferIndex);
if (!colorMask.r() && !colorMask.g() && !colorMask.b() && !colorMask.a()) {
continue;
}
if (!colorMask.r() || !colorMask.g() || !colorMask.b() || !colorMask.a()) {
MGLOG_W("DirectVulkan: scissored glClear with a partial color mask is not supported");
continue;
}
MG_State::GLState::ITextureObject* colorTexture = nullptr;
if (attachment.IsTexture()) {
colorTexture = attachment.GetTexture().get();
}
VkClearAttachment clearAttachment{};
clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
clearAttachment.colorAttachment = drawBufferIndex;
clearAttachment.clearValue.color = {
payload.color.x(), payload.color.y(), payload.color.z(),
ResolveColorClearAlpha(colorTexture, payload.color.w())
};
clearAttachments.push_back(clearAttachment);
}
}
VkImageAspectFlags depthStencilAspects = 0;
if ((mask & GL_DEPTH_BUFFER_BIT) != 0 && MG_State::pGLContext->GetDepthMask()) {
const auto& depthAttachment = fbo->GetAttachment(FramebufferAttachmentType::Depth);
if (depthAttachment.IsComplete()) {
depthStencilAspects |= VK_IMAGE_ASPECT_DEPTH_BIT;
}
}
if ((mask & GL_STENCIL_BUFFER_BIT) != 0) {
const auto& stencilAttachment = fbo->GetAttachment(FramebufferAttachmentType::Stencil);
if (stencilAttachment.IsComplete()) {
depthStencilAspects |= VK_IMAGE_ASPECT_STENCIL_BIT;
}
}
if (depthStencilAspects != 0) {
VkClearAttachment clearAttachment{};
clearAttachment.aspectMask = depthStencilAspects;
clearAttachment.clearValue.depthStencil = {payload.depth, payload.stencil};
clearAttachments.push_back(clearAttachment);
}
if (!clearAttachments.empty()) {
vkCmdClearAttachments(frame.commandBuffer,
static_cast<Uint32>(clearAttachments.size()), clearAttachments.data(),
1, &clearRect);
}
return;
}
m_clearManager->QueueClear(mask, payload, *fbo);
m_renderPassManager->QueueRenderbufferClear(mask, payload, *fbo);
}