[Feat] (MG_Impl/Texture): Implement TexSubImage2D.

This commit is contained in:
BZLZHH
2025-08-25 15:21:08 +08:00
parent b92bc0b44a
commit 262e2be9cb
3 changed files with 104 additions and 3 deletions
@@ -21,5 +21,7 @@ namespace MobileGL::MG_Impl::GLImpl {
Bool ValidateTextureObject(SharedPtr<MG_State::GLState::ITextureObject> textureObject);
Bool ValidateTextureTargetUniformity(SharedPtr<MG_State::GLState::ITextureObject> textureObject,
TextureTarget target);
Bool ValidateTextureSubImageOffsets(SharedPtr<MG_State::GLState::ITextureObject> textureObject, Int xoffset,
Int width, Int yoffset = 0, Int height = 0, Int zoffset = 0, Int depth = 0);
} // namespace TextureImpl
} // namespace MobileGL::MG_Impl::GLImpl