[Feat] (MG_State/TextureState): Add dirty mark for MipmapLevelInternal.

This commit is contained in:
BZLZHH
2025-08-25 15:18:34 +08:00
parent 427e069085
commit b92bc0b44a
@@ -187,6 +187,7 @@ namespace MobileGL {
struct MipmapLevelInternal : MipmapLevelBase {
Data data;
Bool dirty = false;
MipmapLevelInternal(const MipmapLevelInput& input) : MipmapLevelBase(input) {
if (input.inputData.data && input.inputData.size > 0) {