[Fix, Test] (ShaderTranspiler): bound the whole loop nest a fragment-output index marks for unrolling

This commit is contained in:
2026-08-21 07:04:19 -04:00
parent a79eadd724
commit 2a902ff58c
2 changed files with 90 additions and 12 deletions
@@ -3042,6 +3042,47 @@ void main() {
<< "the generated ESSL still indexes a fragment output with a non-constant:\n" << essl;
}
// Marking a loop for unrolling means marking every loop enclosing it - SPIRV-Tools only unrolls
// innermost loops - and the copies those levels produce MULTIPLY, so bounding each loop on its
// own bounds nothing. This nest is the OIT shape wrapped in a tile walk: 64 x 64 x 2, every level
// individually inside kMaxUnrolledIterations, and its product is not. Spending the budget as the
// walk climbs stops at the innermost level; the switch lowering, whose cost is the output array's
// length rather than the trip counts, legalizes whatever the unroll no longer reaches. The same
// defect was measured first on LegalizeResourceArrayIndexPass, which the image half of that pass
// made reachable; this walk is its twin and is fixed the same way.
TEST_F(ProgramUtilTest, ALoopNestAroundAFragmentOutputIndexIsBoundedAsAWhole) {
using namespace MG_Util::ShaderTranspiler;
const Vector<Uint32> raw = CompileFragmentToRawSpirv(R"(#version 330 core
out vec4 coeff[2];
in vec4 vColor;
void main() {
for (int y = 0; y < 64; ++y) {
for (int x = 0; x < 64; ++x) {
for (int attachmentIndex = 0; attachmentIndex < 2; ++attachmentIndex) {
coeff[attachmentIndex] = vColor * float(x + y + attachmentIndex);
}
}
}
}
)");
ASSERT_FALSE(raw.empty());
ASSERT_TRUE(LegalizeFragmentOutputIndexPass::BinaryHasDynamicOutputIndexing(raw))
<< "the fixture must reproduce the defect before the fix is asked to remove it:\n"
<< DisassembleSpirv(raw);
Vector<Uint32> legalized;
ASSERT_TRUE(ShaderCompiler::LegalizeFragmentOutputIndexingForEssl(raw, legalized, true));
ASSERT_FALSE(legalized.empty());
// Still legalized - that is not what is being traded away.
EXPECT_FALSE(LegalizeFragmentOutputIndexPass::BinaryHasDynamicOutputIndexing(legalized));
// ...and the module the driver has to compile is still a module, not the nest's product.
// Measured on this fixture: 318 words with the nest budget, 5112 without - so the bound is
// loose enough not to pin spirv-opt's exact output (3x the real figure) and tight enough
// that a nest-wide unroll cannot slip under it (5x below the unbounded one).
EXPECT_LT(legalized.size(), 1024u) << "legalized module is " << legalized.size() << " words";
}
// The fallback half: an index computed from a uniform cannot be folded by any amount of
// unrolling, so the write becomes a switch over the array's range and the read becomes
// constant-indexed loads combined with selects.
@@ -52,6 +52,10 @@ namespace MobileGL {
// lowering, whose cost is the array length rather than the trip count, takes
// it instead. Real shaders of this shape (Minecraft 26.3's OIT coefficient
// writer included) iterate a handful of times.
//
// This is a budget for the whole NEST, not for one loop: marking a loop for
// unrolling means marking its ancestors too (see MarkLoopsForUnroll), and the
// copies they produce multiply.
constexpr size_t kMaxUnrolledIterations = 64;
struct DynamicIndexUse {
@@ -228,12 +232,17 @@ namespace MobileGL {
return false;
}
// Whether fully unrolling |loop| is bounded work. The trip count is read the
// same way the stock unroller reads it, so a loop this declines to measure is
// one CanPerformUnroll would refuse anyway - the hint would be inert on it,
// and the fallback lowering is what handles it. Requires the induction
// variable to already be an OpPhi, which is why this runs after ssa-rewrite.
bool IsBoundedUnrollCandidate(spvtools::opt::Loop* loop) {
// |loop|'s trip count, when it has a measurable one, in *outIterations. The
// count is read the same way the stock unroller reads it, so a loop this
// declines to measure is one CanPerformUnroll would refuse anyway - the hint
// would be inert on it, and the fallback lowering is what handles it. Requires
// the induction variable to already be an OpPhi, which is why this runs after
// ssa-rewrite.
//
// A count of zero is reported as unmeasurable: it means nothing this pass can
// multiply a nest's budget by, and a loop that never runs is not one whose
// subscript needs folding.
bool TryGetUnrollTripCount(spvtools::opt::Loop* loop, size_t* outIterations) {
const spvtools::opt::BasicBlock* condition = loop->FindConditionBlock();
if (condition == nullptr) {
return false;
@@ -243,10 +252,12 @@ namespace MobileGL {
return false;
}
size_t iterations = 0;
if (!loop->FindNumberOfIterations(induction, &*condition->ctail(), &iterations)) {
if (!loop->FindNumberOfIterations(induction, &*condition->ctail(), &iterations) ||
iterations == 0) {
return false;
}
return iterations <= kMaxUnrolledIterations;
*outIterations = iterations;
return true;
}
} // namespace
@@ -287,25 +298,51 @@ namespace MobileGL {
continue;
}
// The offending chain's own loop AND every loop enclosing it, because
// SPIRV-Tools only ever unrolls an INNERMOST loop and because the index that
// has to become a literal may be an outer loop's induction variable.
//
// Marking a whole nest means the unrolled body count is the PRODUCT of its
// trip counts, so the budget is spent as the walk climbs rather than tested
// loop by loop - a nest of three levels each individually inside the cap is
// its CUBE, which is neither bounded nor anything the fold chain downstream
// can absorb. Same defect, same shape, and the same reasoning as
// LegalizeResourceArrayIndexPass::MarkLoopsForUnroll, which is where it was
// first measured; the two walks are deliberately identical.
//
// Every exit is a BREAK rather than a skip-and-keep-climbing: a loop that
// cannot be marked is a gap the unroller cannot cross, which makes every
// mark above it dead weight. Falling out of the unroll path costs nothing
// correctness-wise - LowerToConstantSwitch still legalizes the chain, at a
// cost proportional to the output array's length.
spvtools::opt::LoopDescriptor* loops = irContext->GetLoopDescriptor(function);
size_t nestIterations = 1;
for (spvtools::opt::Loop* loop = (*loops)[block->id()]; loop != nullptr;
loop = loop->GetParent()) {
if (!IsBoundedUnrollCandidate(loop)) {
continue;
size_t iterations = 0;
if (!TryGetUnrollTripCount(loop, &iterations)) {
break;
}
// Division, not multiplication, so the test itself cannot overflow.
if (iterations > kMaxUnrolledIterations / nestIterations) {
break;
}
Instruction* mergeInst = loop->GetHeaderBlock()->GetLoopMergeInst();
// Only a bare `None` control is promoted, and only when no extra
// literal (PartialCount, PeelCount, ...) follows it: the unroller
// tests the control word for equality with Unroll, so ORing the bit
// into a control that already carries something - DontUnroll above
// all - would neither unroll nor mean what it says.
// all - would neither unroll nor mean what it says. An `Unroll` this
// pass itself already wrote for another chain in the same nest ends the
// walk too: everything above it was considered on that pass through.
if (mergeInst == nullptr || mergeInst->NumOperands() != 3 ||
mergeInst->GetSingleWordOperand(2) !=
static_cast<uint32_t>(spv::LoopControlMask::MaskNone)) {
continue;
break;
}
mergeInst->SetOperand(
2, {static_cast<uint32_t>(spv::LoopControlMask::Unroll)});
nestIterations *= iterations;
modified = true;
}
}