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https://github.com/MobileGL-Dev/MobileGL
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[MG_Remote, MG_IntegrationTest] (P7): surface ops that may bring the spawned server's backend up wait a cold-start reply budget
This commit is contained in:
@@ -564,6 +564,21 @@ namespace MobileGL::MG_Config {
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// client that is already CPU-bound and costs a frame of latency, which is why the
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// default is 1 and not "as deep as the ring".
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Uint32 PresentCredit = 1;
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// MOBILEGL_IPC_CONTROL_TIMEOUT_MS (CONTRACT-P6 §5.4 D5b): how long a spawn/tcp client
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// waits for the SurfaceReply to one surface-control op (eglCreate*Surface, MakeCurrent,
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// ...) once the server's backend is up. Its expiry is NOT fatal: the doorbell's death
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// latch decides dead (device lost) from alive-but-silent (a named diagnostic). The
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// contract named this knob from P6 on; the client hard-coded its default until P7.
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Uint32 ControlTimeoutMs = 5000;
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// MOBILEGL_IPC_COLD_START_MS (P7): the same wait for the three ops a server may bring its
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// NATIVE backend up inside - CreatePbufferSurface, CreateWindowSurface, MakeCurrent -
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// until the session's first MakeCurrent is answered ok. The bring-up is lazy (Espryt's
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// eglInitialize, Magma's Vulkan instance and device), ~100 ms on a workstation and more
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// than the steady 5 s on a loaded CI runner (retrace-split spawn legs, runs 35671704873
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// and 35706183230). Never shorter than CONTROL_TIMEOUT_MS; its expiry is the same
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// non-fatal named answer. The default is the spawn connect budget, for the same reason:
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// "the server has to create a backend, and a cold software rasteriser is not fast".
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Uint32 ColdStartMs = 20000;
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// MOBILEGL_IPC_STRICT_ERRORS: promote a BARRIER-PULLED field read - and, in a split
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// build, the seven sticky forwards that are otherwise exempt - from "count it in
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// rsp" to Fatal (R-7.3).
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@@ -423,6 +423,10 @@ namespace MobileGL::MG_ConfigLoader {
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// deeper queue buys nothing on a CPU-bound client and pays for it in latency. 0 is NOT
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// admitted: a credit of zero would mean "publish no present at all".
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ipc.PresentCredit = QueryEnvUint32("MOBILEGL_IPC_PRESENT_CREDIT", 1, 1, 8);
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// CONTRACT-P6 D5b's reply bound and P7's cold-start budget (Config.h has the semantics).
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// Both are floored at 100 ms: a zero bound would declare every live server silent.
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ipc.ControlTimeoutMs = QueryEnvUint32("MOBILEGL_IPC_CONTROL_TIMEOUT_MS", 5000, 100, 600000);
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ipc.ColdStartMs = QueryEnvUint32("MOBILEGL_IPC_COLD_START_MS", 20000, 100, 600000);
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ipc.StrictErrors = QueryEnvFlag("MOBILEGL_IPC_STRICT_ERRORS");
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ipc.Audit = QueryEnvFlag("MOBILEGL_IPC_AUDIT");
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QueryEnvVariable("MOBILEGL_IPC_SERVER_AFFINITY", ipc.ServerAffinity, "auto");
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@@ -466,10 +470,10 @@ namespace MobileGL::MG_ConfigLoader {
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// One line, on the arm where these numbers decide behaviour, because every one of
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// them is a number a bug report has to quote.
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MGLOG_I("Config: IPC ring=%uMiB stage=%uMiB wire-deferred=%uMiB spin=%uus persistent-block=%uKiB "
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"adopt-tier=%u verb-barrier=%u run-ahead=%u present-credit=%u strict=%d "
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"audit=%d role-split-state=%d affinity='%s'",
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"adopt-tier=%u verb-barrier=%u run-ahead=%u present-credit=%u control-timeout=%ums "
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"cold-start=%ums strict=%d audit=%d role-split-state=%d affinity='%s'",
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ipc.RingMb, ipc.StageMb, ipc.WireDeferredMb, ipc.SpinUs, ipc.PersistentBlockKb, ipc.AdoptTier,
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ipc.VerbBarrier, ipc.RunAhead, ipc.PresentCredit,
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ipc.VerbBarrier, ipc.RunAhead, ipc.PresentCredit, ipc.ControlTimeoutMs, ipc.ColdStartMs,
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static_cast<int>(ipc.StrictErrors), static_cast<int>(ipc.Audit),
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static_cast<int>(ipc.RoleSplitState), ipc.ServerAffinity.c_str());
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if (ipc.VerbBarrier == 0) {
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@@ -2748,6 +2748,48 @@ if (MOBILEGL_BUILD_DISAGGREGATED)
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)
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endforeach()
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# ---- P7 CI: THE SPAWN CLIENT'S COLD-START BUDGET ----------------------------------------
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#
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# A spawned server brings its native backend up lazily, inside the first surface creation
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# (Espryt) or the first MakeCurrent (Magma). On loaded CI runners that took longer than the
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# client's 5 s steady reply bound, and retrace-split's spawn legs died on "no SurfaceReply for
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# CreatePbufferSurface seq 2" / "for MakeCurrent seq 3" while the server was about to answer.
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# ClientSession now gives those two kinds of op MOBILEGL_IPC_COLD_START_MS (default 20 s)
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# until the session's first MakeCurrent is answered ok.
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#
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# These two entries are that rule's red-once, made FAST: the server's test lever
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# MOBILEGL_TEST_DELAY_FIRST_BRINGUP_MS holds the first surface creation and the first
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# MakeCurrent back by 3 s each, and the steady bound is lowered to 2 s. With the cold-start
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# budget both ops land inside 20 s and the case is green; without it (every op on the steady
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# bound, which is what the client did before) the first one times out and the case reds on
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# "remote spawn bring-up failed" - the CI failure in miniature, without waiting 5 s.
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# NOT on integration-spawn: this is not a copy of the split lane (spawn_lane_parity.py). The
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# DirectVulkan entry does carry integration-gpu, unlike the Magma arms' informational tiers
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# below: it is one expected-GREEN case, and Magma's bring-up is the MakeCurrent half.
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set(MGL_COLDSTART_FILTER "ClearThenReadPixelsScenario.ClearWithNoDrawIsVisibleToDefaultFramebufferReadPixels")
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foreach(mglColdBackend DirectGLES DirectVulkan)
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if(mglColdBackend STREQUAL "DirectVulkan")
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set(mglColdDriverEnv ${MGL_ITEST_VULKAN_ENV})
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else()
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set(mglColdDriverEnv ${MGL_ITEST_COMMON_ENV})
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endif()
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mgl_itest_join_environment(MGL_COLDSTART_ENV_${mglColdBackend}
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"MOBILEGL_BACKEND_TYPE=${mglColdBackend}" ${MGL_ITEST_SPAWN_ARM_TRANSPORT_ENV}
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"MGITEST_SPLIT_LANE=1" "MOBILEGL_ITEST_REQUIRE_GPU=1"
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"MOBILEGL_TEST_DELAY_FIRST_BRINGUP_MS=3000" "MOBILEGL_IPC_CONTROL_TIMEOUT_MS=2000"
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"MOBILEGL_LOG_FILE_PATH=${CMAKE_CURRENT_BINARY_DIR}/cold-start-spawn-${mglColdBackend}.log"
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${MGL_ITEST_CAPABILITY_ENV} ${mglColdDriverEnv})
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gtest_discover_tests(MobileGLIntegrationTest
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TEST_PREFIX "${mglColdBackend}.Spawn.ColdStart."
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TEST_FILTER "${MGL_COLDSTART_FILTER}"
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DISCOVERY_TIMEOUT 30
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PROPERTIES
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LABELS "integration-gpu\;integration-cold-start"
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TIMEOUT ${MGL_ITEST_TIMEOUT}
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ENVIRONMENT "${MGL_COLDSTART_ENV_${mglColdBackend}}"
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)
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endforeach()
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# ---- D2: THE TEXTURE / PROGRAM SPLIT-SCENARIO CENSUS ------------------------------------
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#
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# PLAN-PH-P34B-P7.md 1.2, "门:纹理 / program 场景 split 覆盖". Each candidate was run once
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@@ -394,6 +394,8 @@ is a pull-build symbol and G1 admits **no resize**, which is the same reason the
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| `MOBILEGL_IPC_STRICT_ERRORS` | 0 | promotes BARRIER-PULLED reads — and, in a split build, the seven sticky forwards — to `Fatal`. |
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| `MOBILEGL_IPC_AUDIT` | 0 | `0xDD` over retired staging bytes (rule C's mechanical control). |
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| `MOBILEGL_IPC_SERVER_AFFINITY` | `auto` | kept as the raw string; whoever starts the apply thread logs the **resolved mask**, because an affinity that silently did nothing looks exactly like one that worked. |
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| `MOBILEGL_IPC_CONTROL_TIMEOUT_MS` | 5000 | (P6 D5b, parsed from P7) a spawn/tcp client's wait for one surface-control `SurfaceReply` once the server's backend is up. Expiry is **not** fatal: dead latches device-lost, alive-but-silent is a named diagnostic. Range 100..600000. |
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| `MOBILEGL_IPC_COLD_START_MS` | 20000 | (P7) the same wait for `CreatePbufferSurface` / `CreateWindowSurface` / `MakeCurrent` until the session's first `MakeCurrent` is answered ok - the ops a server brings its native backend up inside, lazily. Never shorter than `CONTROL_TIMEOUT_MS`. Measured need: retrace-split spawn legs outlasted 5 s on loaded CI runners. The test lever is the server's `MOBILEGL_TEST_DELAY_FIRST_BRINGUP_MS`. |
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**One consequence, stated so it is not rediscovered.** In a build *without*
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`MOBILEGL_BUILD_DISAGGREGATED`, `MOBILEGL_TRANSPORT=inproc` is accepted by the environment and
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@@ -33,6 +33,7 @@
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#include <MG_State/GLState/TextureState/TextureObject2D.h>
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#include <MG_Util/Debug/Log.h>
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#include <algorithm>
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#include <atomic>
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#include <chrono>
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#include <cstdlib>
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@@ -79,7 +80,9 @@ namespace MobileGL::MG_Remote::Client {
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constexpr Uint32 kHandshakeTimeoutMs = 5000;
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// cp (CONTRACT-P6 D5b): bounded, and its expiry is NOT fatal. A peer that
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// is gone is a different fact from a peer that is slow, and only the
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// doorbell death latch may say which.
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// doorbell death latch may say which. The surface-control reply wait itself reads
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// MOBILEGL_IPC_CONTROL_TIMEOUT_MS / MOBILEGL_IPC_COLD_START_MS (ControlReplyBudgetMs
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// below); this constant bounds the log-flush round trip, which is not a control op.
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constexpr Uint32 kRemoteControlTimeoutMs = 5000;
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// The server has to create a backend before it binds, and a cold
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// software rasteriser is not fast. Bounded, and a NAMED refusal at the end.
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@@ -102,6 +105,34 @@ namespace MobileGL::MG_Remote::Client {
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::std::atomic<int> g_bringUpsInFlight{0};
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thread_local Bool tl_bringingUpHere = false;
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// ---- P7 CI: THE COLD-START BUDGET OF A SURFACE-CONTROL REPLY -----------------------
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//
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// A spawned (or tcp) server brings its NATIVE backend up lazily, INSIDE the first
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// surface creation (Espryt: eglInitialize under CreatePbufferSurface/CreateWindowSurface)
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// or the first MakeCurrent (Magma: the Vulkan instance and device) - ServerLoop.cpp's
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// ApplySurfaceControlFrame. On a workstation that is ~100 ms; on a loaded CI runner it
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// took longer than the 5 s steady-state bound, and the retrace-split spawn legs died on
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// "no SurfaceReply for CreatePbufferSurface seq 2" / "for MakeCurrent seq 3" with the
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// server still alive and about to answer (11 of 77 legs in run 35671704873, 17 of 77 in
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// 35706183230, a different set each run). The server was never wedged; the client simply
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// asked a cold software rasteriser for a warm one's latency.
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//
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// So until the session's first MakeCurrent is answered ok, those three ops wait the
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// cold-start budget; every other op, and all three once the backend is warm, keep the
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// steady bound. The budget is never shorter than the steady bound, and its expiry is
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// the same non-fatal, NAMED answer (D5b) - a longer wait, not a different contract.
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Bool MayBringTheBackendUp(Server::SurfaceControlOp kind) {
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return kind == Server::SurfaceControlOp::CreatePbufferSurface ||
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kind == Server::SurfaceControlOp::CreateWindowSurface ||
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kind == Server::SurfaceControlOp::MakeCurrent;
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}
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Uint32 ControlReplyBudgetMs(Server::SurfaceControlOp kind, Bool backendWarm, Bool* coldStart) {
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const Uint32 steady = MG_Config::Ipc.ControlTimeoutMs;
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*coldStart = !backendWarm && MayBringTheBackendUp(kind);
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return *coldStart ? std::max(steady, MG_Config::Ipc.ColdStartMs) : steady;
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}
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struct BringUpScope {
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BringUpScope() {
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g_bringUpsInFlight.fetch_add(1, ::std::memory_order_acq_rel);
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@@ -1198,12 +1229,16 @@ namespace MobileGL::MG_Remote::Client {
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// caller-serialised on the server's m_callerMutex under inproc; the same
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// discipline has to hold here or two replies race for one correlation.
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const std::lock_guard<std::mutex> lock(m_remoteControlMutex);
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// The whole op - prefix drain, reply, event delivery - runs on one budget: the cold-start
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// one while the server may still be bringing its backend up (see ControlReplyBudgetMs).
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Bool coldStart = false;
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const Uint32 budgetMs = ControlReplyBudgetMs(frame.kind, m_serverBackendWarm, &coldStart);
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// Control and data are independent ordered streams. Finish the old
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// command prefix before a surface operation can change its EGL tuple.
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if (m_started && m_link && !m_link->Capabilities().PublishIsDelivery) {
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const auto submitted = m_producer.LastPublishedSeq();
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m_producer.PublishAndNotify(submitted);
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if (WaitForAppliedBudget(m_producer, *m_events, submitted, kRemoteControlTimeoutMs) !=
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if (WaitForAppliedBudget(m_producer, *m_events, submitted, budgetMs) !=
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Transport::SessionWait::Reached) return MOBILEGL_ERR_TRANSPORT_CLOSED;
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DrainEventRing(*m_events);
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}
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@@ -1218,8 +1253,7 @@ namespace MobileGL::MG_Remote::Client {
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// and only the doorbell's death latch may say which.
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for (;;) {
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std::vector<Uint8> reply;
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const MobileGLResult received =
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ReceiveControlFrame(reply, kRemoteControlTimeoutMs);
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const MobileGLResult received = ReceiveControlFrame(reply, budgetMs);
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if (received != MOBILEGL_OK) {
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// `dl` (D5b): THE EXPIRY IS NOT FATAL AND IT IS NOT ONE ANSWER. The transport
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// already distinguishes the two states this wait can end in, and the contract
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@@ -1240,15 +1274,18 @@ namespace MobileGL::MG_Remote::Client {
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LatchDeviceLost("a control reply timed out and the peer had hung up");
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} else {
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MGLOG_E("MG_Remote client: the server is ALIVE BUT SILENT - no SurfaceReply "
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"for %s seq %llu within %u ms and the control stream is still open. "
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"This is NOT device loss (CONTRACT-P6 5.4): a frozen or merely slow "
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"peer produces no hangup, and only a hangup may arm the latch. If "
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"this repeats, the server is wedged rather than gone.",
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"for %s seq %llu within %u ms (%s) and the control stream is still "
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"open. This is NOT device loss (CONTRACT-P6 5.4): a frozen or merely "
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"slow peer produces no hangup, and only a hangup may arm the latch. "
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"If this repeats, the server is wedged rather than gone.",
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Server::SurfaceControlOpName(frame.kind),
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static_cast<unsigned long long>(frame.seq), kRemoteControlTimeoutMs);
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static_cast<unsigned long long>(frame.seq), budgetMs,
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coldStart ? "the cold-start budget, MOBILEGL_IPC_COLD_START_MS: the "
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"server may still have been bringing its backend up"
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: "the steady bound, MOBILEGL_IPC_CONTROL_TIMEOUT_MS");
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}
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MGLOG_E("MG_Remote client: no SurfaceReply for seq %llu within %u ms (rc=%d)",
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static_cast<unsigned long long>(frame.seq), kRemoteControlTimeoutMs,
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static_cast<unsigned long long>(frame.seq), budgetMs,
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static_cast<int>(received));
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return received;
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}
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@@ -1297,9 +1334,12 @@ namespace MobileGL::MG_Remote::Client {
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}
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MG_Remote::DecodeWireSurfaceReply(*wire, &frame);
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if (m_link) {
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const auto delivered = m_link->WaitForEventDelivery(frame.eventHead, kRemoteControlTimeoutMs);
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const auto delivered = m_link->WaitForEventDelivery(frame.eventHead, budgetMs);
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if (delivered != MOBILEGL_OK) return delivered;
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}
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// A MakeCurrent the server answered ok has brought its backend up: from here on
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// every op keeps the steady bound.
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if (frame.kind == Server::SurfaceControlOp::MakeCurrent && frame.ok) m_serverBackendWarm = true;
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return MOBILEGL_OK;
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}
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}
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@@ -1597,6 +1637,8 @@ namespace MobileGL::MG_Remote::Client {
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// for the same reason: the credit's id space belongs to the session that paces on it.
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m_runAheadArmed = false;
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m_runAheadLatched = false;
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// The cold-start window is the next server's, not this one's (RunRemoteSurfaceControlFrame).
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m_serverBackendWarm = false;
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m_presentsSent = 0;
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if (g_active == this) {
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g_active = nullptr;
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@@ -445,6 +445,11 @@ namespace MobileGL::MG_Remote::Client {
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// cp: one control op at a time, and the client's own seq space.
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std::mutex m_remoteControlMutex;
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Uint64 m_remoteControlSeq = 0;
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// P7 CI: false until this session's first MakeCurrent is answered ok. Until then the
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// ops the server may bring its native backend up inside wait MOBILEGL_IPC_COLD_START_MS
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// for their reply instead of MOBILEGL_IPC_CONTROL_TIMEOUT_MS (Config.h has both).
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// Guarded by m_remoteControlMutex, like the seq above; reset by Stop().
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Bool m_serverBackendWarm = false;
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// The server we launched, if we launched one. Reaped in Stop().
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Server::LaunchedServer m_spawned;
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@@ -17,9 +17,11 @@
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#include <MG_Util/Debug/Log.h>
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#include <MG_Util/Metrics/PipeStats.h>
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#include <atomic>
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#include <chrono>
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#include <cstdlib>
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#include <cstdio>
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#include <thread>
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#if defined(__linux__) || defined(__ANDROID__)
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#include <pthread.h>
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@@ -897,6 +899,41 @@ namespace MobileGL::MG_Remote::Server {
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return handle;
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}
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// P7 CI. THE TEST LEVER FOR THE CLIENT'S COLD-START BUDGET (ClientSession.cpp,
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// ControlReplyBudgetMs), in the style of MOBILEGL_TEST_DELAY_FIRST_CAPS_MS.
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//
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// MOBILEGL_TEST_DELAY_FIRST_BRINGUP_MS holds back this process's FIRST surface creation
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// and its FIRST MakeCurrent by that many milliseconds each - the two dispatches a lazy
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// native backend bring-up runs inside (Espryt's eglInitialize, Magma's instance and
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// device). It stands in for a cold software rasteriser on a loaded runner, where that
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// bring-up outlasted the client's steady reply bound and the retrace-split spawn legs died
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// with the server still alive. Only the reply is late; the op itself is unchanged.
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//
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// Meant for a server in its OWN process (spawn / tcp), which is where the client's reply
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// bound is. It is a TEST knob: it does nothing unless set, and is read once.
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void DelayFirstBringUpForTest(SurfaceControlOp kind) {
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static std::atomic<bool> surfaceSpent{false};
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static std::atomic<bool> makeCurrentSpent{false};
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std::atomic<bool>* spent = nullptr;
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if (kind == SurfaceControlOp::CreatePbufferSurface || kind == SurfaceControlOp::CreateWindowSurface) {
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spent = &surfaceSpent;
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} else if (kind == SurfaceControlOp::MakeCurrent) {
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spent = &makeCurrentSpent;
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} else {
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return;
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}
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static const long ms = [] {
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const char* text = std::getenv("MOBILEGL_TEST_DELAY_FIRST_BRINGUP_MS");
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return (text == nullptr || *text == '\0') ? 0L : std::strtol(text, nullptr, 10);
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}();
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if (ms <= 0 || spent->exchange(true, std::memory_order_acq_rel)) return;
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MGLOG_W("MG_Remote server: MOBILEGL_TEST_DELAY_FIRST_BRINGUP_MS=%ld - the reply to the "
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"first %s is held back by that many milliseconds. This is the cold-start "
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"budget's test-only lever and must never be set in a measured run",
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ms, SurfaceControlOpName(kind));
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std::this_thread::sleep_for(std::chrono::milliseconds(ms));
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}
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} // namespace
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MobileGLResult ServerLoop::ApplySurfaceControlFrame(SurfaceControlFrame& frame,
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@@ -914,6 +951,7 @@ namespace MobileGL::MG_Remote::Server {
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// process whose split bring-up failed must see a refusal, not a crash.
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MG_Backend::BackendObject* backend = m_backend.get();
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if (backend == nullptr) return MOBILEGL_ERR_NOT_INITIALIZED;
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DelayFirstBringUpForTest(frame.kind);
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switch (frame.kind) {
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case SurfaceControlOp::InitializeDisplay: {
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// The old Args carried the poster's `major`/`minor` OUT-POINTERS; here they are
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Reference in New Issue
Block a user