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[Fix]: some not-added stuff
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@@ -8,5 +8,6 @@ namespace MobileGL::MG_Impl::GLImpl {
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Bool ValidateBufferName(Uint index, Bool allowZero = false);
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Bool ValidateBufferUsage(BufferUsage usage);
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Bool ValidateBufferMappingAccess(Flags<BufferMappingAccessBit> accessBits);
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Bool ValidateBufferBindingPointTarget(BufferTarget target);
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} // namespace BufferImpl
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} // namespace MobileGL::MG_Impl::GLImpl
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