[Fix] (VertexArrayState): Fix the absence of attrib enabling state after SetAttribPointer.

This commit is contained in:
BZLZHH
2025-05-05 02:25:16 +08:00
parent 74e3902951
commit 31d2d62a59
@@ -49,14 +49,16 @@ GLenum VertexArrayState::Bind(GLuint array) {
GLenum VertexArrayState::EnableAttrib(GLuint index) {
if (currentVao_ == 0) return GL_INVALID_OPERATION;
if (index >= GL_MAX_VERTEX_ATTRIBS) return GL_INVALID_VALUE;
vaos_[currentVao_].attribs[index].enabled = true;
GetCurrentVAO()->attribs[index].enabled = true;
MG_Util::Debug::LogD("Attrib vaos_[%u].attribs[%u].enabled = %d", currentVao_, index, vaos_[currentVao_].attribs[index].enabled);
return GL_NO_ERROR;
}
GLenum VertexArrayState::DisableAttrib(GLuint index) {
if (currentVao_ == 0) return GL_INVALID_OPERATION;
if (index >= GL_MAX_VERTEX_ATTRIBS) return GL_INVALID_VALUE;
vaos_[currentVao_].attribs[index].enabled = false;
GetCurrentVAO()->attribs[index].enabled = false;
MG_Util::Debug::LogD("Attrib vaos_[%u].attribs[%u].enabled = %d", currentVao_, index, vaos_[currentVao_].attribs[index].enabled);
return GL_NO_ERROR;
}
@@ -75,6 +77,8 @@ GLenum VertexArrayState::SetAttribPointer(GLuint index, GLint size, GLenum type,
state.pointer = pointer;
state.buffer = currentArrayBuffer;
state.isInteger = isInteger;
if (vaos_[currentVao_].attribs.count(index) && vaos_[currentVao_].attribs[index].enabled)
state.enabled = true;
vaos_[currentVao_].attribs[index] = state;
return GL_NO_ERROR;