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[Fix] (VertexArrayState): Fix the absence of attrib enabling state after SetAttribPointer.
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@@ -49,14 +49,16 @@ GLenum VertexArrayState::Bind(GLuint array) {
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GLenum VertexArrayState::EnableAttrib(GLuint index) {
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if (currentVao_ == 0) return GL_INVALID_OPERATION;
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if (index >= GL_MAX_VERTEX_ATTRIBS) return GL_INVALID_VALUE;
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vaos_[currentVao_].attribs[index].enabled = true;
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GetCurrentVAO()->attribs[index].enabled = true;
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MG_Util::Debug::LogD("Attrib vaos_[%u].attribs[%u].enabled = %d", currentVao_, index, vaos_[currentVao_].attribs[index].enabled);
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return GL_NO_ERROR;
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}
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GLenum VertexArrayState::DisableAttrib(GLuint index) {
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if (currentVao_ == 0) return GL_INVALID_OPERATION;
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if (index >= GL_MAX_VERTEX_ATTRIBS) return GL_INVALID_VALUE;
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vaos_[currentVao_].attribs[index].enabled = false;
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GetCurrentVAO()->attribs[index].enabled = false;
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MG_Util::Debug::LogD("Attrib vaos_[%u].attribs[%u].enabled = %d", currentVao_, index, vaos_[currentVao_].attribs[index].enabled);
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return GL_NO_ERROR;
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}
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@@ -75,6 +77,8 @@ GLenum VertexArrayState::SetAttribPointer(GLuint index, GLint size, GLenum type,
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state.pointer = pointer;
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state.buffer = currentArrayBuffer;
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state.isInteger = isInteger;
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if (vaos_[currentVao_].attribs.count(index) && vaos_[currentVao_].attribs[index].enabled)
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state.enabled = true;
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vaos_[currentVao_].attribs[index] = state;
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return GL_NO_ERROR;
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