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[Feat] (MG_State/TextureObject): Add missing TextureObjectBase::GetExternalIndex()
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@@ -75,6 +75,10 @@ namespace MobileGL {
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}
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}
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Uint TextureObjectBase::GetExternalIndex() const {
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return m_externalIndex;
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}
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// TextureObject1D
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TextureObject1D::TextureObject1D(Uint externalIndex)
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: TextureObjectBase(TextureTarget::Texture1D, externalIndex) {}
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