[Refactor] (MG_Impl/GLImpl): replace Flywheel dispatch sync hack with MOBILEGL_COHERENT_AS_FLUSH

This commit is contained in:
2026-07-15 21:51:20 -04:00
parent f80f6f4a62
commit 3e4ce5caa7
28 changed files with 295 additions and 62 deletions
+1
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@@ -48,6 +48,7 @@ require 'key:MOBILEGL_DISABLE_SUBGROUP' "$plugin_resource_text" 'V2 Vulkan subgr
require 'key:MOBILEGL_MAGMA_R11G11B10F_FALLBACK' "$plugin_resource_text" 'V2 Magma format fallback toggle'
require 'key:MOBILEGL_MAGMA_FRAMESINFLIGHT' "$plugin_resource_text" 'V2 Magma frames-in-flight setting'
require 'key:MOBILEGL_AVOID_SAMPLER_MIPMAP_MIN_FILTER' "$plugin_resource_text" 'V2 sampler workaround toggle'
require 'key:MOBILEGL_COHERENT_AS_FLUSH' "$plugin_resource_text" 'V2 coherent-as-flush toggle'
require 'key:MOBILEGL_USE_ANGLE' "$plugin_resource_text" 'V2 ANGLE toggle'
if [[ $(grep -Fc 'fclPlugin_V2' <<<"$plugin_manifest") -ne 1 ]]; then
+3
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@@ -375,6 +375,9 @@ jobs:
if [ "${{ matrix.backend.name }}" = "DirectGLES" ] && [ "${{ matrix.case.name }}" = "minecraft-1.21.4-fabric-iris-bliss-in-world" ]; then
extra_retrace_args+=(--avoid-angle-llvmpipe-sampler-mipmap-min-filter)
fi
if [ "${{ matrix.case.coherent_as_flush || false }}" = "true" ]; then
extra_retrace_args+=(--coherent-as-flush)
fi
timeout "$(( ${{ matrix.case.timeout_seconds }} + 300 ))" sh android-plugin/trace-replay-ci.sh \
--apk-file "${apk_file}" \
--package top.mobilegl.plugin.trace \
+7
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@@ -48,6 +48,13 @@ namespace MobileGL::MG_Config {
// MOBILEGL_AVOID_SAMPLER_MIPMAP_MIN_FILTER: avoid mipmap min filters in samplers,
// resolves certain rendering bugs on ANGLE + llvmpipe.
Bool AvoidSamplerMipmapMinFilter = false;
// MOBILEGL_COHERENT_AS_FLUSH: app-compat for engines (e.g. Flywheel) that write
// GPU-read data through persistent GL_MAP_FLUSH_EXPLICIT_BIT maps they never
// flush. Persistent FLUSH_EXPLICIT map requests are rewritten to coherent
// semantics: writes reach the backend without glFlushMappedBufferRange, and
// flush calls on rewritten maps become error-free no-ops. Non-persistent maps
// keep spec FLUSH_EXPLICIT behavior.
Bool CoherentAsFlush = false;
// MOBILEGL_TRACE_SKIP_AUTODESTROY: skip teardown in the ELF destructor (Init.cpp).
Bool TraceSkipAutodestroy = false;
};
+1
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@@ -119,6 +119,7 @@ namespace MobileGL::MG_ConfigLoader {
features.MagmaFramesInFlight = QueryEnvUint32("MOBILEGL_MAGMA_FRAMESINFLIGHT", 3, 1, 64);
features.AvoidSamplerMipmapMinFilter =
QueryEnvFlag("MOBILEGL_AVOID_SAMPLER_MIPMAP_MIN_FILTER");
features.CoherentAsFlush = QueryEnvFlag("MOBILEGL_COHERENT_AS_FLUSH");
features.TraceSkipAutodestroy = QueryEnvFlag("MOBILEGL_TRACE_SKIP_AUTODESTROY");
}
+41 -3
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@@ -8,6 +8,7 @@
#include "GL_Buffer.h"
#include "Validators.h"
#include <Config.h>
#include <MG_State/GLState/Core.h>
#include <MG_State/GLState/ErrorState/Error.h>
#include <MG_Util/Converters/GLToStr/GLEnumConverter.h>
@@ -208,6 +209,26 @@ namespace MobileGL::MG_Impl::GLImpl {
return bufferObject;
}
// MOBILEGL_COHERENT_AS_FLUSH: rewrite a validated persistent FLUSH_EXPLICIT mapping
// request to coherent semantics: the map becomes coherent-persistent (eligible for
// the zero-copy backend map, otherwise synced wholesale at draw time), so its writes
// reach the GPU without glFlushMappedBufferRange; flush calls on rewritten maps are
// tolerated as no-ops by the FlushMappedBufferRange entry points. Non-persistent
// maps keep spec FLUSH_EXPLICIT behavior on purpose: the GPU cannot read them while
// mapped, so they gain nothing from the rewrite, and honoring only the app's flushed
// subranges avoids clobbering GPU-written bytes elsewhere in the mapped range.
// Runs after validation so the app's original access combination is what gets
// validated (Coherent is injected without requiring GL_MAP_COHERENT_BIT storage).
Flags<BufferMappingAccessBit> ApplyCoherentAsFlush(Flags<BufferMappingAccessBit> accessBits) {
if (!MG_Config::Features.CoherentAsFlush) return accessBits;
if (!(accessBits & BufferMappingAccessBit::FlushExplicit)) return accessBits;
if (!(accessBits & BufferMappingAccessBit::Persistent)) return accessBits;
accessBits = Flags<BufferMappingAccessBit>(
accessBits.GetRaw() & ~static_cast<Uint>(BufferMappingAccessBit::FlushExplicit));
accessBits |= BufferMappingAccessBit::Coherent;
return accessBits;
}
Bool ValidateStorageFlags(GLbitfield flags, BufferOp op) {
constexpr GLbitfield validFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT |
GL_MAP_COHERENT_BIT | GL_DYNAMIC_STORAGE_BIT | GL_CLIENT_STORAGE_BIT;
@@ -465,6 +486,15 @@ namespace MobileGL::MG_Impl::GLImpl {
auto mappingAccess = bufferObject->GetMappingAccess();
if (!(mappingAccess & BufferMappingAccessBit::FlushExplicit)) {
// MOBILEGL_COHERENT_AS_FLUSH strips FLUSH_EXPLICIT from persistent maps at map
// time (leaving Persistent|Coherent), so honor the app's flush on such a map as
// a no-op: its writes reach the backend without explicit flushes. Other maps
// keep the spec error.
if (MG_Config::Features.CoherentAsFlush &&
(mappingAccess & BufferMappingAccessBit::Persistent) &&
(mappingAccess & BufferMappingAccessBit::Coherent)) {
return;
}
MG_State::pGLContext->RecordError(
ErrorCode::InvalidOperation,
MakeUnique<GenericErrorInfo>(
@@ -605,7 +635,7 @@ namespace MobileGL::MG_Impl::GLImpl {
}
void* result = bufferObject->AcquireMemoryRange(
{static_cast<SizeT>(offset), static_cast<SizeT>(offset + length)}, accessBits);
{static_cast<SizeT>(offset), static_cast<SizeT>(offset + length)}, ApplyCoherentAsFlush(accessBits));
if (!result) {
MG_State::pGLContext->RecordError(
ErrorCode::OutOfMemory,
@@ -1197,7 +1227,7 @@ namespace MobileGL::MG_Impl::GLImpl {
}
return bufferObject->AcquireMemoryRange({static_cast<SizeT>(offset), static_cast<SizeT>(offset + length)},
accessBits);
ApplyCoherentAsFlush(accessBits));
}
GLboolean UnmapNamedBuffer_State(GLuint buffer) {
@@ -1239,7 +1269,15 @@ namespace MobileGL::MG_Impl::GLImpl {
"Offset and length exceed mapped range."));
return;
}
if (!(bufferObject->GetMappingAccess() & BufferMappingAccessBit::FlushExplicit)) {
const auto namedMappingAccess = bufferObject->GetMappingAccess();
if (!(namedMappingAccess & BufferMappingAccessBit::FlushExplicit)) {
// See FlushMappedBufferRange_State: rewritten coherent-as-flush persistent maps
// tolerate app flushes as no-ops.
if (MG_Config::Features.CoherentAsFlush &&
(namedMappingAccess & BufferMappingAccessBit::Persistent) &&
(namedMappingAccess & BufferMappingAccessBit::Coherent)) {
return;
}
MG_State::pGLContext->RecordError(
ErrorCode::InvalidOperation,
MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl", "FlushMappedNamedBufferRange_State",
@@ -246,26 +246,6 @@ namespace MobileGL::MG_Impl::GLImpl {
MG_Backend::gBackendFunctionsTable.GL.DrawArraysIndirect(mode, indirect);
}
// Flywheel-style engines write GPU-copy descriptors into a FLUSH_EXPLICIT
// persistent map and glBindBufferRange that span as an SSBO for a compute
// dispatch WITHOUT ever flushing it (undefined per spec, but real drivers'
// persistent maps alias GPU-visible memory, so it works there). MobileGL's
// persistent maps alias the CPU shadow, so those bytes would never reach the
// GPU: push every explicitly-ranged SSBO binding of such maps down right
// before each dispatch. Whole-buffer (BindBufferBase) bindings are excluded
// on purpose — ranges the app DID flush already arrived, and re-uploading a
// 16MB staging ring per dispatch would be prohibitive.
static void SyncUnflushedMappedSsboRangesForDispatch() {
const auto pointCount = MG_State::pGLContext->GetBufferBindingPointCount(BufferTarget::ShaderStorage);
for (SizeT i = 0; i < pointCount; ++i) {
auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, i);
if (!point.HasExplicitRange()) continue;
const auto& bufferObject = point.GetBoundObject();
if (!bufferObject) continue;
bufferObject->SyncMappedRangeForGpuRead(point.GetRange());
}
}
/* @INSERTION_POINT:FUNCTION_IMPLEMENTATION@ */
void DispatchCompute(GLuint numGroupsX, GLuint numGroupsY, GLuint numGroupsZ) {
auto dispatchCompute = MG_Backend::gBackendFunctionsTable.GL.DispatchCompute;
@@ -276,7 +256,6 @@ namespace MobileGL::MG_Impl::GLImpl {
return;
}
if (!ValidateCurrentProgramForCompute(__func__)) return;
SyncUnflushedMappedSsboRangesForDispatch();
dispatchCompute(numGroupsX, numGroupsY, numGroupsZ);
}
@@ -290,7 +269,6 @@ namespace MobileGL::MG_Impl::GLImpl {
return;
}
if (!ValidateCurrentProgramForCompute(__func__)) return;
SyncUnflushedMappedSsboRangesForDispatch();
dispatchComputeIndirect(indirect);
}
@@ -7,7 +7,6 @@
// End of Source File Header
#include "BufferObject.h"
#include <algorithm>
namespace MobileGL::MG_State::GLState {
namespace {
@@ -167,23 +166,6 @@ namespace MobileGL::MG_State::GLState {
NotifySubData(m_mappedRange.start, m_mappedRange.end - m_mappedRange.start);
}
void BufferObject::SyncMappedRangeForGpuRead(Range1D range) {
if (!m_isMapped) return;
// GPU-resident maps already alias GPU-visible memory; nothing to push.
if (m_resource.IsGpuResident()) return;
if (!(m_mappingAccess & BufferMappingAccessBit::Persistent)) return;
if (!(m_mappingAccess & BufferMappingAccessBit::Write)) return;
// Non-FLUSH_EXPLICIT persistent maps are already covered wholesale by
// SyncPersistentMappedRange.
if (!(m_mappingAccess & BufferMappingAccessBit::FlushExplicit)) return;
const SizeT start = std::max(range.start, m_mappedRange.start);
const SizeT end = std::min({range.end, m_mappedRange.end, m_size});
if (start >= end) return;
NotifySubData(start, end - start);
}
void BufferObject::WritebackFromBackend(DataPtr data, SizeT atOffset) {
MOBILEGL_ASSERT(atOffset + data.size <= m_size,
"WritebackFromBackend out of bounds: atOffset (%zu) + data.size (%zu) > m_size (%zu)", atOffset,
@@ -139,12 +139,6 @@ namespace MobileGL {
// Pushes the persistently-mapped write range to the backend; called by
// backends at draw time (persistent maps mutate the shadow without API calls).
void SyncPersistentMappedRange();
// App-compat for FLUSH_EXPLICIT persistent maps: engines like Flywheel
// write copy descriptors into the mapping and bind that range as an SSBO
// without ever flushing it. Undefined per spec, but works on drivers whose
// persistent maps alias GPU-visible memory. Ours alias the CPU shadow, so
// callers push the GPU-read range down right before it is consumed.
void SyncMappedRangeForGpuRead(Range1D range);
// Shadow-only write used when the backend copies GPU results (e.g. ReadPixels
// into a pixel-pack buffer) back into the frontend mirror. Does not issue a
// backend op: the backend storage already holds these bytes.
+171
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@@ -10,6 +10,7 @@
#include "Includes.h"
#include "Init.h"
#include <Config.h>
#include <MG_State/GLState/Core.h>
#include <MG_Impl/GLImpl/Buffer/GL_Buffer.h>
@@ -1009,3 +1010,173 @@ TEST_F(GeneralBufferTest, General_PersistentCoherentFallbackSyncsPerDrawWhenBack
EXPECT_TRUE(UnmapBuffer(GL_ARRAY_BUFFER));
g_zeroCopyMock = nullptr;
}
// ---------------------------------------------------------------------------
// MOBILEGL_COHERENT_AS_FLUSH: persistent FLUSH_EXPLICIT mapping requests are
// rewritten to coherent semantics, so apps that bind mapped ranges for GPU reads
// without ever calling glFlushMappedBufferRange (e.g. Flywheel's copy descriptors)
// still get their writes, and their flush calls stay error-free no-ops.
// Non-persistent maps keep spec FLUSH_EXPLICIT behavior.
namespace {
struct ScopedCoherentAsFlush {
ScopedCoherentAsFlush() { MG_Config::Features.CoherentAsFlush = true; }
~ScopedCoherentAsFlush() { MG_Config::Features.CoherentAsFlush = false; }
};
} // namespace
TEST_F(GeneralBufferTest, General_CoherentAsFlush_NonPersistentMapKeepsExplicitFlushSemantics) {
ScopedCoherentAsFlush scopedFeature;
GLuint buffer = CreateBoundBuffer(GL_ARRAY_BUFFER, 64, GL_STATIC_DRAW);
const char initial[16] = "0123456789ABCDE";
BufferSubData(GL_ARRAY_BUFFER, 20, sizeof(initial), initial);
auto bufferObject = MG_State::pGLContext->GetBufferObject(buffer);
ASSERT_NE(bufferObject, nullptr);
auto* mapped =
static_cast<char*>(MapBufferRange(GL_ARRAY_BUFFER, 20, 16, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT));
ASSERT_NE(mapped, nullptr);
// Non-persistent maps are not rewritten: the FLUSH_EXPLICIT contract stays.
EXPECT_TRUE(bufferObject->GetMappingAccess() & BufferMappingAccessBit::FlushExplicit);
memcpy(mapped, "PARTIAL", 8);
memcpy(mapped + 8, "WRITTEN", 8);
FlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8); // flush only the first half
EXPECT_EQ(GetError(), GL_NO_ERROR);
EXPECT_TRUE(UnmapBuffer(GL_ARRAY_BUFFER));
// Only the flushed subrange reaches the shadow; the un-flushed half keeps its
// previous contents (spec behavior, unchanged by the feature).
char readBack[16] = {};
GetBufferSubData(GL_ARRAY_BUFFER, 20, sizeof(readBack), readBack);
EXPECT_EQ(memcmp(readBack, "PARTIAL", 8), 0);
EXPECT_EQ(memcmp(readBack + 8, "89ABCDE", 8), 0);
EXPECT_EQ(GetError(), GL_NO_ERROR);
}
TEST_F(GeneralBufferTest, General_FlushWithoutExplicitBitStillErrorsWhenFeatureOff) {
GLuint buffer = CreateBoundBuffer(GL_ARRAY_BUFFER, 64, GL_STATIC_DRAW);
(void)buffer;
void* mapped = MapBufferRange(GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT);
ASSERT_NE(mapped, nullptr);
FlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
EXPECT_EQ(GetError(), GL_INVALID_OPERATION);
EXPECT_TRUE(UnmapBuffer(GL_ARRAY_BUFFER));
}
TEST_F(GeneralBufferTest, General_CoherentAsFlush_PersistentMapSyncsWithoutExplicitFlush) {
ScopedCoherentAsFlush scopedFeature;
GLuint buffer = 0;
GenBuffers(1, &buffer);
BindBuffer(GL_ARRAY_BUFFER, buffer);
GLint initial[] = {10, 20, 30, 40};
BufferStorage(GL_ARRAY_BUFFER, sizeof(initial), initial, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
EXPECT_EQ(GetError(), GL_NO_ERROR);
auto bufferObject = MG_State::pGLContext->GetBufferObject(buffer);
ASSERT_NE(bufferObject, nullptr);
const Uint64 baseSerial = bufferObject->GetChangeSerial();
auto* mapped = static_cast<GLint*>(MapBufferRange(
GL_ARRAY_BUFFER, 0, sizeof(initial), GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_FLUSH_EXPLICIT_BIT));
ASSERT_NE(mapped, nullptr);
const auto access = bufferObject->GetMappingAccess();
EXPECT_FALSE(access & BufferMappingAccessBit::FlushExplicit);
EXPECT_TRUE(access & BufferMappingAccessBit::Coherent);
mapped[1] = 200;
// Un-flushed writes are picked up by the draw-time persistent sync - the coverage
// the removed FLUSH_EXPLICIT dispatch hack (SyncMappedRangeForGpuRead) used to add.
bufferObject->SyncPersistentMappedRange();
EXPECT_GT(bufferObject->GetChangeSerial(), baseSerial);
EXPECT_EQ(reinterpret_cast<const GLint*>(bufferObject->MappedData())[1], 200);
FlushMappedBufferRange(GL_ARRAY_BUFFER, 0, sizeof(GLint));
EXPECT_EQ(GetError(), GL_NO_ERROR);
EXPECT_TRUE(UnmapBuffer(GL_ARRAY_BUFFER));
EXPECT_EQ(GetError(), GL_NO_ERROR);
}
TEST_F(GeneralBufferTest, General_CoherentAsFlush_DsaPersistentMapRewritesAndToleratesFlush) {
ScopedCoherentAsFlush scopedFeature;
GLuint buffer = 0;
GenBuffers(1, &buffer);
GLint initial[] = {1, 2, 3, 4};
NamedBufferStorage(buffer, sizeof(initial), initial, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
EXPECT_EQ(GetError(), GL_NO_ERROR);
auto bufferObject = MG_State::pGLContext->GetBufferObject(buffer);
ASSERT_NE(bufferObject, nullptr);
const Uint64 baseSerial = bufferObject->GetChangeSerial();
// The DSA map entry point applies the same rewrite as the bound-target one.
auto* mapped = static_cast<GLint*>(MapNamedBufferRange(
buffer, 0, sizeof(initial), GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_FLUSH_EXPLICIT_BIT));
ASSERT_NE(mapped, nullptr);
const auto access = bufferObject->GetMappingAccess();
EXPECT_FALSE(access & BufferMappingAccessBit::FlushExplicit);
EXPECT_TRUE(access & BufferMappingAccessBit::Coherent);
mapped[2] = 300;
bufferObject->SyncPersistentMappedRange();
EXPECT_GT(bufferObject->GetChangeSerial(), baseSerial);
EXPECT_EQ(reinterpret_cast<const GLint*>(bufferObject->MappedData())[2], 300);
// The DSA flush entry point tolerates the app's flush as a no-op too.
FlushMappedNamedBufferRange(buffer, 0, sizeof(GLint));
EXPECT_EQ(GetError(), GL_NO_ERROR);
EXPECT_TRUE(UnmapNamedBuffer(buffer));
EXPECT_EQ(GetError(), GL_NO_ERROR);
}
TEST_F(GeneralBufferTest, General_CoherentAsFlush_PersistentMapAdoptsZeroCopyBackendStorage) {
ScopedCoherentAsFlush scopedFeature;
ZeroCopyMockBackend mock;
g_zeroCopyMock = &mock;
ScopedBackendOps scopedOps(&kZeroCopyMockOps);
GLuint buffer = 0;
GenBuffers(1, &buffer);
BindBuffer(GL_ARRAY_BUFFER, buffer);
constexpr SizeT kCount = 256;
Vector<GLint> initial(kCount, 0);
BufferStorage(GL_ARRAY_BUFFER, static_cast<GLsizeiptr>(kCount * sizeof(GLint)), initial.data(),
GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
ASSERT_EQ(GetError(), GL_NO_ERROR);
// Flywheel-style map: FLUSH_EXPLICIT and never flushed. Under the feature it becomes
// coherent-persistent and takes the zero-copy path: the app writes straight into the
// backend's GPU storage, so nothing depends on flush calls.
auto* mapped = static_cast<GLint*>(
MapBufferRange(GL_ARRAY_BUFFER, 0, static_cast<GLsizeiptr>(kCount * sizeof(GLint)),
GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_FLUSH_EXPLICIT_BIT));
ASSERT_NE(mapped, nullptr);
EXPECT_EQ(mock.acquireMapCalls, 1);
auto bufferObject = MG_State::pGLContext->GetBufferObject(buffer);
ASSERT_NE(bufferObject, nullptr);
EXPECT_TRUE(bufferObject->IsBackendPersistentMapped());
EXPECT_EQ(static_cast<void*>(mapped), static_cast<void*>(mock.gpu.data()));
mock.subDataCalls = 0;
mock.flushCalls = 0;
mapped[7] = 1234;
bufferObject->SyncPersistentMappedRange(); // draw-time hook: nothing to transfer
EXPECT_EQ(reinterpret_cast<const GLint*>(mock.gpu.data())[7], 1234);
EXPECT_EQ(mock.subDataCalls, 0);
EXPECT_EQ(mock.flushCalls, 0);
EXPECT_TRUE(UnmapBuffer(GL_ARRAY_BUFFER));
EXPECT_EQ(mock.flushCalls, 0);
EXPECT_EQ(GetError(), GL_NO_ERROR);
g_zeroCopyMock = nullptr;
}
+1
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@@ -160,6 +160,7 @@ MobileGL supports runtime configuration via environment variables.
| `MOBILEGL_MAGMA_R11G11B10F_FALLBACK` | Use Magma's R11G11B10F format fallback. | `0`, `1` | `0` |
| `MOBILEGL_MAGMA_FRAMESINFLIGHT` | Set Magma frames in flight. | Integer `1``64` | `3` |
| `MOBILEGL_AVOID_SAMPLER_MIPMAP_MIN_FILTER` | Avoid sampler mipmap minification filters. | `0`, `1` | `0` |
| `MOBILEGL_COHERENT_AS_FLUSH` | Treat persistent `GL_MAP_FLUSH_EXPLICIT_BIT` maps as coherent (app-compat for engines like Flywheel that never flush them). | `0`, `1` | `0` |
| `VK_ICD_FILENAMES` | Select the Vulkan ICD used by the Vulkan loader. | Path to an ICD JSON file | Loader default |
## Notice
+1
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@@ -86,6 +86,7 @@ val pluginRendererConfig = buildJsonValue {
toggleable("MOBILEGL_MAGMA_R11G11B10F_FALLBACK", "1", false, RendererConfig.MetaString("mobilegl_magma_r11g11b10f_fallback_title"))
customizable("MOBILEGL_MAGMA_FRAMESINFLIGHT", "3", RendererConfig.MetaString("mobilegl_magma_frames_inflight_title"))
toggleable("MOBILEGL_AVOID_SAMPLER_MIPMAP_MIN_FILTER", "1", false, RendererConfig.MetaString("mobilegl_avoid_sampler_mipmap_min_filter_title"))
toggleable("MOBILEGL_COHERENT_AS_FLUSH", "1", false, RendererConfig.MetaString("mobilegl_coherent_as_flush_title"))
toggleable("MOBILEGL_USE_ANGLE", "1", false, RendererConfig.MetaString("mobilegl_use_angle_title"))
},
minMCVer = null,
@@ -43,6 +43,9 @@
<meta-data
android:name="mobilegl_avoid_sampler_mipmap_min_filter_title"
android:resource="@string/mobilegl_avoid_sampler_mipmap_min_filter_title" />
<meta-data
android:name="mobilegl_coherent_as_flush_title"
android:resource="@string/mobilegl_coherent_as_flush_title" />
<meta-data
android:name="mobilegl_use_angle_title"
android:resource="@string/mobilegl_use_angle_title" />
@@ -7,6 +7,7 @@
<string name="mobilegl_magma_r11g11b10f_fallback_title">Use Magma R11G11B10F fallback</string>
<string name="mobilegl_magma_frames_inflight_title">Magma frames in flight (1-64)</string>
<string name="mobilegl_avoid_sampler_mipmap_min_filter_title">Avoid sampler mipmap minification filters</string>
<string name="mobilegl_coherent_as_flush_title">Treat explicit-flush persistent maps as coherent</string>
<string name="mobilegl_use_angle_title">Use ANGLE GLES libraries</string>
<string name="mobilegl_default_backend" translatable="false">DirectGLES</string>
</resources>
@@ -33,6 +33,9 @@
<meta-data
android:name="mobilegl_avoid_sampler_mipmap_min_filter_title"
tools:node="remove" />
<meta-data
android:name="mobilegl_coherent_as_flush_title"
tools:node="remove" />
<meta-data
android:name="mobilegl_use_angle_title"
tools:node="remove" />
@@ -149,6 +149,11 @@ bool LoadMobileGL(const Request& request, std::string& error) {
} else {
unsetenv("MOBILEGL_AVOID_SAMPLER_MIPMAP_MIN_FILTER");
}
if (request.coherentAsFlush) {
setenv("MOBILEGL_COHERENT_AS_FLUSH", "1", 1);
} else {
unsetenv("MOBILEGL_COHERENT_AS_FLUSH");
}
void* handle = dlopen(request.mobileGlLibrary.c_str(), RTLD_NOW | RTLD_GLOBAL);
if (handle == nullptr) {
@@ -36,6 +36,7 @@ struct Request {
bool useAngle = false;
bool usePbuffer = true;
bool avoidAngleLlvmpipeSamplerMipmapMinFilter = false;
bool coherentAsFlush = false;
int holdMs = 0;
};
@@ -101,7 +101,8 @@ Java_top_mobilegl_plugin_trace_TraceReplayActivity_nativeRunTraceReplay(JNIEnv*
jstring angleVariant,
jboolean useAngle,
jboolean usePbuffer,
jboolean avoidAngleLlvmpipeSamplerMipmapMinFilter) {
jboolean avoidAngleLlvmpipeSamplerMipmapMinFilter,
jboolean coherentAsFlush) {
mobilegl_trace::Request request;
request.tracePath = ToString(env, tracePath);
request.goldenPath = ToString(env, goldenPath);
@@ -126,6 +127,7 @@ Java_top_mobilegl_plugin_trace_TraceReplayActivity_nativeRunTraceReplay(JNIEnv*
request.usePbuffer = usePbuffer == JNI_TRUE;
request.avoidAngleLlvmpipeSamplerMipmapMinFilter =
avoidAngleLlvmpipeSamplerMipmapMinFilter == JNI_TRUE;
request.coherentAsFlush = coherentAsFlush == JNI_TRUE;
ScopedTraceReplayState replayState;
mobilegl_trace_set_requested_size(request.width, request.height);
@@ -113,7 +113,8 @@ public final class TraceReplayActivity extends Activity {
request.angleVariant,
request.useAngle,
request.usePbuffer,
request.avoidAngleLlvmpipeSamplerMipmapMinFilter
request.avoidAngleLlvmpipeSamplerMipmapMinFilter,
request.coherentAsFlush
);
Log.i(TAG, result.toString());
TraceReplayResult finalResult = result;
@@ -143,7 +144,8 @@ public final class TraceReplayActivity extends Activity {
String angleVariant,
boolean useAngle,
boolean usePbuffer,
boolean avoidAngleLlvmpipeSamplerMipmapMinFilter
boolean avoidAngleLlvmpipeSamplerMipmapMinFilter,
boolean coherentAsFlush
);
private static final class TraceReplayRequest {
@@ -166,6 +168,7 @@ public final class TraceReplayActivity extends Activity {
final boolean useAngle;
final boolean usePbuffer;
final boolean avoidAngleLlvmpipeSamplerMipmapMinFilter;
final boolean coherentAsFlush;
private TraceReplayRequest(
String tracePath,
@@ -186,7 +189,8 @@ public final class TraceReplayActivity extends Activity {
String angleVariant,
boolean useAngle,
boolean usePbuffer,
boolean avoidAngleLlvmpipeSamplerMipmapMinFilter
boolean avoidAngleLlvmpipeSamplerMipmapMinFilter,
boolean coherentAsFlush
) {
this.tracePath = tracePath;
this.goldenPath = goldenPath;
@@ -207,6 +211,7 @@ public final class TraceReplayActivity extends Activity {
this.useAngle = useAngle;
this.usePbuffer = usePbuffer;
this.avoidAngleLlvmpipeSamplerMipmapMinFilter = avoidAngleLlvmpipeSamplerMipmapMinFilter;
this.coherentAsFlush = coherentAsFlush;
}
static TraceReplayRequest from(Intent intent, File filesDir, String defaultBackend) {
@@ -231,7 +236,8 @@ public final class TraceReplayActivity extends Activity {
readString(intent, "angle_variant", ""),
intent.getBooleanExtra("use_angle", false),
intent.getBooleanExtra("use_pbuffer", false),
intent.getBooleanExtra("avoid_angle_llvmpipe_sampler_mipmap_min_filter", false)
intent.getBooleanExtra("avoid_angle_llvmpipe_sampler_mipmap_min_filter", false),
intent.getBooleanExtra("coherent_as_flush", false)
);
}
+8
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@@ -28,6 +28,7 @@ Usage:
--crop-height N \
[--use-pbuffer] \
[--avoid-angle-llvmpipe-sampler-mipmap-min-filter] \
[--coherent-as-flush] \
--timeout-seconds N
Set MOBILEGL_USE_ANGLE=1 to run DirectGLES replay with packaged ANGLE
@@ -38,6 +39,8 @@ Set MOBILEGL_RETRACE_USE_PBUFFER=1 or pass --use-pbuffer to run DirectGLES
against an offscreen EGL pbuffer instead of the Activity surface.
Pass --avoid-angle-llvmpipe-sampler-mipmap-min-filter for DirectGLES traces that
need ANGLE llvmpipe sampler mipmap filters downgraded to avoid driver stalls.
Pass --coherent-as-flush for traces whose engine writes persistent
GL_MAP_FLUSH_EXPLICIT_BIT maps it never flushes (MOBILEGL_COHERENT_AS_FLUSH=1).
EOF
}
@@ -94,6 +97,7 @@ crop_width=""
crop_height=""
use_pbuffer=0
avoid_angle_llvmpipe_sampler_mipmap_min_filter=0
coherent_as_flush=0
timeout_seconds=""
while [ "$#" -gt 0 ]; do
@@ -129,6 +133,7 @@ while [ "$#" -gt 0 ]; do
avoid_angle_llvmpipe_sampler_mipmap_min_filter=1
shift 1
;;
--coherent-as-flush) coherent_as_flush=1; shift 1 ;;
--timeout-seconds) timeout_seconds="$(next_arg "$@")"; shift 2 ;;
-h|--help) usage; exit 0 ;;
*) die "unknown argument: $1" ;;
@@ -254,6 +259,9 @@ run_retrace() {
if [ "${avoid_angle_llvmpipe_sampler_mipmap_min_filter}" -eq 1 ] && [ "${backend}" = "DirectGLES" ]; then
set -- "$@" --ez avoid_angle_llvmpipe_sampler_mipmap_min_filter true
fi
if [ "${coherent_as_flush}" -eq 1 ]; then
set -- "$@" --ez coherent_as_flush true
fi
set -- "$@" \
--es output_dir "${app_dir}/output" \
--es diff_path "${app_dir}/output/${safe_case}-diff.png" \
+3 -1
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@@ -299,7 +299,8 @@ function(add_trace_replay_test CASE_NAME BACKEND)
CROP_X
CROP_Y
CROP_WIDTH
CROP_HEIGHT)
CROP_HEIGHT
COHERENT_AS_FLUSH)
cmake_parse_arguments(TRACE_CASE "" "${oneValueArgs}" "" ${ARGN})
foreach(required TRACE_ARCHIVE GOLDEN TARGET_CALL WIDTH HEIGHT)
if(NOT TRACE_CASE_${required})
@@ -343,6 +344,7 @@ function(add_trace_replay_test CASE_NAME BACKEND)
-DTRACE_CROP_Y=${TRACE_CASE_CROP_Y}
-DTRACE_CROP_WIDTH=${TRACE_CASE_CROP_WIDTH}
-DTRACE_CROP_HEIGHT=${TRACE_CASE_CROP_HEIGHT}
-DTRACE_COHERENT_AS_FLUSH=${TRACE_CASE_COHERENT_AS_FLUSH}
-DTRACE_OUTPUT_DIR=${CMAKE_CURRENT_BINARY_DIR}/${CASE_NAME}/${BACKEND}
-DTRACE_ARTIFACT_DIR=${CMAKE_CURRENT_BINARY_DIR}/${CASE_NAME}/actual-images
-P ${MOBILEGL_TRACE_ROOT}/run_trace_case.cmake)
+4 -1
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@@ -225,4 +225,7 @@ adb exec-out run-as $PKG cat files/trace-replay/output/openra-diff.png > openra-
For the Vulkan backend, build and install `:app:assembleMagmaTraceDebug`, set
`PKG=top.mobilegl.plugin.magma.trace`, and pass `--es backend DirectVulkan`.
DirectGLES also renders to the Activity surface by default; pass
`--ez use_pbuffer true` to use the offscreen pbuffer path.
`--ez use_pbuffer true` to use the offscreen pbuffer path. For cases registered
with `coherent_as_flush` (Flywheel-style unflushed persistent maps, e.g. the
Create fixtures), pass `--ez coherent_as_flush true` so the replay runs with
`MOBILEGL_COHERENT_AS_FLUSH=1`.
@@ -176,6 +176,8 @@ def run_case(case, backend):
command.append("--use-pbuffer")
if backend_info["use_angle"] and case["name"] == BLISS_CASE:
command.append("--avoid-angle-llvmpipe-sampler-mipmap-min-filter")
if case.get("coherent_as_flush"):
command.append("--coherent-as-flush")
env = dict(**__import__("os").environ)
env["PYTHON"] = "python"
env["MSYS2_ARG_CONV_EXCL"] = "/data/*"
@@ -361,6 +361,8 @@ def run_case(case, backend, replay_exe, mobilegl_library, vulkan_icd):
str(case["crop_height"]),
"--window-surface",
]
if case.get("coherent_as_flush"):
command.append("--coherent-as-flush")
env = os.environ.copy()
env["MOBILEGL_BACKEND_TYPE"] = backend
env["MOBILEGL_MAGMA_R11G11B10F_FALLBACK"] = "1"
+5
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@@ -23,6 +23,10 @@ set(alternate_golden_args)
if(DEFINED TRACE_ALTERNATE_GOLDEN AND NOT "${TRACE_ALTERNATE_GOLDEN}" STREQUAL "")
list(APPEND alternate_golden_args --alternate-golden "${TRACE_ALTERNATE_GOLDEN}")
endif()
set(coherent_as_flush_args)
if(TRACE_COHERENT_AS_FLUSH)
list(APPEND coherent_as_flush_args --coherent-as-flush)
endif()
if(EXISTS "${TRACE_OUTPUT_DIR}")
file(REMOVE_RECURSE "${TRACE_OUTPUT_DIR}")
@@ -64,6 +68,7 @@ execute_process(
--crop-y "${TRACE_CROP_Y}"
--crop-width "${TRACE_CROP_WIDTH}"
--crop-height "${TRACE_CROP_HEIGHT}"
${coherent_as_flush_args}
RESULT_VARIABLE replay_result
OUTPUT_VARIABLE replay_stdout
ERROR_VARIABLE replay_stderr)
@@ -121,7 +121,10 @@ depends on them - the symptom is geometry that renders live but disappears in
replay. The in-tree fork shadow-tracks persistent mappings unconditionally;
if a replay of `full.trace` is already missing content that the live run
showed, fix capture (wrapper) first - no amount of trimming will bring the
data back, and the case must be recaptured.
data back, and the case must be recaptured. There is also a replay-side
requirement: MobileGL only forwards such never-flushed writes when
`MOBILEGL_COHERENT_AS_FLUSH=1`, so register the case with
`"coherent_as_flush": true` (see "Register the case").
## Select target frame
@@ -288,8 +291,12 @@ Values matching the `defaults` block (854x480, `trace.trace`, ssim 0.99, zero
crop, 900 s timeout) may be omitted. Available per-case keys: `name`,
`trace_archive`, `trace_file`, `golden`, `alternate_golden`, `target_call`,
`width`, `height`, `ssim_threshold`, `crop_x/y/width/height`,
`timeout_seconds`, `ci`. Long single-frame replays of heavy in-world scenes
need a raised `timeout_seconds` (the Create fixtures use 1800).
`timeout_seconds`, `ci`, `coherent_as_flush`. Long single-frame replays of
heavy in-world scenes need a raised `timeout_seconds` (the Create fixtures
use 1800). Set `"coherent_as_flush": true` for Flywheel-style engines that
let the GPU read persistent `GL_MAP_FLUSH_EXPLICIT_BIT` mappings they never
flush (both Create fixtures need it); the case then replays with
`MOBILEGL_COHERENT_AS_FLUSH=1` on every runner.
Update `tools/trace_replay/README.md` with one fixture sentence and one golden
image link.
+4 -2
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@@ -263,14 +263,16 @@
"trace_archive": "minecraft-1.21.1-neoforge-create-indirect-in-world.tgz",
"golden": "minecraft-1.21.1-neoforge-create-indirect-in-world.0000504631.png",
"target_call": 504631,
"timeout_seconds": 1800
"timeout_seconds": 1800,
"coherent_as_flush": true
},
{
"name": "minecraft-1.21.1-neoforge-create-instancing-in-world",
"trace_archive": "minecraft-1.21.1-neoforge-create-instancing-in-world.tgz",
"golden": "minecraft-1.21.1-neoforge-create-instancing-in-world.0000530333.png",
"target_call": 530333,
"timeout_seconds": 1800
"timeout_seconds": 1800,
"coherent_as_flush": true
}
]
}
+1
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@@ -91,6 +91,7 @@ def emit_cmake(cases, fixture_root):
("CROP_Y", "crop_y", False),
("CROP_WIDTH", "crop_width", False),
("CROP_HEIGHT", "crop_height", False),
("COHERENT_AS_FLUSH", "coherent_as_flush", False),
]
for case in cases:
lines.append(f"add_trace_replay_test_for_backends({cmake_quote(case['name'])}")
+4 -1
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@@ -27,7 +27,8 @@ void PrintUsage(const char *argv0) {
<< " --crop-x N Compare crop x\n"
<< " --crop-y N Compare crop y\n"
<< " --crop-width N Compare crop width\n"
<< " --crop-height N Compare crop height\n";
<< " --crop-height N Compare crop height\n"
<< " --coherent-as-flush Set MOBILEGL_COHERENT_AS_FLUSH=1 for the replay\n";
}
bool ReadValue(int argc, char **argv, int &index, std::string &out) {
@@ -113,6 +114,8 @@ bool ParseArgs(int argc, char **argv, mobilegl_trace::Request &request) {
if (!ReadInt(argc, argv, i, request.cropWidth)) return false;
} else if (arg == "--crop-height") {
if (!ReadInt(argc, argv, i, request.cropHeight)) return false;
} else if (arg == "--coherent-as-flush") {
request.coherentAsFlush = true;
} else if (arg == "--help" || arg == "-h") {
return false;
} else {