Merge branch 'worktree-agent-acd555500daee6840' into dev

This commit is contained in:
2026-07-16 04:13:25 -04:00
+520 -29
View File
@@ -28,6 +28,7 @@
#include <Config.h>
#include <atomic>
#include <chrono>
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include <cstring>
@@ -3262,22 +3263,487 @@ namespace MobileGL::MG_Backend::DirectGLES {
return true;
}
// ---- Client-format readback conversion ---------------------------------------------------------------------
// ES 3.x glReadPixels only guarantees GL_RGBA/GL_UNSIGNED_BYTE, GL_RGBA_INTEGER/GL_(UNSIGNED_)INT,
// GL_RGBA/GL_FLOAT for float buffers plus one implementation-defined pair, while desktop GL clients read
// back narrower layouts (RED, RG, RGB, BGR, byte-order packed types, ...). For those we read a guaranteed
// wide RGBA format into scratch memory and repack into the caller's (format, type) layout on the CPU,
// honoring the client-side PACK pixel-store parameters.
static Float DecodeHalfBitsToFloat(Uint16 half) {
const Uint32 sign = static_cast<Uint32>(half & 0x8000u) << 16;
const Uint32 exponent = (half >> 10) & 0x1Fu;
const Uint32 mantissa = half & 0x3FFu;
Uint32 bits;
if (exponent == 0) {
if (mantissa == 0) {
bits = sign; // signed zero
} else {
// Subnormal half: renormalize into a float exponent.
Uint32 e = 127 - 15 + 1;
Uint32 m = mantissa;
while ((m & 0x400u) == 0) {
m <<= 1;
--e;
}
bits = sign | (e << 23) | ((m & 0x3FFu) << 13);
}
} else if (exponent == 31) {
bits = sign | 0x7F800000u | (mantissa << 13); // Inf / NaN
} else {
bits = sign | ((exponent + 112) << 23) | (mantissa << 13);
}
return std::bit_cast<Float>(bits);
}
static Uint16 EncodeFloatToHalfBits(Float value) {
const Uint32 bits = std::bit_cast<Uint32>(value);
const auto sign = static_cast<Uint16>((bits >> 16) & 0x8000u);
const Uint32 exponent = (bits >> 23) & 0xFFu;
const Uint32 mantissa = bits & 0x7FFFFFu;
if (exponent == 0xFF) { // Inf / NaN
return static_cast<Uint16>(sign | 0x7C00u | (mantissa != 0 ? 0x200u : 0u));
}
const Int32 halfExponent = static_cast<Int32>(exponent) - 127 + 15;
if (halfExponent >= 31) {
return static_cast<Uint16>(sign | 0x7C00u); // overflow -> Inf
}
if (halfExponent <= 0) {
if (halfExponent < -10) {
return sign; // underflow -> signed zero
}
const Uint32 m = mantissa | 0x800000u;
const Uint32 shift = static_cast<Uint32>(14 - halfExponent);
Uint32 half = m >> shift;
if ((m >> (shift - 1)) & 1u) {
++half; // round to nearest
}
return static_cast<Uint16>(sign | half);
}
Uint32 half = (static_cast<Uint32>(halfExponent) << 10) | (mantissa >> 13);
if (mantissa & 0x1000u) {
++half; // round to nearest; a carry into the exponent is the correct result
}
return static_cast<Uint16>(sign | half);
}
struct ReadbackChannelMapping {
Int sourceChannel[4]; // RGBA source channel feeding each destination channel
Int channelCount; // destination channel count
Bool isInteger;
};
static Bool GetReadbackChannelMapping(GLenum format, ReadbackChannelMapping& outMapping) {
switch (format) {
case GL_RED: outMapping = {{0, 0, 0, 0}, 1, false}; return true;
case GL_RED_INTEGER: outMapping = {{0, 0, 0, 0}, 1, true}; return true;
case GL_RG: outMapping = {{0, 1, 0, 0}, 2, false}; return true;
case GL_RG_INTEGER: outMapping = {{0, 1, 0, 0}, 2, true}; return true;
case GL_RGB: outMapping = {{0, 1, 2, 0}, 3, false}; return true;
case GL_RGB_INTEGER: outMapping = {{0, 1, 2, 0}, 3, true}; return true;
case GL_BGR: outMapping = {{2, 1, 0, 0}, 3, false}; return true;
case GL_BGR_INTEGER: outMapping = {{2, 1, 0, 0}, 3, true}; return true;
case GL_RGBA: outMapping = {{0, 1, 2, 3}, 4, false}; return true;
case GL_RGBA_INTEGER: outMapping = {{0, 1, 2, 3}, 4, true}; return true;
case GL_BGRA: outMapping = {{2, 1, 0, 3}, 4, false}; return true;
case GL_BGRA_INTEGER: outMapping = {{2, 1, 0, 3}, 4, true}; return true;
default:
return false;
}
}
static Bool IsPackedReadback8888Type(GLenum type) {
return type == GL_UNSIGNED_INT_8_8_8_8 || type == GL_UNSIGNED_INT_8_8_8_8_REV;
}
static SizeT GetReadbackComponentSize(GLenum type) {
switch (type) {
case GL_UNSIGNED_BYTE:
case GL_BYTE:
return 1;
case GL_UNSIGNED_SHORT:
case GL_SHORT:
case GL_HALF_FLOAT:
return 2;
case GL_UNSIGNED_INT:
case GL_INT:
case GL_FLOAT:
case GL_UNSIGNED_INT_8_8_8_8:
case GL_UNSIGNED_INT_8_8_8_8_REV:
return 4;
default:
return 0;
}
}
static Bool CanDecodeWideSourceType(GLenum type) {
switch (type) {
case GL_UNSIGNED_BYTE:
case GL_BYTE:
case GL_UNSIGNED_SHORT:
case GL_SHORT:
case GL_HALF_FLOAT:
case GL_FLOAT:
return true;
default:
return false;
}
}
static void DrainESErrors() {
for (Int i = 0; i < 32 && g_GLESFuncs.glGetError() != GL_NO_ERROR; ++i) {
}
}
static GLenum QueryReadAttachmentComponentType() {
GLint framebufferId = 0;
g_GLESFuncs.glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &framebufferId);
if (framebufferId == 0) {
return GL_UNSIGNED_NORMALIZED; // default framebuffers are normalized fixed-point
}
GLint readBuffer = GL_COLOR_ATTACHMENT0;
g_GLESFuncs.glGetIntegerv(GL_READ_BUFFER, &readBuffer);
if (readBuffer < GL_COLOR_ATTACHMENT0 || readBuffer > GL_COLOR_ATTACHMENT31) {
readBuffer = GL_COLOR_ATTACHMENT0;
}
GLint componentType = 0;
g_GLESFuncs.glGetFramebufferAttachmentParameteriv(GL_READ_FRAMEBUFFER, static_cast<GLenum>(readBuffer),
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, &componentType);
DrainESErrors();
return componentType != 0 ? static_cast<GLenum>(componentType) : GL_UNSIGNED_NORMALIZED;
}
// Reads the current READ framebuffer as wide RGBA(_INTEGER) and repacks the pixels into the client's
// (format, type) layout. Returns false when the combination is not convertible (the caller keeps its
// "not implemented" skip); returns true when the request was handled, even if it degraded to a logged no-op.
static Bool ReadPixelsViaFormatConversion(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
GLenum type, void* pixels) {
ReadbackChannelMapping mapping{};
if (!GetReadbackChannelMapping(format, mapping)) {
return false;
}
const Bool packed8888 = IsPackedReadback8888Type(type);
if (packed8888 && mapping.channelCount != 4) {
return false;
}
if (mapping.isInteger && (type == GL_FLOAT || type == GL_HALF_FLOAT)) {
return false;
}
const SizeT dstComponentSize = GetReadbackComponentSize(type);
if (dstComponentSize == 0) {
return false;
}
if (width <= 0 || height <= 0) {
return true;
}
const auto& pixelPackBufferObject =
MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::PixelPack).GetBoundObject();
if (!pixelPackBufferObject && pixels == nullptr) {
return true;
}
const GLenum attachmentComponentType = QueryReadAttachmentComponentType();
const Bool integerAttachment =
attachmentComponentType == GL_INT || attachmentComponentType == GL_UNSIGNED_INT;
if (mapping.isInteger != integerAttachment) {
MGLOG_E("Readback conversion: integer-ness of format %s does not match the read buffer, skipping",
MG_Util::ConvertGLEnumToString(format).c_str());
return true;
}
// Prefer the implementation-defined pair (full precision on e.g. norm16 buffers), then the
// spec-guaranteed pair for the attachment class.
GLint implFormat = 0;
GLint implType = 0;
g_GLESFuncs.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &implFormat);
g_GLESFuncs.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &implType);
const GLenum wideFormat = mapping.isInteger ? GL_RGBA_INTEGER : GL_RGBA;
GLenum wideTypeCandidates[3];
Int wideTypeCandidateCount = 0;
if (mapping.isInteger) {
if (implFormat == GL_RGBA_INTEGER && (implType == GL_INT || implType == GL_UNSIGNED_INT)) {
wideTypeCandidates[wideTypeCandidateCount++] = static_cast<GLenum>(implType);
}
wideTypeCandidates[wideTypeCandidateCount++] =
attachmentComponentType == GL_INT ? GL_INT : GL_UNSIGNED_INT;
} else {
if (implFormat == GL_RGBA && CanDecodeWideSourceType(static_cast<GLenum>(implType))) {
wideTypeCandidates[wideTypeCandidateCount++] = static_cast<GLenum>(implType);
}
if (attachmentComponentType == GL_FLOAT) {
wideTypeCandidates[wideTypeCandidateCount++] = GL_FLOAT;
}
wideTypeCandidates[wideTypeCandidateCount++] = GL_UNSIGNED_BYTE;
}
GLint prevPixelPackBuffer = 0;
g_GLESFuncs.glGetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &prevPixelPackBuffer);
g_GLESFuncs.glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
g_GLESFuncs.glPixelStorei(GL_PACK_ALIGNMENT, 1);
g_GLESFuncs.glPixelStorei(GL_PACK_ROW_LENGTH, 0);
g_GLESFuncs.glPixelStorei(GL_PACK_SKIP_ROWS, 0);
g_GLESFuncs.glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
Vector<Uint8> wide;
GLenum wideType = GL_NONE;
DrainESErrors();
for (Int i = 0; i < wideTypeCandidateCount; ++i) {
const GLenum candidate = wideTypeCandidates[i];
Bool alreadyTried = false;
for (Int j = 0; j < i; ++j) {
alreadyTried = alreadyTried || wideTypeCandidates[j] == candidate;
}
if (alreadyTried) {
continue;
}
const SizeT candidateComponentSize = GetReadbackComponentSize(candidate);
wide.resize(static_cast<SizeT>(width) * static_cast<SizeT>(height) * 4 * candidateComponentSize);
g_GLESFuncs.glReadPixels(x, y, width, height, wideFormat, candidate, wide.data());
if (g_GLESFuncs.glGetError() == GL_NO_ERROR) {
wideType = candidate;
break;
}
}
g_GLESFuncs.glBindBuffer(GL_PIXEL_PACK_BUFFER, static_cast<GLuint>(prevPixelPackBuffer));
if (wideType == GL_NONE) {
MGLOG_E("Readback conversion: ES accepted no wide read type for format %s type %s, skipping readback",
MG_Util::ConvertGLEnumToString(format).c_str(), MG_Util::ConvertGLEnumToString(type).c_str());
return true;
}
// Destination layout is computed from the client-side PACK parameters; only the actual pixel
// rows are written so skip regions of the destination stay untouched.
const auto packParams = MG_State::pGLContext->GetPixelStoreParameters(false);
const SizeT dstPixelBytes =
packed8888 ? sizeof(Uint32) : static_cast<SizeT>(mapping.channelCount) * dstComponentSize;
const SizeT rowPixels = static_cast<SizeT>(packParams.RowLength > 0 ? packParams.RowLength : width);
const SizeT dstRowStride = AlignPixelRow(rowPixels * dstPixelBytes, packParams.Alignment);
const SizeT dstSkipOffset = static_cast<SizeT>(std::max(packParams.SkipRows, 0)) * dstRowStride +
static_cast<SizeT>(std::max(packParams.SkipPixels, 0)) * dstPixelBytes;
const SizeT dstRowBytes = static_cast<SizeT>(width) * dstPixelBytes;
const SizeT pboBaseOffset = reinterpret_cast<SizeT>(pixels); // with a PBO, `pixels` is an offset
if (pixelPackBufferObject) {
const SizeT requiredSize =
pboBaseOffset + dstSkipOffset + static_cast<SizeT>(height - 1) * dstRowStride + dstRowBytes;
if (requiredSize > pixelPackBufferObject->GetSize()) {
MGLOG_E("Readback conversion: pixel pack buffer is too small");
return true;
}
}
const SizeT srcComponentSize = GetReadbackComponentSize(wideType);
const SizeT srcPixelBytes = 4 * srcComponentSize;
Vector<Uint8> convertedRow(dstRowBytes);
for (GLsizei row = 0; row < height; ++row) {
const Uint8* srcRow = wide.data() + static_cast<SizeT>(row) * static_cast<SizeT>(width) * srcPixelBytes;
for (GLsizei col = 0; col < width; ++col) {
const Uint8* srcPixel = srcRow + static_cast<SizeT>(col) * srcPixelBytes;
Uint8* dstPixel = convertedRow.data() + static_cast<SizeT>(col) * dstPixelBytes;
if (mapping.isInteger) {
Int64 src[4];
for (Int c = 0; c < 4; ++c) {
src[c] = wideType == GL_INT
? static_cast<Int64>(reinterpret_cast<const Int32*>(srcPixel)[c])
: static_cast<Int64>(reinterpret_cast<const Uint32*>(srcPixel)[c]);
}
if (packed8888) {
Uint32 word = 0;
for (Int ch = 0; ch < 4; ++ch) {
const auto v =
static_cast<Uint32>(std::clamp<Int64>(src[mapping.sourceChannel[ch]], 0, 255));
word |= type == GL_UNSIGNED_INT_8_8_8_8 ? v << (24 - ch * 8) : v << (ch * 8);
}
Memcpy(dstPixel, &word, sizeof(word));
} else {
for (Int ch = 0; ch < mapping.channelCount; ++ch) {
const Int64 v = src[mapping.sourceChannel[ch]];
Uint8* dstComponent = dstPixel + static_cast<SizeT>(ch) * dstComponentSize;
switch (type) {
case GL_UNSIGNED_BYTE:
*dstComponent = static_cast<Uint8>(std::clamp<Int64>(v, 0, 255));
break;
case GL_BYTE: {
const auto out = static_cast<Int8>(std::clamp<Int64>(v, -128, 127));
Memcpy(dstComponent, &out, sizeof(out));
break;
}
case GL_UNSIGNED_SHORT: {
const auto out = static_cast<Uint16>(std::clamp<Int64>(v, 0, 65535));
Memcpy(dstComponent, &out, sizeof(out));
break;
}
case GL_SHORT: {
const auto out = static_cast<Int16>(std::clamp<Int64>(v, -32768, 32767));
Memcpy(dstComponent, &out, sizeof(out));
break;
}
case GL_UNSIGNED_INT: {
const auto out = static_cast<Uint32>(std::clamp<Int64>(v, 0, 4294967295LL));
Memcpy(dstComponent, &out, sizeof(out));
break;
}
case GL_INT: {
const auto out =
static_cast<Int32>(std::clamp<Int64>(v, -2147483648LL, 2147483647LL));
Memcpy(dstComponent, &out, sizeof(out));
break;
}
default:
break;
}
}
}
} else {
Float src[4];
switch (wideType) {
case GL_UNSIGNED_BYTE:
for (Int c = 0; c < 4; ++c) {
src[c] = static_cast<Float>(srcPixel[c]) / 255.0f;
}
break;
case GL_BYTE:
for (Int c = 0; c < 4; ++c) {
src[c] = std::max(
static_cast<Float>(reinterpret_cast<const Int8*>(srcPixel)[c]) / 127.0f, -1.0f);
}
break;
case GL_UNSIGNED_SHORT:
for (Int c = 0; c < 4; ++c) {
src[c] = static_cast<Float>(reinterpret_cast<const Uint16*>(srcPixel)[c]) / 65535.0f;
}
break;
case GL_SHORT:
for (Int c = 0; c < 4; ++c) {
src[c] = std::max(
static_cast<Float>(reinterpret_cast<const Int16*>(srcPixel)[c]) / 32767.0f, -1.0f);
}
break;
case GL_HALF_FLOAT:
for (Int c = 0; c < 4; ++c) {
src[c] = DecodeHalfBitsToFloat(reinterpret_cast<const Uint16*>(srcPixel)[c]);
}
break;
default: // GL_FLOAT
for (Int c = 0; c < 4; ++c) {
src[c] = reinterpret_cast<const Float*>(srcPixel)[c];
}
break;
}
if (packed8888) {
Uint32 word = 0;
for (Int ch = 0; ch < 4; ++ch) {
const auto v = static_cast<Uint32>(
std::llround(std::clamp(src[mapping.sourceChannel[ch]], 0.0f, 1.0f) * 255.0));
word |= type == GL_UNSIGNED_INT_8_8_8_8 ? v << (24 - ch * 8) : v << (ch * 8);
}
Memcpy(dstPixel, &word, sizeof(word));
} else {
for (Int ch = 0; ch < mapping.channelCount; ++ch) {
const Float v = src[mapping.sourceChannel[ch]];
Uint8* dstComponent = dstPixel + static_cast<SizeT>(ch) * dstComponentSize;
switch (type) {
case GL_UNSIGNED_BYTE:
*dstComponent =
static_cast<Uint8>(std::llround(std::clamp(v, 0.0f, 1.0f) * 255.0));
break;
case GL_BYTE: {
const auto out =
static_cast<Int8>(std::llround(std::clamp(v, -1.0f, 1.0f) * 127.0));
Memcpy(dstComponent, &out, sizeof(out));
break;
}
case GL_UNSIGNED_SHORT: {
const auto out =
static_cast<Uint16>(std::llround(std::clamp(v, 0.0f, 1.0f) * 65535.0));
Memcpy(dstComponent, &out, sizeof(out));
break;
}
case GL_SHORT: {
const auto out =
static_cast<Int16>(std::llround(std::clamp(v, -1.0f, 1.0f) * 32767.0));
Memcpy(dstComponent, &out, sizeof(out));
break;
}
case GL_UNSIGNED_INT: {
const auto out = static_cast<Uint32>(
std::llround(static_cast<Double>(std::clamp(v, 0.0f, 1.0f)) * 4294967295.0));
Memcpy(dstComponent, &out, sizeof(out));
break;
}
case GL_INT: {
const auto out = static_cast<Int32>(
std::llround(static_cast<Double>(std::clamp(v, -1.0f, 1.0f)) * 2147483647.0));
Memcpy(dstComponent, &out, sizeof(out));
break;
}
case GL_FLOAT:
Memcpy(dstComponent, &v, sizeof(v));
break;
case GL_HALF_FLOAT: {
const Uint16 out = EncodeFloatToHalfBits(v);
Memcpy(dstComponent, &out, sizeof(out));
break;
}
default:
break;
}
}
}
}
}
if (packParams.SwapBytes) {
const SizeT groupSize = packed8888 ? sizeof(Uint32) : dstComponentSize;
if (groupSize > 1) {
for (SizeT offset = 0; offset + groupSize <= dstRowBytes; offset += groupSize) {
std::reverse(convertedRow.data() + offset, convertedRow.data() + offset + groupSize);
}
}
}
const SizeT dstOffset = dstSkipOffset + static_cast<SizeT>(row) * dstRowStride;
if (pixelPackBufferObject) {
pixelPackBufferObject->WritebackFromBackend({convertedRow.data(), dstRowBytes},
pboBaseOffset + dstOffset);
} else {
Memcpy(static_cast<Uint8*>(pixels) + dstOffset, convertedRow.data(), dstRowBytes);
}
}
MGLOG_D("Readback conversion: converted %s/%s from wide %s/%s", MG_Util::ConvertGLEnumToString(format).c_str(),
MG_Util::ConvertGLEnumToString(type).c_str(), MG_Util::ConvertGLEnumToString(wideFormat).c_str(),
MG_Util::ConvertGLEnumToString(wideType).c_str());
return true;
}
static Bool IsLegacyNativeReadPixelsFormat(GLenum format) {
return format == GL_RGBA || format == GL_RGBA_INTEGER || format == GL_RED || format == GL_RED_INTEGER ||
format == GL_DEPTH_COMPONENT || format == GL_STENCIL_INDEX;
}
static Bool IsLegacyNativeReadPixelsType(GLenum type) {
return type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT || type == GL_UNSIGNED_INT_2_10_10_10_REV ||
type == GL_INT || type == GL_FLOAT;
}
void ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) {
MGLOG_D("ReadPixels: x=%d y=%d w=%d h=%d format=%s type=%s pixels=%p", x, y, width, height,
MG_Util::ConvertGLEnumToString(format).c_str(), MG_Util::ConvertGLEnumToString(type).c_str(), pixels);
// Unimplemented readback formats degrade to a logged no-op instead of killing the process;
// spec-invalid combinations are already rejected with GL errors at the state layer.
if (format != GL_RGBA && format != GL_RGBA_INTEGER && format != GL_RED && format != GL_RED_INTEGER &&
format != GL_DEPTH_COMPONENT && format != GL_STENCIL_INDEX) {
MGLOG_E("ReadPixels: format %s is not implemented yet, skipping readback",
MG_Util::ConvertGLEnumToString(format).c_str());
return;
}
if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_INT && type != GL_UNSIGNED_INT_2_10_10_10_REV &&
type != GL_INT && type != GL_FLOAT) {
MGLOG_E("ReadPixels: type %s is not implemented yet, skipping readback",
MG_Util::ConvertGLEnumToString(type).c_str());
// Combinations the ES driver has always handled directly keep the native path; other color layouts go
// through the wide-format conversion path. Anything still uncovered degrades to a logged no-op instead
// of killing the process; spec-invalid combinations are already rejected with GL errors at the state layer.
const Bool useNativeReadback = IsLegacyNativeReadPixelsFormat(format) && IsLegacyNativeReadPixelsType(type);
ReadbackChannelMapping conversionMapping{};
const Bool convertible =
GetReadbackChannelMapping(format, conversionMapping) && GetReadbackComponentSize(type) != 0;
if (!useNativeReadback && !convertible) {
MGLOG_E("ReadPixels: format %s with type %s is not implemented yet, skipping readback",
MG_Util::ConvertGLEnumToString(format).c_str(), MG_Util::ConvertGLEnumToString(type).c_str());
return;
}
@@ -3300,6 +3766,15 @@ namespace MobileGL::MG_Backend::DirectGLES {
MGLOG_E("ReadPixels: bound READ FBO is not complete");
return;
}
if (!useNativeReadback) {
if (ReadPixelsViaFormatConversion(x, y, width, height, format, type, pixels)) {
MGLOG_D("ReadPixels: finished via client-format conversion");
return;
}
MGLOG_E("ReadPixels: format %s with type %s is not implemented yet, skipping readback",
MG_Util::ConvertGLEnumToString(format).c_str(), MG_Util::ConvertGLEnumToString(type).c_str());
return;
}
if (format == GL_DEPTH_COMPONENT && type == GL_FLOAT &&
ReadPixelsDepthFloatViaUnsignedInt(x, y, width, height, pixels)) {
MGLOG_D("ReadPixels: finished via depth GL_FLOAT fallback");
@@ -3359,6 +3834,20 @@ namespace MobileGL::MG_Backend::DirectGLES {
MGLOG_D("ReadPixels: finished");
}
// Combinations the ES driver has always handled directly for GetTexImage; everything else that maps
// to a color channel layout is repacked via ReadPixelsViaFormatConversion.
static Bool IsNativeGetTexImagePair(GLenum format, GLenum type) {
if (format == GL_RGBA) {
return type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT || type == GL_UNSIGNED_INT_2_10_10_10_REV ||
type == GL_INT || type == GL_FLOAT || type == GL_HALF_FLOAT ||
type == GL_UNSIGNED_INT_8_8_8_8_REV;
}
if (format == GL_RGBA_INTEGER) {
return type == GL_INT || type == GL_UNSIGNED_INT || type == GL_UNSIGNED_INT_2_10_10_10_REV;
}
return false;
}
void GetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void* pixels) {
DebugImpl::ErrorLopper errorLopper;
MGLOG_D("GetTexImage: target=%s level=%d format=%s type=%s pixels=%p",
@@ -3367,22 +3856,19 @@ namespace MobileGL::MG_Backend::DirectGLES {
// Unimplemented readback formats degrade to a logged no-op instead of killing the process;
// spec-invalid combinations are already rejected with GL errors at the state layer.
if (format != GL_RGBA && format != GL_RGBA_INTEGER && format != GL_BGRA) {
MGLOG_E("GetTexImage: format %s is not implemented yet, skipping readback",
MG_Util::ConvertGLEnumToString(format).c_str());
return;
}
if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_INT && type != GL_UNSIGNED_INT_2_10_10_10_REV &&
type != GL_INT && type != GL_FLOAT && type != GL_UNSIGNED_INT_8_8_8_8 &&
type != GL_UNSIGNED_INT_8_8_8_8_REV && type != GL_HALF_FLOAT) {
MGLOG_E("GetTexImage: type %s is not implemented yet, skipping readback",
MG_Util::ConvertGLEnumToString(type).c_str());
const Bool useNativeReadback = IsNativeGetTexImagePair(format, type);
ReadbackChannelMapping conversionMapping{};
const Bool convertible =
GetReadbackChannelMapping(format, conversionMapping) && GetReadbackComponentSize(type) != 0;
if (!useNativeReadback && !convertible) {
MGLOG_E("GetTexImage: format %s with type %s is not implemented yet, skipping readback",
MG_Util::ConvertGLEnumToString(format).c_str(), MG_Util::ConvertGLEnumToString(type).c_str());
return;
}
GLenum esFormat = format, esType = type;
if (esFormat == GL_BGRA) esFormat = GL_RGBA;
if (esType == GL_UNSIGNED_INT_8_8_8_8 || esType == GL_UNSIGNED_INT_8_8_8_8_REV) esType = GL_UNSIGNED_BYTE;
// On little-endian hosts UNSIGNED_INT_8_8_8_8_REV has the same memory layout as UNSIGNED_BYTE.
if (esType == GL_UNSIGNED_INT_8_8_8_8_REV) esType = GL_UNSIGNED_BYTE;
MGLOG_D("GetTexImage: SyncNeccessaryTextures()");
TextureImpl::SyncNeccessaryTextures();
@@ -3464,6 +3950,16 @@ namespace MobileGL::MG_Backend::DirectGLES {
MGLOG_D("GetTexImage: mip level %d size = %dx%d", level, size.x(), size.y());
if (!useNativeReadback) {
if (ReadPixelsViaFormatConversion(0, 0, size.x(), size.y(), format, type, pixels)) {
MGLOG_D("GetTexImage: finished via client-format conversion");
return;
}
MGLOG_E("GetTexImage: format %s with type %s is not implemented yet, skipping readback",
MG_Util::ConvertGLEnumToString(format).c_str(), MG_Util::ConvertGLEnumToString(type).c_str());
return;
}
// Handle PBO
auto& pixelPackBufferObject =
MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::PixelPack).GetBoundObject();
@@ -3513,11 +4009,6 @@ namespace MobileGL::MG_Backend::DirectGLES {
MGLOG_D("ReadPixels: Restoring previous pixel pack buffer binding %u", prevPixelPackBuffer);
g_GLESFuncs.glBindBuffer(GL_PIXEL_PACK_BUFFER, prevPixelPackBuffer);
} else {
if (esFormat == GL_RGBA && format == GL_BGRA && esType == GL_UNSIGNED_BYTE &&
type == GL_UNSIGNED_INT_8_8_8_8_REV) {
MGLOG_D("ReadPixels: ProcessColorSwizzle BGRA (not implemented)");
}
}
DebugImpl::ErrorLopper::Loop([file = __FILE__, line = __LINE__](auto err) {