[Feat]: (MG_Util/ShaderTranspiler): the skeleton of defining a custom TIoResolver

This commit is contained in:
2025-11-10 15:53:43 +08:00
parent fd3b5c3881
commit 3e9b53cecc
6 changed files with 67 additions and 1 deletions
-1
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@@ -56,7 +56,6 @@
// Include glslang headers
#include <glslang/Include/Types.h>
#include <glslang/Public/ShaderLang.h>
#include <glslang/Public/ShaderLang.h>
#include <glslang/SPIRV/GlslangToSpv.h>
#include <glslang/Include/intermediate.h>
#include <glslang/MachineIndependent/localintermediate.h>