[Fix] (MG_Impl/GL_Sync): fix compilation error on msvc

This commit is contained in:
2025-11-10 15:49:26 +08:00
parent d51d75c3ed
commit fd3b5c3881
+18 -6
View File
@@ -4,21 +4,33 @@
namespace MobileGL {
namespace MG_Impl::GLImpl {
GLsync FenceSync_Backend(GLenum condition, GLbitfield flags) {}
GLsync FenceSync_Backend(GLenum condition, GLbitfield flags) {
return 0;
}
GLenum ClientWaitSync_Backend(GLsync sync, GLbitfield flags, GLuint64 timeout) {}
GLenum ClientWaitSync_Backend(GLsync sync, GLbitfield flags, GLuint64 timeout) {
return 0;
}
void DeleteSync_Backend(GLsync sync) {}
GLsync FenceSync_State(GLenum condition, GLbitfield flags) {}
GLsync FenceSync_State(GLenum condition, GLbitfield flags) {
return 0;
}
GLenum ClientWaitSync_State(GLsync sync, GLbitfield flags, GLuint64 timeout) {}
GLenum ClientWaitSync_State(GLsync sync, GLbitfield flags, GLuint64 timeout) {
return 0;
}
void DeleteSync_State(GLsync sync) {}
GLsync FenceSync(GLenum condition, GLbitfield flags) {}
GLsync FenceSync(GLenum condition, GLbitfield flags) {
return 0;
}
GLenum ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {}
GLenum ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {
return 0;
}
void DeleteSync(GLsync sync) {}
} // namespace MG_Impl::GLImpl