[Feat]: (MG_Util/ShaderTranspiler): the skeleton of defining a custom TIoResolver

This commit is contained in:
2025-11-10 15:53:43 +08:00
parent fd3b5c3881
commit 3e9b53cecc
6 changed files with 67 additions and 1 deletions
@@ -1,6 +1,8 @@
#pragma once
#include <Includes.h>
#include "SpvcSession.h"
#include "glslang/TVarEntryInfo.h"
#include "glslang/TMglGlslIoResolver.h"
namespace MobileGL {
namespace MG_Util {