mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 21:58:31 +09:00
[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
This commit is contained in:
@@ -107,6 +107,7 @@ GLenum CommonState::Clear(GLbitfield mask) {
|
||||
if ((mask & ~validBits) != 0) {
|
||||
return GL_INVALID_VALUE;
|
||||
}
|
||||
clearMask = mask;
|
||||
return GL_NO_ERROR;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user