[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.

This commit is contained in:
BZLZHH
2025-05-05 10:04:35 +08:00
parent 31d2d62a59
commit 3fa6aa660c
14 changed files with 903 additions and 38 deletions
+1 -2
View File
@@ -47,7 +47,7 @@ struct ProgramObject {
};
class ProgramState {
private:
public:
std::unordered_map<GLuint, ShaderObject> shaders_;
std::unordered_map<GLuint, ProgramObject> programs_;
std::set<GLuint> freeShaderIds_;
@@ -56,7 +56,6 @@ private:
GLuint lastProgramId_ = 0;
GLuint currentProgram_ = 0;
public:
ProgramState();
~ProgramState();