mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-09 20:58:31 +09:00
[Feat] (ShittilyDrawing): Implement DrawBuffer. Ensure read fbo is bound.
This commit is contained in:
@@ -23,7 +23,7 @@ namespace MG_GL::GL {
|
||||
if (outFormat)
|
||||
*outFormat = format;
|
||||
break;
|
||||
|
||||
|
||||
case GL_DEPTH_COMPONENT24:
|
||||
if (outInternalFormat)
|
||||
*outInternalFormat = internalFormat;
|
||||
@@ -646,7 +646,7 @@ namespace MG_GL::GL {
|
||||
}
|
||||
|
||||
static GLuint lastBoundProgram = 0;
|
||||
static GLuint lastBoundFBO[2] = {0};
|
||||
static GLuint lastBoundFBO[2] = {0}; // 0: DRAW FBO, 1: READ FBO
|
||||
static std::array<GLuint, 32> lastBoundTextures;
|
||||
|
||||
void RealizeFBOState(GLenum fbtype) {
|
||||
@@ -1026,6 +1026,7 @@ namespace MG_GL::GL {
|
||||
|
||||
// Framebuffer
|
||||
RealizeFBOState(GL_DRAW_FRAMEBUFFER);
|
||||
RealizeFBOState(GL_READ_FRAMEBUFFER);
|
||||
}
|
||||
|
||||
void DrawArraysSHITTILY(GLenum mode, GLint first, GLsizei count) {
|
||||
@@ -1109,6 +1110,7 @@ namespace MG_GL::GL {
|
||||
SyncAllTexturesToGLES(textureState);
|
||||
|
||||
RealizeFBOState(GL_DRAW_FRAMEBUFFER);
|
||||
RealizeFBOState(GL_READ_FRAMEBUFFER);
|
||||
|
||||
static GLfloat lastClearColor[4] = {-1.0f, -1.0f, -1.0f, -1.0f};
|
||||
if (memcmp(lastClearColor, commonState->clearColor, sizeof(lastClearColor)) != 0) {
|
||||
@@ -1227,4 +1229,45 @@ namespace MG_GL::GL {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DrawBuffer(GLenum buf) {
|
||||
SyncAllToGLES();
|
||||
RealizeFBOState(GL_READ_FRAMEBUFFER);
|
||||
RealizeFBOState(GL_READ_FRAMEBUFFER);
|
||||
|
||||
GLint currentFBO;
|
||||
CallAndCheck(::GLES::glGetIntegerv(GL_FRAMEBUFFER_BINDING, ¤tFBO);)
|
||||
|
||||
if (currentFBO == 0) {
|
||||
GLenum buffers[1] = {GL_NONE};
|
||||
switch (buf) {
|
||||
case GL_FRONT:
|
||||
case GL_BACK:
|
||||
case GL_NONE:
|
||||
buffers[0] = buf;
|
||||
CallAndCheck(::GLES::glDrawBuffers(1, buffers);)
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
GLint maxAttachments;
|
||||
CallAndCheck(::GLES::glGetIntegerv(GL_MAX_COLOR_ATTACHMENTS, &maxAttachments);)
|
||||
|
||||
if (buf == GL_NONE) {
|
||||
auto *buffers = (GLenum *)alloca(maxAttachments * sizeof(GLenum));
|
||||
for (int i = 0; i < maxAttachments; i++) {
|
||||
buffers[i] = GL_NONE;
|
||||
}
|
||||
CallAndCheck(::GLES::glDrawBuffers(maxAttachments, buffers);)
|
||||
} else if (buf >= GL_COLOR_ATTACHMENT0 &&
|
||||
buf < GL_COLOR_ATTACHMENT0 + maxAttachments) {
|
||||
auto *buffers = (GLenum *)alloca(maxAttachments * sizeof(GLenum));
|
||||
for (int i = 0; i < maxAttachments; i++) {
|
||||
buffers[i] = (i == (buf - GL_COLOR_ATTACHMENT0)) ? buf : GL_NONE;
|
||||
}
|
||||
CallAndCheck(::GLES::glDrawBuffers(maxAttachments, buffers);)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user