[Feat] (ShittilyDrawing): Implement DrawBuffer. Ensure read fbo is bound.

This commit is contained in:
BZLZHH
2025-05-17 01:25:13 +08:00
parent 4673007708
commit 4316d4e13d
3 changed files with 47 additions and 3 deletions
@@ -11,6 +11,7 @@ namespace MG_GL::GL {
void DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
void MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount);
void MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount, const GLint *basevertex);
void DrawBuffer(GLenum buf);
}
#endif //MOBILEGL_GL_DRAWING_H