[Misc] (FramebufferState): Rename some functions.

This commit is contained in:
BZLZHH
2025-05-17 01:09:05 +08:00
parent 19e2a5dec2
commit 4673007708
3 changed files with 9 additions and 9 deletions
+3 -3
View File
@@ -397,11 +397,11 @@ void UpdateProgramUniformMatrix##suffix##Vector(GLint location, GLsizei count, G
GLenum MG_State::AttachTexture2DToFramebuffer(GLenum target, GLenum attachment, GLenum textarget,
GLuint texture, GLint level) {
return MG_State_T::framebufferState->glAttachTexture2D(target, attachment, textarget,
texture, level);
return MG_State_T::framebufferState->AttachTexture2D(target, attachment, textarget,
texture, level);
}
GLenum MG_State::ValidateFramebufferCompleteness(GLenum target) {
return MG_State_T::framebufferState->glValidateCompleteness(target);
return MG_State_T::framebufferState->ValidateCompleteness(target);
}
}